Poodletooth-iLand/build/nirai/panda3d/ppremake/ppSubroutine.cxx

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2015-11-14 13:28:53 -06:00
// Filename: ppSubroutine.cxx
// Created by: drose (10Oct00)
//
////////////////////////////////////////////////////////////////////
#include "ppSubroutine.h"
PPSubroutine::Subroutines PPSubroutine::_subroutines;
PPSubroutine::Subroutines PPSubroutine::_functions;
////////////////////////////////////////////////////////////////////
// Function: PPSubroutine::define_sub
// Access: Public, Static
// Description: Adds a subroutine to the global list with the
// indicated name. The subroutine pointer must have
// been recently allocated, and ownership of the pointer
// will be passed to the global list; it may later
// delete it if another subroutine is defined with the
// same name.
////////////////////////////////////////////////////////////////////
void PPSubroutine::
define_sub(const string &name, PPSubroutine *sub) {
Subroutines::iterator si;
si = _subroutines.find(name);
if (si == _subroutines.end()) {
_subroutines.insert(Subroutines::value_type(name, sub));
} else {
delete (*si).second;
(*si).second = sub;
}
}
////////////////////////////////////////////////////////////////////
// Function: PPSubroutine::get_sub
// Access: Public, Static
// Description: Returns the previously-defined subroutine with the
// given name, or NULL if there is no such subroutine
// with that name.
////////////////////////////////////////////////////////////////////
const PPSubroutine *PPSubroutine::
get_sub(const string &name) {
Subroutines::const_iterator si;
si = _subroutines.find(name);
if (si == _subroutines.end()) {
return NULL;
} else {
return (*si).second;
}
}
////////////////////////////////////////////////////////////////////
// Function: PPSubroutine::define_func
// Access: Public, Static
// Description: Adds a function to the global list with the
// indicated name. This is similar to a subroutine
// except it is to be invoked via a variable reference,
// instead of by a #call function. It cannot be
// shadowed by a local variable; it will always override
// any variable definition.
//
// The subroutine pointer must have been recently
// allocated, and ownership of the pointer will be
// passed to the global list; it may later delete it if
// another subroutine is defined with the same name.
////////////////////////////////////////////////////////////////////
void PPSubroutine::
define_func(const string &name, PPSubroutine *sub) {
Subroutines::iterator si;
si = _functions.find(name);
if (si == _functions.end()) {
_functions.insert(Subroutines::value_type(name, sub));
} else {
delete (*si).second;
(*si).second = sub;
}
}
////////////////////////////////////////////////////////////////////
// Function: PPSubroutine::get_func
// Access: Public, Static
// Description: Returns the previously-defined function with the
// given name, or NULL if there is no such function
// with that name.
////////////////////////////////////////////////////////////////////
const PPSubroutine *PPSubroutine::
get_func(const string &name) {
Subroutines::const_iterator si;
si = _functions.find(name);
if (si == _functions.end()) {
return NULL;
} else {
return (*si).second;
}
}