Poodletooth-iLand/darwin/start-game.sh

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#!/bin/sh
cd ..
export DYLD_LIBRARY_PATH=`pwd`/Libraries.bundle
export DYLD_FRAMEWORK_PATH="Frameworks"
# Get the user input:
read -p "Username: " ttsUsername
read -p "Gameserver (DEFAULT: 167.114.28.238): " TTS_GAMESERVER
TTS_GAMESERVER=${TTS_GAMESERVER:-"167.114.28.238"}
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# Export the environment variables:
export ttsUsername=$ttsUsername
export ttsPassword="password"
export TTS_PLAYCOOKIE=$ttsUsername
export TTS_GAMESERVER=$TTS_GAMESERVER
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echo "==============================="
echo "Starting Toontown Stride..."
echo "Username: $ttsUsername"
echo "Gameserver: $TTS_GAMESERVER"
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echo "==============================="
ppython -m toontown.toonbase.ClientStart