Poodletooth-iLand/toontown/parties/DistributedPartyActivity.py

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2015-03-03 22:10:12 +00:00
from pandac.PandaModules import CollisionSphere, CollisionNode, CollisionTube
from pandac.PandaModules import TextNode, NodePath, Vec3, Point3
from direct.distributed.ClockDelta import globalClockDelta
from direct.distributed import DistributedObject
from direct.showbase import RandomNumGen
from direct.showbase import PythonUtil
from direct.interval.IntervalGlobal import Sequence, Parallel, ActorInterval
from direct.interval.FunctionInterval import Wait
from otp.avatar import Emote
from otp.otpbase import OTPGlobals
from toontown.toonbase import TTLocalizer
from toontown.parties import PartyGlobals
from toontown.minigame.MinigameRulesPanel import MinigameRulesPanel
from toontown.toontowngui import TTDialog
from toontown.parties.JellybeanRewardGui import JellybeanRewardGui
from toontown.parties.PartyUtils import getPartyActivityIcon, getCenterPosFromGridSize
class DistributedPartyActivity(DistributedObject.DistributedObject):
def __init__(self, cr, activityId, activityType, wantLever = False, wantRewardGui = False):
DistributedObject.DistributedObject.__init__(self, cr)
self.activityId = activityId
self.activityName = PartyGlobals.ActivityIds.getString(self.activityId)
self.activityType = activityType
self.wantLever = wantLever
self.wantRewardGui = wantRewardGui
self.messageGui = None
self.rewardGui = None
self.toonIds = []
self._toonId2ror = {}
childName = '%s' % self
childName = childName[childName.rfind('.DistributedParty') + len('.DistributedParty'):childName.rfind('Activity instance')]
if not hasattr(base, 'partyActivityDict'):
base.partyActivityDict = {}
base.partyActivityDict[childName] = self
self.root = NodePath('root')
self.rulesDoneEvent = 'rulesDone'
self.modelCount = 500
self.cleanupActions = []
self.usesSmoothing = 0
self.usesLookAround = 0
self.difficultyOverride = None
self.trolleyZoneOverride = None
self._localToonRequestStatus = None
return
def localToonExiting(self):
self._localToonRequestStatus = PartyGlobals.ActivityRequestStatus.Exiting
def localToonJoining(self):
self._localToonRequestStatus = PartyGlobals.ActivityRequestStatus.Joining
def d_toonJoinRequest(self):
if self._localToonRequestStatus is None:
self.localToonJoining()
self.sendUpdate('toonJoinRequest')
return
def d_toonExitRequest(self):
if self._localToonRequestStatus is None:
self.localToonExiting()
self.sendUpdate('toonExitRequest')
return
def d_toonExitDemand(self):
self.localToonExiting()
self.sendUpdate('toonExitDemand')
def joinRequestDenied(self, reason):
self._localToonRequestStatus = None
return
def exitRequestDenied(self, reason):
self._localToonRequestStatus = None
return
def handleToonJoined(self, toonId):
self.notify.error('BASE: handleToonJoined should be overridden %s' % self.activityName)
def handleToonExited(self, toonId):
self.notify.error('BASE: handleToonExited should be overridden %s' % self.activityName)
def handleToonDisabled(self, toonId):
self.notify.error('BASE: handleToonDisabled should be overridden %s' % self.activityName)
def setToonsPlaying(self, toonIds):
exitedToons, joinedToons = self.getToonsPlayingChanges(self.toonIds, toonIds)
self.setToonIds(toonIds)
self._processExitedToons(exitedToons)
self._processJoinedToons(joinedToons)
def _processExitedToons(self, exitedToons):
for toonId in exitedToons:
if toonId != base.localAvatar.doId or toonId == base.localAvatar.doId and self.isLocalToonRequestStatus(PartyGlobals.ActivityRequestStatus.Exiting):
toon = self.getAvatar(toonId)
if toon is not None:
self.ignore(toon.uniqueName('disable'))
self.handleToonExited(toonId)
if toonId == base.localAvatar.doId:
self._localToonRequestStatus = None
if toonId in self._toonId2ror:
self.cr.relatedObjectMgr.abortRequest(self._toonId2ror[toonId])
del self._toonId2ror[toonId]
return
def _processJoinedToons(self, joinedToons):
for toonId in joinedToons:
if toonId != base.localAvatar.doId or toonId == base.localAvatar.doId and self.isLocalToonRequestStatus(PartyGlobals.ActivityRequestStatus.Joining):
if toonId not in self._toonId2ror:
request = self.cr.relatedObjectMgr.requestObjects([toonId], allCallback=self._handlePlayerPresent)
if toonId in self._toonId2ror:
del self._toonId2ror[toonId]
else:
self._toonId2ror[toonId] = request
def _handlePlayerPresent(self, toons):
toon = toons[0]
toonId = toon.doId
if toonId in self._toonId2ror:
del self._toonId2ror[toonId]
else:
self._toonId2ror[toonId] = None
self._enableHandleToonDisabled(toonId)
self.handleToonJoined(toonId)
if toonId == base.localAvatar.doId:
self._localToonRequestStatus = None
return
def _enableHandleToonDisabled(self, toonId):
toon = self.getAvatar(toonId)
if toon is not None:
self.acceptOnce(toon.uniqueName('disable'), self.handleToonDisabled, [toonId])
else:
self.notify.warning('BASE: unable to get handle to toon with toonId:%d. Hook for handleToonDisabled not set.' % toonId)
return
def isLocalToonRequestStatus(self, requestStatus):
return self._localToonRequestStatus == requestStatus
def setToonIds(self, toonIds):
self.toonIds = toonIds
def getToonsPlayingChanges(self, oldToonIds, newToonIds):
oldToons = set(oldToonIds)
newToons = set(newToonIds)
exitedToons = oldToons.difference(newToons)
joinedToons = newToons.difference(oldToons)
return (list(exitedToons), list(joinedToons))
def setUsesSmoothing(self):
self.usesSmoothing = True
def setUsesLookAround(self):
self.usesLookAround = True
def getInstructions(self):
return TTLocalizer.DefaultPartyActivityInstructions
def getParentNodePath(self):
if hasattr(base.cr.playGame, 'hood') and base.cr.playGame.hood and hasattr(base.cr.playGame.hood, 'loader') and base.cr.playGame.hood.loader and hasattr(base.cr.playGame.hood.loader, 'geom') and base.cr.playGame.hood.loader.geom:
return base.cr.playGame.hood.loader.geom
else:
self.notify.warning('Hood or loader not created, defaulting to render')
return render
def __createRandomNumGen(self):
self.notify.debug('BASE: self.doId=0x%08X' % self.doId)
self.randomNumGen = RandomNumGen.RandomNumGen(self.doId)
def destroy(self = self):
self.notify.debug('BASE: destroying random num gen')
del self.randomNumGen
self.cleanupActions.append(destroy)
def generate(self):
DistributedObject.DistributedObject.generate(self)
self.notify.debug('BASE: generate, %s' % self.getTitle())
self.__createRandomNumGen()
def announceGenerate(self):
DistributedObject.DistributedObject.announceGenerate(self)
self.notify.debug('BASE: announceGenerate %s' % self.activityName)
self.root.setName(self.activityName + 'Root')
centeredX, centeredY = getCenterPosFromGridSize(self.x, self.y, PartyGlobals.ActivityInformationDict[self.activityId]['gridsize'])
self.root.setPos(centeredX, centeredY, 0.0)
self.root.setH(self.h)
self.normalExit = True
if self.wantLever:
self.leverTriggerEvent = self.uniqueName('leverTriggerEvent')
self.load()
def cleanup(self = self):
self.notify.debug('BASE: cleanup: normalExit=%s' % self.normalExit)
base.cr.renderFrame()
if self.normalExit:
self.sendUpdate('toonExitRequest')
self.cleanupActions.append(cleanup)
def disable(self):
self.notify.debug('BASE: disable')
DistributedObject.DistributedObject.disable(self)
rorToonIds = self._toonId2ror.keys()
for toonId in rorToonIds:
self.cr.relatedObjectMgr.abortRequest(self._toonId2ror[toonId])
del self._toonId2ror[toonId]
self.ignore(self.messageDoneEvent)
if self.messageGui is not None and not self.messageGui.isEmpty():
self.messageGui.cleanup()
self.messageGui = None
return
def delete(self):
self.notify.debug('BASE: delete')
self.unload()
self.ignoreAll()
DistributedObject.DistributedObject.delete(self)
def load(self):
self.notify.debug('BASE: load')
self.loadSign()
if self.wantLever:
self.loadLever()
if self.wantRewardGui:
self.showRewardDoneEvent = self.uniqueName('showRewardDoneEvent')
self.rewardGui = JellybeanRewardGui(self.showRewardDoneEvent)
self.messageDoneEvent = self.uniqueName('messageDoneEvent')
self.root.reparentTo(self.getParentNodePath())
self._enableCollisions()
def loadSign(self):
actNameForSign = self.activityName
if self.activityId == PartyGlobals.ActivityIds.PartyJukebox40:
actNameForSign = PartyGlobals.ActivityIds.getString(PartyGlobals.ActivityIds.PartyJukebox)
elif self.activityId == PartyGlobals.ActivityIds.PartyDance20:
actNameForSign = PartyGlobals.ActivityIds.getString(PartyGlobals.ActivityIds.PartyDance)
self.sign = self.root.attachNewNode('%sSign' % self.activityName)
self.signModel = self.party.defaultSignModel.copyTo(self.sign)
self.signFlat = self.signModel.find('**/sign_flat')
self.signFlatWithNote = self.signModel.find('**/sign_withNote')
self.signTextLocator = self.signModel.find('**/signText_locator')
textureNodePath = getPartyActivityIcon(self.party.activityIconsModel, actNameForSign)
textureNodePath.setPos(0.0, -0.02, 2.2)
textureNodePath.setScale(2.35)
textureNodePath.copyTo(self.signFlat)
textureNodePath.copyTo(self.signFlatWithNote)
text = TextNode('noteText')
text.setTextColor(0.2, 0.1, 0.7, 1.0)
text.setAlign(TextNode.ACenter)
text.setFont(OTPGlobals.getInterfaceFont())
text.setWordwrap(10.0)
text.setText('')
self.noteText = self.signFlatWithNote.attachNewNode(text)
self.noteText.setPosHpr(self.signTextLocator, 0.0, 0.0, 0.2, 0.0, 0.0, 0.0)
self.noteText.setScale(0.2)
self.signFlatWithNote.stash()
self.signTextLocator.stash()
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def unloadSign(self):
self.sign.removeNode()
del self.sign
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def loadLever(self):
self.lever = self.root.attachNewNode('%sLever' % self.activityName)
self.leverModel = self.party.defaultLeverModel.copyTo(self.lever)
self.controlColumn = NodePath('cc')
column = self.leverModel.find('**/column')
column.getChildren().reparentTo(self.controlColumn)
self.controlColumn.reparentTo(column)
self.stickHinge = self.controlColumn.attachNewNode('stickHinge')
self.stick = self.party.defaultStickModel.copyTo(self.stickHinge)
self.stickHinge.setHpr(0.0, 90.0, 0.0)
self.stick.setHpr(0, -90.0, 0)
self.stick.flattenLight()
self.bottom = self.leverModel.find('**/bottom')
self.bottom.wrtReparentTo(self.controlColumn)
self.bottomPos = self.bottom.getPos()
cs = CollisionSphere(0.0, 1.35, 2.0, 1.0)
cs.setTangible(False)
cn = CollisionNode(self.leverTriggerEvent)
cn.addSolid(cs)
cn.setIntoCollideMask(OTPGlobals.WallBitmask)
self.leverTrigger = self.root.attachNewNode(cn)
self.leverTrigger.reparentTo(self.lever)
self.leverTrigger.stash()
cs = CollisionTube(0.0, 2.7, 0.0, 0.0, 2.7, 3.0, 1.2)
cn = CollisionNode('levertube')
cn.addSolid(cs)
cn.setIntoCollideMask(OTPGlobals.WallBitmask)
self.leverTube = self.leverModel.attachNewNode(cn)
host = base.cr.doId2do.get(self.party.partyInfo.hostId)
if host is None:
self.notify.debug('%s loadLever : Host has left the game before lever could be created.' % self.activityName)
return
scale = host.getGeomNode().getChild(0).getSz(render)
self.leverModel.setScale(scale)
self.controlColumn.setPos(0, 0, 0)
host.setPosHpr(self.lever, 0, 0, 0, 0, 0, 0)
host.pose('leverNeutral', 0)
host.update()
pos = host.rightHand.getPos(self.controlColumn)
self.controlColumn.setPos(pos[0], pos[1], pos[2] - 1)
self.bottom.setZ(host, 0.0)
self.bottom.setPos(self.bottomPos[0], self.bottomPos[1], self.bottom.getZ())
lookAtPoint = Point3(0.3, 0, 0.1)
lookAtUp = Vec3(0, -1, 0)
self.stickHinge.lookAt(host.rightHand, lookAtPoint, lookAtUp)
host.play('walk')
host.update()
return
def unloadLever(self):
self.lever.removeNode()
self.leverModel.removeNode()
self.controlColumn.removeNode()
self.stickHinge.removeNode()
self.stick.removeNode()
self.bottom.removeNode()
self.leverTrigger.removeNode()
self.leverTube.removeNode()
del self.bottomPos
del self.lever
del self.leverModel
del self.controlColumn
del self.stickHinge
del self.stick
del self.bottom
del self.leverTrigger
del self.leverTube
def _enableCollisions(self):
if self.wantLever:
self.leverTrigger.unstash()
self.accept('enter%s' % self.leverTriggerEvent, self._leverPulled)
def _disableCollisions(self):
if self.wantLever:
self.leverTrigger.stash()
self.ignore('enter%s' % self.leverTriggerEvent)
def _leverPulled(self, collEntry):
self.notify.debug('_leverPulled : Someone pulled the lever!!! ')
if self.activityType == PartyGlobals.ActivityTypes.HostInitiated and base.localAvatar.doId != self.party.partyInfo.hostId:
return False
return True
def getToonPullingLeverInterval(self, toon):
walkTime = 0.2
reach = ActorInterval(toon, 'leverReach', playRate=2.0)
pull = ActorInterval(toon, 'leverPull', startFrame=6)
origPos = toon.getPos(render)
origHpr = toon.getHpr(render)
newPos = self.lever.getPos(render)
newHpr = self.lever.getHpr(render)
origHpr.setX(PythonUtil.fitSrcAngle2Dest(origHpr[0], newHpr[0]))
toon.setPosHpr(origPos, origHpr)
reachAndPull = Sequence(ActorInterval(toon, 'walk', loop=True, duration=walkTime - reach.getDuration()), reach, pull)
leverSeq = Sequence(Wait(walkTime + reach.getDuration() - 0.1), self.stick.hprInterval(0.55, Point3(0.0, 25.0, 0.0), Point3(0.0, 0.0, 0.0)), Wait(0.3), self.stick.hprInterval(0.4, Point3(0.0, 0.0, 0.0), Point3(0.0, 25.0, 0.0)))
returnSeq = Sequence(Parallel(toon.posInterval(walkTime, newPos, origPos), toon.hprInterval(walkTime, newHpr, origHpr), leverSeq, reachAndPull))
return returnSeq
def showMessage(self, message, endState = 'walk'):
base.cr.playGame.getPlace().fsm.request('activity')
self.acceptOnce(self.messageDoneEvent, self.__handleMessageDone)
self.messageGui = TTDialog.TTGlobalDialog(doneEvent=self.messageDoneEvent, message=message, style=TTDialog.Acknowledge)
self.messageGui.endState = endState
def __handleMessageDone(self):
self.ignore(self.messageDoneEvent)
if hasattr(base.cr.playGame.getPlace(), 'fsm'):
if self.messageGui and hasattr(self.messageGui, 'endState'):
self.notify.info('__handleMessageDone (endState=%s)' % self.messageGui.endState)
base.cr.playGame.getPlace().fsm.request(self.messageGui.endState)
else:
self.notify.warning("messageGui has no endState, defaulting to 'walk'")
base.cr.playGame.getPlace().fsm.request('walk')
if self.messageGui is not None and not self.messageGui.isEmpty():
self.messageGui.cleanup()
self.messageGui = None
return
def showJellybeanReward(self, earnedAmount, jarAmount, message):
if not self.isLocalToonInActivity() or base.localAvatar.doId in self.getToonIdsAsList():
messenger.send('DistributedPartyActivity-showJellybeanReward')
base.cr.playGame.getPlace().fsm.request('activity')
self.acceptOnce(self.showRewardDoneEvent, self.__handleJellybeanRewardDone)
self.rewardGui.showReward(earnedAmount, jarAmount, message)
def __handleJellybeanRewardDone(self):
self.ignore(self.showRewardDoneEvent)
self.handleRewardDone()
def handleRewardDone(self):
if base.cr.playGame.getPlace() and hasattr(base.cr.playGame.getPlace(), 'fsm'):
base.cr.playGame.getPlace().fsm.request('walk')
def setSignNote(self, note):
self.noteText.node().setText(note)
if len(note.strip()) > 0:
self.signFlat.stash()
self.signFlatWithNote.unstash()
self.signTextLocator.unstash()
else:
self.signFlat.unstash()
self.signFlatWithNote.stash()
self.signTextLocator.stash()
def unload(self):
self.notify.debug('BASE: unload')
self.finishRules()
self._disableCollisions()
self.signModel.removeNode()
del self.signModel
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if hasattr(self, 'sign'):
self.sign.removeNode()
del self.sign
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self.ignoreAll()
if self.wantLever:
self.unloadLever()
self.root.removeNode()
del self.root
del self.activityId
del self.activityName
del self.activityType
del self.wantLever
del self.messageGui
if self.rewardGui is not None:
self.rewardGui.destroy()
del self.rewardGui
if hasattr(self, 'toonIds'):
del self.toonIds
del self.rulesDoneEvent
del self.modelCount
del self.cleanupActions
del self.usesSmoothing
del self.usesLookAround
del self.difficultyOverride
del self.trolleyZoneOverride
if hasattr(base, 'partyActivityDict'):
del base.partyActivityDict
return
def setPartyDoId(self, partyDoId):
self.party = base.cr.doId2do[partyDoId]
def setX(self, x):
self.x = x
def setY(self, y):
self.y = y
def setH(self, h):
self.h = h
def setState(self, newState, timestamp):
if newState == 'Active':
self.activityStartTime = globalClockDelta.networkToLocalTime(timestamp)
def turnOffSmoothingOnGuests(self):
for toonId in self.toonIds:
avatar = self.getAvatar(toonId)
if avatar:
if not self.usesSmoothing:
avatar.stopSmooth()
if not self.usesLookAround:
avatar.stopLookAround()
def getAvatar(self, toonId):
if toonId in self.cr.doId2do:
return self.cr.doId2do[toonId]
else:
self.notify.warning('BASE: getAvatar: No avatar in doId2do with id: ' + str(toonId))
return None
return None
def getAvatarName(self, toonId):
avatar = self.getAvatar(toonId)
if avatar:
return avatar.getName()
else:
return 'Unknown'
def isLocalToonInActivity(self):
result = False
place = base.cr.playGame.getPlace()
if place and place.__class__.__name__ == 'Party' and hasattr(place, 'fsm') and place.fsm:
result = place.fsm.getCurrentState().getName() == 'activity'
return result
def getToonIdsAsList(self):
return self.toonIds
def startRules(self, timeout = PartyGlobals.DefaultRulesTimeout):
self.notify.debug('BASE: startRules')
self.accept(self.rulesDoneEvent, self.handleRulesDone)
self.rulesPanel = MinigameRulesPanel('PartyRulesPanel', self.getTitle(), self.getInstructions(), self.rulesDoneEvent, timeout)
base.setCellsActive(base.bottomCells + [base.leftCells[0], base.rightCells[1]], False)
self.rulesPanel.load()
self.rulesPanel.enter()
def finishRules(self):
self.notify.debug('BASE: finishRules')
self.ignore(self.rulesDoneEvent)
if hasattr(self, 'rulesPanel'):
self.rulesPanel.exit()
self.rulesPanel.unload()
del self.rulesPanel
base.setCellsActive(base.bottomCells + [base.leftCells[0], base.rightCells[1]], True)
def handleRulesDone(self):
self.notify.error('BASE: handleRulesDone should be overridden')
def getTitle(self):
return TTLocalizer.PartyActivityNameDict[self.activityId]['generic']
def local2ActivityTime(self, timestamp):
return timestamp - self.activityStartTime
def activity2LocalTime(self, timestamp):
return timestamp + self.activityStartTime
def getCurrentActivityTime(self):
return self.local2ActivityTime(globalClock.getFrameTime())
def disableEmotes(self):
Emote.globalEmote.disableAll(base.localAvatar)
def enableEmotes(self):
Emote.globalEmote.releaseAll(base.localAvatar)