mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 01:07:54 +00:00
221 lines
9.8 KiB
Python
221 lines
9.8 KiB
Python
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from pandac.PandaModules import *
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from toontown.toon import ToonDNA
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from direct.fsm import StateData
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from direct.gui.DirectGui import *
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from pandac.PandaModules import *
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from MakeAToonGlobals import *
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from toontown.toonbase import TTLocalizer
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from direct.directnotify import DirectNotifyGlobal
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import ShuffleButton
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import random
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CLOTHES_MAKETOON = 0
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CLOTHES_TAILOR = 1
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CLOTHES_CLOSET = 2
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class ClothesGUI(StateData.StateData):
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notify = DirectNotifyGlobal.directNotify.newCategory('ClothesGUI')
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def __init__(self, type, doneEvent, swapEvent = None):
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StateData.StateData.__init__(self, doneEvent)
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self.type = type
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self.toon = None
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self.swapEvent = swapEvent
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self.gender = '?'
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self.girlInShorts = 0
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self.swappedTorso = 0
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return
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def load(self):
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self.gui = loader.loadModel('phase_3/models/gui/tt_m_gui_mat_mainGui')
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guiRArrowUp = self.gui.find('**/tt_t_gui_mat_arrowUp')
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guiRArrowRollover = self.gui.find('**/tt_t_gui_mat_arrowUp')
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guiRArrowDown = self.gui.find('**/tt_t_gui_mat_arrowDown')
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guiRArrowDisabled = self.gui.find('**/tt_t_gui_mat_arrowDisabled')
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shuffleFrame = self.gui.find('**/tt_t_gui_mat_shuffleFrame')
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shuffleArrowUp = self.gui.find('**/tt_t_gui_mat_shuffleArrowUp')
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shuffleArrowDown = self.gui.find('**/tt_t_gui_mat_shuffleArrowDown')
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shuffleArrowRollover = self.gui.find('**/tt_t_gui_mat_shuffleArrowUp')
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shuffleArrowDisabled = self.gui.find('**/tt_t_gui_mat_shuffleArrowDisabled')
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self.parentFrame = DirectFrame(relief=DGG.RAISED, pos=(0.98, 0, 0.416), frameColor=(1, 0, 0, 0))
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self.parentFrame.setPos(-0.36, 0, -0.5)
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self.parentFrame.reparentTo(base.a2dTopRight)
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self.shirtFrame = DirectFrame(parent=self.parentFrame, image=shuffleFrame, image_scale=halfButtonInvertScale, relief=None, pos=(0, 0, -0.4), hpr=(0, 0, 3), scale=1.2, frameColor=(1, 1, 1, 1), text=TTLocalizer.ClothesShopShirt, text_scale=0.0575, text_pos=(-0.001, -0.015), text_fg=(1, 1, 1, 1))
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self.topLButton = DirectButton(parent=self.shirtFrame, relief=None, image=(shuffleArrowUp,
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shuffleArrowDown,
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shuffleArrowRollover,
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shuffleArrowDisabled), image_scale=halfButtonScale, image1_scale=halfButtonHoverScale, image2_scale=halfButtonHoverScale, pos=(-0.2, 0, 0), command=self.swapTop, extraArgs=[-1])
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self.topRButton = DirectButton(parent=self.shirtFrame, relief=None, image=(shuffleArrowUp,
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shuffleArrowDown,
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shuffleArrowRollover,
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shuffleArrowDisabled), image_scale=halfButtonInvertScale, image1_scale=halfButtonInvertHoverScale, image2_scale=halfButtonInvertHoverScale, pos=(0.2, 0, 0), command=self.swapTop, extraArgs=[1])
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self.bottomFrame = DirectFrame(parent=self.parentFrame, image=shuffleFrame, image_scale=halfButtonInvertScale, relief=None, pos=(0, 0, -0.65), hpr=(0, 0, -2), scale=1.2, frameColor=(1, 1, 1, 1), text=TTLocalizer.ColorShopToon, text_scale=0.0575, text_pos=(-0.001, -0.015), text_fg=(1, 1, 1, 1))
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self.bottomLButton = DirectButton(parent=self.bottomFrame, relief=None, image=(shuffleArrowUp,
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shuffleArrowDown,
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shuffleArrowRollover,
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shuffleArrowDisabled), image_scale=halfButtonScale, image1_scale=halfButtonHoverScale, image2_scale=halfButtonHoverScale, pos=(-0.2, 0, 0), command=self.swapBottom, extraArgs=[-1])
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self.bottomRButton = DirectButton(parent=self.bottomFrame, relief=None, image=(shuffleArrowUp,
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shuffleArrowDown,
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shuffleArrowRollover,
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shuffleArrowDisabled), image_scale=halfButtonInvertScale, image1_scale=halfButtonInvertHoverScale, image2_scale=halfButtonInvertHoverScale, pos=(0.2, 0, 0), command=self.swapBottom, extraArgs=[1])
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self.parentFrame.hide()
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self.shuffleFetchMsg = 'ClothesShopShuffle'
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self.shuffleButton = ShuffleButton.ShuffleButton(self, self.shuffleFetchMsg)
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return
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def unload(self):
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self.gui.removeNode()
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del self.gui
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self.parentFrame.destroy()
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self.shirtFrame.destroy()
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self.bottomFrame.destroy()
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self.topLButton.destroy()
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self.topRButton.destroy()
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self.bottomLButton.destroy()
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self.bottomRButton.destroy()
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del self.parentFrame
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del self.shirtFrame
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del self.bottomFrame
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del self.topLButton
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del self.topRButton
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del self.bottomLButton
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del self.bottomRButton
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self.shuffleButton.unload()
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self.ignore('MAT-newToonCreated')
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def showButtons(self):
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self.parentFrame.show()
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def hideButtons(self):
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self.parentFrame.hide()
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def enter(self, toon):
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self.notify.debug('enter')
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base.disableMouse()
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self.toon = toon
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self.setupScrollInterface()
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if not self.type == CLOTHES_TAILOR:
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currTop = (self.toon.style.topTex,
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self.toon.style.topTexColor,
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self.toon.style.sleeveTex,
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self.toon.style.sleeveTexColor)
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currTopIndex = self.tops.index(currTop)
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self.swapTop(currTopIndex - self.topChoice)
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currBottom = (self.toon.style.botTex, self.toon.style.botTexColor)
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currBottomIndex = self.bottoms.index(currBottom)
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self.swapBottom(currBottomIndex - self.bottomChoice)
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choicePool = [self.tops, self.bottoms]
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self.shuffleButton.setChoicePool(choicePool)
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self.accept(self.shuffleFetchMsg, self.changeClothes)
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self.acceptOnce('MAT-newToonCreated', self.shuffleButton.cleanHistory)
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def exit(self):
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try:
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del self.toon
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except:
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self.notify.warning('ClothesGUI: toon not found')
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self.hideButtons()
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self.ignore('enter')
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self.ignore('next')
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self.ignore('last')
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self.ignore(self.shuffleFetchMsg)
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def setupButtons(self):
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self.girlInShorts = 0
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if self.gender == 'f':
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if self.bottomChoice == -1:
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botTex = self.bottoms[0][0]
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else:
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botTex = self.bottoms[self.bottomChoice][0]
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if ToonDNA.GirlBottoms[botTex][1] == ToonDNA.SHORTS:
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self.girlInShorts = 1
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if self.toon.style.getGender() == 'm':
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self.bottomFrame['text'] = TTLocalizer.ClothesShopShorts
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else:
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self.bottomFrame['text'] = TTLocalizer.ClothesShopBottoms
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self.acceptOnce('last', self.__handleBackward)
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self.acceptOnce('next', self.__handleForward)
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return None
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def swapTop(self, offset):
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length = len(self.tops)
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self.topChoice += offset
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if self.topChoice <= 0:
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self.topChoice = 0
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self.updateScrollButtons(self.topChoice, length, 0, self.topLButton, self.topRButton)
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if self.topChoice < 0 or self.topChoice >= len(self.tops) or len(self.tops[self.topChoice]) != 4:
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self.notify.warning('topChoice index is out of range!')
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return None
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self.toon.style.topTex = self.tops[self.topChoice][0]
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self.toon.style.topTexColor = self.tops[self.topChoice][1]
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self.toon.style.sleeveTex = self.tops[self.topChoice][2]
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self.toon.style.sleeveTexColor = self.tops[self.topChoice][3]
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self.toon.generateToonClothes()
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if self.swapEvent != None:
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messenger.send(self.swapEvent)
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messenger.send('wakeup')
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def swapBottom(self, offset):
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length = len(self.bottoms)
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self.bottomChoice += offset
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if self.bottomChoice <= 0:
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self.bottomChoice = 0
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self.updateScrollButtons(self.bottomChoice, length, 0, self.bottomLButton, self.bottomRButton)
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if self.bottomChoice < 0 or self.bottomChoice >= len(self.bottoms) or len(self.bottoms[self.bottomChoice]) != 2:
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self.notify.warning('bottomChoice index is out of range!')
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return None
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self.toon.style.botTex = self.bottoms[self.bottomChoice][0]
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self.toon.style.botTexColor = self.bottoms[self.bottomChoice][1]
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if self.toon.generateToonClothes() == 1:
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self.toon.loop('neutral', 0)
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self.swappedTorso = 1
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if self.swapEvent != None:
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messenger.send(self.swapEvent)
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messenger.send('wakeup')
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def updateScrollButtons(self, choice, length, startTex, lButton, rButton):
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if choice >= length - 1:
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rButton['state'] = DGG.DISABLED
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else:
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rButton['state'] = DGG.NORMAL
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if choice <= 0:
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lButton['state'] = DGG.DISABLED
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else:
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lButton['state'] = DGG.NORMAL
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def __handleForward(self):
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self.doneStatus = 'next'
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messenger.send(self.doneEvent)
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def __handleBackward(self):
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self.doneStatus = 'last'
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messenger.send(self.doneEvent)
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def resetClothes(self, style):
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if self.toon:
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self.toon.style.makeFromNetString(style.makeNetString())
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if self.swapEvent != None and self.swappedTorso == 1:
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self.toon.swapToonTorso(self.toon.style.torso, genClothes=0)
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self.toon.generateToonClothes()
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self.toon.loop('neutral', 0)
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return
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def changeClothes(self):
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self.notify.debug('Entering changeClothes')
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newChoice = self.shuffleButton.getCurrChoice()
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if newChoice[0] in self.tops:
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newTopIndex = self.tops.index(newChoice[0])
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else:
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newTopIndex = self.topChoice
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if newChoice[1] in self.bottoms:
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newBottomIndex = self.bottoms.index(newChoice[1])
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else:
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newBottomIndex = self.bottomChoice
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oldTopIndex = self.topChoice
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oldBottomIndex = self.bottomChoice
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self.swapTop(newTopIndex - oldTopIndex)
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self.swapBottom(newBottomIndex - oldBottomIndex)
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def getCurrToonSetting(self):
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return [self.tops[self.topChoice], self.bottoms[self.bottomChoice]]
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