mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-27 13:42:28 -06:00
145 lines
4.6 KiB
Python
145 lines
4.6 KiB
Python
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from pandac.PandaModules import NodePath
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import DistributedObjectAI
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import GridParent
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import types
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class DistributedNodeAI(DistributedObjectAI.DistributedObjectAI, NodePath):
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def __init__(self, air, name=None):
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# Be careful not to create multiple NodePath objects
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try:
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self.DistributedNodeAI_initialized
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except:
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self.DistributedNodeAI_initialized = 1
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DistributedObjectAI.DistributedObjectAI.__init__(self, air)
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if name is None:
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name = self.__class__.__name__
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NodePath.__init__(self, name)
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self.gridParent = None
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def delete(self):
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if self.gridParent:
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self.gridParent.delete()
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self.gridParent = None
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if not self.isEmpty():
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self.removeNode()
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DistributedObjectAI.DistributedObjectAI.delete(self)
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def setLocation(self, parentId, zoneId, teleport=0):
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# Redefine DistributedObject setLocation, so that when
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# location is set to the ocean grid, we can update our parenting
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# under gridParent
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DistributedObjectAI.DistributedObjectAI.setLocation(self, parentId, zoneId)
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parentObj = self.air.doId2do.get(parentId)
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if parentObj:
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if parentObj.isGridParent():
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if not self.gridParent:
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self.gridParent = GridParent.GridParent(self)
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self.gridParent.setGridParent(parentObj, zoneId)
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else:
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if self.gridParent:
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self.gridParent.delete()
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self.gridParent = None
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# NOTE: at this point the avatar has been detached from the scene
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# graph. Someone else needs to reparent him to something in the scene graph
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# TODO: handle DistributedNode parenting
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### setParent ###
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def b_setParent(self, parentToken):
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if type(parentToken) == types.StringType:
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self.setParentStr(parentToken)
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else:
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self.setParent(parentToken)
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self.d_setParent(parentToken)
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def d_setParent(self, parentToken):
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if type(parentToken) == type(''):
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self.sendUpdate("setParentStr", [parentToken])
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else:
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self.sendUpdate("setParent", [parentToken])
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def setParentStr(self, parentToken):
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self.notify.debug('setParentStr(%s): %s' % (self.doId, parentToken))
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if len(parentToken) > 0:
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self.do_setParent(parentToken)
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def setParent(self, parentToken):
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self.notify.debug('setParent(%s): %s' % (self.doId, parentToken))
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if parentToken == 0:
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senderId = self.air.getAvatarIdFromSender()
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self.air.writeServerEvent('suspicious', senderId, 'setParent(0)')
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else:
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self.do_setParent(parentToken)
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def do_setParent(self, parentToken):
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self.getParentMgr().requestReparent(self, parentToken)
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###### set pos and hpr functions #######
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# setX provided by NodePath
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def d_setX(self, x):
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self.sendUpdate("setX", [x])
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# setY provided by NodePath
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def d_setY(self, y):
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self.sendUpdate("setY", [y])
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# setZ provided by NodePath
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def d_setZ(self, z):
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self.sendUpdate("setZ", [z])
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# setH provided by NodePath
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def d_setH(self, h):
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self.sendUpdate("setH", [h])
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# setP provided by NodePath
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def d_setP(self, p):
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self.sendUpdate("setP", [p])
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# setR provided by NodePath
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def d_setR(self, r):
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self.sendUpdate("setR", [r])
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def setXY(self, x, y):
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self.setX(x)
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self.setY(y)
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def d_setXY(self, x, y):
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self.sendUpdate("setXY", [x, y])
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# setPos provided by NodePath
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def d_setPos(self, x, y, z):
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self.sendUpdate("setPos", [x, y, z])
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# setHpr provided by NodePath
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def d_setHpr(self, h, p, r):
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self.sendUpdate("setHpr", [h, p, r])
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def setXYH(self, x, y, h):
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self.setX(x)
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self.setY(y)
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self.setH(h)
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def d_setXYH(self, x, y, h):
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self.sendUpdate("setXYH", [x, y, h])
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def b_setXYZH(self, x, y, z, h):
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self.setXYZH(x, y, z, h)
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self.d_setXYZH(x, y, z, h)
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def setXYZH(self, x, y, z, h):
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self.setPos(x, y, z)
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self.setH(h)
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def getXYZH(self):
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pos = self.getPos()
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h = self.getH()
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return pos[0], pos[1], pos[2], h
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def d_setXYZH(self, x, y, z, h):
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self.sendUpdate("setXYZH", [x, y, z, h])
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# setPosHpr provided by NodePath
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def b_setPosHpr(self, x, y, z, h, p, r):
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self.setPosHpr(x, y, z, h, p, r)
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self.d_setPosHpr(x, y, z, h, p, r)
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def d_setPosHpr(self, x, y, z, h, p, r):
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self.sendUpdate("setPosHpr", [x, y, z, h, p, r])
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