Poodletooth-iLand/toontown/parties/DistributedParty.py

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Python
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2015-03-03 22:10:12 +00:00
import random
import time
import datetime
from pandac.PandaModules import Vec4, TextNode, CardMaker, NodePath
from direct.distributed import DistributedObject
from direct.task.Task import Task
from direct.interval.IntervalGlobal import *
from direct.gui.DirectGui import DirectLabel
from direct.gui import OnscreenText
from toontown.toonbase import ToontownGlobals
from toontown.parties.PartyInfo import PartyInfo
from toontown.toonbase import TTLocalizer
from toontown.toon import Toon
from toontown.parties import PartyGlobals
from toontown.parties.Decoration import Decoration
import PartyUtils
class DistributedParty(DistributedObject.DistributedObject):
notify = directNotify.newCategory('DistributedParty')
generatedEvent = 'distributedPartyGenerated'
def __init__(self, cr):
DistributedObject.DistributedObject.__init__(self, cr)
self.partyDoneEvent = 'partyDone'
self.load()
self.avIdsAtParty = []
base.distributedParty = self
self.titleText = ''
self.isPartyEnding = False
def setPartyState(self, partyState):
self.isPartyEnding = partyState
messenger.send('partyStateChanged', [partyState])
def getPartyState(self):
return self.isPartyEnding
def setPartyClockInfo(self, x, y, h):
x = PartyUtils.convertDistanceFromPartyGrid(x, 0)
y = PartyUtils.convertDistanceFromPartyGrid(y, 1)
h = PartyUtils.convertDegreesFromPartyGrid(h)
self.partyClockInfo = (x, y, h)
self.loadPartyCountdownTimer()
def setInviteeIds(self, inviteeIds):
self.inviteeIds = inviteeIds
def setPartyInfoTuple(self, partyInfoTuple):
self.partyInfo = PartyInfo(*partyInfoTuple)
self.loadDecorations()
allActIds = [ x.activityId for x in self.partyInfo.activityList ]
base.partyHasJukebox = PartyGlobals.ActivityIds.PartyJukebox in allActIds or PartyGlobals.ActivityIds.PartyJukebox40 in allActIds
self.grid = [[False,
False,
False,
False,
False,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
False,
False,
False],
[False,
False,
False,
False,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
False,
False,
False],
[False,
False,
False,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
False,
False],
[False,
False,
False,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
False,
False],
[False,
False,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
False],
[False,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True],
[True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True],
[True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True],
[True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True],
[True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True],
[False,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True],
[False,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
True,
False,
False,
False,
False],
[False,
False,
False,
False,
True,
True,
True,
True,
True,
True,
True,
True,
True,
False,
False,
False,
False,
False],
[False,
False,
False,
False,
False,
True,
True,
True,
True,
True,
True,
True,
False,
False,
False,
False,
False,
False],
[False,
False,
False,
False,
False,
False,
True,
True,
True,
True,
True,
False,
False,
False,
False,
False,
False,
False]]
def fillGrid(x, y, size):
for i in xrange(-size[1] / 2 + 1, size[1] / 2 + 1):
for j in xrange(-size[0] / 2 + 1, size[0] / 2 + 1):
self.grid[i + y][j + x] = False
for activityBase in self.partyInfo.activityList:
fillGrid(activityBase.x, activityBase.y, PartyGlobals.ActivityInformationDict[activityBase.activityId]['gridsize'])
for decorBase in self.partyInfo.decors:
fillGrid(decorBase.x, decorBase.y, PartyGlobals.DecorationInformationDict[decorBase.decorId]['gridsize'])
self.loadGrass()
def setPartyStartedTime(self, startedTime):
stime = time.strptime(startedTime, '%Y-%m-%d %H:%M:%S')
self.partyStartedTime = datetime.datetime(year=stime.tm_year, month=stime.tm_mon, day=stime.tm_mday, hour=stime.tm_hour, minute=stime.tm_min, second=stime.tm_sec, tzinfo=base.cr.toontownTimeManager.getCurServerDateTime().tzinfo)
def disable(self):
self.notify.debug('disable')
DistributedObject.DistributedObject.disable(self)
base.localAvatar.chatMgr.chatInputSpeedChat.removeInsidePartiesMenu()
def delete(self):
self.notify.debug('delete')
self.unload()
if hasattr(base, 'distributedParty'):
del base.distributedParty
DistributedObject.DistributedObject.delete(self)
def load(self):
Toon.loadMinigameAnims()
self.defaultSignModel = loader.loadModel('phase_13/models/parties/eventSign')
self.activityIconsModel = loader.loadModel('phase_4/models/parties/eventSignIcons')
model = loader.loadModel('phase_4/models/parties/partyStickerbook')
self.partyHat = model.find('**/Stickerbook_PartyIcon')
self.partyHat.setPos(0.0, 0.1, 2.5)
self.partyHat.setHpr(0.0, 0.0, -50.0)
self.partyHat.setScale(4.0)
self.partyHat.setBillboardAxis()
self.partyHat.reparentTo(hidden)
model.removeNode()
self.defaultLeverModel = loader.loadModel('phase_13/models/parties/partyLeverBase')
self.defaultStickModel = loader.loadModel('phase_13/models/parties/partyLeverStick')
def loadGrass(self):
self.grassRoot = NodePath('GrassRoot')
self.grassRoot.reparentTo(base.cr.playGame.hood.loader.geom)
grass = loader.loadModel('phase_13/models/parties/grass')
clearPositions = self.getClearSquarePositions()
numTufts = min(len(clearPositions) * 3, PartyGlobals.TuftsOfGrass)
for i in xrange(numTufts):
g = grass.copyTo(self.grassRoot)
pos = random.choice(clearPositions)
g.setPos(pos[0] + random.randint(-8, 8), pos[1] + random.randint(-8, 8), 0.0)
def loadDecorations(self):
self.decorationsList = []
for decorBase in self.partyInfo.decors:
self.decorationsList.append(Decoration(PartyGlobals.DecorationIds.getString(decorBase.decorId), PartyUtils.convertDistanceFromPartyGrid(decorBase.x, 0), PartyUtils.convertDistanceFromPartyGrid(decorBase.y, 1), PartyUtils.convertDegreesFromPartyGrid(decorBase.h)))
def unload(self):
if hasattr(self, 'decorationsList') and self.decorationsList:
for decor in self.decorationsList:
decor.unload()
del self.decorationsList
self.stopPartyClock()
self.grassRoot.removeNode()
del self.grassRoot
if hasattr(self, 'testGrid'):
self.testGrid.removeNode()
del self.testGrid
self.ignoreAll()
Toon.unloadMinigameAnims()
self.partyHat.removeNode()
del self.partyHat
if hasattr(base, 'partyHasJukebox'):
del base.partyHasJukebox
def announceGenerate(self):
#TODO - for some reason this is getting called hundreds of times when there are multiple districts
DistributedObject.DistributedObject.announceGenerate(self)
self.sendUpdate('enteredParty', [])
globalClock.syncFrameTime()
self.startPartyClock()
base.localAvatar.chatMgr.chatInputSpeedChat.addInsidePartiesMenu()
self.spawnTitleText()
messenger.send(self.generatedEvent)
if config.GetBool('show-debug-party-grid', 0):
self.testGrid = NodePath('test_grid')
self.testGrid.reparentTo(base.cr.playGame.hood.loader.geom)
for i in xrange(len(self.grid)):
for j in xrange(len(self.grid[i])):
cm = CardMaker('gridsquare')
np = NodePath(cm.generate())
np.setScale(12)
np.setP(-90.0)
np.setPos(PartyUtils.convertDistanceFromPartyGrid(j, 0) - 6.0, PartyUtils.convertDistanceFromPartyGrid(i, 1) - 6.0, 0.1)
np.reparentTo(self.testGrid)
if self.grid[i][j]:
np.setColorScale(0.0, 1.0, 0.0, 1.0)
else:
np.setColorScale(1.0, 0.0, 0.0, 1.0)
def getClearSquarePos(self):
clearPositions = self.getClearSquarePositions()
if len(clearPositions) == 0:
raise StandardError, 'Party %s has no empty grid squares.' % self.doId
return random.choice(clearPositions)
def getClearSquarePositions(self):
clearPositions = []
for y in xrange(len(self.grid)):
for x in xrange(len(self.grid[0])):
if self.grid[y][x]:
pos = (PartyUtils.convertDistanceFromPartyGrid(x, 0), PartyUtils.convertDistanceFromPartyGrid(y, 1), 0.1)
clearPositions.append(pos)
return clearPositions
def startPartyClock(self):
self.partyClockModel.reparentTo(base.cr.playGame.hood.loader.geom)
curServerTime = base.cr.toontownTimeManager.getCurServerDateTime()
timePartyWillEnd = self.partyStartedTime + datetime.timedelta(hours=PartyGlobals.DefaultPartyDuration)
timeLeftInParty = timePartyWillEnd - curServerTime
if curServerTime < timePartyWillEnd:
self.secondsLeftInParty = timeLeftInParty.seconds
else:
self.secondsLeftInParty = 0
taskMgr.doMethodLater(0.5, self.partyClockTask, 'UpdatePartyClock')
self.partyClockSignFront = self.partyClockModel.find('**/signFrontText_locator')
self.partyClockSignBack = self.partyClockModel.find('**/signBackText_locator')
self.attachHostNameToSign(self.partyClockSignFront)
self.attachHostNameToSign(self.partyClockSignBack)
def attachHostNameToSign(self, locator):
if self.hostName == '':
return
nameText = TextNode('nameText')
nameText.setCardAsMargin(0.1, 0.1, 0.1, 0.1)
nameText.setCardDecal(True)
nameText.setCardColor(1.0, 1.0, 1.0, 0.0)
r = 232.0 / 255.0
g = 169.0 / 255.0
b = 23.0 / 255.0
nameText.setTextColor(r, g, b, 1)
nameText.setAlign(nameText.ACenter)
nameText.setFont(ToontownGlobals.getBuildingNametagFont())
nameText.setShadowColor(0, 0, 0, 1)
nameText.setBin('fixed')
if TTLocalizer.BuildingNametagShadow:
nameText.setShadow(*TTLocalizer.BuildingNametagShadow)
nameWordWrap = 11.0
nameText.setWordwrap(nameWordWrap)
scaleMult = 0.48
houseName = self.hostName
nameText.setText(houseName)
textWidth = nameText.getWidth()
xScale = 1.0 * scaleMult
if textWidth > nameWordWrap:
xScale = nameWordWrap / textWidth * scaleMult
sign_origin = locator
namePlate = sign_origin.attachNewNode(nameText)
namePlate.setDepthWrite(0)
namePlate.setPos(0, 0, 0)
namePlate.setScale(xScale)
def stopPartyClock(self):
self.partyClockModel.removeNode()
taskMgr.remove('UpdatePartyClock')
def partyClockTask(self, task):
self.secondsLeftInParty -= 0.5
if self.secondsLeftInParty < 0:
self.frontTimer['minute']['text'] = '--'
self.backTimer['minute']['text'] = '--'
self.frontTimer['second']['text'] = '--'
self.backTimer['second']['text'] = '--'
return
if self.frontTimer['colon'].isStashed():
self.frontTimer['colon'].unstash()
self.backTimer['colon'].unstash()
else:
self.frontTimer['colon'].stash()
self.backTimer['colon'].stash()
minutesLeft = int(int(self.secondsLeftInParty / 60) % 60)
if minutesLeft < 10:
minutesLeft = '0%d' % minutesLeft
else:
minutesLeft = '%d' % minutesLeft
secondsLeft = int(self.secondsLeftInParty % 60)
if secondsLeft < 10:
secondsLeft = '0%d' % secondsLeft
else:
secondsLeft = '%d' % secondsLeft
self.frontTimer['minute']['text'] = minutesLeft
self.backTimer['minute']['text'] = minutesLeft
self.frontTimer['second']['text'] = secondsLeft
self.backTimer['second']['text'] = secondsLeft
taskMgr.doMethodLater(0.5, self.partyClockTask, 'UpdatePartyClock')
if self.secondsLeftInParty != int(self.secondsLeftInParty):
self.partyClockModel.find('**/middleRotateFront_grp').setR(-6.0 * (self.secondsLeftInParty % 60))
self.partyClockModel.find('**/middleRotateBack_grp').setR(6.0 * (self.secondsLeftInParty % 60))
def getAvIdsAtParty(self):
return self.avIdsAtParty
def setAvIdsAtParty(self, avIdsAtParty):
self.avIdsAtParty = avIdsAtParty
def loadPartyCountdownTimer(self):
self.partyClockModel = loader.loadModel('phase_13/models/parties/partyClock')
self.partyClockModel.setPos(self.partyClockInfo[0], self.partyClockInfo[1], 0.0)
self.partyClockModel.setH(self.partyClockInfo[2])
self.partyClockModel.reparentTo(base.cr.playGame.hood.loader.geom)
self.partyClockModel.find('**/frontText_locator').setY(-1.1)
self.partyClockModel.find('**/backText_locator').setY(0.633)
self.frontTimer = self.getTimer(self.partyClockModel.find('**/frontText_locator'))
base.frontTimerLoc = self.partyClockModel.find('**/frontText_locator')
base.backTimerLoc = self.partyClockModel.find('**/backText_locator')
self.backTimer = self.getTimer(self.partyClockModel.find('**/backText_locator'))
self.partyClockModel.stash()
def getTimer(self, parent):
timeFont = ToontownGlobals.getMinnieFont()
timer = {}
timer['minute'] = DirectLabel(parent=parent, pos=TTLocalizer.DPtimerMinutePos, relief=None, text='59', text_align=TextNode.ACenter, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerMinute)
timer['colon'] = DirectLabel(parent=parent, pos=TTLocalizer.DPtimerColonPos, relief=None, text=':', text_align=TextNode.ACenter, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerColon)
timer['second'] = DirectLabel(parent=parent, relief=None, pos=TTLocalizer.DPtimerSecondPos, text='14', text_align=TextNode.ACenter, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerSecond)
timer['textLabel'] = DirectLabel(parent=parent, relief=None, pos=(0.0, 0.0, 1.15), text=TTLocalizer.PartyCountdownClockText, text_font=timeFont, text_fg=(0.7, 0.3, 0.3, 1.0), scale=TTLocalizer.DPtimerTextLabel)
return timer
def setHostName(self, hostName):
self.hostName = hostName
if hasattr(self, 'partyClockSignFront'):
self.attachHostNameToSign(self.partyClockSignFront)
if hasattr(self, 'partyClockSignBack'):
self.attachHostNameToSign(self.partyClockSignBack)
def spawnTitleText(self):
if not self.hostName:
return
partyText = TTLocalizer.PartyTitleText % TTLocalizer.GetPossesive(self.hostName)
self.doSpawnTitleText(partyText)
def doSpawnTitleText(self, text):
return
self.titleColor = (1.0, 0.5, 0.4, 1.0)
self.titleText = OnscreenText.OnscreenText(text, fg=self.titleColor, font=ToontownGlobals.getSignFont(), pos=(0, -0.5), scale=0.16, drawOrder=0, mayChange=1, wordwrap=16)
self.titleText.setText(text)
self.titleText.show()
self.titleText.setColor(Vec4(*self.titleColor))
self.titleText.clearColorScale()
self.titleText.setFg(self.titleColor)
seq = Sequence(Wait(0.1), Wait(6.0), self.titleText.colorScaleInterval(0.5, Vec4(1.0, 1.0, 1.0, 0.0)), Task(self.hideTitleText))
seq.start()
def hideTitleText(self):
if self.titleText:
self.titleText.hide()