mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 21:22:27 -06:00
36 lines
1.4 KiB
Python
36 lines
1.4 KiB
Python
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from direct.directnotify import DirectNotifyGlobal
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from direct.distributed.DistributedObjectAI import DistributedObjectAI
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from toontown.parties import PartyGlobals
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class DistributedPartyGateAI(DistributedObjectAI):
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notify = DirectNotifyGlobal.directNotify.newCategory("DistributedPartyGateAI")
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def __init__(self, air):
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DistributedObjectAI.__init__(self, air)
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self.area = None
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def setArea(self, area):
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self.area = area
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def getArea(self):
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return self.area
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def getPartyList(self, avId):
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partyManager = simbase.air.partyManager
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self.sendUpdateToAvatarId(avId, 'listAllPublicParties', [partyManager.getPublicParties()])
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def partyChoiceRequest(self, avId, shardId, zoneId):
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# Try to get a spot for them in the party
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# find partyId
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party = None
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pid = 0
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for partyId in self.air.partyManager.pubPartyInfo:
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p = self.air.partyManager.pubPartyInfo[partyId]
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if p.get('shardId', 0) == shardId and p.get('zoneId', 0) == zoneId:
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party = p
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pid = partyId
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break
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if not party:
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self.sendUpdateToAvatarId(self.air.getAvatarIdFromSender(), 'partyRequestDenied', [PartyGlobals.PartyGateDenialReasons.Unavailable])
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return #dafuq
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self.air.globalPartyMgr.d_requestPartySlot(pid, self.air.getAvatarIdFromSender(), self.doId)
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