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2024-12-23 21:31:15 +01:00
.github/workflows Add ability to create standalone binaries with qjs 2024-12-03 22:59:11 +01:00
docs Update docs on standalone executables 2024-12-03 23:03:37 +01:00
examples Prefix stdlib modules with "qjs:" 2024-10-24 22:24:03 +02:00
gen Throw error when target executable cannot be found (#764) 2024-12-23 21:31:15 +01:00
test262@8eee4552a7 Update test262 (#680) 2024-11-13 14:36:07 +01:00
tests Fix break statement in presence of labels (#742) 2024-12-04 23:56:52 +01:00
.gitattributes Ignore diff for generated files 2024-09-23 23:36:54 +02:00
.gitignore Rename some internal symbols to avoid collisions 2024-12-15 11:01:16 +01:00
.gitmodules Don't automatically update test262 submodule 2024-11-08 15:02:48 +01:00
CMakeLists.txt Fix linking with libm 2024-12-04 07:15:20 +01:00
ctest.c Make quickjs.h -Wall -Wextra -pedantic clean (#628) 2024-10-26 17:10:18 +02:00
cutils.c Rename some internal symbols to avoid collisions 2024-12-15 11:01:16 +01:00
cutils.h Rename some internal symbols to avoid collisions 2024-12-15 11:01:16 +01:00
cxxtest.cc Make quickjs.h -Wall -Wextra -pedantic clean (#628) 2024-10-26 17:10:18 +02:00
dirent_compat.h Add support for building with ClangCL on Windows 2023-11-30 01:23:09 +01:00
fuzz.c Fix crash in deserializer (#602) 2024-10-17 08:45:04 +02:00
getopt_compat.h Add support for building with ClangCL on Windows 2023-11-30 01:23:09 +01:00
libbf.c Fix out-of-bound write in libbf 2024-10-07 22:34:01 +02:00
libbf.h Guard int128_t typedef 2024-07-30 11:09:21 +02:00
libregexp-opcode.h regexp: fixed the zero advance logic in quantifiers 2024-09-14 22:00:48 +02:00
libregexp.c Rename some internal symbols to avoid collisions 2024-12-15 11:01:16 +01:00
libregexp.h Add 'extern' statements to public headers for C++ compatibility 2024-07-15 00:23:49 +02:00
libunicode-table.h Add RegExp.escape (#687) 2024-11-15 12:17:38 +01:00
libunicode.c Add RegExp.escape (#687) 2024-11-15 12:17:38 +01:00
libunicode.h Add RegExp.escape (#687) 2024-11-15 12:17:38 +01:00
LICENSE Update LICENSE 2023-12-06 00:00:15 +01:00
list.h Add 'extern' statements to public headers for C++ compatibility 2024-07-15 00:23:49 +02:00
Makefile Drop checks for no longer used files 2024-12-13 09:46:57 +01:00
qjs.c Rename some internal symbols to avoid collisions 2024-12-15 11:01:16 +01:00
qjsc.c Rename some internal symbols to avoid collisions 2024-12-15 11:01:16 +01:00
quickjs-atom.h Make Iterator.from spec compliant 2024-11-15 13:35:25 +01:00
quickjs-c-atomics.h Enable support for GCC compler v < 4.9 2023-11-29 09:22:27 +01:00
quickjs-libc.c Use 1 MB as the default stack size 2024-12-17 10:03:17 +01:00
quickjs-libc.h Report async failures via exit code 2024-09-10 21:42:01 +02:00
quickjs-opcode.h Support private brand checks 2024-09-24 18:37:02 +02:00
quickjs.c Add typed array utility functions 2024-12-22 16:35:10 +01:00
quickjs.h Add typed array utility functions 2024-12-22 16:35:10 +01:00
README.md Fix broken link in README 2024-11-15 13:30:06 +01:00
repl.js Fix catching all exceptions from std.evalScript 2024-11-25 10:44:05 +01:00
run-test262.c Use 1 MB as the default stack size 2024-12-17 10:03:17 +01:00
standalone.js Throw error when target executable cannot be found (#764) 2024-12-23 21:31:15 +01:00
test262-fast.conf Add faster test262 test target (#362) 2024-04-09 10:36:49 +02:00
test262.conf Add Math.sumPrecise (#697) 2024-11-16 11:34:14 +01:00
test262_errors.txt Fix Date.prototype.set* when date is invalid 2024-11-28 20:45:54 +01:00
tests.conf Fix cyclic import/export segfault (#568) 2024-10-16 10:13:38 +02:00
unicode_download.sh Update to Unicode 16.0 2024-11-09 23:14:52 +01:00
unicode_gen.c Add RegExp.escape (#687) 2024-11-15 12:17:38 +01:00
unicode_gen_def.h Update to Unicode 16.0 2024-11-09 23:14:52 +01:00

QuickJS - A mighty JavaScript engine

Overview

QuickJS is a small and embeddable JavaScript engine. It aims to support the latest ECMAScript specification.

This project is a fork of the original QuickJS project by Fabrice Bellard and Charlie Gordon, after it went dormant, with the intent of reigniting its development.

Getting started

Head over to the project website for instructions on how to get started and more documentation.

Authors

@bnoordhuis, @saghul, and many more contributors.