Poodletooth-iLand/dependencies/panda/direct/wxwidgets/WxPandaWindow.py

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2015-03-03 16:10:12 -06:00
""" This module implements a Panda3D window that can be embedded
within a wx.Frame. The window itself is either an embedded window,
which is a wx.Window with the Panda window attached to it, or it is a
wxgl.GLCanvas, with Panda directed to draw into it, depending on the
platform. In either case, you may simply embed this window into a
wx.Frame of your choosing, using sizers or whatever you like. """
import wx
import platform
try:
import wx.glcanvas as wxgl
except ImportError:
wxgl = None
from panda3d.core import *
__all__ = ['WxPandaWindow']
class EmbeddedPandaWindow(wx.Window):
""" This class implements a Panda3D window that is directly
embedded within the frame. It is fully supported on Windows,
partially supported on Linux, and not at all on OSX. """
def __init__(self, *args, **kw):
gsg = None
if 'gsg' in kw:
gsg = kw['gsg']
del kw['gsg']
base.startWx()
wx.Window.__init__(self, *args, **kw)
wp = WindowProperties.getDefault()
if platform.system() != 'Darwin':
try:
wp.setParentWindow(self.GetHandle())
except OverflowError:
# Sheesh, a negative value from GetHandle(). This can
# only happen on 32-bit Windows.
wp.setParentWindow(self.GetHandle() & 0xffffffff)
self.win = base.openWindow(props = wp, gsg = gsg, type = 'onscreen',
unexposedDraw = False)
self.Bind(wx.EVT_SIZE, self.onSize)
# This doesn't actually do anything, since wx won't call
# EVT_CLOSE on a child window, only on the toplevel window
# that contains it.
self.Bind(wx.EVT_CLOSE, self.__closeEvent)
def __closeEvent(self, event):
self.cleanup()
event.Skip()
def cleanup(self):
""" Parent windows should call cleanup() to clean up the
wxPandaWindow explicitly (since we can't catch EVT_CLOSE
directly). """
if self.win:
base.closeWindow(self.win)
self.win = None
def onSize(self, event):
if self.win:
wp = WindowProperties()
wp.setOrigin(0, 0)
wp.setSize(*self.GetClientSize())
self.win.requestProperties(wp)
event.Skip()
if not hasattr(wxgl, 'GLCanvas'):
OpenGLPandaWindow = None
else:
class OpenGLPandaWindow(wxgl.GLCanvas):
""" This class implements a Panda3D "window" that actually draws
within the wx GLCanvas object. It is supported whenever OpenGL is
Panda's rendering engine, and GLCanvas is available in wx. """
removeCallbackWindow = ConfigVariableBool('remove-callback-window', True)
Keymap = {
wx.WXK_BACK : KeyboardButton.backspace(),
wx.WXK_TAB : KeyboardButton.tab(),
wx.WXK_RETURN : KeyboardButton.enter(),
wx.WXK_ESCAPE : KeyboardButton.escape(),
wx.WXK_DELETE : KeyboardButton._del(), # del is a Python keyword
wx.WXK_SHIFT : KeyboardButton.shift(),
wx.WXK_ALT : KeyboardButton.alt(),
wx.WXK_CONTROL : KeyboardButton.control(),
wx.WXK_MENU : KeyboardButton.meta(),
wx.WXK_PAUSE : KeyboardButton.pause(),
wx.WXK_END : KeyboardButton.end(),
wx.WXK_HOME : KeyboardButton.home(),
wx.WXK_LEFT : KeyboardButton.left(),
wx.WXK_UP : KeyboardButton.up(),
wx.WXK_RIGHT : KeyboardButton.right(),
wx.WXK_DOWN : KeyboardButton.down(),
wx.WXK_PRINT : KeyboardButton.printScreen(),
wx.WXK_INSERT : KeyboardButton.insert(),
wx.WXK_F1 : KeyboardButton.f1(),
wx.WXK_F2 : KeyboardButton.f2(),
wx.WXK_F3 : KeyboardButton.f3(),
wx.WXK_F4 : KeyboardButton.f4(),
wx.WXK_F5 : KeyboardButton.f5(),
wx.WXK_F6 : KeyboardButton.f6(),
wx.WXK_F7 : KeyboardButton.f7(),
wx.WXK_F8 : KeyboardButton.f8(),
wx.WXK_F9 : KeyboardButton.f9(),
wx.WXK_F10 : KeyboardButton.f10(),
wx.WXK_F11 : KeyboardButton.f11(),
wx.WXK_F12 : KeyboardButton.f12(),
wx.WXK_NUMLOCK : KeyboardButton.numLock(),
wx.WXK_SCROLL : KeyboardButton.scrollLock(),
wx.WXK_PAGEUP : KeyboardButton.pageUp(),
wx.WXK_PAGEDOWN : KeyboardButton.pageDown(),
wx.WXK_COMMAND : KeyboardButton.meta(),
}
def __init__(self, *args, **kw):
gsg = None
if 'gsg' in kw:
gsg = kw['gsg']
del kw['gsg']
fbprops = kw.get('fbprops', None)
if fbprops == None:
fbprops = FrameBufferProperties.getDefault()
attribList = kw.get('attribList', None)
if attribList is None:
attribList = [
wxgl.WX_GL_RGBA, True,
wxgl.WX_GL_LEVEL, 0,
]
if not fbprops.isSingleBuffered():
attribList.append(wxgl.WX_GL_DOUBLEBUFFER)
attribList.append(True)
if fbprops.getDepthBits() > 0:
attribList.append(wxgl.WX_GL_DEPTH_SIZE)
if fbprops.getDepthBits() <= 16:
attribList.append(16)
elif fbprops.getDepthBits() <= 24:
attribList.append(24)
else:
attribList.append(32)
kw['attribList'] = attribList
base.startWx()
wxgl.GLCanvas.__init__(self, *args, **kw)
self.visible = False
# Can't share the GSG when a new wxgl.GLContext is created
# automatically.
gsg = None
callbackWindowDict = {
'Events' : self.__eventsCallback,
'Properties' : self.__propertiesCallback,
'Render' : self.__renderCallback,
}
# Make sure we have an OpenGL GraphicsPipe.
if not base.pipe:
base.makeDefaultPipe()
pipe = base.pipe
if pipe.getInterfaceName() != 'OpenGL':
base.makeAllPipes()
for pipe in base.pipeList:
if pipe.getInterfaceName() == 'OpenGL':
break
if pipe.getInterfaceName() != 'OpenGL':
raise StandardError, "Couldn't get an OpenGL pipe."
self.win = base.openWindow(callbackWindowDict = callbackWindowDict, pipe = pipe, gsg = gsg, type = 'onscreen')
self.hasCapture = False
self.inputDevice = None
if hasattr(self.win, 'getInputDevice'):
self.inputDevice = self.win.getInputDevice(0)
self.Bind(wx.EVT_SIZE, self.onSize)
self.Bind(wx.EVT_PAINT, self.onPaint)
self.Bind(wx.EVT_IDLE, self.onIdle)
if self.inputDevice:
self.Bind(wx.EVT_LEFT_DOWN, lambda event: self.__buttonDown(MouseButton.one()))
self.Bind(wx.EVT_LEFT_UP, lambda event: self.__buttonUp(MouseButton.one()))
self.Bind(wx.EVT_MIDDLE_DOWN, lambda event: self.__buttonDown(MouseButton.two()))
self.Bind(wx.EVT_MIDDLE_UP, lambda event: self.__buttonUp(MouseButton.two()))
self.Bind(wx.EVT_RIGHT_DOWN, lambda event: self.__buttonDown(MouseButton.three()))
self.Bind(wx.EVT_RIGHT_UP, lambda event: self.__buttonUp(MouseButton.three()))
self.Bind(wx.EVT_MOTION, self.__mouseMotion)
self.Bind(wx.EVT_MOUSEWHEEL, self.__mouseWheel)
self.Bind(wx.EVT_LEAVE_WINDOW, self.__mouseLeaveWindow)
self.Bind(wx.EVT_KEY_DOWN, self.__keyDown)
self.Bind(wx.EVT_KEY_UP, self.__keyUp)
self.Bind(wx.EVT_CHAR, self.__keystroke)
# This doesn't actually do anything, since wx won't call
# EVT_CLOSE on a child window, only on the toplevel window
# that contains it.
self.Bind(wx.EVT_CLOSE, self.__closeEvent)
def __closeEvent(self, event):
self.cleanup()
event.Skip()
def cleanup(self):
""" Parent windows should call cleanup() to clean up the
wxPandaWindow explicitly (since we can't catch EVT_CLOSE
directly). """
if self.win:
self.win.clearEventsCallback()
self.win.clearPropertiesCallback()
self.win.clearRenderCallback()
base.closeWindow(self.win, removeWindow = self.removeCallbackWindow)
self.win = None
def __buttonDown(self, button):
self.SetFocus()
if not self.hasCapture:
self.CaptureMouse()
self.hasCapture = True
self.inputDevice.buttonDown(button)
def __buttonUp(self, button):
if self.hasCapture:
self.ReleaseMouse()
self.hasCapture = False
self.inputDevice.buttonUp(button)
def __mouseMotion(self, event):
self.inputDevice.setPointerInWindow(*event.GetPosition())
def __mouseWheel(self, event):
amount = event.GetWheelRotation()
if amount > 0.0:
self.inputDevice.buttonDown(MouseButton.wheelUp())
self.inputDevice.buttonUp(MouseButton.wheelUp())
elif amount < 0.0:
self.inputDevice.buttonDown(MouseButton.wheelDown())
self.inputDevice.buttonUp(MouseButton.wheelDown())
def __mouseLeaveWindow(self, event):
self.inputDevice.setPointerOutOfWindow()
def __keyDown(self, event):
key = self.__getkey(event)
if key:
self.inputDevice.buttonDown(key)
def __keyUp(self, event):
key = self.__getkey(event)
if key:
self.inputDevice.buttonUp(key)
def __getkey(self, event):
code = event.GetKeyCode()
key = self.Keymap.get(code, None)
if key is not None:
return key
if code >= 0x41 and code <= 0x5a:
# wxWidgets returns uppercase letters, but Panda expects
# lowercase letters.
return KeyboardButton.asciiKey(code + 0x20)
if code >= 0x20 and code <= 0x80:
# Other ASCII keys are treated the same way in wx and Panda.
return KeyboardButton.asciiKey(code)
return None
def __keystroke(self, event):
if hasattr(event, 'GetUnicodeKey'):
code = event.GetUnicodeKey()
else:
code = event.GetKeyCode()
if code < 0x20 or code >= 0x80:
return
self.inputDevice.keystroke(code)
def __eventsCallback(self, data):
data.upcall()
def __propertiesCallback(self, data):
data.upcall()
def __renderCallback(self, data):
cbType = data.getCallbackType()
if cbType == CallbackGraphicsWindow.RCTBeginFrame:
if not self.visible:
data.setRenderFlag(False)
return
self.SetCurrent()
# Don't upcall() in this case.
return
elif cbType == CallbackGraphicsWindow.RCTEndFlip:
self.SwapBuffers()
# Now that we've swapped, ask for a refresh, so we'll
# get another paint message if the window is still
# visible onscreen.
self.Refresh()
self.visible = False
data.upcall()
def onSize(self, event):
wp = WindowProperties()
wp.setSize(*self.GetClientSize())
self.win.requestProperties(wp)
# Apparently, sometimes on Linux we get the onSize event
# before the size has actually changed, and the size we
# report in GetClientSize() is the *previous* size. To
# work around this unfortunate circumstance, we'll also
# ensure an idle event comes in later, and check the size
# again then.
wx.WakeUpIdle()
event.Skip()
def onPaint(self, event):
""" This is called whenever we get the first paint event,
at which point we can conclude that the window has
actually been manifested onscreen. (In X11, there appears
to be no way to know this otherwise.) """
self.visible = True
# Important not to Skip this event, so the window
# subsystem believes we've drawn the window.
#event.Skip()
def onIdle(self, event):
if self.win:
size = None
properties = self.win.getProperties()
if properties.hasSize():
size = (properties.getXSize(), properties.getYSize())
if tuple(self.GetClientSize()) != size:
# The window has changed size during the idle call.
# This seems to be possible in Linux.
wp = WindowProperties()
wp.setSize(*self.GetClientSize())
self.win.requestProperties(wp)
event.Skip()
# Choose the best implementation of WxPandaWindow for the platform.
WxPandaWindow = None
if platform.system() == 'Darwin' or platform.system() == 'Linux':
WxPandaWindow = OpenGLPandaWindow
if not WxPandaWindow:
WxPandaWindow = EmbeddedPandaWindow