Poodletooth-iLand/toontown/hood/DGHoodAI.py

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from toontown.hood import HoodAI
from toontown.safezone import ButterflyGlobals
from toontown.safezone import DistributedButterflyAI
from toontown.safezone import DistributedDGFlowerAI
from toontown.safezone import DistributedTrolleyAI
from toontown.toonbase import ToontownGlobals
from toontown.ai import DistributedEffectMgrAI, DistributedTrickOrTreatTargetAI
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class DGHoodAI(HoodAI.HoodAI):
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def __init__(self, air):
HoodAI.HoodAI.__init__(self, air,
ToontownGlobals.DaisyGardens,
ToontownGlobals.DaisyGardens)
self.trolley = None
self.flower = None
self.startup()
def startup(self):
HoodAI.HoodAI.startup(self)
if simbase.config.GetBool('want-minigames', True):
self.createTrolley()
self.createFlower()
if simbase.config.GetBool('want-butterflies', True):
self.createButterflies()
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self.greenToonMgr = DistributedEffectMgrAI.DistributedEffectMgrAI(self.air, ToontownGlobals.IDES_OF_MARCH, 15)
self.greenToonMgr.generateWithRequired(5819)
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if simbase.air.wantHalloween:
self.TrickOrTreatTargetManager = DistributedTrickOrTreatTargetAI.DistributedTrickOrTreatTargetAI(self.air)
self.TrickOrTreatTargetManager.generateWithRequired(5620)
def shutdown(self):
HoodAI.HoodAI.shutdown(self)
ButterflyGlobals.clearIndexes(self.zoneId)
def createTrolley(self):
self.trolley = DistributedTrolleyAI.DistributedTrolleyAI(self.air)
self.trolley.generateWithRequired(self.zoneId)
self.trolley.start()
def createFlower(self):
self.flower = DistributedDGFlowerAI.DistributedDGFlowerAI(self.air)
self.flower.generateWithRequired(self.zoneId)
self.flower.start()
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def createButterflies(self):
playground = ButterflyGlobals.DG
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ButterflyGlobals.generateIndexes(self.zoneId, ButterflyGlobals.DG)
for i in xrange(0, ButterflyGlobals.NUM_BUTTERFLY_AREAS[ButterflyGlobals.DG]):
for _ in xrange(0, ButterflyGlobals.NUM_BUTTERFLIES[ButterflyGlobals.DG]):
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butterfly = DistributedButterflyAI.DistributedButterflyAI(self.air, playground, i, self.zoneId)
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butterfly.generateWithRequired(self.zoneId)
butterfly.start()