Poodletooth-iLand/toontown/hood/DLHoodAI.py

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2015-11-14 13:28:53 -06:00
from toontown.hood import HoodAI
from toontown.safezone import DistributedTrolleyAI
from toontown.toonbase import ToontownGlobals
from toontown.ai import DistributedResistanceEmoteMgrAI
from toontown.ai import DistributedEffectMgrAI
class DLHoodAI(HoodAI.HoodAI):
def __init__(self, air):
HoodAI.HoodAI.__init__(self, air,
ToontownGlobals.DonaldsDreamland,
ToontownGlobals.DonaldsDreamland)
self.trolley = None
self.startup()
def startup(self):
HoodAI.HoodAI.startup(self)
if simbase.config.GetBool('want-minigames', True):
self.createTrolley()
self.resistanceEmoteManager = DistributedResistanceEmoteMgrAI.DistributedResistanceEmoteMgrAI(self.air)
self.resistanceEmoteManager.generateWithRequired(9720)
self.trickOrTreatMgr = DistributedEffectMgrAI.DistributedEffectMgrAI(self.air, ToontownGlobals.HALLOWEEN, 12)
self.trickOrTreatMgr.generateWithRequired(9619) # Relax to the Max, Lullaby Lane
self.winterCarolingMgr = DistributedEffectMgrAI.DistributedEffectMgrAI(self.air, ToontownGlobals.CHRISTMAS, 14)
self.winterCarolingMgr.generateWithRequired(9722) # Dream On Talent Agency, Pajama Place
def createTrolley(self):
self.trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air)
self.trolley.generateWithRequired(self.zoneId)
self.trolley.start()