Poodletooth-iLand/toontown/coghq/BossbotCountryClubMazeRoom_Battle01_Cogs.py

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2015-03-03 22:10:12 +00:00
from SpecImports import *
from toontown.toonbase import ToontownGlobals
CogParent = 110000
BattleCellId = 0
BattleCells = {BattleCellId: {'parentEntId': CogParent,
'pos': Point3(0, 0, 0)}}
CogData = [{'parentEntId': CogParent,
'boss': 0,
'level': ToontownGlobals.BossbotCountryClubCogLevel - 1,
'battleCell': BattleCellId,
'pos': Point3(-6, 0, 0),
'h': 180,
'behavior': 'stand',
'path': None,
'skeleton': 0},
{'parentEntId': CogParent,
'boss': 0,
'level': ToontownGlobals.BossbotCountryClubCogLevel - 1,
'battleCell': BattleCellId,
'pos': Point3(-2, 0, 0),
'h': 180,
'behavior': 'stand',
'path': None,
'skeleton': 0},
{'parentEntId': CogParent,
'boss': 0,
'level': ToontownGlobals.BossbotCountryClubCogLevel - 1,
'battleCell': BattleCellId,
'pos': Point3(2, 0, 0),
'h': 180,
'behavior': 'stand',
'path': None,
'skeleton': 0,
'revives': 1},
{'parentEntId': CogParent,
'boss': 0,
'level': ToontownGlobals.BossbotCountryClubCogLevel - 1,
'battleCell': BattleCellId,
'pos': Point3(6, 0, 0),
'h': 180,
'behavior': 'stand',
'path': None,
'skeleton': 0}]
ReserveCogData = []