Poodletooth-iLand/toontown/safezone/DistributedPicnicTableAI.py

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Python
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2015-03-03 22:10:12 +00:00
from direct.directnotify import DirectNotifyGlobal
from direct.distributed.DistributedNodeAI import DistributedNodeAI
class DistributedPicnicTableAI(DistributedNodeAI):
notify = DirectNotifyGlobal.directNotify.newCategory("DistributedPicnicTableAI")
def fillSlot(self, todo0, todo1, todo2, todo3, todo4, todo5, todo6, todo7, todo8, todo9):
pass
def emptySlot(self, todo0, todo1, todo2):
pass
def requestTableState(self):
pass
def setTableState(self, todo0, todo1):
pass
def setGameZone(self, todo0, todo1):
pass
def setIsPlaying(self, todo0):
pass
def requestJoin(self, todo0, todo1, todo2, todo3, todo4, todo5, todo6):
pass
def rejectJoin(self):
pass
def requestObserve(self):
pass
def leaveObserve(self):
pass
def requestGameZone(self):
pass
def requestPickedGame(self, todo0):
pass
def requestExit(self):
pass
def requestZone(self):
pass
def announceWinner(self, todo0, todo1):
pass
def allowObserve(self):
pass
def allowPick(self):
pass
def setZone(self, todo0):
pass