2015-03-03 16:10:12 -06:00
|
|
|
#!/usr/bin/env python2
|
|
|
|
# This is the "main" module that will start a production copy of
|
2015-03-10 17:36:03 -05:00
|
|
|
# Toontown United.
|
2015-03-03 16:10:12 -06:00
|
|
|
|
|
|
|
# This is a temp patch.
|
2015-03-10 17:36:03 -05:00
|
|
|
# It should really be done by the runtime (e.g. united.exe):
|
2015-03-03 16:10:12 -06:00
|
|
|
import sys
|
|
|
|
sys.path = ['.']
|
|
|
|
|
|
|
|
# Replace some modules that do exec:
|
|
|
|
import collections
|
|
|
|
collections.namedtuple = lambda *x: tuple
|
|
|
|
|
|
|
|
# This is included in the package by the prepare_client script. It contains the
|
|
|
|
# PRC file data, and (stripped) DC file:
|
|
|
|
import game_data
|
|
|
|
import __builtin__
|
|
|
|
|
|
|
|
# Load all of the packaged PRC config page(s):
|
|
|
|
from pandac.PandaModules import *
|
|
|
|
for i, config in enumerate(game_data.CONFIG):
|
|
|
|
name = 'GameData config page #' + str(i)
|
|
|
|
loadPrcFileData(name, config)
|
|
|
|
|
|
|
|
# The VirtualFileSystem, which has already initialized, doesn't see the mount
|
|
|
|
# directives in the config(s) yet. We have to force it to load them manually:
|
|
|
|
vfs = VirtualFileSystem.getGlobalPtr()
|
|
|
|
mounts = ConfigVariableList('vfs-mount')
|
|
|
|
for mount in mounts:
|
|
|
|
mountFile, mountPoint = (mount.split(' ', 2) + [None, None, None])[:2]
|
|
|
|
mountFile = Filename(mountFile)
|
|
|
|
mountFile.makeAbsolute()
|
|
|
|
mountPoint = Filename(mountPoint)
|
|
|
|
vfs.mount(mountFile, mountPoint, 0)
|
|
|
|
|
|
|
|
# Next, let's get the DC stream:
|
|
|
|
__builtin__.dcStream = StringStream(game_data.DC)
|
|
|
|
|
|
|
|
# Finally, start the game:
|
|
|
|
import toontown.toonbase.ClientStart
|