1116 lines
34 KiB
Text
1116 lines
34 KiB
Text
\input texinfo
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@iftex
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@afourpaper
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@headings double
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@end iftex
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@titlepage
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@afourpaper
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@sp 7
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@center @titlefont{QuickJS Javascript Engine}
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@sp 3
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@end titlepage
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@setfilename spec.info
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@settitle QuickJS Javascript Engine
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@contents
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@chapter Introduction
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QuickJS is a small and embeddable Javascript engine. It supports the
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ES2020 specification
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@footnote{@url{https://tc39.es/ecma262/}}
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including modules, asynchronous generators, proxies and BigInt.
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It supports mathematical extensions such as big decimal float float
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numbers (BigDecimal), big binary floating point numbers (BigFloat),
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and operator overloading.
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@section Main Features
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@itemize
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@item Small and easily embeddable: just a few C files, no external dependency, 210 KiB of x86 code for a simple ``hello world'' program.
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@item Fast interpreter with very low startup time: runs the 69000 tests of the ECMAScript Test Suite@footnote{@url{https://github.com/tc39/test262}} in about 95 seconds on a single core of a desktop PC. The complete life cycle of a runtime instance completes in less than 300 microseconds.
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@item Almost complete ES2020 support including modules, asynchronous
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generators and full Annex B support (legacy web compatibility). Many
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features from the upcoming ES2021 specification
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@footnote{@url{https://tc39.github.io/ecma262/}} are also supported.
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@item Passes nearly 100% of the ECMAScript Test Suite tests when selecting the ES2020 features.
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@item Compile Javascript sources to executables with no external dependency.
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@item Garbage collection using reference counting (to reduce memory usage and have deterministic behavior) with cycle removal.
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@item Mathematical extensions: BigDecimal, BigFloat, operator overloading, bigint mode, math mode.
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@item Command line interpreter with contextual colorization and completion implemented in Javascript.
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@item Small built-in standard library with C library wrappers.
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@end itemize
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@chapter Usage
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@section Installation
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A Makefile is provided to compile the engine on Linux or MacOS/X. A
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preliminary Windows support is available thru cross compilation on a
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Linux host with the MingGW tools.
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Edit the top of the @code{Makefile} if you wish to select specific
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options then run @code{make}.
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You can type @code{make install} as root if you wish to install the binaries and support files to
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@code{/usr/local} (this is not necessary to use QuickJS).
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Note: On some OSes atomic operations are not available or need a
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specific library. If you get related errors, you should either add
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@code{-latomics} in the Makefile @code{LIBS} variable or disable
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@code{CONFIG_ATOMICS} in @file{quickjs.c}.
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@section Quick start
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@code{qjs} is the command line interpreter (Read-Eval-Print Loop). You can pass
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Javascript files and/or expressions as arguments to execute them:
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@example
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./qjs examples/hello.js
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@end example
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@code{qjsc} is the command line compiler:
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@example
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./qjsc -o hello examples/hello.js
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./hello
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@end example
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generates a @code{hello} executable with no external dependency.
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@section Command line options
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@subsection @code{qjs} interpreter
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@verbatim
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usage: qjs [options] [file [args]]
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@end verbatim
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Options are:
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@table @code
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@item -h
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@item --help
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List options.
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@item -e @code{EXPR}
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@item --eval @code{EXPR}
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Evaluate EXPR.
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@item -i
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@item --interactive
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Go to interactive mode (it is not the default when files are provided on the command line).
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@item -m
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@item --module
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Load as ES6 module (default=autodetect). A module is autodetected if
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the filename extension is @code{.mjs} or if the first keyword of the
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source is @code{import}.
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@item --script
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Load as ES6 script (default=autodetect).
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@item --bignum
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Enable the bignum extensions: BigDecimal object, BigFloat object and
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the @code{"use math"} directive.
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@item -I file
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@item --include file
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Include an additional file.
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@end table
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Advanced options are:
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@table @code
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@item --std
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Make the @code{std} and @code{os} modules available to the loaded
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script even if it is not a module.
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@item -d
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@item --dump
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Dump the memory usage stats.
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@item -q
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@item --quit
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just instantiate the interpreter and quit.
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@end table
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@subsection @code{qjsc} compiler
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@verbatim
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usage: qjsc [options] [files]
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@end verbatim
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Options are:
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@table @code
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@item -c
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Only output bytecode in a C file. The default is to output an executable file.
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@item -e
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Output @code{main()} and bytecode in a C file. The default is to output an
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executable file.
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@item -o output
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Set the output filename (default = @file{out.c} or @file{a.out}).
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@item -N cname
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Set the C name of the generated data.
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@item -m
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Compile as Javascript module (default=autodetect).
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@item -D module_name
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Compile a dynamically loaded module and its dependencies. This option
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is needed when your code uses the @code{import} keyword or the
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@code{os.Worker} constructor because the compiler cannot statically
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find the name of the dynamically loaded modules.
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@item -M module_name[,cname]
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Add initialization code for an external C module. See the
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@code{c_module} example.
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@item -x
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Byte swapped output (only used for cross compilation).
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@item -flto
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Use link time optimization. The compilation is slower but the
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executable is smaller and faster. This option is automatically set
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when the @code{-fno-x} options are used.
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@item -fno-[eval|string-normalize|regexp|json|proxy|map|typedarray|promise|bigint]
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Disable selected language features to produce a smaller executable file.
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@item -fbignum
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Enable the bignum extensions: BigDecimal object, BigFloat object and
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the @code{"use math"} directive.
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@end table
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@section @code{qjscalc} application
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The @code{qjscalc} application is a superset of the @code{qjs}
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command line interpreter implementing a Javascript calculator with
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arbitrarily large integer and floating point numbers, fractions,
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complex numbers, polynomials and matrices. The source code is in
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@file{qjscalc.js}. More documentation and a web version are available at
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@url{http://numcalc.com}.
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@section Built-in tests
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Run @code{make test} to run the few built-in tests included in the
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QuickJS archive.
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@section Test262 (ECMAScript Test Suite)
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A test262 runner is included in the QuickJS archive. The test262 tests
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can be installed in the QuickJS source directory with:
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@example
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git clone https://github.com/tc39/test262.git test262
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cd test262
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patch -p1 < ../tests/test262.patch
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cd ..
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@end example
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The patch adds the implementation specific @code{harness} functions
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and optimizes the inefficient RegExp character classes and Unicode
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property escapes tests (the tests themselves are not modified, only a
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slow string initialization function is optimized).
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The tests can be run with
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@example
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make test2
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@end example
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The configuration files @code{test262.conf}
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(resp. @code{test262o.conf} for the old ES5.1 tests@footnote{The old
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ES5.1 tests can be extracted with @code{git clone --single-branch
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--branch es5-tests https://github.com/tc39/test262.git test262o}}))
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contain the options to run the various tests. Tests can be excluded
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based on features or filename.
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The file @code{test262_errors.txt} contains the current list of
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errors. The runner displays a message when a new error appears or when
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an existing error is corrected or modified. Use the @code{-u} option
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to update the current list of errors (or @code{make test2-update}).
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The file @code{test262_report.txt} contains the logs of all the
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tests. It is useful to have a clearer analysis of a particular
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error. In case of crash, the last line corresponds to the failing
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test.
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Use the syntax @code{./run-test262 -c test262.conf -f filename.js} to
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run a single test. Use the syntax @code{./run-test262 -c test262.conf
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N} to start testing at test number @code{N}.
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For more information, run @code{./run-test262} to see the command line
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options of the test262 runner.
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@code{run-test262} accepts the @code{-N} option to be invoked from
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@code{test262-harness}@footnote{@url{https://github.com/bterlson/test262-harness}}
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thru @code{eshost}. Unless you want to compare QuickJS with other
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engines under the same conditions, we do not recommend to run the
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tests this way as it is much slower (typically half an hour instead of
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about 100 seconds).
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@chapter Specifications
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@section Language support
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@subsection ES2020 support
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The ES2020 specification is almost fully supported including the Annex
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B (legacy web compatibility) and the Unicode related features.
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The following features are not supported yet:
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@itemize
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@item Tail calls@footnote{We believe the current specification of tails calls is too complicated and presents limited practical interests.}
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@end itemize
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@subsection ECMA402
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ECMA402 (Internationalization API) is not supported.
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@subsection Extensions
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@itemize
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@item The directive @code{"use strip"} indicates that the debug information (including the source code of the functions) should not be retained to save memory. As @code{"use strict"}, the directive can be global to a script or local to a function.
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@item The first line of a script beginning with @code{#!} is ignored.
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@end itemize
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@subsection Mathematical extensions
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The mathematical extensions are fully backward compatible with
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standard Javascript. See @code{jsbignum.pdf} for more information.
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@itemize
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@item @code{BigDecimal} support: arbitrary large floating point numbers in base 10.
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@item @code{BigFloat} support: arbitrary large floating point numbers in base 2.
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@item Operator overloading.
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@item The directive @code{"use bigint"} enables the bigint mode where integers are @code{BigInt} by default.
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@item The directive @code{"use math"} enables the math mode where the division and power operators on integers produce fractions. Floating point literals are @code{BigFloat} by default and integers are @code{BigInt} by default.
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@end itemize
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@section Modules
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ES6 modules are fully supported. The default name resolution is the
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following:
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@itemize
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@item Module names with a leading @code{.} or @code{..} are relative
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to the current module path.
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@item Module names without a leading @code{.} or @code{..} are system
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modules, such as @code{std} or @code{os}.
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@item Module names ending with @code{.so} are native modules using the
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QuickJS C API.
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@end itemize
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@section Standard library
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The standard library is included by default in the command line
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interpreter. It contains the two modules @code{std} and @code{os} and
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a few global objects.
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@subsection Global objects
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@table @code
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@item scriptArgs
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Provides the command line arguments. The first argument is the script name.
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@item print(...args)
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Print the arguments separated by spaces and a trailing newline.
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@item console.log(...args)
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Same as print().
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@end table
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@subsection @code{std} module
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The @code{std} module provides wrappers to the libc @file{stdlib.h}
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and @file{stdio.h} and a few other utilities.
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Available exports:
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@table @code
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@item exit(n)
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Exit the process.
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@item evalScript(str, options = undefined)
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Evaluate the string @code{str} as a script (global
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eval). @code{options} is an optional object containing the following
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optional properties:
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@table @code
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@item backtrace_barrier
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Boolean (default = false). If true, error backtraces do not list the
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stack frames below the evalScript.
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@item async
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Boolean (default = false). If true, @code{await} is accepted in the
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script and a promise is returned.
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@end table
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@item loadScript(filename)
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Evaluate the file @code{filename} as a script (global eval).
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@item loadFile(filename)
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Load the file @code{filename} and return it as a string assuming UTF-8
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encoding. Return @code{null} in case of I/O error.
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@item open(filename, flags, errorObj = undefined)
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Open a file (wrapper to the libc @code{fopen()}). Return the FILE
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object or @code{null} in case of I/O error. If @code{errorObj} is not
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undefined, set its @code{errno} property to the error code or to 0 if
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no error occured.
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@item popen(command, flags, errorObj = undefined)
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Open a process by creating a pipe (wrapper to the libc
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@code{popen()}). Return the FILE
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object or @code{null} in case of I/O error. If @code{errorObj} is not
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undefined, set its @code{errno} property to the error code or to 0 if
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no error occured.
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@item fdopen(fd, flags, errorObj = undefined)
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Open a file from a file handle (wrapper to the libc
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@code{fdopen()}). Return the FILE
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object or @code{null} in case of I/O error. If @code{errorObj} is not
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undefined, set its @code{errno} property to the error code or to 0 if
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no error occured.
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@item tmpfile(errorObj = undefined)
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Open a temporary file. Return the FILE
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object or @code{null} in case of I/O error. If @code{errorObj} is not
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undefined, set its @code{errno} property to the error code or to 0 if
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no error occured.
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@item puts(str)
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Equivalent to @code{std.out.puts(str)}.
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@item printf(fmt, ...args)
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Equivalent to @code{std.out.printf(fmt, ...args)}.
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@item sprintf(fmt, ...args)
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Equivalent to the libc sprintf().
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@item in
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@item out
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@item err
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Wrappers to the libc file @code{stdin}, @code{stdout}, @code{stderr}.
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@item SEEK_SET
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@item SEEK_CUR
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@item SEEK_END
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Constants for seek().
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@item Error
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Enumeration object containing the integer value of common errors
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(additional error codes may be defined):
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@table @code
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@item EINVAL
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@item EIO
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@item EACCES
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@item EEXIST
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@item ENOSPC
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@item ENOSYS
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@item EBUSY
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@item ENOENT
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@item EPERM
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@item EPIPE
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@end table
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@item strerror(errno)
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Return a string that describes the error @code{errno}.
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@item gc()
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Manually invoke the cycle removal algorithm. The cycle removal
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algorithm is automatically started when needed, so this function is
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useful in case of specific memory constraints or for testing.
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@item getenv(name)
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Return the value of the environment variable @code{name} or
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@code{undefined} if it is not defined.
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@item setenv(name, value)
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Set the value of the environment variable @code{name} to the string
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@code{value}.
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@item unsetenv(name)
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Delete the environment variable @code{name}.
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@item getenviron()
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Return an object containing the environment variables as key-value pairs.
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@item urlGet(url, options = undefined)
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Download @code{url} using the @file{curl} command line
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utility. @code{options} is an optional object containing the following
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optional properties:
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@table @code
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@item binary
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Boolean (default = false). If true, the response is an ArrayBuffer
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instead of a string. When a string is returned, the data is assumed
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to be UTF-8 encoded.
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@item full
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Boolean (default = false). If true, return the an object contains
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the properties @code{response} (response content),
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@code{responseHeaders} (headers separated by CRLF), @code{status}
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(status code). @code{response} is @code{null} is case of protocol or
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network error. If @code{full} is false, only the response is
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returned if the status is between 200 and 299. Otherwise @code{null}
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is returned.
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@end table
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@item parseExtJSON(str)
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Parse @code{str} using a superset of @code{JSON.parse}. The
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following extensions are accepted:
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@itemize
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@item Single line and multiline comments
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@item unquoted properties (ASCII-only Javascript identifiers)
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@item trailing comma in array and object definitions
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@item single quoted strings
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@item @code{\f} and @code{\v} are accepted as space characters
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@item leading plus in numbers
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@item octal (@code{0o} prefix) and hexadecimal (@code{0x} prefix) numbers
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@end itemize
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@end table
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FILE prototype:
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@table @code
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@item close()
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Close the file. Return 0 if OK or @code{-errno} in case of I/O error.
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@item puts(str)
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Outputs the string with the UTF-8 encoding.
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@item printf(fmt, ...args)
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Formatted printf.
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The same formats as the standard C library @code{printf} are
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supported. Integer format types (e.g. @code{%d}) truncate the Numbers
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or BigInts to 32 bits. Use the @code{l} modifier (e.g. @code{%ld}) to
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truncate to 64 bits.
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@item flush()
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Flush the buffered file.
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@item seek(offset, whence)
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Seek to a give file position (whence is
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@code{std.SEEK_*}). @code{offset} can be a number or a bigint. Return
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0 if OK or @code{-errno} in case of I/O error.
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@item tell()
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Return the current file position.
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@item tello()
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Return the current file position as a bigint.
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@item eof()
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Return true if end of file.
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@item fileno()
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Return the associated OS handle.
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@item error()
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Return true if there was an error.
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@item clearerr()
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Clear the error indication.
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@item read(buffer, position, length)
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Read @code{length} bytes from the file to the ArrayBuffer @code{buffer} at byte
|
|
position @code{position} (wrapper to the libc @code{fread}).
|
|
|
|
@item write(buffer, position, length)
|
|
Write @code{length} bytes to the file from the ArrayBuffer @code{buffer} at byte
|
|
position @code{position} (wrapper to the libc @code{fwrite}).
|
|
|
|
@item getline()
|
|
Return the next line from the file, assuming UTF-8 encoding, excluding
|
|
the trailing line feed.
|
|
|
|
@item readAsString(max_size = undefined)
|
|
Read @code{max_size} bytes from the file and return them as a string
|
|
assuming UTF-8 encoding. If @code{max_size} is not present, the file
|
|
is read up its end.
|
|
|
|
@item getByte()
|
|
Return the next byte from the file. Return -1 if the end of file is reached.
|
|
|
|
@item putByte(c)
|
|
Write one byte to the file.
|
|
@end table
|
|
|
|
@subsection @code{os} module
|
|
|
|
The @code{os} module provides Operating System specific functions:
|
|
|
|
@itemize
|
|
@item low level file access
|
|
@item signals
|
|
@item timers
|
|
@item asynchronous I/O
|
|
@item workers (threads)
|
|
@end itemize
|
|
|
|
The OS functions usually return 0 if OK or an OS specific negative
|
|
error code.
|
|
|
|
Available exports:
|
|
|
|
@table @code
|
|
@item open(filename, flags, mode = 0o666)
|
|
Open a file. Return a handle or < 0 if error.
|
|
|
|
@item O_RDONLY
|
|
@item O_WRONLY
|
|
@item O_RDWR
|
|
@item O_APPEND
|
|
@item O_CREAT
|
|
@item O_EXCL
|
|
@item O_TRUNC
|
|
POSIX open flags.
|
|
|
|
@item O_TEXT
|
|
(Windows specific). Open the file in text mode. The default is binary mode.
|
|
|
|
@item close(fd)
|
|
Close the file handle @code{fd}.
|
|
|
|
@item seek(fd, offset, whence)
|
|
Seek in the file. Use @code{std.SEEK_*} for
|
|
@code{whence}. @code{offset} is either a number or a bigint. If
|
|
@code{offset} is a bigint, a bigint is returned too.
|
|
|
|
@item read(fd, buffer, offset, length)
|
|
Read @code{length} bytes from the file handle @code{fd} to the
|
|
ArrayBuffer @code{buffer} at byte position @code{offset}.
|
|
Return the number of read bytes or < 0 if error.
|
|
|
|
@item write(fd, buffer, offset, length)
|
|
Write @code{length} bytes to the file handle @code{fd} from the
|
|
ArrayBuffer @code{buffer} at byte position @code{offset}.
|
|
Return the number of written bytes or < 0 if error.
|
|
|
|
@item isatty(fd)
|
|
Return @code{true} is @code{fd} is a TTY (terminal) handle.
|
|
|
|
@item ttyGetWinSize(fd)
|
|
Return the TTY size as @code{[width, height]} or @code{null} if not available.
|
|
|
|
@item ttySetRaw(fd)
|
|
Set the TTY in raw mode.
|
|
|
|
@item remove(filename)
|
|
Remove a file. Return 0 if OK or @code{-errno}.
|
|
|
|
@item rename(oldname, newname)
|
|
Rename a file. Return 0 if OK or @code{-errno}.
|
|
|
|
@item realpath(path)
|
|
Return @code{[str, err]} where @code{str} is the canonicalized absolute
|
|
pathname of @code{path} and @code{err} the error code.
|
|
|
|
@item getcwd()
|
|
Return @code{[str, err]} where @code{str} is the current working directory
|
|
and @code{err} the error code.
|
|
|
|
@item chdir(path)
|
|
Change the current directory. Return 0 if OK or @code{-errno}.
|
|
|
|
@item mkdir(path, mode = 0o777)
|
|
Create a directory at @code{path}. Return 0 if OK or @code{-errno}.
|
|
|
|
@item stat(path)
|
|
@item lstat(path)
|
|
|
|
Return @code{[obj, err]} where @code{obj} is an object containing the
|
|
file status of @code{path}. @code{err} is the error code. The
|
|
following fields are defined in @code{obj}: dev, ino, mode, nlink,
|
|
uid, gid, rdev, size, blocks, atime, mtime, ctime. The times are
|
|
specified in milliseconds since 1970. @code{lstat()} is the same as
|
|
@code{stat()} excepts that it returns information about the link
|
|
itself.
|
|
|
|
@item S_IFMT
|
|
@item S_IFIFO
|
|
@item S_IFCHR
|
|
@item S_IFDIR
|
|
@item S_IFBLK
|
|
@item S_IFREG
|
|
@item S_IFSOCK
|
|
@item S_IFLNK
|
|
@item S_ISGID
|
|
@item S_ISUID
|
|
Constants to interpret the @code{mode} property returned by
|
|
@code{stat()}. They have the same value as in the C system header
|
|
@file{sys/stat.h}.
|
|
|
|
@item utimes(path, atime, mtime)
|
|
Change the access and modification times of the file @code{path}. The
|
|
times are specified in milliseconds since 1970. Return 0 if OK or @code{-errno}.
|
|
|
|
@item symlink(target, linkpath)
|
|
Create a link at @code{linkpath} containing the string @code{target}. Return 0 if OK or @code{-errno}.
|
|
|
|
@item readlink(path)
|
|
Return @code{[str, err]} where @code{str} is the link target and @code{err}
|
|
the error code.
|
|
|
|
@item readdir(path)
|
|
Return @code{[array, err]} where @code{array} is an array of strings
|
|
containing the filenames of the directory @code{path}. @code{err} is
|
|
the error code.
|
|
|
|
@item setReadHandler(fd, func)
|
|
Add a read handler to the file handle @code{fd}. @code{func} is called
|
|
each time there is data pending for @code{fd}. A single read handler
|
|
per file handle is supported. Use @code{func = null} to remove the
|
|
handler.
|
|
|
|
@item setWriteHandler(fd, func)
|
|
Add a write handler to the file handle @code{fd}. @code{func} is
|
|
called each time data can be written to @code{fd}. A single write
|
|
handler per file handle is supported. Use @code{func = null} to remove
|
|
the handler.
|
|
|
|
@item signal(signal, func)
|
|
Call the function @code{func} when the signal @code{signal}
|
|
happens. Only a single handler per signal number is supported. Use
|
|
@code{null} to set the default handler or @code{undefined} to ignore
|
|
the signal. Signal handlers can only be defined in the main thread.
|
|
|
|
@item SIGINT
|
|
@item SIGABRT
|
|
@item SIGFPE
|
|
@item SIGILL
|
|
@item SIGSEGV
|
|
@item SIGTERM
|
|
POSIX signal numbers.
|
|
|
|
@item kill(pid, sig)
|
|
Send the signal @code{sig} to the process @code{pid}.
|
|
|
|
@item exec(args[, options])
|
|
Execute a process with the arguments @code{args}. @code{options} is an
|
|
object containing optional parameters:
|
|
|
|
@table @code
|
|
@item block
|
|
Boolean (default = true). If true, wait until the process is
|
|
terminated. In this case, @code{exec} return the exit code if positive
|
|
or the negated signal number if the process was interrupted by a
|
|
signal. If false, do not block and return the process id of the child.
|
|
|
|
@item usePath
|
|
Boolean (default = true). If true, the file is searched in the
|
|
@code{PATH} environment variable.
|
|
|
|
@item file
|
|
String (default = @code{args[0]}). Set the file to be executed.
|
|
|
|
@item cwd
|
|
String. If present, set the working directory of the new process.
|
|
|
|
@item stdin
|
|
@item stdout
|
|
@item stderr
|
|
If present, set the handle in the child for stdin, stdout or stderr.
|
|
|
|
@item env
|
|
Object. If present, set the process environment from the object
|
|
key-value pairs. Otherwise use the same environment as the current
|
|
process.
|
|
|
|
@item uid
|
|
Integer. If present, the process uid with @code{setuid}.
|
|
|
|
@item gid
|
|
Integer. If present, the process gid with @code{setgid}.
|
|
|
|
@end table
|
|
|
|
@item waitpid(pid, options)
|
|
@code{waitpid} Unix system call. Return the array @code{[ret,
|
|
status]}. @code{ret} contains @code{-errno} in case of error.
|
|
|
|
@item WNOHANG
|
|
Constant for the @code{options} argument of @code{waitpid}.
|
|
|
|
@item dup(fd)
|
|
@code{dup} Unix system call.
|
|
|
|
@item dup2(oldfd, newfd)
|
|
@code{dup2} Unix system call.
|
|
|
|
@item pipe()
|
|
@code{pipe} Unix system call. Return two handles as @code{[read_fd,
|
|
write_fd]} or null in case of error.
|
|
|
|
@item sleep(delay_ms)
|
|
Sleep during @code{delay_ms} milliseconds.
|
|
|
|
@item sleepAsync(delay_ms)
|
|
Asynchronouse sleep during @code{delay_ms} milliseconds. Returns a promise. Example:
|
|
@example
|
|
await os.sleepAsync(500);
|
|
@end example
|
|
|
|
@item now()
|
|
Return a timestamp in milliseconds with more precision than
|
|
@code{Date.now()}. The time origin is unspecified and is normally not
|
|
impacted by system clock adjustments.
|
|
|
|
@item setTimeout(func, delay)
|
|
Call the function @code{func} after @code{delay} ms. Return a handle
|
|
to the timer.
|
|
|
|
@item clearTimeout(handle)
|
|
Cancel a timer.
|
|
|
|
@item platform
|
|
Return a string representing the platform: @code{"linux"}, @code{"darwin"},
|
|
@code{"win32"} or @code{"js"}.
|
|
|
|
@item Worker(module_filename)
|
|
Constructor to create a new thread (worker) with an API close to the
|
|
@code{WebWorkers}. @code{module_filename} is a string specifying the
|
|
module filename which is executed in the newly created thread. As for
|
|
dynamically imported module, it is relative to the current script or
|
|
module path. Threads normally don't share any data and communicate
|
|
between each other with messages. Nested workers are not supported. An
|
|
example is available in @file{tests/test_worker.js}.
|
|
|
|
The worker class has the following static properties:
|
|
|
|
@table @code
|
|
@item parent
|
|
In the created worker, @code{Worker.parent} represents the parent
|
|
worker and is used to send or receive messages.
|
|
@end table
|
|
|
|
The worker instances have the following properties:
|
|
|
|
@table @code
|
|
@item postMessage(msg)
|
|
|
|
Send a message to the corresponding worker. @code{msg} is cloned in
|
|
the destination worker using an algorithm similar to the @code{HTML}
|
|
structured clone algorithm. @code{SharedArrayBuffer} are shared
|
|
between workers.
|
|
|
|
Current limitations: @code{Map} and @code{Set} are not supported
|
|
yet.
|
|
|
|
@item onmessage
|
|
|
|
Getter and setter. Set a function which is called each time a
|
|
message is received. The function is called with a single
|
|
argument. It is an object with a @code{data} property containing the
|
|
received message. The thread is not terminated if there is at least
|
|
one non @code{null} @code{onmessage} handler.
|
|
|
|
@end table
|
|
|
|
@end table
|
|
|
|
@section QuickJS C API
|
|
|
|
The C API was designed to be simple and efficient. The C API is
|
|
defined in the header @code{quickjs.h}.
|
|
|
|
@subsection Runtime and contexts
|
|
|
|
@code{JSRuntime} represents a Javascript runtime corresponding to an
|
|
object heap. Several runtimes can exist at the same time but they
|
|
cannot exchange objects. Inside a given runtime, no multi-threading is
|
|
supported.
|
|
|
|
@code{JSContext} represents a Javascript context (or Realm). Each
|
|
JSContext has its own global objects and system objects. There can be
|
|
several JSContexts per JSRuntime and they can share objects, similar
|
|
to frames of the same origin sharing Javascript objects in a
|
|
web browser.
|
|
|
|
@subsection JSValue
|
|
|
|
@code{JSValue} represents a Javascript value which can be a primitive
|
|
type or an object. Reference counting is used, so it is important to
|
|
explicitly duplicate (@code{JS_DupValue()}, increment the reference
|
|
count) or free (@code{JS_FreeValue()}, decrement the reference count)
|
|
JSValues.
|
|
|
|
@subsection C functions
|
|
|
|
C functions can be created with
|
|
@code{JS_NewCFunction()}. @code{JS_SetPropertyFunctionList()} is a
|
|
shortcut to easily add functions, setters and getters properties to a
|
|
given object.
|
|
|
|
Unlike other embedded Javascript engines, there is no implicit stack,
|
|
so C functions get their parameters as normal C parameters. As a
|
|
general rule, C functions take constant @code{JSValue}s as parameters
|
|
(so they don't need to free them) and return a newly allocated (=live)
|
|
@code{JSValue}.
|
|
|
|
@subsection Exceptions
|
|
|
|
Exceptions: most C functions can return a Javascript exception. It
|
|
must be explicitly tested and handled by the C code. The specific
|
|
@code{JSValue} @code{JS_EXCEPTION} indicates that an exception
|
|
occurred. The actual exception object is stored in the
|
|
@code{JSContext} and can be retrieved with @code{JS_GetException()}.
|
|
|
|
@subsection Script evaluation
|
|
|
|
Use @code{JS_Eval()} to evaluate a script or module source.
|
|
|
|
If the script or module was compiled to bytecode with @code{qjsc}, it
|
|
can be evaluated by calling @code{js_std_eval_binary()}. The advantage
|
|
is that no compilation is needed so it is faster and smaller because
|
|
the compiler can be removed from the executable if no @code{eval} is
|
|
required.
|
|
|
|
Note: the bytecode format is linked to a given QuickJS
|
|
version. Moreover, no security check is done before its
|
|
execution. Hence the bytecode should not be loaded from untrusted
|
|
sources. That's why there is no option to output the bytecode to a
|
|
binary file in @code{qjsc}.
|
|
|
|
@subsection JS Classes
|
|
|
|
C opaque data can be attached to a Javascript object. The type of the
|
|
C opaque data is determined with the class ID (@code{JSClassID}) of
|
|
the object. Hence the first step is to register a new class ID and JS
|
|
class (@code{JS_NewClassID()}, @code{JS_NewClass()}). Then you can
|
|
create objects of this class with @code{JS_NewObjectClass()} and get or
|
|
set the C opaque point with
|
|
@code{JS_GetOpaque()}/@code{JS_SetOpaque()}.
|
|
|
|
When defining a new JS class, it is possible to declare a finalizer
|
|
which is called when the object is destroyed. The finalizer should be
|
|
used to release C resources. It is invalid to execute JS code from
|
|
it. A @code{gc_mark} method can be provided so that the cycle removal
|
|
algorithm can find the other objects referenced by this object. Other
|
|
methods are available to define exotic object behaviors.
|
|
|
|
The Class ID are globally allocated (i.e. for all runtimes). The
|
|
JSClass are allocated per @code{JSRuntime}. @code{JS_SetClassProto()}
|
|
is used to define a prototype for a given class in a given
|
|
JSContext. @code{JS_NewObjectClass()} sets this prototype in the
|
|
created object.
|
|
|
|
Examples are available in @file{quickjs-libc.c}.
|
|
|
|
@subsection C Modules
|
|
|
|
Native ES6 modules are supported and can be dynamically or statically
|
|
linked. Look at the @file{test_bjson} and @file{bjson.so}
|
|
examples. The standard library @file{quickjs-libc.c} is also a good example
|
|
of a native module.
|
|
|
|
@subsection Memory handling
|
|
|
|
Use @code{JS_SetMemoryLimit()} to set a global memory allocation limit
|
|
to a given JSRuntime.
|
|
|
|
Custom memory allocation functions can be provided with
|
|
@code{JS_NewRuntime2()}.
|
|
|
|
The maximum system stack size can be set with @code{JS_SetMaxStackSize()}.
|
|
|
|
@subsection Execution timeout and interrupts
|
|
|
|
Use @code{JS_SetInterruptHandler()} to set a callback which is
|
|
regularly called by the engine when it is executing code. This
|
|
callback can be used to implement an execution timeout.
|
|
|
|
It is used by the command line interpreter to implement a
|
|
@code{Ctrl-C} handler.
|
|
|
|
@chapter Internals
|
|
|
|
@section Bytecode
|
|
|
|
The compiler generates bytecode directly with no intermediate
|
|
representation such as a parse tree, hence it is very fast. Several
|
|
optimizations passes are done over the generated bytecode.
|
|
|
|
A stack-based bytecode was chosen because it is simple and generates
|
|
compact code.
|
|
|
|
For each function, the maximum stack size is computed at compile time so that
|
|
no runtime stack overflow tests are needed.
|
|
|
|
A separate compressed line number table is maintained for the debug
|
|
information.
|
|
|
|
Access to closure variables is optimized and is almost as fast as local
|
|
variables.
|
|
|
|
Direct @code{eval} in strict mode is optimized.
|
|
|
|
@section Executable generation
|
|
|
|
@subsection @code{qjsc} compiler
|
|
|
|
The @code{qjsc} compiler generates C sources from Javascript files. By
|
|
default the C sources are compiled with the system compiler
|
|
(@code{gcc} or @code{clang}).
|
|
|
|
The generated C source contains the bytecode of the compiled functions
|
|
or modules. If a full complete executable is needed, it also
|
|
contains a @code{main()} function with the necessary C code to initialize the
|
|
Javascript engine and to load and execute the compiled functions and
|
|
modules.
|
|
|
|
Javascript code can be mixed with C modules.
|
|
|
|
In order to have smaller executables, specific Javascript features can
|
|
be disabled, in particular @code{eval} or the regular expressions. The
|
|
code removal relies on the Link Time Optimization of the system
|
|
compiler.
|
|
|
|
@subsection Binary JSON
|
|
|
|
@code{qjsc} works by compiling scripts or modules and then serializing
|
|
them to a binary format. A subset of this format (without functions or
|
|
modules) can be used as binary JSON. The example @file{test_bjson.js}
|
|
shows how to use it.
|
|
|
|
Warning: the binary JSON format may change without notice, so it
|
|
should not be used to store persistent data. The @file{test_bjson.js}
|
|
example is only used to test the binary object format functions.
|
|
|
|
@section Runtime
|
|
|
|
@subsection Strings
|
|
|
|
Strings are stored either as an 8 bit or a 16 bit array of
|
|
characters. Hence random access to characters is always fast.
|
|
|
|
The C API provides functions to convert Javascript Strings to C UTF-8 encoded
|
|
strings. The most common case where the Javascript string contains
|
|
only ASCII characters involves no copying.
|
|
|
|
@subsection Objects
|
|
|
|
The object shapes (object prototype, property names and flags) are shared
|
|
between objects to save memory.
|
|
|
|
Arrays with no holes (except at the end of the array) are optimized.
|
|
|
|
TypedArray accesses are optimized.
|
|
|
|
@subsection Atoms
|
|
|
|
Object property names and some strings are stored as Atoms (unique
|
|
strings) to save memory and allow fast comparison. Atoms are
|
|
represented as a 32 bit integer. Half of the atom range is reserved for
|
|
immediate integer literals from @math{0} to @math{2^{31}-1}.
|
|
|
|
@subsection Numbers
|
|
|
|
Numbers are represented either as 32-bit signed integers or 64-bit IEEE-754
|
|
floating point values. Most operations have fast paths for the 32-bit
|
|
integer case.
|
|
|
|
@subsection Garbage collection
|
|
|
|
Reference counting is used to free objects automatically and
|
|
deterministically. A separate cycle removal pass is done when the allocated
|
|
memory becomes too large. The cycle removal algorithm only uses the
|
|
reference counts and the object content, so no explicit garbage
|
|
collection roots need to be manipulated in the C code.
|
|
|
|
@subsection JSValue
|
|
|
|
It is a Javascript value which can be a primitive type (such as
|
|
Number, String, ...) or an Object. NaN boxing is used in the 32-bit version
|
|
to store 64-bit floating point numbers. The representation is
|
|
optimized so that 32-bit integers and reference counted values can be
|
|
efficiently tested.
|
|
|
|
In 64-bit code, JSValue are 128-bit large and no NaN boxing is used. The
|
|
rationale is that in 64-bit code memory usage is less critical.
|
|
|
|
In both cases (32 or 64 bits), JSValue exactly fits two CPU registers,
|
|
so it can be efficiently returned by C functions.
|
|
|
|
@subsection Function call
|
|
|
|
The engine is optimized so that function calls are fast. The system
|
|
stack holds the Javascript parameters and local variables.
|
|
|
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@section RegExp
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A specific regular expression engine was developed. It is both small
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and efficient and supports all the ES2020 features including the
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Unicode properties. As the Javascript compiler, it directly generates
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bytecode without a parse tree.
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Backtracking with an explicit stack is used so that there is no
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recursion on the system stack. Simple quantifiers are specifically
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optimized to avoid recursions.
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Infinite recursions coming from quantifiers with empty terms are
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avoided.
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The full regexp library weights about 15 KiB (x86 code), excluding the
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Unicode library.
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@section Unicode
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A specific Unicode library was developed so that there is no
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dependency on an external large Unicode library such as ICU. All the
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|
Unicode tables are compressed while keeping a reasonable access
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speed.
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The library supports case conversion, Unicode normalization, Unicode
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|
script queries, Unicode general category queries and all Unicode
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|
binary properties.
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The full Unicode library weights about 45 KiB (x86 code).
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@section BigInt, BigFloat, BigDecimal
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BigInt, BigFloat and BigDecimal are implemented with the @code{libbf}
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library@footnote{@url{https://bellard.org/libbf}}. It weights about 90
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KiB (x86 code) and provides arbitrary precision IEEE 754 floating
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|
point operations and transcendental functions with exact rounding.
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@chapter License
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QuickJS is released under the MIT license.
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Unless otherwise specified, the QuickJS sources are copyright Fabrice
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Bellard and Charlie Gordon.
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@bye
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