Poodletooth-iLand/toontown/ai/DistributedTrickOrTreatTargetAI.py

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from direct.directnotify import DirectNotifyGlobal
from direct.distributed.DistributedObjectAI import DistributedObjectAI
from direct.fsm.FSM import FSM
class DistributedTrickOrTreatTargetAI(DistributedObjectAI, FSM):
notify = DirectNotifyGlobal.directNotify.newCategory("DistributedTrickOrTreatTargetAI")
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def __init__(self, air):
DistributedObjectAI.__init__(self, air)
FSM.__init__(self, 'TrickOrTreatTargeFSM')
self.air = air
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def enterOff(self):
self.requestDelete()
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def requestScavengerHunt(self):
avId = self.air.getAvatarIdFromSender()
av = self.air.doId2do.get(avId)
if av is None:
return
scavengerHunt = av.getScavengerHunt()
if self.zoneId in scavengerHunt:
self.sendUpdateToAvatarId(avId, 'doScavengerHunt', [0])
else:
self.sendUpdateToAvatarId(avId, 'doScavengerHunt', [100])
scavengerHunt.append(self.zoneId)
av.b_setScavengerHunt(scavengerHunt)
av.addMoney(100)
if len(scavengerHunt) == 6:
av.b_setCheesyEffect(12, 0, 0)