mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
69 lines
2.9 KiB
Python
69 lines
2.9 KiB
Python
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from toontown.toonbase import ToontownGlobals
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from direct.interval.IntervalGlobal import Parallel, Sequence, Func, Wait
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from pandac.PandaModules import Vec4, TransformState, NodePath, TransparencyAttrib
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class HolidayDecorator:
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def __init__(self):
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self.dnaStore = base.cr.playGame.dnaStore
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self.swapIval = None
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return
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def exit(self):
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if self.swapIval is not None and self.swapIval.isPlaying():
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self.swapIval.finish()
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return
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def decorate(self):
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self.updateHoodDNAStore()
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self.swapIval = self.getSwapVisibleIval()
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if self.swapIval:
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self.swapIval.start()
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def undecorate(self):
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holidayIds = base.cr.newsManager.getDecorationHolidayId()
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if len(holidayIds) > 0:
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self.decorate()
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return
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storageFile = base.cr.playGame.hood.storageDNAFile
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if storageFile:
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loadDNAFile(self.dnaStore, storageFile, CSDefault)
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self.swapIval = self.getSwapVisibleIval()
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if self.swapIval:
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self.swapIval.start()
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def updateHoodDNAStore(self):
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hood = base.cr.playGame.hood
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holidayIds = base.cr.newsManager.getDecorationHolidayId()
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for holiday in holidayIds:
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for storageFile in hood.holidayStorageDNADict.get(holiday, []):
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loadDNAFile(self.dnaStore, storageFile, CSDefault)
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def getSwapVisibleIval(self, wait = 5.0, tFadeOut = 3.0, tFadeIn = 3.0):
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loader = base.cr.playGame.hood.loader
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npl = render.findAllMatches('**/=DNARoot=holiday_prop;+s')
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p = Parallel()
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for i in xrange(npl.getNumPaths()):
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np = npl.getPath(i)
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np.setTransparency(TransparencyAttrib.MDual, 1)
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if not np.hasTag('DNACode'):
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continue
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dnaCode = np.getTag('DNACode')
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dnaNode = self.dnaStore.findNode(dnaCode)
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if dnaNode.isEmpty():
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continue
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newNP = dnaNode.copyTo(np.getParent())
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newNP.setTag('DNARoot', 'holiday_prop')
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newNP.setTag('DNACode', dnaCode)
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newNP.setColorScale(1, 1, 1, 0)
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newNP.setTransparency(TransparencyAttrib.MDual, 1)
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if np.hasTag('transformIndex'):
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index = int(np.getTag('transformIndex'))
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transform = loader.holidayPropTransforms.get(index, TransformState.makeIdentity())
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newNP.setTransform(NodePath(), transform)
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newNP.setTag('transformIndex', `index`)
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s = Sequence(Wait(wait), np.colorScaleInterval(tFadeOut, Vec4(1, 1, 1, 0), startColorScale=Vec4(1, 1, 1, 1), blendType='easeInOut'), Func(np.detachNode), Func(np.clearTransparency), newNP.colorScaleInterval(tFadeOut, Vec4(1, 1, 1, 1), startColorScale=Vec4(1, 1, 1, 0), blendType='easeInOut'), Func(newNP.clearTransparency), Func(newNP.clearColorScale))
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p.append(s)
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return p
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