Poodletooth-iLand/toontown/makeatoon/ClothesGUI.py

221 lines
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Python
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2015-03-03 22:10:12 +00:00
from pandac.PandaModules import *
from toontown.toon import ToonDNA
from direct.fsm import StateData
from direct.gui.DirectGui import *
from pandac.PandaModules import *
from MakeAToonGlobals import *
from toontown.toonbase import TTLocalizer
from direct.directnotify import DirectNotifyGlobal
import ShuffleButton
import random
CLOTHES_MAKETOON = 0
CLOTHES_TAILOR = 1
CLOTHES_CLOSET = 2
class ClothesGUI(StateData.StateData):
notify = DirectNotifyGlobal.directNotify.newCategory('ClothesGUI')
def __init__(self, type, doneEvent, swapEvent = None):
StateData.StateData.__init__(self, doneEvent)
self.type = type
self.toon = None
self.swapEvent = swapEvent
self.gender = '?'
self.girlInShorts = 0
self.swappedTorso = 0
return
def load(self):
self.gui = loader.loadModel('phase_3/models/gui/tt_m_gui_mat_mainGui')
guiRArrowUp = self.gui.find('**/tt_t_gui_mat_arrowUp')
guiRArrowRollover = self.gui.find('**/tt_t_gui_mat_arrowUp')
guiRArrowDown = self.gui.find('**/tt_t_gui_mat_arrowDown')
guiRArrowDisabled = self.gui.find('**/tt_t_gui_mat_arrowDisabled')
shuffleFrame = self.gui.find('**/tt_t_gui_mat_shuffleFrame')
shuffleArrowUp = self.gui.find('**/tt_t_gui_mat_shuffleArrowUp')
shuffleArrowDown = self.gui.find('**/tt_t_gui_mat_shuffleArrowDown')
shuffleArrowRollover = self.gui.find('**/tt_t_gui_mat_shuffleArrowUp')
shuffleArrowDisabled = self.gui.find('**/tt_t_gui_mat_shuffleArrowDisabled')
self.parentFrame = DirectFrame(relief=DGG.RAISED, pos=(0.98, 0, 0.416), frameColor=(1, 0, 0, 0))
self.parentFrame.setPos(-0.36, 0, -0.5)
self.parentFrame.reparentTo(base.a2dTopRight)
self.shirtFrame = DirectFrame(parent=self.parentFrame, image=shuffleFrame, image_scale=halfButtonInvertScale, relief=None, pos=(0, 0, -0.4), hpr=(0, 0, 3), scale=1.2, frameColor=(1, 1, 1, 1), text=TTLocalizer.ClothesShopShirt, text_scale=0.0575, text_pos=(-0.001, -0.015), text_fg=(1, 1, 1, 1))
self.topLButton = DirectButton(parent=self.shirtFrame, relief=None, image=(shuffleArrowUp,
shuffleArrowDown,
shuffleArrowRollover,
shuffleArrowDisabled), image_scale=halfButtonScale, image1_scale=halfButtonHoverScale, image2_scale=halfButtonHoverScale, pos=(-0.2, 0, 0), command=self.swapTop, extraArgs=[-1])
self.topRButton = DirectButton(parent=self.shirtFrame, relief=None, image=(shuffleArrowUp,
shuffleArrowDown,
shuffleArrowRollover,
shuffleArrowDisabled), image_scale=halfButtonInvertScale, image1_scale=halfButtonInvertHoverScale, image2_scale=halfButtonInvertHoverScale, pos=(0.2, 0, 0), command=self.swapTop, extraArgs=[1])
self.bottomFrame = DirectFrame(parent=self.parentFrame, image=shuffleFrame, image_scale=halfButtonInvertScale, relief=None, pos=(0, 0, -0.65), hpr=(0, 0, -2), scale=1.2, frameColor=(1, 1, 1, 1), text=TTLocalizer.ColorShopToon, text_scale=0.0575, text_pos=(-0.001, -0.015), text_fg=(1, 1, 1, 1))
self.bottomLButton = DirectButton(parent=self.bottomFrame, relief=None, image=(shuffleArrowUp,
shuffleArrowDown,
shuffleArrowRollover,
shuffleArrowDisabled), image_scale=halfButtonScale, image1_scale=halfButtonHoverScale, image2_scale=halfButtonHoverScale, pos=(-0.2, 0, 0), command=self.swapBottom, extraArgs=[-1])
self.bottomRButton = DirectButton(parent=self.bottomFrame, relief=None, image=(shuffleArrowUp,
shuffleArrowDown,
shuffleArrowRollover,
shuffleArrowDisabled), image_scale=halfButtonInvertScale, image1_scale=halfButtonInvertHoverScale, image2_scale=halfButtonInvertHoverScale, pos=(0.2, 0, 0), command=self.swapBottom, extraArgs=[1])
self.parentFrame.hide()
self.shuffleFetchMsg = 'ClothesShopShuffle'
self.shuffleButton = ShuffleButton.ShuffleButton(self, self.shuffleFetchMsg)
return
def unload(self):
self.gui.removeNode()
del self.gui
self.parentFrame.destroy()
self.shirtFrame.destroy()
self.bottomFrame.destroy()
self.topLButton.destroy()
self.topRButton.destroy()
self.bottomLButton.destroy()
self.bottomRButton.destroy()
del self.parentFrame
del self.shirtFrame
del self.bottomFrame
del self.topLButton
del self.topRButton
del self.bottomLButton
del self.bottomRButton
self.shuffleButton.unload()
self.ignore('MAT-newToonCreated')
def showButtons(self):
self.parentFrame.show()
def hideButtons(self):
self.parentFrame.hide()
def enter(self, toon):
self.notify.debug('enter')
base.disableMouse()
self.toon = toon
self.setupScrollInterface()
if not self.type == CLOTHES_TAILOR:
currTop = (self.toon.style.topTex,
self.toon.style.topTexColor,
self.toon.style.sleeveTex,
self.toon.style.sleeveTexColor)
currTopIndex = self.tops.index(currTop)
self.swapTop(currTopIndex - self.topChoice)
currBottom = (self.toon.style.botTex, self.toon.style.botTexColor)
currBottomIndex = self.bottoms.index(currBottom)
self.swapBottom(currBottomIndex - self.bottomChoice)
choicePool = [self.tops, self.bottoms]
self.shuffleButton.setChoicePool(choicePool)
self.accept(self.shuffleFetchMsg, self.changeClothes)
self.acceptOnce('MAT-newToonCreated', self.shuffleButton.cleanHistory)
def exit(self):
try:
del self.toon
except:
self.notify.warning('ClothesGUI: toon not found')
self.hideButtons()
self.ignore('enter')
self.ignore('next')
self.ignore('last')
self.ignore(self.shuffleFetchMsg)
def setupButtons(self):
self.girlInShorts = 0
if self.gender == 'f':
if self.bottomChoice == -1:
botTex = self.bottoms[0][0]
else:
botTex = self.bottoms[self.bottomChoice][0]
if ToonDNA.GirlBottoms[botTex][1] == ToonDNA.SHORTS:
self.girlInShorts = 1
if self.toon.style.getGender() == 'm':
self.bottomFrame['text'] = TTLocalizer.ClothesShopShorts
else:
self.bottomFrame['text'] = TTLocalizer.ClothesShopBottoms
self.acceptOnce('last', self.__handleBackward)
self.acceptOnce('next', self.__handleForward)
return None
def swapTop(self, offset):
length = len(self.tops)
self.topChoice += offset
if self.topChoice <= 0:
self.topChoice = 0
self.updateScrollButtons(self.topChoice, length, 0, self.topLButton, self.topRButton)
if self.topChoice < 0 or self.topChoice >= len(self.tops) or len(self.tops[self.topChoice]) != 4:
self.notify.warning('topChoice index is out of range!')
return None
self.toon.style.topTex = self.tops[self.topChoice][0]
self.toon.style.topTexColor = self.tops[self.topChoice][1]
self.toon.style.sleeveTex = self.tops[self.topChoice][2]
self.toon.style.sleeveTexColor = self.tops[self.topChoice][3]
self.toon.generateToonClothes()
if self.swapEvent != None:
messenger.send(self.swapEvent)
messenger.send('wakeup')
def swapBottom(self, offset):
length = len(self.bottoms)
self.bottomChoice += offset
if self.bottomChoice <= 0:
self.bottomChoice = 0
self.updateScrollButtons(self.bottomChoice, length, 0, self.bottomLButton, self.bottomRButton)
if self.bottomChoice < 0 or self.bottomChoice >= len(self.bottoms) or len(self.bottoms[self.bottomChoice]) != 2:
self.notify.warning('bottomChoice index is out of range!')
return None
self.toon.style.botTex = self.bottoms[self.bottomChoice][0]
self.toon.style.botTexColor = self.bottoms[self.bottomChoice][1]
if self.toon.generateToonClothes() == 1:
self.toon.loop('neutral', 0)
self.swappedTorso = 1
if self.swapEvent != None:
messenger.send(self.swapEvent)
messenger.send('wakeup')
def updateScrollButtons(self, choice, length, startTex, lButton, rButton):
if choice >= length - 1:
rButton['state'] = DGG.DISABLED
else:
rButton['state'] = DGG.NORMAL
if choice <= 0:
lButton['state'] = DGG.DISABLED
else:
lButton['state'] = DGG.NORMAL
def __handleForward(self):
self.doneStatus = 'next'
messenger.send(self.doneEvent)
def __handleBackward(self):
self.doneStatus = 'last'
messenger.send(self.doneEvent)
def resetClothes(self, style):
if self.toon:
self.toon.style.makeFromNetString(style.makeNetString())
if self.swapEvent != None and self.swappedTorso == 1:
self.toon.swapToonTorso(self.toon.style.torso, genClothes=0)
self.toon.generateToonClothes()
self.toon.loop('neutral', 0)
return
def changeClothes(self):
self.notify.debug('Entering changeClothes')
newChoice = self.shuffleButton.getCurrChoice()
if newChoice[0] in self.tops:
newTopIndex = self.tops.index(newChoice[0])
else:
newTopIndex = self.topChoice
if newChoice[1] in self.bottoms:
newBottomIndex = self.bottoms.index(newChoice[1])
else:
newBottomIndex = self.bottomChoice
oldTopIndex = self.topChoice
oldBottomIndex = self.bottomChoice
self.swapTop(newTopIndex - oldTopIndex)
self.swapBottom(newBottomIndex - oldBottomIndex)
def getCurrToonSetting(self):
return [self.tops[self.topChoice], self.bottoms[self.bottomChoice]]