Poodletooth-iLand/toontown/ai/DistributedScavengerHuntTarget.py

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2015-03-03 22:10:12 +00:00
from direct.directnotify import DirectNotifyGlobal
from direct.distributed import DistributedObject
from otp.speedchat import SpeedChatGlobals
class DistributedScavengerHuntTarget(DistributedObject.DistributedObject):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedScavengerHuntTarget')
def __init__(self, cr):
DistributedObject.DistributedObject.__init__(self, cr)
def setupListenerDetails(self):
self.triggered = False
self.triggerDelay = 15
self.accept(SpeedChatGlobals.SCCustomMsgEvent, self.phraseSaid)
def phraseSaid(self, phraseId):
self.notify.debug('Checking if phrase was said')
helpPhrase = 10003
def reset():
self.triggered = False
if phraseId == helpPhrase and not self.triggered:
self.triggered = True
self.attemptScavengerHunt()
taskMgr.doMethodLater(self.triggerDelay, reset, 'ScavengerHunt-phrase-reset', extraArgs=[])
def announceGenerate(self):
DistributedObject.DistributedObject.announceGenerate(self)
DistributedScavengerHuntTarget.notify.debug('announceGenerate')
self.setupListenerDetails()
def delete(self):
self.ignoreAll()
taskMgr.remove('ScavengerHunt-phrase-reset')
DistributedObject.DistributedObject.delete(self)
def attemptScavengerHunt(self):
DistributedScavengerHuntTarget.notify.debug('attempScavengerHunt')
self.sendUpdate('attemptScavengerHunt', [])