mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-11-01 09:17:54 +00:00
35 lines
1.3 KiB
Python
35 lines
1.3 KiB
Python
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from direct.directnotify import DirectNotifyGlobal
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from direct.showbase.ShowBase import *
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from toontown.toonbase import TTLocalizer
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import string
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from direct.fsm import StateData
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class PlantTreeGUI(StateData.StateData):
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notify = DirectNotifyGlobal.directNotify.newCategory('PlantTreeGUI')
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def __init__(self, doneEvent):
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self.doneEvent = doneEvent
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self.oldActivateMode = base.localAvatar.inventory.activateMode
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base.localAvatar.inventory.setActivateMode('plantTree')
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base.localAvatar.inventory.show()
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self.accept('inventory-selection', self.__handleInventory)
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self.accept('inventory-pass', self.__handleCancel)
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return
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def destroy(self):
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self.ignore('inventory-selection')
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self.ignore('inventory-pass')
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base.localAvatar.inventory.setActivateMode(self.oldActivateMode)
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base.localAvatar.inventory.hide()
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return
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def __handleInventory(self, track, level):
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if base.localAvatar.inventory.numItem(track, level) > 0:
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messenger.send(self.doneEvent, [True, track, level])
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else:
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self.notify.error("An item we don't have: track %s level %s was selected." % (track, level))
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def __handleCancel(self):
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messenger.send(self.doneEvent, [False, None, None])
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return
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