mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 20:22:33 -06:00
224 lines
7.6 KiB
Python
224 lines
7.6 KiB
Python
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import DistributedLawnDecor
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from direct.interval.IntervalGlobal import *
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from direct.directnotify import DirectNotifyGlobal
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from direct.showbase.ShowBase import *
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import GardenGlobals
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from toontown.toonbase import TTLocalizer
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class DistributedPlantBase(DistributedLawnDecor.DistributedLawnDecor):
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notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPlantBase')
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def __init__(self, cr):
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DistributedLawnDecor.DistributedLawnDecor.__init__(self, cr)
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self.model = None
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self.growthLevel = -1
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self.waterTrackDict = {}
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return
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def delete(self):
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self.notify.debug('delete')
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for waterTrack in self.waterTrackDict.values():
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if waterTrack:
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waterTrack.finish()
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self.waterTrackDict = None
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DistributedLawnDecor.DistributedLawnDecor.delete(self)
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return
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def disable(self):
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self.notify.debug('disable')
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DistributedLawnDecor.DistributedLawnDecor.disable(self)
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def loadModel(self):
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if hasattr(self, 'rotateNode') and self.rotateNode:
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self.rotateNode.removeNode()
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self.rotateNode = self.plantPath.attachNewNode('rotate')
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self.model = None
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modelName = self.getModelName()
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self.model = loader.loadModel(modelName)
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self.model.reparentTo(self.rotateNode)
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self.stick2Ground()
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return
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def setupShadow(self):
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DistributedLawnDecor.DistributedLawnDecor.setupShadow(self)
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self.adjustWaterIndicator()
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def setTypeIndex(self, typeIndex):
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self.typeIndex = typeIndex
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self.attributes = GardenGlobals.PlantAttributes[typeIndex]
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self.name = self.attributes['name']
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self.plantType = self.attributes['plantType']
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self.growthThresholds = self.attributes['growthThresholds']
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self.maxWaterLevel = self.attributes['maxWaterLevel']
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self.minWaterLevel = self.attributes['minWaterLevel']
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self.seedlingModel = self.attributes['seedlingModel']
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self.establishedModel = self.attributes['establishedModel']
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self.fullGrownModel = self.attributes['fullGrownModel']
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def getTypeIndex(self):
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return self.typeIndex
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def setWaterLevel(self, waterLevel):
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self.waterLevel = waterLevel
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def getWaterLevel(self):
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return self.waterLevel
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def setGrowthLevel(self, growthLevel):
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self.growthLevel = growthLevel
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if self.model:
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self.model.setScale(growthLevel)
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def getGrowthLevel(self):
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return self.growthLevel
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def getShovelAction(self):
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if self.isFruiting() and not self.isWilted() and self.canBeHarvested():
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return TTLocalizer.GardeningPick
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else:
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return TTLocalizer.GardeningRemove
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def getShovelCommand(self):
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return self.handlePicking
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def canBeHarvested(self):
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return True
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def handleEnterPlot(self, colEntry = None):
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dist = self.getDistance(localAvatar)
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self.accept('water-plant', self.__handleWatering)
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base.localAvatar.addShovelRelatedDoId(self.doId)
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def handleExitPlot(self, entry = None):
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DistributedLawnDecor.DistributedLawnDecor.handleExitPlot(self, entry)
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base.localAvatar.removeShovelRelatedDoId(self.doId)
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self.ignore('water-plant')
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def handleWatering(self):
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self.startInteraction()
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self.sendUpdate('waterPlant')
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def __handleWatering(self, plantToWaterId):
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if plantToWaterId == self.doId:
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self.sendUpdate('waterPlant')
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else:
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self.notify.debug('not sending water plant')
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def isFruiting(self):
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retval = self.growthLevel >= self.growthThresholds[2]
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return retval
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def isGTEFruiting(self):
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retval = self.growthLevel >= self.growthThresholds[2]
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return retval
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def isFullGrown(self):
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if self.growthLevel >= self.growthThresholds[2]:
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return False
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elif self.growthLevel >= self.growthThresholds[1]:
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return True
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return False
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def isGTEFullGrown(self):
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retval = self.growthLevel >= self.growthThresholds[1]
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return retval
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def isEstablished(self):
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if self.growthLevel >= self.growthThresholds[2]:
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return False
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elif self.growthLevel >= self.growthThresholds[1]:
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return False
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elif self.growthLevel >= self.growthThresholds[0]:
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return True
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return False
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def isGTEEstablished(self):
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if self.growthLevel >= self.growthThresholds[0]:
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return True
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return False
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def isSeedling(self):
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if self.growthLevel >= self.growthThresholds[2]:
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return False
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elif self.growthLevel >= self.growthThresholds[1]:
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return False
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elif self.growthLevel >= self.growthThresholds[0]:
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return False
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elif self.growthLevel < self.growthThresholds[0]:
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return True
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return False
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def isGTESeedling(self):
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return True
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def isWilted(self):
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return self.waterLevel < 0
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def getModelName(self):
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if self.growthLevel >= self.growthThresholds[1]:
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modelName = self.fullGrownModel
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elif self.growthLevel >= self.growthThresholds[1]:
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modelName = self.fullGrownModel
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elif self.growthLevel >= self.growthThresholds[0]:
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modelName = self.establishedModel
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else:
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modelName = self.seedlingModel
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return modelName
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def setMovie(self, mode, avId):
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if mode == GardenGlobals.MOVIE_WATER:
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self.doWaterTrack(avId)
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elif mode == GardenGlobals.MOVIE_FINISHPLANTING:
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self.doFinishPlantingTrack(avId)
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elif mode == GardenGlobals.MOVIE_REMOVE:
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self.doDigupTrack(avId)
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def doWaterTrack(self, avId):
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toon = base.cr.doId2do.get(avId)
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if not toon:
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return
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can = toon.getWateringCanModel()
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can.hide()
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can.reparentTo(toon.rightHand)
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track = Sequence()
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track.append(self.startCamIval(avId))
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track.append(self.generateToonMoveTrack(toon))
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track.append(Func(can.show))
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track.append(self.generateWaterTrack(toon))
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track.append(Func(can.removeNode))
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track.append(self.stopCamIval(avId))
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if avId == localAvatar.doId:
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track.append(Func(self.sendUpdate, 'waterPlantDone'))
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track.append(Func(self.finishInteraction))
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track.start()
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self.waterTrackDict[avId] = track
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def generateWaterTrack(self, toon):
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sound = loader.loadSfx('phase_5/audio/sfx/firehose_spray.ogg')
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sound.setPlayRate(0.75)
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waterTrack = Parallel()
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waterTrack.append(Sequence(Parallel(ActorInterval(toon, 'water'), SoundInterval(sound, node=toon, volume=0.5)), Func(toon.loop, 'neutral')))
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if hasattr(self, 'dropShadow') and self.dropShadow:
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newColor = self.dropShadow.getColor()
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alpha = min(1.0, newColor.getW() + 1 / 5.0)
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newColor.setW(alpha)
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waterTrack.append(LerpColorInterval(self.dropShadow, 2.1, newColor))
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return waterTrack
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def adjustWaterIndicator(self):
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if self.model:
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color = self.waterLevel / 5.0 + 1 / 5.0
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self.notify.debug('%s %s' % (self.waterLevel, color))
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if color < 0.2:
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color = 0.2
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if hasattr(self, 'dropShadow') and self.dropShadow:
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self.dropShadow.setColor(0.0, 0.0, 0.0, color)
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def canBeWatered(self):
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return 1
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def finishInteraction(self):
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DistributedLawnDecor.DistributedLawnDecor.finishInteraction(self)
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base.localAvatar.handleEndPlantInteraction(self)
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