Poodletooth-iLand/toontown/ai/CogSuitManagerAI.py

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from toontown.coghq import CogDisguiseGlobals
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from toontown.suit import SuitDNA
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class CogSuitManagerAI:
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def recoverPart(self, toon, factoryType, suitTrack):
if suitTrack not in SuitDNA.suitDepts:
return
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recoveredParts = [0, 0, 0, 0]
parts = toon.getCogParts()
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suitTrack = SuitDNA.suitDepts.index(suitTrack)
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if CogDisguiseGlobals.isSuitComplete(parts, suitTrack):
return recoveredParts
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recoveredParts[suitTrack] = toon.giveGenericCogPart(factoryType, suitTrack)
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return recoveredParts
def removeParts(self, toon, suitDept):
parts = toon.getCogParts()
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if CogDisguiseGlobals.isSuitComplete(parts, suitDept):
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toon.loseCogParts(suitDept)