mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 21:22:27 -06:00
353 lines
14 KiB
Python
353 lines
14 KiB
Python
|
from pandac.PandaModules import NodePath, Point3, CollisionTube, CollisionNode
|
||
|
from direct.fsm import FSM
|
||
|
from direct.distributed import DistributedObject
|
||
|
from direct.directnotify import DirectNotifyGlobal
|
||
|
from direct.interval.IntervalGlobal import Sequence, Wait, LerpPosInterval, ProjectileInterval, Func, SoundInterval
|
||
|
from direct.actor import Actor
|
||
|
from toontown.toonbase import ToontownGlobals
|
||
|
from toontown.coghq.FoodBeltBase import FoodBeltBase
|
||
|
|
||
|
class DistributedFoodBelt(DistributedObject.DistributedObject, FSM.FSM, FoodBeltBase):
|
||
|
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedFoodBelt')
|
||
|
BeltSpeed = 5
|
||
|
OnDuration = 300
|
||
|
ToonupBeltSpeed = 1.0
|
||
|
BeltActorPlayRate = 5.35
|
||
|
ToonupBeltActorPlayRate = BeltActorPlayRate * ToonupBeltSpeed / BeltSpeed
|
||
|
ToonupModels = ['phase_6/models/golf/picnic_apple.bam',
|
||
|
'phase_6/models/golf/picnic_cupcake.bam',
|
||
|
'phase_6/models/golf/picnic_sandwich.bam',
|
||
|
'phase_6/models/golf/picnic_chocolate_cake.bam']
|
||
|
ToonupScales = [5,
|
||
|
5,
|
||
|
5,
|
||
|
4]
|
||
|
ToonupZOffsets = [-0.25,
|
||
|
-0.25,
|
||
|
-0,
|
||
|
-0.25]
|
||
|
|
||
|
def __init__(self, cr):
|
||
|
DistributedObject.DistributedObject.__init__(self, cr)
|
||
|
FSM.FSM.__init__(self, 'DistributedFoodBelt')
|
||
|
self.boss = None
|
||
|
self.bossCogId = 0
|
||
|
self.index = -1
|
||
|
self.foodNodes = []
|
||
|
self.foodIvals = []
|
||
|
self.foodWaitTimes = []
|
||
|
self.foodModelDict = {}
|
||
|
self.foodNum = 0
|
||
|
self.beltActor = None
|
||
|
self.toonupIvals = []
|
||
|
self.toonupWaitTimes = []
|
||
|
self.toonupModelDict = {}
|
||
|
self.toonupNum = 0
|
||
|
return
|
||
|
|
||
|
def delete(self):
|
||
|
DistributedObject.DistributedObject.delete(self)
|
||
|
self.cleanup()
|
||
|
|
||
|
def announceGenerate(self):
|
||
|
DistributedObject.DistributedObject.announceGenerate(self)
|
||
|
if self.boss:
|
||
|
self.boss.setBelt(self, self.index)
|
||
|
self.loadAssets()
|
||
|
else:
|
||
|
self.notify.warning('announceGenerate self.boss is None, self.bossCogId = %d' % self.bossCogId)
|
||
|
|
||
|
def setBossCogId(self, bossCogId):
|
||
|
self.bossCogId = bossCogId
|
||
|
self.boss = base.cr.doId2do.get(bossCogId)
|
||
|
|
||
|
def setIndex(self, index):
|
||
|
self.index = index
|
||
|
|
||
|
def setState(self, state):
|
||
|
if state == 'F':
|
||
|
self.demand('Off')
|
||
|
elif state == 'N':
|
||
|
self.demand('On')
|
||
|
elif state == 'I':
|
||
|
self.demand('Inactive')
|
||
|
elif state == 'T':
|
||
|
self.demand('Toonup')
|
||
|
else:
|
||
|
self.notify.error('Invalid state from AI: %s' % state)
|
||
|
|
||
|
def enterOn(self):
|
||
|
self.beltSoundInterval.loop()
|
||
|
for i in xrange(len(self.foodNodes)):
|
||
|
self.doMethodLater(self.foodWaitTimes[i], self.startFoodMoving, 'start-%d-%d' % (self.index, i), extraArgs=[i])
|
||
|
|
||
|
def exitOn(self):
|
||
|
self.beltSoundInterval.finish()
|
||
|
for i in xrange(len(self.foodNodes)):
|
||
|
taskName = 'start-%d-%d' % (self.index, i)
|
||
|
self.removeTask(taskName)
|
||
|
|
||
|
def enterToonup(self):
|
||
|
self.beltSound.setPlayRate(self.ToonupBeltSpeed / self.BeltSpeed)
|
||
|
self.beltSoundInterval.loop()
|
||
|
for i in xrange(len(self.foodNodes)):
|
||
|
self.removeFood(i)
|
||
|
self.beltActor.setPlayRate(self.ToonupBeltActorPlayRate, 'idle')
|
||
|
self.doMethodLater(self.toonupWaitTimes[i], self.startToonupMoving, 'startToonup-%d-%d' % (self.index, i), extraArgs=[i])
|
||
|
|
||
|
def exitToonup(self):
|
||
|
self.beltSoundInterval.finish()
|
||
|
for i in xrange(len(self.foodNodes)):
|
||
|
taskName = 'startToonup-%d-%d' % (self.index, i)
|
||
|
self.removeTask(taskName)
|
||
|
|
||
|
def enterInactive(self):
|
||
|
for ival in self.foodIvals:
|
||
|
ival.finish()
|
||
|
|
||
|
for ival in self.toonupIvals:
|
||
|
ival.finish()
|
||
|
|
||
|
for i in xrange(len(self.foodNodes)):
|
||
|
self.removeFood(i)
|
||
|
self.removeToonup(i)
|
||
|
|
||
|
if self.beltActor:
|
||
|
self.beltActor.stop()
|
||
|
|
||
|
def exitInactive(self):
|
||
|
pass
|
||
|
|
||
|
def startFoodMoving(self, foodIndex):
|
||
|
if foodIndex < len(self.foodIvals):
|
||
|
self.foodIvals[foodIndex].loop()
|
||
|
else:
|
||
|
self.notify.warning('startFoodMoving invalid index %d' % foodIndex)
|
||
|
if self.beltActor:
|
||
|
self.beltActor.loop('idle')
|
||
|
|
||
|
def startToonupMoving(self, toonupIndex):
|
||
|
if toonupIndex < len(self.toonupIvals):
|
||
|
self.toonupIvals[toonupIndex].loop()
|
||
|
else:
|
||
|
self.notify.warning('startToonupMoving invalid index %d' % toonupIndex)
|
||
|
if self.beltActor:
|
||
|
self.beltActor.loop('idle')
|
||
|
|
||
|
def loadAssets(self):
|
||
|
self.beltModel = NodePath('beltModel')
|
||
|
self.beltModel.reparentTo(self.boss.geom)
|
||
|
self.startLocator = self.boss.geom.find('**/conveyer_belt_start_%d' % (self.index + 1))
|
||
|
self.endLocator = self.boss.geom.find('**/conveyer_belt_end_%d' % (self.index + 1))
|
||
|
center = (self.startLocator.getPos() + self.endLocator.getPos()) / 2.0
|
||
|
self.beltHeight = center.getZ()
|
||
|
self.beltHeight += 0.1
|
||
|
center.setZ(0)
|
||
|
self.beltLength = (self.endLocator.getPos() - self.startLocator.getPos()).length()
|
||
|
self.distBetweenFoodNodes = self.beltLength / self.NumFoodNodes
|
||
|
self.notify.debug('setting beltModelPos to %s' % center)
|
||
|
self.beltModel.setPos(center)
|
||
|
self.setupFoodNodes()
|
||
|
self.setupFoodIvals()
|
||
|
self.setupToonupIvals()
|
||
|
if self.index == 0:
|
||
|
self.beltActorModel = loader.loadModel('phase_12/models/bossbotHQ/food_belt1_model')
|
||
|
else:
|
||
|
self.beltActorModel = loader.loadModel('phase_12/models/bossbotHQ/food_belt2_model')
|
||
|
if self.beltActorModel:
|
||
|
self.beltActor = Actor.Actor(self.beltActorModel)
|
||
|
if self.index == 0:
|
||
|
self.beltActor.loadAnims({'idle': 'phase_12/models/bossbotHQ/food_belt1'})
|
||
|
else:
|
||
|
self.beltActor.loadAnims({'idle': 'phase_12/models/bossbotHQ/food_belt2'})
|
||
|
self.beltActor.reparentTo(render)
|
||
|
self.beltActor.setPlayRate(self.BeltActorPlayRate, 'idle')
|
||
|
mesh = self.beltActor.find('**/mesh_tide1')
|
||
|
joint = self.beltActor.find('**/uvj_WakeWhiteTide1')
|
||
|
mesh.setTexProjector(mesh.findTextureStage('default'), joint, self.beltActor)
|
||
|
self.beltActor.setPos(self.startLocator.getPos())
|
||
|
self.beltSound = base.loadSfx('phase_12/audio/sfx/CHQ_FACT_conveyor_belt.ogg')
|
||
|
self.beltSound.setLoop(1)
|
||
|
self.beltSoundInterval = SoundInterval(self.beltSound, node=self.beltModel, listenerNode=base.localAvatar, seamlessLoop=True, volume=0.25, cutOff=100)
|
||
|
|
||
|
def cleanup(self):
|
||
|
for i in xrange(len(self.foodNodes)):
|
||
|
taskName = 'start-%d-%d' % (self.index, i)
|
||
|
self.removeTask(taskName)
|
||
|
|
||
|
for i in xrange(len(self.foodNodes)):
|
||
|
taskName = 'startToonup-%d-%d' % (self.index, i)
|
||
|
self.removeTask(taskName)
|
||
|
|
||
|
for ival in self.foodIvals:
|
||
|
ival.finish()
|
||
|
|
||
|
self.foodIvals = []
|
||
|
for ival in self.toonupIvals:
|
||
|
ival.finish()
|
||
|
|
||
|
self.toonupIvals = []
|
||
|
self.beltSoundInterval.finish()
|
||
|
self.beltActor.delete()
|
||
|
self.beltModel = None
|
||
|
self.removeAllTasks()
|
||
|
self.ignoreAll()
|
||
|
return
|
||
|
|
||
|
def setupFoodNodes(self):
|
||
|
for i in xrange(self.NumFoodNodes):
|
||
|
newPosIndex = self.NumFoodNodes - 1 - i
|
||
|
yPos = -(self.beltLength / 2.0) + newPosIndex * self.distBetweenFoodNodes
|
||
|
newFoodNode = NodePath('foodNode-%d-%d' % (self.index, i))
|
||
|
newFoodNode.reparentTo(self.beltModel)
|
||
|
newFoodNode.setPos(0, yPos, self.beltHeight)
|
||
|
debugFood = None
|
||
|
if debugFood:
|
||
|
debugFood.setScale(0.1)
|
||
|
debugFood.reparentTo(newFoodNode)
|
||
|
newFoodNode.setH(180)
|
||
|
self.foodNodes.append(newFoodNode)
|
||
|
|
||
|
return
|
||
|
|
||
|
def setupFoodIvals(self):
|
||
|
for i in xrange(len(self.foodNodes)):
|
||
|
foodIval = self.createOneFoodIval(self.foodNodes[i])
|
||
|
self.foodIvals.append(foodIval)
|
||
|
|
||
|
def createOneFoodIval(self, foodNode):
|
||
|
foodIndex = self.foodNodes.index(foodNode)
|
||
|
waitTimeForOne = self.distBetweenFoodNodes / self.BeltSpeed
|
||
|
waitTime = waitTimeForOne * foodIndex
|
||
|
self.foodWaitTimes.append(waitTime)
|
||
|
totalTimeToTraverseBelt = self.beltLength / self.BeltSpeed
|
||
|
startPosY = -(self.beltLength / 2.0)
|
||
|
endPosY = self.beltLength / 2.0
|
||
|
retval = Sequence(Func(self.loadFood, foodIndex), LerpPosInterval(foodNode, duration=totalTimeToTraverseBelt, startPos=Point3(0, startPosY, self.beltHeight), pos=Point3(0, endPosY, self.beltHeight)), ProjectileInterval(foodNode, startPos=Point3(0, endPosY, self.beltHeight), startVel=Point3(0, self.BeltSpeed, 0), endZ=0), Func(self.removeFood, foodIndex))
|
||
|
return retval
|
||
|
|
||
|
def loadFood(self, foodIndex):
|
||
|
self.foodNum += 1
|
||
|
if foodIndex in self.foodModelDict:
|
||
|
foodModel = self.foodModelDict[foodIndex]
|
||
|
foodModel.reparentTo(self.foodNodes[foodIndex])
|
||
|
colNp = foodModel.find('**/FoodCol*')
|
||
|
colNp.setTag('foodNum', str(self.foodNum))
|
||
|
else:
|
||
|
foodModelScale = ToontownGlobals.BossbotFoodModelScale
|
||
|
foodModel = loader.loadModel('phase_12/models/bossbotHQ/canoffood')
|
||
|
foodModel.setScale(foodModelScale)
|
||
|
foodModel.reparentTo(self.foodNodes[foodIndex])
|
||
|
target = CollisionTube(4, 0, 0, -4, 0, 0, 2)
|
||
|
target.setTangible(0)
|
||
|
colName = 'FoodCol-%d-%d' % (self.index, foodIndex)
|
||
|
targetNode = CollisionNode(colName)
|
||
|
targetNode.addSolid(target)
|
||
|
targetNode.setCollideMask(ToontownGlobals.WallBitmask)
|
||
|
targetNodePath = foodModel.attachNewNode(targetNode)
|
||
|
targetNodePath.setScale(1.0 / foodModelScale)
|
||
|
targetNodePath.setTag('foodIndex', str(foodIndex))
|
||
|
targetNodePath.setTag('beltIndex', str(self.index))
|
||
|
targetNodePath.setTag('foodNum', str(self.foodNum))
|
||
|
targetNodePath.setZ(targetNodePath.getZ() - 1.5)
|
||
|
self.accept('enter' + colName, self.touchedFood)
|
||
|
self.foodModelDict[foodIndex] = foodModel
|
||
|
|
||
|
def removeFood(self, foodIndex):
|
||
|
if foodIndex in self.foodModelDict:
|
||
|
foodModel = self.foodModelDict[foodIndex]
|
||
|
foodModel.stash()
|
||
|
|
||
|
def touchedFood(self, colEntry):
|
||
|
into = colEntry.getIntoNodePath()
|
||
|
try:
|
||
|
beltIndex = int(into.getTag('beltIndex'))
|
||
|
except:
|
||
|
beltIndex = 0
|
||
|
|
||
|
try:
|
||
|
foodIndex = int(into.getTag('foodIndex'))
|
||
|
except:
|
||
|
foodIndex = 0
|
||
|
|
||
|
try:
|
||
|
foodNum = int(into.getTag('foodNum'))
|
||
|
except:
|
||
|
foodNum = 0
|
||
|
|
||
|
if self.boss:
|
||
|
self.boss.localToonTouchedBeltFood(beltIndex, foodIndex, foodNum)
|
||
|
|
||
|
def setupToonupIvals(self):
|
||
|
for i in xrange(len(self.foodNodes)):
|
||
|
toonupIval = self.createOneToonupIval(self.foodNodes[i])
|
||
|
self.toonupIvals.append(toonupIval)
|
||
|
|
||
|
def createOneToonupIval(self, foodNode):
|
||
|
toonupIndex = self.foodNodes.index(foodNode)
|
||
|
waitTimeForOne = self.distBetweenFoodNodes / self.ToonupBeltSpeed
|
||
|
waitTime = waitTimeForOne * toonupIndex
|
||
|
self.toonupWaitTimes.append(waitTime)
|
||
|
totalTimeToTraverseBelt = self.beltLength / self.ToonupBeltSpeed
|
||
|
startPosY = -(self.beltLength / 2.0)
|
||
|
endPosY = self.beltLength / 2.0
|
||
|
retval = Sequence(Func(self.loadToonup, toonupIndex), LerpPosInterval(foodNode, duration=totalTimeToTraverseBelt, startPos=Point3(0, startPosY, self.beltHeight), pos=Point3(0, endPosY, self.beltHeight)), ProjectileInterval(foodNode, startPos=Point3(0, endPosY, self.beltHeight), startVel=Point3(0, self.BeltSpeed, 0), endZ=0), Func(self.removeToonup, toonupIndex))
|
||
|
return retval
|
||
|
|
||
|
def loadToonup(self, toonupIndex):
|
||
|
self.toonupNum += 1
|
||
|
if toonupIndex in self.toonupModelDict:
|
||
|
toonupModel = self.toonupModelDict[toonupIndex]
|
||
|
toonupModel.reparentTo(self.foodNodes[toonupIndex])
|
||
|
colNp = toonupModel.find('**/ToonupCol*')
|
||
|
colNp.setTag('toonupNum', str(self.toonupNum))
|
||
|
else:
|
||
|
toonupModelScale = self.ToonupScales[toonupIndex]
|
||
|
modelName = self.ToonupModels[toonupIndex]
|
||
|
toonupModel = loader.loadModel(modelName)
|
||
|
self.foodNodes[toonupIndex].setZ(self.beltHeight - 0.1)
|
||
|
toonupModel.setZ(self.ToonupZOffsets[toonupIndex])
|
||
|
toonupModel.setScale(toonupModelScale)
|
||
|
toonupModel.reparentTo(self.foodNodes[toonupIndex])
|
||
|
target = CollisionTube(4, 0, 0, -4, 0, 0, 2)
|
||
|
target.setTangible(0)
|
||
|
colName = 'ToonupCol-%d-%d' % (self.index, toonupIndex)
|
||
|
targetNode = CollisionNode(colName)
|
||
|
targetNode.addSolid(target)
|
||
|
targetNode.setCollideMask(ToontownGlobals.WallBitmask)
|
||
|
targetNodePath = toonupModel.attachNewNode(targetNode)
|
||
|
targetNodePath.setScale(1.0 / toonupModelScale)
|
||
|
targetNodePath.setTag('toonupIndex', str(toonupIndex))
|
||
|
targetNodePath.setTag('beltIndex', str(self.index))
|
||
|
targetNodePath.setTag('toonupNum', str(self.toonupNum))
|
||
|
targetNodePath.setZ(targetNodePath.getZ() - 1.5 / toonupModelScale)
|
||
|
self.accept('enter' + colName, self.touchedToonup)
|
||
|
self.toonupModelDict[toonupIndex] = toonupModel
|
||
|
|
||
|
def removeToonup(self, toonupIndex):
|
||
|
if toonupIndex in self.toonupModelDict:
|
||
|
toonupModel = self.toonupModelDict[toonupIndex]
|
||
|
toonupModel.stash()
|
||
|
|
||
|
def touchedToonup(self, colEntry):
|
||
|
if base.localAvatar.hp >= base.localAvatar.maxHp:
|
||
|
return
|
||
|
into = colEntry.getIntoNodePath()
|
||
|
try:
|
||
|
beltIndex = int(into.getTag('beltIndex'))
|
||
|
except:
|
||
|
beltIndex = 0
|
||
|
|
||
|
try:
|
||
|
toonupIndex = int(into.getTag('toonupIndex'))
|
||
|
except:
|
||
|
toonupIndex = 0
|
||
|
|
||
|
try:
|
||
|
toonupNum = int(into.getTag('toonupNum'))
|
||
|
except:
|
||
|
toonupNum = 0
|
||
|
|
||
|
if self.boss:
|
||
|
self.boss.localToonTouchedBeltToonup(beltIndex, toonupIndex, toonupNum)
|