Poodletooth-iLand/toontown/coghq/DinerStatusIndicator.py

114 lines
3.9 KiB
Python
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2015-11-14 13:28:53 -06:00
from pandac.PandaModules import NodePath, BillboardEffect, Vec3, Point3, TextureStage, TransparencyAttrib, DecalEffect, VBase4
from direct.fsm import FSM
from direct.gui.DirectGui import DirectFrame, DGG
from direct.interval.IntervalGlobal import LerpScaleInterval, LerpColorScaleInterval, Parallel, Sequence, Wait
class DinerStatusIndicator(NodePath, FSM.FSM):
def __init__(self, parent, pos = None, scale = None):
NodePath.__init__(self, 'DinerStatusIndicator')
if parent:
self.reparentTo(parent)
if pos:
self.setPos(pos)
if scale:
self.setScale(scale)
self.loadAssets()
FSM.FSM.__init__(self, 'DinerStatusIndicator')
self.activeIval = None
return
def delete(self):
if self.activeIval:
self.activeIval.pause()
self.activeIval = None
self.angryIcon.removeNode()
self.hungryIcon.removeNode()
self.eatingIcon.removeNode()
self.removeNode()
return
def loadAssets(self):
iconsFile = loader.loadModel('phase_12/models/bossbotHQ/BanquetIcons')
self.angryIcon, self.angryMeter = self.loadIcon(iconsFile, '**/Anger')
self.hungryIcon, self.hungryMeter = self.loadIcon(iconsFile, '**/Hunger')
self.eatingIcon, self.eatingMeter = self.loadIcon(iconsFile, '**/Food')
self.angryMeter.hide()
iconsFile.removeNode()
def loadIcon(self, iconsFile, name):
retVal = iconsFile.find(name)
retVal.setBillboardAxis()
retVal.reparentTo(self)
dark = retVal.copyTo(NodePath())
dark.reparentTo(retVal)
dark.setColor(0.5, 0.5, 0.5, 1)
retVal.setEffect(DecalEffect.make())
retVal.setTransparency(TransparencyAttrib.MAlpha, 1)
ll, ur = dark.getTightBounds()
center = retVal.attachNewNode('center')
center.setPos(0, 0, ll[2])
dark.wrtReparentTo(center)
dark.setTexProjector(TextureStage.getDefault(), center, retVal)
retVal.hide()
return (retVal, center)
def enterEating(self, timeToFinishFood):
self.eatingIcon.show()
self.activeIval = self.createMeterInterval(self.eatingIcon, self.eatingMeter, timeToFinishFood)
self.activeIval.start()
def exitEating(self):
if self.activeIval:
self.activeIval.finish()
self.activeIval = None
self.eatingIcon.hide()
return
def enterHungry(self, timeToFinishFood):
self.hungryIcon.show()
self.activeIval = self.createMeterInterval(self.hungryIcon, self.hungryMeter, timeToFinishFood)
self.activeIval.start()
def exitHungry(self):
if self.activeIval:
self.activeIval.finish()
self.activeIval = None
self.hungryIcon.hide()
return
def enterAngry(self):
self.angryIcon.show()
def exitAngry(self):
self.angryIcon.hide()
if self.activeIval:
self.activeIval.finish()
self.activeIval = None
return
def enterDead(self):
pass
def exitDead(self):
pass
def enterInactive(self):
pass
def exitInactive(self):
pass
def createMeterInterval(self, icon, meter, time):
ivalDarkness = LerpScaleInterval(meter, time, scale=Vec3(1, 1, 1), startScale=Vec3(1, 0.001, 0.001))
flashingTrack = Sequence()
flashDuration = 10
if time > flashDuration:
flashingTrack.append(Wait(time - flashDuration))
for i in xrange(10):
flashingTrack.append(Parallel(LerpColorScaleInterval(icon, 0.5, VBase4(1, 0, 0, 1)), icon.scaleInterval(0.5, 1.25)))
flashingTrack.append(Parallel(LerpColorScaleInterval(icon, 0.5, VBase4(1, 1, 1, 1)), icon.scaleInterval(0.5, 1)))
retIval = Parallel(ivalDarkness, flashingTrack)
return retIval