Poodletooth-iLand/toontown/coghq/DistributedMintElevatorExt.py

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2015-03-03 22:10:12 +00:00
from direct.distributed.ClockDelta import *
from direct.interval.IntervalGlobal import *
from toontown.building.ElevatorConstants import *
from toontown.building.ElevatorUtils import *
from toontown.building import DistributedElevatorExt
from toontown.building import DistributedElevator
from toontown.toonbase import ToontownGlobals
from direct.fsm import ClassicFSM
from direct.fsm import State
from direct.gui import DirectGui
from toontown.hood import ZoneUtil
from toontown.toonbase import TTLocalizer
from toontown.toontowngui import TTDialog
import CogDisguiseGlobals
class DistributedMintElevatorExt(DistributedElevatorExt.DistributedElevatorExt):
def __init__(self, cr):
DistributedElevatorExt.DistributedElevatorExt.__init__(self, cr)
self.type = ELEVATOR_MINT
self.countdownTime = ElevatorData[self.type]['countdown']
def generate(self):
DistributedElevatorExt.DistributedElevatorExt.generate(self)
def delete(self):
self.elevatorModel.removeNode()
del self.elevatorModel
DistributedElevatorExt.DistributedElevatorExt.delete(self)
def setMintId(self, mintId):
self.mintId = mintId
mintId2originId = {ToontownGlobals.CashbotMintIntA: 1,
ToontownGlobals.CashbotMintIntB: 2,
ToontownGlobals.CashbotMintIntC: 0}
originId = mintId2originId[self.mintId]
geom = self.cr.playGame.hood.loader.geom
locator = geom.find('**/elevator_origin_%s' % originId)
if locator:
self.elevatorModel.setPosHpr(locator, 0, 0, 0, 0, 0, 0)
else:
self.notify.error('No origin found for originId: %s' % originId)
locator = geom.find('**/elevator_signorigin_%s' % originId)
backgroundGeom = geom.find('**/ElevatorFrameFront_%d' % originId)
backgroundGeom.node().setEffect(DecalEffect.make())
signText = DirectGui.OnscreenText(text=TextEncoder.upper(TTLocalizer.GlobalStreetNames[mintId][-1]), font=ToontownGlobals.getSuitFont(), scale=TTLocalizer.DMEEsignText, fg=(0.87, 0.87, 0.87, 1), mayChange=False, parent=backgroundGeom)
signText.setPosHpr(locator, 0, 0, 0, 0, 0, 0)
signText.setDepthWrite(0)
def setupElevator(self):
self.elevatorModel = loader.loadModel('phase_10/models/cogHQ/mintElevator')
self.elevatorModel.reparentTo(render)
self.leftDoor = self.elevatorModel.find('**/left_door')
self.rightDoor = self.elevatorModel.find('**/right_door')
DistributedElevator.DistributedElevator.setupElevator(self)
self.elevatorSphereNodePath.setY(-1.42)
def getElevatorModel(self):
return self.elevatorModel
def setBldgDoId(self, bldgDoId):
self.bldg = None
self.setupElevator()
return
def getZoneId(self):
return 0
def __doorsClosed(self, zoneId):
pass
def setMintInteriorZone(self, zoneId):
if self.localToonOnBoard:
hoodId = self.cr.playGame.hood.hoodId
mintId = self.mintId
if bboard.has('mintIdOverride'):
mintId = bboard.get('mintIdOverride')
doneStatus = {'loader': 'cogHQLoader',
'where': 'mintInterior',
'how': 'teleportIn',
'zoneId': zoneId,
'mintId': self.mintId,
'hoodId': hoodId}
self.cr.playGame.getPlace().elevator.signalDone(doneStatus)
def setMintInteriorZoneForce(self, zoneId):
place = self.cr.playGame.getPlace()
if place:
place.fsm.request('elevator', [self, 1])
hoodId = self.cr.playGame.hood.hoodId
mintId = self.mintId
if bboard.has('mintIdOverride'):
mintId = bboard.get('mintIdOverride')
doneStatus = {'loader': 'cogHQLoader',
'where': 'mintInterior',
'how': 'teleportIn',
'zoneId': zoneId,
'mintId': self.mintId,
'hoodId': hoodId}
if hasattr(place, 'elevator') and place.elevator:
place.elevator.signalDone(doneStatus)
else:
self.notify.warning("setMintInteriorZoneForce: Couldn't find playGame.getPlace().elevator, zoneId: %s" % zoneId)
else:
self.notify.warning("setMintInteriorZoneForce: Couldn't find playGame.getPlace(), zoneId: %s" % zoneId)
def rejectBoard(self, avId, reason = 0):
DistributedElevatorExt.DistributedElevatorExt.rejectBoard(self, avId, reason)
def __handleRejectAck(self):
doneStatus = self.rejectDialog.doneStatus
if doneStatus != 'ok':
self.notify.error('Unrecognized doneStatus: ' + str(doneStatus))
doneStatus = {'where': 'reject'}
self.cr.playGame.getPlace().elevator.signalDone(doneStatus)
self.rejectDialog.cleanup()
del self.rejectDialog
def getDestName(self):
if self.mintId == ToontownGlobals.CashbotMintIntA:
return TTLocalizer.ElevatorCashBotMint0
elif self.mintId == ToontownGlobals.CashbotMintIntB:
return TTLocalizer.ElevatorCashBotMint1
elif self.mintId == ToontownGlobals.CashbotMintIntC:
return TTLocalizer.ElevatorCashBotMint2