Poodletooth-iLand/toontown/toon/LaughingManGlobals.py

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from pandac.PandaModules import *
def makeCard(book=False):
cardMaker = CardMaker('laughing-man-cm')
cardMaker.setHasUvs(1)
cardMaker.setFrame(-0.5, 0.5, -0.5, 0.5)
nodePath = NodePath('laughing-man')
nodePath.setBillboardPointEye()
lmBase = nodePath.attachNewNode(cardMaker.generate())
lmBase.setTexture(loader.loadTexture('phase_3/maps/lm_base.rgba'))
lmBase.setY(-0.3)
lmBase.setTransparency(True)
lmText = nodePath.attachNewNode(cardMaker.generate())
lmText.setTexture(loader.loadTexture('phase_3/maps/lm_text.rgba'))
lmText.setY(-0.301)
lmText.setTransparency(True)
lmText.hprInterval(10, (0, 0, -360)).loop()
lmFace = nodePath.attachNewNode(cardMaker.generate())
lmFace.setTexture(loader.loadTexture('phase_3/maps/lm_face.rgba'))
lmFace.setY(-0.302)
lmFace.setTransparency(True)
return nodePath
def addHeadEffect(head, book=False):
card = makeCard(book=book)
card.setScale(1.45 if book else 2.5)
card.setZ(0.05 if book else 0.5)
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for nodePath in head.getChildren():
nodePath.hide()
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card.instanceTo(head)
def addToonEffect(toon):
for lod in toon.getLODNames():
addHeadEffect(toon.getPart('head', lod))