Poodletooth-iLand/toontown/building/DistributedBBElevatorAI.py

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from ElevatorConstants import *
import DistributedBossElevatorAI
class DistributedBBElevatorAI(DistributedBossElevatorAI.DistributedBossElevatorAI):
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def __init__(self, air, bldg, zone, antiShuffle = 0):
DistributedBossElevatorAI.DistributedBossElevatorAI.__init__(self, air, bldg, zone, antiShuffle=antiShuffle)
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self.type = ELEVATOR_BB
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self.countdownTime = ElevatorData[self.type]['countdown']