mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-29 06:32:40 -06:00
126 lines
5.1 KiB
Python
126 lines
5.1 KiB
Python
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from direct.distributed.ClockDelta import *
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from direct.interval.IntervalGlobal import *
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from toontown.building.ElevatorConstants import *
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from toontown.building.ElevatorUtils import *
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from toontown.building import DistributedElevatorExt
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from toontown.building import DistributedElevator
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from toontown.toonbase import ToontownGlobals
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from direct.fsm import ClassicFSM
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from direct.fsm import State
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from direct.gui import DirectGui
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from toontown.hood import ZoneUtil
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from toontown.toonbase import TTLocalizer
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from toontown.toontowngui import TTDialog
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import CogDisguiseGlobals
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class DistributedMintElevatorExt(DistributedElevatorExt.DistributedElevatorExt):
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def __init__(self, cr):
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DistributedElevatorExt.DistributedElevatorExt.__init__(self, cr)
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self.type = ELEVATOR_MINT
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self.countdownTime = ElevatorData[self.type]['countdown']
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def generate(self):
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DistributedElevatorExt.DistributedElevatorExt.generate(self)
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def delete(self):
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self.elevatorModel.removeNode()
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del self.elevatorModel
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DistributedElevatorExt.DistributedElevatorExt.delete(self)
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def setMintId(self, mintId):
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self.mintId = mintId
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mintId2originId = {ToontownGlobals.CashbotMintIntA: 1,
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ToontownGlobals.CashbotMintIntB: 2,
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ToontownGlobals.CashbotMintIntC: 0}
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originId = mintId2originId[self.mintId]
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geom = self.cr.playGame.hood.loader.geom
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locator = geom.find('**/elevator_origin_%s' % originId)
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if locator:
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self.elevatorModel.setPosHpr(locator, 0, 0, 0, 0, 0, 0)
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else:
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self.notify.error('No origin found for originId: %s' % originId)
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locator = geom.find('**/elevator_signorigin_%s' % originId)
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backgroundGeom = geom.find('**/ElevatorFrameFront_%d' % originId)
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backgroundGeom.node().setEffect(DecalEffect.make())
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signText = DirectGui.OnscreenText(text=TextEncoder.upper(TTLocalizer.GlobalStreetNames[mintId][-1]), font=ToontownGlobals.getSuitFont(), scale=TTLocalizer.DMEEsignText, fg=(0.87, 0.87, 0.87, 1), mayChange=False, parent=backgroundGeom)
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signText.setPosHpr(locator, 0, 0, 0, 0, 0, 0)
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signText.setDepthWrite(0)
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def setupElevator(self):
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self.elevatorModel = loader.loadModel('phase_10/models/cogHQ/mintElevator')
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self.elevatorModel.reparentTo(render)
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self.leftDoor = self.elevatorModel.find('**/left_door')
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self.rightDoor = self.elevatorModel.find('**/right_door')
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DistributedElevator.DistributedElevator.setupElevator(self)
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self.elevatorSphereNodePath.setY(-1.42)
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def getElevatorModel(self):
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return self.elevatorModel
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def setBldgDoId(self, bldgDoId):
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self.bldg = None
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self.setupElevator()
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return
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def getZoneId(self):
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return 0
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def __doorsClosed(self, zoneId):
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pass
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def setMintInteriorZone(self, zoneId):
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if self.localToonOnBoard:
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hoodId = self.cr.playGame.hood.hoodId
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mintId = self.mintId
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if bboard.has('mintIdOverride'):
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mintId = bboard.get('mintIdOverride')
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doneStatus = {'loader': 'cogHQLoader',
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'where': 'mintInterior',
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'how': 'teleportIn',
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'zoneId': zoneId,
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'mintId': self.mintId,
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'hoodId': hoodId}
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self.cr.playGame.getPlace().elevator.signalDone(doneStatus)
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def setMintInteriorZoneForce(self, zoneId):
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place = self.cr.playGame.getPlace()
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if place:
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place.fsm.request('elevator', [self, 1])
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hoodId = self.cr.playGame.hood.hoodId
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mintId = self.mintId
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if bboard.has('mintIdOverride'):
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mintId = bboard.get('mintIdOverride')
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doneStatus = {'loader': 'cogHQLoader',
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'where': 'mintInterior',
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'how': 'teleportIn',
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'zoneId': zoneId,
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'mintId': self.mintId,
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'hoodId': hoodId}
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if hasattr(place, 'elevator') and place.elevator:
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place.elevator.signalDone(doneStatus)
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else:
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self.notify.warning("setMintInteriorZoneForce: Couldn't find playGame.getPlace().elevator, zoneId: %s" % zoneId)
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else:
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self.notify.warning("setMintInteriorZoneForce: Couldn't find playGame.getPlace(), zoneId: %s" % zoneId)
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def rejectBoard(self, avId, reason = 0):
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DistributedElevatorExt.DistributedElevatorExt.rejectBoard(self, avId, reason)
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def __handleRejectAck(self):
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doneStatus = self.rejectDialog.doneStatus
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if doneStatus != 'ok':
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self.notify.error('Unrecognized doneStatus: ' + str(doneStatus))
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doneStatus = {'where': 'reject'}
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self.cr.playGame.getPlace().elevator.signalDone(doneStatus)
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self.rejectDialog.cleanup()
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del self.rejectDialog
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def getDestName(self):
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if self.mintId == ToontownGlobals.CashbotMintIntA:
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return TTLocalizer.ElevatorCashBotMint0
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elif self.mintId == ToontownGlobals.CashbotMintIntB:
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return TTLocalizer.ElevatorCashBotMint1
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elif self.mintId == ToontownGlobals.CashbotMintIntC:
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return TTLocalizer.ElevatorCashBotMint2
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