mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-29 06:32:40 -06:00
119 lines
4.8 KiB
Python
119 lines
4.8 KiB
Python
|
from direct.directnotify import DirectNotifyGlobal
|
||
|
from direct.distributed import DistributedObjectAI
|
||
|
from otp.level import DistributedLevelAI
|
||
|
from toontown.building import DistributedClubElevatorAI
|
||
|
from toontown.coghq import BattleExperienceAggregatorAI
|
||
|
from toontown.coghq import CountryClubLayout, DistributedCountryClubRoomAI
|
||
|
from toontown.toonbase import ToontownGlobals
|
||
|
|
||
|
|
||
|
class DistributedCountryClubAI(DistributedObjectAI.DistributedObjectAI):
|
||
|
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedCountryClubAI')
|
||
|
|
||
|
def __init__(self, air, countryClubId, zoneId, floorNum, avIds, layoutIndex, battleExpAggreg = None):
|
||
|
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
|
||
|
self.countryClubId = countryClubId
|
||
|
self.zoneId = zoneId
|
||
|
self.floorNum = floorNum
|
||
|
self.avIds = avIds
|
||
|
self.layoutIndex = layoutIndex
|
||
|
self.blockedRooms = []
|
||
|
self.elevatorList = []
|
||
|
self.battleExpAggreg = battleExpAggreg
|
||
|
self.layout = CountryClubLayout.CountryClubLayout(self.countryClubId, self.floorNum, self.layoutIndex)
|
||
|
for i in xrange(self.layout.getNumRooms()):
|
||
|
if i:
|
||
|
self.blockedRooms.append(i)
|
||
|
|
||
|
def generate(self):
|
||
|
DistributedObjectAI.DistributedObjectAI.generate(self)
|
||
|
self.notify.info('generate %s, id=%s, floor=%s' % (self.doId, self.countryClubId, self.floorNum))
|
||
|
self.rooms = []
|
||
|
if self.battleExpAggreg is None:
|
||
|
self.battleExpAggreg = BattleExperienceAggregatorAI.BattleExperienceAggregatorAI()
|
||
|
for i in xrange(self.layout.getNumRooms()):
|
||
|
room = DistributedCountryClubRoomAI.DistributedCountryClubRoomAI(self.air, self.countryClubId, self.doId, self.zoneId, self.layout.getRoomId(i), i * 2, self.avIds, self.battleExpAggreg)
|
||
|
room.generateWithRequired(self.zoneId)
|
||
|
self.rooms.append(room)
|
||
|
roomDoIds = []
|
||
|
for room in self.rooms:
|
||
|
roomDoIds.append(room.doId)
|
||
|
self.sendUpdate('setRoomDoIds', [
|
||
|
roomDoIds])
|
||
|
self.placeElevatorsOnMarkers()
|
||
|
description = '%s|%s|%s' % (self.countryClubId, self.floorNum, self.avIds)
|
||
|
for avId in self.avIds:
|
||
|
self.air.writeServerEvent('countryClubEntered', avId, description)
|
||
|
|
||
|
def requestDelete(self):
|
||
|
self.notify.info('requestDelete: %s' % self.doId)
|
||
|
for room in self.rooms:
|
||
|
room.requestDelete()
|
||
|
if hasattr(self, 'elevatorList'):
|
||
|
for elevator in self.elevatorList:
|
||
|
elevator.requestDelete()
|
||
|
DistributedObjectAI.DistributedObjectAI.requestDelete(self)
|
||
|
|
||
|
def delete(self):
|
||
|
self.notify.info('delete: %s' % self.doId)
|
||
|
del self.rooms
|
||
|
del self.layout
|
||
|
del self.battleExpAggreg
|
||
|
if hasattr(self, 'elevatorList'):
|
||
|
del self.elevatorList
|
||
|
DistributedObjectAI.DistributedObjectAI.delete(self)
|
||
|
|
||
|
def getTaskZoneId(self):
|
||
|
return self.countryClubId
|
||
|
|
||
|
def allToonsGone(self):
|
||
|
self.notify.info('allToonsGone')
|
||
|
self.requestDelete()
|
||
|
|
||
|
def getZoneId(self):
|
||
|
return self.zoneId
|
||
|
|
||
|
def getCountryClubId(self):
|
||
|
return self.countryClubId
|
||
|
|
||
|
def getFloorNum(self):
|
||
|
return self.floorNum
|
||
|
|
||
|
def getBlockedRooms(self):
|
||
|
self.notify.debug('getBlockedRooms returning %s' % self.blockedRooms)
|
||
|
return self.blockedRooms
|
||
|
|
||
|
def roomDefeated(self, room):
|
||
|
if room in self.rooms:
|
||
|
roomIndex = self.rooms.index(room)
|
||
|
if roomIndex in self.blockedRooms:
|
||
|
self.blockedRooms.remove(roomIndex)
|
||
|
self.sendUpdate('setBlockedRooms', [self.blockedRooms])
|
||
|
|
||
|
def placeElevatorsOnMarkers(self):
|
||
|
for room in self.rooms:
|
||
|
if room.entType2ids['elevatorMarker']:
|
||
|
for markerId in room.entType2ids['elevatorMarker']:
|
||
|
marker = room.getEntity(markerId)
|
||
|
newElevator = DistributedClubElevatorAI.DistributedClubElevatorAI(self.air, self.doId, self, self.avIds, marker.doId)
|
||
|
newElevator.generateWithRequired(self.zoneId)
|
||
|
self.elevatorList.append(newElevator)
|
||
|
|
||
|
def startNextFloor(self):
|
||
|
floor = self.floorNum + 1
|
||
|
countryClubZone = self.air.allocateZone()
|
||
|
countryClub = DistributedCountryClubAI(self.air, self.countryClubId, countryClubZone, floor, self.avIds, self.layoutIndex, self.battleExpAggreg)
|
||
|
countryClub.generateWithRequired(countryClubZone)
|
||
|
for avId in self.avIds:
|
||
|
self.sendUpdateToAvatarId(avId, 'setCountryClubZone', [countryClubZone])
|
||
|
self.requestDelete()
|
||
|
|
||
|
def elevatorAlert(self, avId):
|
||
|
self.sendUpdate('elevatorAlert', [avId])
|
||
|
|
||
|
def setLayoutIndex(self, layoutIndex):
|
||
|
self.layoutIndex = layoutIndex
|
||
|
|
||
|
def getLayoutIndex(self):
|
||
|
return self.layoutIndex
|