Poodletooth-iLand/toontown/cogdominium/CogdoLayout.py

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Python
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2015-03-03 22:10:12 +00:00
from direct.directnotify import DirectNotifyGlobal
class CogdoLayout:
notify = DirectNotifyGlobal.directNotify.newCategory('CogdoLayout')
def __init__(self, numFloors):
self._numFloors = numFloors
def getNumGameFloors(self):
return self._numFloors
def hasBossBattle(self):
return self._numFloors >= 1
def getNumFloors(self):
if self.hasBossBattle():
return self._numFloors + 1
else:
return self._numFloors
def getBossBattleFloor(self):
if not self.hasBossBattle():
self.notify.error('getBossBattleFloor(): cogdo has no boss battle')
return self.getNumFloors() - 1