mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 13:12:30 -06:00
160 lines
5.6 KiB
Python
160 lines
5.6 KiB
Python
|
"""OnscreenImage module: contains the OnscreenImage class"""
|
||
|
|
||
|
__all__ = ['OnscreenImage']
|
||
|
|
||
|
from pandac.PandaModules import *
|
||
|
import DirectGuiGlobals as DGG
|
||
|
from direct.showbase.DirectObject import DirectObject
|
||
|
import string,types
|
||
|
|
||
|
class OnscreenImage(DirectObject, NodePath):
|
||
|
def __init__(self, image = None,
|
||
|
pos = None,
|
||
|
hpr = None,
|
||
|
scale = None,
|
||
|
color = None,
|
||
|
parent = None,
|
||
|
sort = 0):
|
||
|
"""
|
||
|
Make a image node from string or a node path,
|
||
|
put it into the 2d sg and set it up with all the indicated parameters.
|
||
|
|
||
|
The parameters are as follows:
|
||
|
|
||
|
image: the actual geometry to display or a file name.
|
||
|
This may be omitted and specified later via setImage()
|
||
|
if you don't have it available.
|
||
|
|
||
|
pos: the x, y, z position of the geometry on the screen.
|
||
|
This maybe a 3-tuple of floats or a vector.
|
||
|
y should be zero
|
||
|
|
||
|
hpr: the h, p, r of the geometry on the screen.
|
||
|
This maybe a 3-tuple of floats or a vector.
|
||
|
|
||
|
scale: the size of the geometry. This may either be a single
|
||
|
float, a 3-tuple of floats, or a vector, specifying a
|
||
|
different x, y, z scale. y should be 1
|
||
|
|
||
|
color: the (r, g, b, a) color of the geometry. This is
|
||
|
normally a 4-tuple of floats or ints.
|
||
|
|
||
|
parent: the NodePath to parent the geometry to initially.
|
||
|
"""
|
||
|
# We ARE a node path. Initially, we're an empty node path.
|
||
|
NodePath.__init__(self)
|
||
|
|
||
|
if parent == None:
|
||
|
parent = aspect2d
|
||
|
self.setImage(image, parent = parent, sort = sort)
|
||
|
|
||
|
# Adjust pose
|
||
|
# Set pos
|
||
|
if (isinstance(pos, types.TupleType) or
|
||
|
isinstance(pos, types.ListType)):
|
||
|
apply(self.setPos, pos)
|
||
|
elif isinstance(pos, VBase3):
|
||
|
self.setPos(pos)
|
||
|
# Hpr
|
||
|
if (isinstance(hpr, types.TupleType) or
|
||
|
isinstance(hpr, types.ListType)):
|
||
|
apply(self.setHpr, hpr)
|
||
|
elif isinstance(hpr, VBase3):
|
||
|
self.setHpr(hpr)
|
||
|
# Scale
|
||
|
if (isinstance(scale, types.TupleType) or
|
||
|
isinstance(scale, types.ListType)):
|
||
|
apply(self.setScale, scale)
|
||
|
elif isinstance(scale, VBase3):
|
||
|
self.setScale(scale)
|
||
|
elif (isinstance(scale, types.FloatType) or
|
||
|
isinstance(scale, types.IntType)):
|
||
|
self.setScale(scale)
|
||
|
|
||
|
# Set color
|
||
|
if color:
|
||
|
# Set color, if specified
|
||
|
self.setColor(color[0], color[1], color[2], color[3])
|
||
|
|
||
|
def setImage(self, image,
|
||
|
parent = NodePath(),
|
||
|
transform = None,
|
||
|
sort = 0):
|
||
|
# Get the original parent, transform, and sort, if any, so we can
|
||
|
# preserve them across this call.
|
||
|
if not self.isEmpty():
|
||
|
parent = self.getParent()
|
||
|
if transform == None:
|
||
|
# If we're replacing a previous image, we throw away
|
||
|
# the new image's transform in favor of the original
|
||
|
# image's transform.
|
||
|
transform = self.getTransform()
|
||
|
sort = self.getSort()
|
||
|
|
||
|
self.removeNode()
|
||
|
|
||
|
# Assign geometry
|
||
|
if isinstance(image, NodePath):
|
||
|
self.assign(image.copyTo(parent, sort))
|
||
|
elif isinstance(image, types.StringTypes) or \
|
||
|
isinstance(image, Texture):
|
||
|
if isinstance(image, Texture):
|
||
|
# It's a Texture
|
||
|
tex = image
|
||
|
else:
|
||
|
# It's a Texture file name
|
||
|
tex = loader.loadTexture(image)
|
||
|
cm = CardMaker('OnscreenImage')
|
||
|
cm.setFrame(-1, 1, -1, 1)
|
||
|
self.assign(parent.attachNewNode(cm.generate(), sort))
|
||
|
self.setTexture(tex)
|
||
|
elif type(image) == type(()):
|
||
|
# Assume its a file+node name, extract texture from node
|
||
|
model = loader.loadModel(image[0])
|
||
|
if model:
|
||
|
node = model.find(image[1])
|
||
|
if node:
|
||
|
self.assign(node.copyTo(parent, sort))
|
||
|
else:
|
||
|
print 'OnscreenImage: node %s not found' % image[1]
|
||
|
else:
|
||
|
print 'OnscreenImage: model %s not found' % image[0]
|
||
|
|
||
|
if transform and not self.isEmpty():
|
||
|
self.setTransform(transform)
|
||
|
|
||
|
def getImage(self):
|
||
|
return self
|
||
|
|
||
|
def configure(self, option=None, **kw):
|
||
|
for option, value in kw.items():
|
||
|
# Use option string to access setter function
|
||
|
try:
|
||
|
setter = getattr(self, 'set' + option[0].upper() + option[1:])
|
||
|
if (((setter == self.setPos) or
|
||
|
(setter == self.setHpr) or
|
||
|
(setter == self.setScale)) and
|
||
|
(isinstance(value, types.TupleType) or
|
||
|
isinstance(value, types.ListType))):
|
||
|
apply(setter, value)
|
||
|
else:
|
||
|
setter(value)
|
||
|
except AttributeError:
|
||
|
print 'OnscreenImage.configure: invalid option:', option
|
||
|
|
||
|
# Allow index style references
|
||
|
def __setitem__(self, key, value):
|
||
|
apply(self.configure, (), {key: value})
|
||
|
|
||
|
def cget(self, option):
|
||
|
# Get current configuration setting.
|
||
|
# This is for compatibility with DirectGui functions
|
||
|
getter = getattr(self, 'get' + option[0].upper() + option[1:])
|
||
|
return getter()
|
||
|
|
||
|
# Allow index style refererences
|
||
|
__getitem__ = cget
|
||
|
|
||
|
def destroy(self):
|
||
|
self.removeNode()
|