Poodletooth-iLand/toontown/coghq/LawOfficeFloorSpecs.py

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2015-03-03 16:10:12 -06:00
from direct.showbase.PythonUtil import invertDict
from toontown.coghq import LabotOfficeFloor_01a_Cogs
from toontown.coghq import LabotOfficeFloor_01b_Cogs
from toontown.coghq import NullCogs
from toontown.toonbase import ToontownGlobals
def getLawOfficeFloorSpecModule(floorId):
return LawbotOfficeSpecModules[floorId]
def getCogSpecModule(floorId):
floor = LawbotOfficeFloorId2FloorName[roomId]
return CogSpecModules.get(floorId, NullCogs)
def getNumBattles(floorId):
return floorId2numBattles[floorId]
LawbotOfficeFloorId2FloorName = {
0: 'LabotOfficeFloor_01_a',
1: 'LabotOfficeFloor_01_b' }
LawbotOfficeFloorName2FloorId = invertDict(LawbotOfficeFloorId2FloorName)
LawbotOfficeEntranceIDs = (0, 1)
LawbotOfficeFloorIDs = (0, 1)
LawbotOfficeSpecModules = {}
for roomName, roomId in LawbotOfficeFloorName2FloorId.items():
LawbotOfficeSpecModules[roomId] = __import__('toontown.coghq.' + roomName)
CogSpecModules = {
'CashbotMintBoilerRoom_Battle00': LabotOfficeFloor_01a_Cogs,
'CashbotMintBoilerRoom_Battle01': LabotOfficeFloor_01b_Cogs }
floorId2numBattles = { }
for (roomName, roomId) in LawbotOfficeFloorName2FloorId.items():
if roomName not in CogSpecModules:
floorId2numBattles[roomId] = 0
continue
cogSpecModule = CogSpecModules[roomName]
floorId2numBattles[roomId] = len(cogSpecModule.BattleCells)