Poodletooth-iLand/toontown/battle/RewardPanel.py

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import copy
from direct.directnotify import DirectNotifyGlobal
from direct.gui.DirectGui import *
from direct.interval.IntervalGlobal import *
import math
from panda3d.core import *
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import random
import Fanfare
from otp.otpbase import OTPGlobals
from toontown.coghq import CogDisguiseGlobals
from toontown.quest import Quests
from toontown.shtiker import DisguisePage
from toontown.suit import SuitDNA
from toontown.toonbase import TTLocalizer
from toontown.toonbase import ToontownBattleGlobals
from toontown.toonbase import ToontownGlobals
class RewardPanel(DirectFrame):
notify = DirectNotifyGlobal.directNotify.newCategory('RewardPanel')
SkipBattleMovieEvent = 'skip-battle-movie-event'
def __init__(self, name):
gscale = (TTLocalizer.RPdirectFrame[0], TTLocalizer.RPdirectFrame[1], TTLocalizer.RPdirectFrame[2] * 1.1)
DirectFrame.__init__(self, relief=None, geom=DGG.getDefaultDialogGeom(), geom_color=ToontownGlobals.GlobalDialogColor, geom_pos=Point3(0, 0, -.05), geom_scale=gscale, pos=(0, 0, 0.587))
self.initialiseoptions(RewardPanel)
self.avNameLabel = DirectLabel(parent=self, relief=None, pos=(0, 0, 0.3), text=name, text_scale=0.08)
self.gagExpFrame = DirectFrame(parent=self, relief=None, pos=(-0.32, 0, 0.24))
self.itemFrame = DirectFrame(parent=self, relief=None, text=TTLocalizer.RewardPanelItems, text_pos=(0, 0.2), text_scale=0.08)
self.cogPartFrame = DirectFrame(parent=self, relief=None, text=TTLocalizer.RewardPanelCogPart, text_pos=(0, 0.2), text_scale=0.08)
self.missedItemFrame = DirectFrame(parent=self, relief=None, text=TTLocalizer.RewardPanelMissedItems, text_pos=(0, 0.2), text_scale=0.08)
self.itemLabel = DirectLabel(parent=self.itemFrame, text='', text_scale=0.06)
self.cogPartLabel = DirectLabel(parent=self.cogPartFrame, text='', text_scale=0.06)
self.missedItemLabel = DirectLabel(parent=self.missedItemFrame, text='', text_scale=0.06)
self.questFrame = DirectFrame(parent=self, relief=None, text=TTLocalizer.RewardPanelToonTasks, text_pos=(0, 0.2), text_scale=0.06)
self.questLabelList = []
for i in xrange(ToontownGlobals.MaxQuestCarryLimit):
label = DirectLabel(parent=self.questFrame, relief=None, pos=(-0.85, 0, -0.1 * i), text=TTLocalizer.RewardPanelQuestLabel % i, text_scale=0.05, text_align=TextNode.ALeft)
label.hide()
self.questLabelList.append(label)
self.newGagFrame = DirectFrame(parent=self, relief=None, pos=(0, 0, 0.24), text='', text_wordwrap=14.4, text_pos=(0, -0.46), text_scale=0.06)
self.endTrackFrame = DirectFrame(parent=self, relief=None, pos=(0, 0, 0.24), text='', text_wordwrap=14.4, text_pos=(0, -0.46), text_scale=0.06)
self.congratsLeft = DirectLabel(parent=self.newGagFrame, pos=(-0.2, 0, -0.1), text='', text_pos=(0, 0), text_scale=0.06)
self.congratsLeft.setHpr(0, 0, -30)
self.congratsRight = DirectLabel(parent=self.newGagFrame, pos=(0.2, 0, -0.1), text='', text_pos=(0, 0), text_scale=0.06)
self.congratsRight.setHpr(0, 0, 30)
self.promotionFrame = DirectFrame(parent=self, relief=None, pos=(0, 0, 0.24), text='', text_wordwrap=14.4, text_pos=(0, -0.46), text_scale=0.06)
self.trackLabels = []
self.trackIncLabels = []
self.trackBars = []
self.trackBarsOffset = 0
self.meritLabels = []
self.meritIncLabels = []
self.meritBars = []
for i in xrange(len(SuitDNA.suitDepts)):
deptName = TextEncoder.upper(SuitDNA.suitDeptFullnames[SuitDNA.suitDepts[i]])
self.meritLabels.append(DirectLabel(parent=self.gagExpFrame, relief=None, text=deptName, text_scale=0.05, text_align=TextNode.ARight, pos=(TTLocalizer.RPmeritLabelPosX, 0, -0.09 * i - 0.125), text_pos=(0, -0.02)))
self.meritIncLabels.append(DirectLabel(parent=self.gagExpFrame, relief=None, text='', text_scale=0.05, text_align=TextNode.ALeft, pos=(0.7, 0, -0.09 * i - 0.125), text_pos=(0, -0.02)))
self.meritBars.append(DirectWaitBar(parent=self.gagExpFrame, relief=DGG.SUNKEN, frameSize=(-1,
1,
-0.15,
0.15), borderWidth=(0.02, 0.02), scale=0.25, frameColor=(DisguisePage.DeptColors[i][0] * 0.7,
DisguisePage.DeptColors[i][1] * 0.7,
DisguisePage.DeptColors[i][2] * 0.7,
1), barColor=(DisguisePage.DeptColors[i][0],
DisguisePage.DeptColors[i][1],
DisguisePage.DeptColors[i][2],
1), text='0/0 ' + TTLocalizer.RewardPanelMeritBarLabels[i], text_scale=TTLocalizer.RPmeritBarLabels, text_fg=(0, 0, 0, 1), text_align=TextNode.ALeft, text_pos=(-0.96, -0.05), pos=(TTLocalizer.RPmeritBarsPosX, 0, -0.09 * i - 0.125)))
for i in xrange(len(ToontownBattleGlobals.Tracks)):
trackName = TextEncoder.upper(ToontownBattleGlobals.Tracks[i])
self.trackLabels.append(DirectLabel(parent=self.gagExpFrame, relief=None, text=trackName, text_scale=TTLocalizer.RPtrackLabels, text_align=TextNode.ARight, pos=(0.13, 0, -0.09 * i), text_pos=(0, -0.02)))
self.trackIncLabels.append(DirectLabel(parent=self.gagExpFrame, relief=None, text='', text_scale=0.05, text_align=TextNode.ALeft, pos=(0.65, 0, -0.09 * i), text_pos=(0, -0.02)))
self.trackBars.append(DirectWaitBar(parent=self.gagExpFrame, relief=DGG.SUNKEN, frameSize=(-1,
1,
-0.15,
0.15), borderWidth=(0.02, 0.02), scale=0.25, frameColor=(ToontownBattleGlobals.TrackColors[i][0] * 0.7,
ToontownBattleGlobals.TrackColors[i][1] * 0.7,
ToontownBattleGlobals.TrackColors[i][2] * 0.7,
1), barColor=(ToontownBattleGlobals.TrackColors[i][0],
ToontownBattleGlobals.TrackColors[i][1],
ToontownBattleGlobals.TrackColors[i][2],
1), text='0/0', text_scale=0.18, text_fg=(0, 0, 0, 1), text_align=TextNode.ACenter, text_pos=(0, -0.05), pos=(0.4, 0, -0.09 * i)))
self._battleGui = loader.loadModel('phase_3.5/models/gui/battle_gui')
self.skipButton = DirectButton(parent=self, relief=None, image=(self._battleGui.find('**/tt_t_gui_gen_skipSectionUp'),
self._battleGui.find('**/tt_t_gui_gen_skipSectionDown'),
self._battleGui.find('**/tt_t_gui_gen_skipSectionRollOver'),
self._battleGui.find('**/tt_t_gui_gen_skipSectionDisabled')), pos=(0.815, 0, -0.395), scale=(0.39, 1.0, 0.39), text=('',
TTLocalizer.RewardPanelSkip,
TTLocalizer.RewardPanelSkip,
''), text_scale=TTLocalizer.RPskipScale, text_fg=Vec4(1, 1, 1, 1), text_shadow=Vec4(0, 0, 0, 1), text_pos=TTLocalizer.RPskipPos, textMayChange=0, command=self._handleSkip)
return
def getNextExpValue(self, curSkill, trackIndex):
retVal = ToontownBattleGlobals.UberSkill
for amount in ToontownBattleGlobals.Levels[trackIndex]:
if curSkill < amount:
retVal = amount
return retVal
return retVal
def getNextExpValueUber(self, curSkill, trackIndex):
return ToontownBattleGlobals.UberSkill
def getNextMeritValue(self, curMerits, toon, dept):
totalMerits = CogDisguiseGlobals.getTotalMerits(toon, dept)
retVal = totalMerits
if curMerits > totalMerits:
retVal = amount
return retVal
def initItemFrame(self, toon):
self.endTrackFrame.hide()
self.gagExpFrame.hide()
self.newGagFrame.hide()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.show()
self.cogPartFrame.hide()
self.missedItemFrame.hide()
def initMissedItemFrame(self, toon):
self.endTrackFrame.hide()
self.gagExpFrame.hide()
self.newGagFrame.hide()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.hide()
self.cogPartFrame.hide()
self.missedItemFrame.show()
def initCogPartFrame(self, toon):
self.endTrackFrame.hide()
self.gagExpFrame.hide()
self.newGagFrame.hide()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.hide()
self.cogPartFrame.show()
self.cogPartLabel['text'] = ''
self.missedItemFrame.hide()
def initQuestFrame(self, toon, avQuests):
self.endTrackFrame.hide()
self.gagExpFrame.hide()
self.newGagFrame.hide()
self.promotionFrame.hide()
self.questFrame.show()
self.itemFrame.hide()
self.cogPartFrame.hide()
self.missedItemFrame.hide()
for i in xrange(ToontownGlobals.MaxQuestCarryLimit):
questLabel = self.questLabelList[i]
questLabel['text_fg'] = (0, 0, 0, 1)
questLabel.hide()
for i in xrange(len(avQuests)):
questDesc = avQuests[i]
questId, npcId, toNpcId, rewardId, toonProgress = questDesc
quest = Quests.getQuest(questId)
if quest:
questString = quest.getString()
progressString = quest.getProgressString(toon, questDesc)
rewardString = quest.getRewardString(progressString)
rewardString = Quests.fillInQuestNames(rewardString, toNpcId=toNpcId)
completed = quest.getCompletionStatus(toon, questDesc) == Quests.COMPLETE
questLabel = self.questLabelList[i]
questLabel.show()
if base.localAvatar.tutorialAck:
questLabel['text'] = rewardString
if completed:
questLabel['text_fg'] = (0, 0.3, 0, 1)
else:
questLabel['text'] = questString + ' :'
def initGagFrame(self, toon, expList, meritList, noSkip = False):
self.avNameLabel['text'] = toon.getName()
self.endTrackFrame.hide()
self.gagExpFrame.show()
self.newGagFrame.hide()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.hide()
self.cogPartFrame.hide()
self.missedItemFrame.hide()
trackBarOffset = 0
self.skipButton['state'] = choice(noSkip, DGG.DISABLED, DGG.NORMAL)
for i in xrange(len(SuitDNA.suitDepts)):
meritBar = self.meritBars[i]
meritLabel = self.meritLabels[i]
totalMerits = CogDisguiseGlobals.getTotalMerits(toon, i)
merits = meritList[i]
self.meritIncLabels[i].hide()
if CogDisguiseGlobals.isSuitComplete(toon.cogParts, i):
if not self.trackBarsOffset:
trackBarOffset = 0.47
self.trackBarsOffset = 1
meritBar.show()
meritLabel.show()
meritLabel.show()
if totalMerits:
meritBar['range'] = totalMerits
meritBar['value'] = merits
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if merits == totalMerits:
meritBar['text'] = TTLocalizer.RewardPanelMeritAlert
else:
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meritBar['text'] = '%s/%s %s' % (merits, totalMerits, TTLocalizer.RewardPanelMeritBarLabels[i])
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else:
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meritBar['range'] = 1
meritBar['value'] = 1
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meritBar['text'] = TTLocalizer.RewardPanelMeritsMaxed
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self.resetMeritBarColor(i)
else:
meritBar.hide()
meritLabel.hide()
for i in xrange(len(expList)):
curExp = expList[i]
trackBar = self.trackBars[i]
trackLabel = self.trackLabels[i]
trackIncLabel = self.trackIncLabels[i]
trackBar.setX(trackBar.getX() - trackBarOffset)
trackLabel.setX(trackLabel.getX() - trackBarOffset)
trackIncLabel.setX(trackIncLabel.getX() - trackBarOffset)
trackIncLabel.hide()
if toon.hasTrackAccess(i):
trackBar.show()
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if curExp >= ToontownBattleGlobals.regMaxSkill:
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nextExp = self.getNextExpValueUber(curExp, i)
trackBar['range'] = nextExp
uberCurrExp = curExp - ToontownBattleGlobals.regMaxSkill
trackBar['value'] = uberCurrExp
trackBar['text'] = TTLocalizer.InventoryUberTrackExp % {'nextExp': ToontownBattleGlobals.MaxSkill - curExp}
else:
nextExp = self.getNextExpValue(curExp, i)
trackBar['range'] = nextExp
trackBar['value'] = curExp
trackBar['text'] = '%s/%s' % (curExp, nextExp)
self.resetBarColor(i)
else:
trackBar.hide()
def incrementExp(self, track, newValue, toon):
trackBar = self.trackBars[track]
oldValue = trackBar['value']
newValue = min(ToontownBattleGlobals.MaxSkill, newValue)
nextExp = self.getNextExpValue(newValue, track)
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if newValue >= ToontownBattleGlobals.regMaxSkill:
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newValue = newValue - ToontownBattleGlobals.regMaxSkill
nextExp = self.getNextExpValueUber(newValue, track)
trackBar['text'] = TTLocalizer.InventoryUberTrackExp % {'nextExp': ToontownBattleGlobals.UberSkill - newValue}
else:
trackBar['text'] = '%s/%s' % (newValue, nextExp)
trackBar['range'] = nextExp
trackBar['value'] = newValue
trackBar['barColor'] = (ToontownBattleGlobals.TrackColors[track][0],
ToontownBattleGlobals.TrackColors[track][1],
ToontownBattleGlobals.TrackColors[track][2],
1)
def resetBarColor(self, track):
self.trackBars[track]['barColor'] = (ToontownBattleGlobals.TrackColors[track][0] * 0.8,
ToontownBattleGlobals.TrackColors[track][1] * 0.8,
ToontownBattleGlobals.TrackColors[track][2] * 0.8,
1)
def incrementMerits(self, toon, dept, newValue, totalMerits):
meritBar = self.meritBars[dept]
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oldValue = meritBar['value']
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if totalMerits:
newValue = min(totalMerits, newValue)
meritBar['range'] = totalMerits
meritBar['value'] = newValue
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if newValue == totalMerits:
meritBar['text'] = TTLocalizer.RewardPanelMeritAlert
meritBar['barColor'] = (DisguisePage.DeptColors[dept][0],
DisguisePage.DeptColors[dept][1],
DisguisePage.DeptColors[dept][2],
1)
else:
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meritBar['text'] = '%s/%s %s' % (newValue, totalMerits, TTLocalizer.RewardPanelMeritBarLabels[dept])
def resetMeritBarColor(self, dept):
self.meritBars[dept]['barColor'] = (DisguisePage.DeptColors[dept][0] * 0.8,
DisguisePage.DeptColors[dept][1] * 0.8,
DisguisePage.DeptColors[dept][2] * 0.8,
1)
def getRandomCongratsPair(self, toon):
congratsStrings = TTLocalizer.RewardPanelCongratsStrings
numStrings = len(congratsStrings)
indexList = range(numStrings)
index1 = random.choice(indexList)
indexList.remove(index1)
index2 = random.choice(indexList)
string1 = congratsStrings[index1]
string2 = congratsStrings[index2]
return (string1, string2)
def uberGagInterval(self, toon, track, level):
self.endTrackFrame.hide()
self.gagExpFrame.hide()
self.newGagFrame.show()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.hide()
self.missedItemFrame.hide()
self.newGagFrame['text'] = TTLocalizer.RewardPanelUberGag % {'gagName': ToontownBattleGlobals.Tracks[track].capitalize(),
'exp': str(ToontownBattleGlobals.UberSkill),
'avName': toon.getName()}
self.congratsLeft['text'] = ''
self.congratsRight['text'] = ''
gagOriginal = base.localAvatar.inventory.buttonLookup(track, level)
self.newGagIcon = gagOriginal.copyTo(self.newGagFrame)
self.newGagIcon.setPos(0, 0, -0.25)
self.newGagIcon.setScale(1.5)
def newGag(self, toon, track, level):
self.endTrackFrame.hide()
self.gagExpFrame.hide()
self.newGagFrame.show()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.hide()
self.missedItemFrame.hide()
self.newGagFrame['text'] = TTLocalizer.RewardPanelNewGag % {'gagName': ToontownBattleGlobals.Tracks[track].capitalize(),
'avName': toon.getName()}
self.congratsLeft['text'] = ''
self.congratsRight['text'] = ''
gagOriginal = base.localAvatar.inventory.buttonLookup(track, level)
self.newGagIcon = gagOriginal.copyTo(self.newGagFrame)
self.newGagIcon.setPos(0, 0, -0.25)
self.newGagIcon.setScale(1.5)
def cleanupNewGag(self):
self.endTrackFrame.hide()
if self.newGagIcon:
self.newGagIcon.removeNode()
self.newGagIcon = None
self.gagExpFrame.show()
self.newGagFrame.hide()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.hide()
self.missedItemFrame.hide()
return
def getNewGagIntervalList(self, toon, track, level):
leftCongratsAnticipate = 1.0
rightCongratsAnticipate = 1.0
finalDelay = 1.5
leftString, rightString = self.getRandomCongratsPair(toon)
intervalList = [Func(self.newGag, toon, track, level),
Wait(leftCongratsAnticipate),
Func(self.congratsLeft.setProp, 'text', leftString),
Wait(rightCongratsAnticipate),
Func(self.congratsRight.setProp, 'text', rightString),
Wait(finalDelay),
Func(self.cleanupNewGag)]
return intervalList
def getUberGagIntervalList(self, toon, track, level):
leftCongratsAnticipate = 1.0
rightCongratsAnticipate = 1.0
finalDelay = 1.5
leftString, rightString = self.getRandomCongratsPair(toon)
intervalList = [Func(self.uberGagInterval, toon, track, level),
Wait(leftCongratsAnticipate),
Func(self.congratsLeft.setProp, 'text', leftString),
Wait(rightCongratsAnticipate),
Func(self.congratsRight.setProp, 'text', rightString),
Wait(finalDelay),
Func(self.cleanupNewGag)]
return intervalList
def vanishFrames(self):
self.hide()
self.endTrackFrame.hide()
self.gagExpFrame.hide()
self.newGagFrame.hide()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.hide()
self.missedItemFrame.hide()
self.cogPartFrame.hide()
self.missedItemFrame.hide()
def endTrack(self, toon, toonList, track):
for t in toonList:
if t == base.localAvatar:
self.show()
self.endTrackFrame.show()
self.endTrackFrame['text'] = TTLocalizer.RewardPanelEndTrack % {'gagName': ToontownBattleGlobals.Tracks[track].capitalize(),
'avName': toon.getName()}
gagLast = base.localAvatar.inventory.buttonLookup(track, ToontownBattleGlobals.UBER_GAG_LEVEL_INDEX)
self.gagIcon = gagLast.copyTo(self.endTrackFrame)
self.gagIcon.setPos(0, 0, -0.25)
self.gagIcon.setScale(1.5)
def cleanIcon(self):
self.gagIcon.removeNode()
self.gagIcon = None
return
def cleanupEndTrack(self):
self.endTrackFrame.hide()
self.gagExpFrame.show()
self.newGagFrame.hide()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.hide()
self.missedItemFrame.hide()
def getEndTrackIntervalList(self, toon, toonList, track):
intervalList = [Func(self.endTrack, toon, toonList, track), Wait(2.0), Func(self.cleanIcon)]
return intervalList
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def showTrackIncLabel(self, track, earnedSkill):
if earnedSkill > 0:
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self.trackIncLabels[track]['text'] = '+ ' + str(earnedSkill)
elif earnedSkill < 0:
self.trackIncLabels[track]['text'] = ' ' + str(earnedSkill)
self.trackIncLabels[track].show()
def showMeritIncLabel(self, dept, earnedMerits):
self.meritIncLabels[dept]['text'] = '+ ' + str(earnedMerits)
self.meritIncLabels[dept].show()
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def getTrackIntervalList(self, toon, track, origSkill, earnedSkill, hasUber):
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if hasUber < 0:
print (toon.doId, 'Reward Panel received an invalid hasUber from an uberList')
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tickDelay = 0.1
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intervalList = []
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intervalList.append(Func(self.showTrackIncLabel, track, earnedSkill))
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barTime = math.log(earnedSkill + 0.5)
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numTicks = int(math.ceil(barTime / tickDelay))
for i in xrange(numTicks):
t = (i + 1) / float(numTicks)
newValue = int(origSkill + t * earnedSkill + 0.5)
intervalList.append(Func(self.incrementExp, track, newValue, toon))
intervalList.append(Wait(tickDelay))
intervalList.append(Func(self.resetBarColor, track))
intervalList.append(Wait(0.1))
nextExpValue = self.getNextExpValue(origSkill, track)
finalGagFlag = 0
while origSkill + earnedSkill >= nextExpValue and origSkill < nextExpValue and not finalGagFlag:
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if nextExpValue != ToontownBattleGlobals.MaxSkill:
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intervalList += self.getNewGagIntervalList(toon, track, ToontownBattleGlobals.Levels[track].index(nextExpValue))
newNextExpValue = self.getNextExpValue(nextExpValue, track)
if newNextExpValue == nextExpValue:
finalGagFlag = 1
else:
nextExpValue = newNextExpValue
uberIndex = ToontownBattleGlobals.LAST_REGULAR_GAG_LEVEL + 1
currentSkill = origSkill + earnedSkill
uberSkill = ToontownBattleGlobals.UberSkill + ToontownBattleGlobals.Levels[track][ToontownBattleGlobals.LAST_REGULAR_GAG_LEVEL + 1]
if currentSkill >= uberSkill and not hasUber > 0:
intervalList += self.getUberGagIntervalList(toon, track, ToontownBattleGlobals.LAST_REGULAR_GAG_LEVEL + 1)
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intervalList.append(Wait(0.3))
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skillDiff = currentSkill - ToontownBattleGlobals.Levels[track][ToontownBattleGlobals.LAST_REGULAR_GAG_LEVEL + 1]
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barTime = math.log(skillDiff + 0.5)
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numTicks = int(math.ceil(barTime / tickDelay))
displayedSkillDiff = skillDiff
if displayedSkillDiff > ToontownBattleGlobals.UberSkill:
displayedSkillDiff = ToontownBattleGlobals.UberSkill
intervalList.append(Func(self.showTrackIncLabel, track, -displayedSkillDiff))
for i in xrange(numTicks):
t = (i + 1) / float(numTicks)
newValue = int(currentSkill - t * skillDiff + 0.5)
intervalList.append(Func(self.incrementExp, track, newValue, toon))
intervalList.append(Wait(tickDelay * 0.5))
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intervalList.append(Wait(0.3))
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return intervalList
def getMeritIntervalList(self, toon, dept, origMerits, earnedMerits):
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tickDelay = 0.08
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intervalList = []
totalMerits = CogDisguiseGlobals.getTotalMerits(toon, dept)
neededMerits = 0
if totalMerits and origMerits != totalMerits:
neededMerits = totalMerits - origMerits
intervalList.append(Func(self.showMeritIncLabel, dept, min(neededMerits, earnedMerits)))
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barTime = math.log(earnedMerits + 1)
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numTicks = int(math.ceil(barTime / tickDelay))
for i in xrange(numTicks):
t = (i + 1) / float(numTicks)
newValue = int(origMerits + t * earnedMerits + 0.5)
intervalList.append(Func(self.incrementMerits, toon, dept, newValue, totalMerits))
intervalList.append(Wait(tickDelay))
intervalList.append(Func(self.resetMeritBarColor, dept))
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intervalList.append(Wait(0.3))
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if toon.cogLevels[dept] < ToontownGlobals.MaxCogSuitLevel:
if neededMerits and toon.readyForPromotion(dept):
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intervalList.append(Wait(0.3))
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intervalList += self.getPromotionIntervalList(toon, dept)
return intervalList
def promotion(self, toon, dept):
self.endTrackFrame.hide()
self.gagExpFrame.hide()
self.newGagFrame.hide()
self.promotionFrame.show()
self.questFrame.hide()
self.itemFrame.hide()
self.missedItemFrame.hide()
name = SuitDNA.suitDepts[dept]
self.promotionFrame['text'] = TTLocalizer.RewardPanelPromotion % SuitDNA.suitDeptFullnames[name]
icons = loader.loadModel('phase_3/models/gui/cog_icons')
if dept in SuitDNA.suitDeptModelPaths:
self.deptIcon = icons.find(SuitDNA.suitDeptModelPaths[dept]).copyTo(self.promotionFrame)
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icons.removeNode()
self.deptIcon.setPos(0, 0, -0.225)
self.deptIcon.setScale(0.33)
def cleanupPromotion(self):
if not hasattr(self, 'deptIcon'):
return
self.deptIcon.removeNode()
self.deptIcon = None
self.endTrackFrame.hide()
self.gagExpFrame.show()
self.newGagFrame.hide()
self.promotionFrame.hide()
self.questFrame.hide()
self.itemFrame.hide()
self.missedItemFrame.hide()
return
def getPromotionIntervalList(self, toon, dept):
finalDelay = 2.0
intervalList = [Func(self.promotion, toon, dept), Wait(finalDelay), Func(self.cleanupPromotion)]
return intervalList
def getQuestIntervalList(self, toon, deathList, toonList, origQuestsList, itemList, helpfulToonsList = []):
avId = toon.getDoId()
tickDelay = 0.2
intervalList = []
cogList = []
for i in xrange(0, len(deathList), 4):
cogIndex = deathList[i]
cogLevel = deathList[i + 1]
activeToonBits = deathList[i + 2]
flags = deathList[i + 3]
activeToonIds = []
for j in xrange(8):
if activeToonBits & 1 << j:
if toonList[j] is not None:
activeToonIds.append(toonList[j].getDoId())
isSkelecog = flags & ToontownBattleGlobals.DLF_SKELECOG
isForeman = flags & ToontownBattleGlobals.DLF_FOREMAN
isBoss = flags & ToontownBattleGlobals.DLF_BOSS
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isSupervisor = flags & ToontownBattleGlobals.DLF_SUPERVISOR
isVirtual = flags & ToontownBattleGlobals.DLF_VIRTUAL
hasRevives = flags & ToontownBattleGlobals.DLF_REVIVES
if isBoss > 0:
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cogType = None
cogTrack = SuitDNA.suitDepts[cogIndex]
else:
cogType = SuitDNA.suitHeadTypes[cogIndex]
cogTrack = SuitDNA.getSuitDept(cogType)
cogList.append({'type': cogType,
'level': cogLevel,
'track': cogTrack,
'isSkelecog': isSkelecog,
'isForeman': isForeman,
'isBoss': isBoss,
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'isSupervisor': isSupervisor,
'isVirtual': isVirtual,
'hasRevives': hasRevives,
'activeToons': activeToonIds})
try:
zoneId = base.cr.playGame.getPlace().getTaskZoneId()
except:
zoneId = 0
avQuests = []
for i in xrange(0, len(origQuestsList), 5):
avQuests.append(origQuestsList[i:i + 5])
for i in xrange(len(avQuests)):
questDesc = avQuests[i]
questId, npcId, toNpcId, rewardId, toonProgress = questDesc
quest = Quests.getQuest(questId)
if quest and i < len(self.questLabelList):
questString = quest.getString()
progressString = quest.getProgressString(toon, questDesc)
questLabel = self.questLabelList[i]
earned = 0
orig = questDesc[4] & pow(2, 16) - 1
num = 0
if quest.getType() == Quests.RecoverItemQuest:
questItem = quest.getItem()
if questItem in itemList:
earned = itemList.count(questItem)
else:
for cogDict in cogList:
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num = quest.doesCogCount(avId, cogDict, zoneId)
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if num:
if base.config.GetBool('battle-passing-no-credit', True):
if avId in helpfulToonsList:
earned += num
else:
self.notify.debug('avId=%d not getting %d kill cog quest credit' % (avId, num))
else:
earned += num
if base.localAvatar.tutorialAck:
if earned > 0:
earned = min(earned, quest.getNumQuestItems() - questDesc[4])
if earned > 0 or base.localAvatar.tutorialAck == 0 and num == 1:
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barTime = math.log(earned + 1)
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numTicks = int(math.ceil(barTime / tickDelay))
for i in xrange(numTicks):
t = (i + 1) / float(numTicks)
newValue = int(orig + t * earned + 0.5)
questDesc[4] = newValue
progressString = quest.getProgressString(toon, questDesc)
str = '%s : %s' % (questString, progressString)
if quest.getCompletionStatus(toon, questDesc) == Quests.COMPLETE:
intervalList.append(Func(questLabel.setProp, 'text_fg', (0, 0.3, 0, 1)))
intervalList.append(Func(questLabel.setProp, 'text', str))
intervalList.append(Wait(tickDelay))
return intervalList
def getItemIntervalList(self, toon, itemList):
intervalList = []
for itemId in itemList:
itemName = Quests.getItemName(itemId)
intervalList.append(Func(self.itemLabel.setProp, 'text', itemName))
intervalList.append(Wait(1))
return intervalList
def getCogPartIntervalList(self, toon, cogPartList):
itemName = CogDisguiseGlobals.getPartName(cogPartList)
intervalList = []
intervalList.append(Func(self.cogPartLabel.setProp, 'text', itemName))
intervalList.append(Wait(1))
return intervalList
def getMissedItemIntervalList(self, toon, missedItemList):
intervalList = []
for itemId in missedItemList:
itemName = Quests.getItemName(itemId)
intervalList.append(Func(self.missedItemLabel.setProp, 'text', itemName))
intervalList.append(Wait(1))
return intervalList
def getExpTrack(self, toon, origExp, earnedExp, deathList, origQuestsList, itemList, missedItemList, origMeritList, meritList, partList, toonList, uberEntry, helpfulToonsList, noSkip = False):
track = Sequence(Func(self.initGagFrame, toon, origExp, origMeritList, noSkip=noSkip), Wait(1.0))
endTracks = [0,
0,
0,
0,
0,
0,
0]
trackEnded = 0
for trackIndex in xrange(len(earnedExp)):
if earnedExp[trackIndex] > 0 or origExp[trackIndex] >= ToontownBattleGlobals.MaxSkill:
track += self.getTrackIntervalList(toon, trackIndex, origExp[trackIndex], earnedExp[trackIndex], ToontownBattleGlobals.getUberFlagSafe(uberEntry, trackIndex))
maxExp = ToontownBattleGlobals.MaxSkill - ToontownBattleGlobals.UberSkill
if origExp[trackIndex] < maxExp and earnedExp[trackIndex] + origExp[trackIndex] >= maxExp:
endTracks[trackIndex] = 1
trackEnded = 1
for dept in xrange(len(SuitDNA.suitDepts)):
if meritList[dept]:
track += self.getMeritIntervalList(toon, dept, origMeritList[dept], meritList[dept])
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track.append(Wait(1.0))
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itemInterval = self.getItemIntervalList(toon, itemList)
if itemInterval:
track.append(Func(self.initItemFrame, toon))
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track.append(Wait(1.0))
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track += itemInterval
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track.append(Wait(1.0))
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missedItemInterval = self.getMissedItemIntervalList(toon, missedItemList)
if missedItemInterval:
track.append(Func(self.initMissedItemFrame, toon))
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track.append(Wait(1.0))
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track += missedItemInterval
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track.append(Wait(1.0))
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self.notify.debug('partList = %s' % partList)
newPart = 0
for part in partList:
if part != 0:
newPart = 1
break
if newPart:
partList = self.getCogPartIntervalList(toon, partList)
if partList:
track.append(Func(self.initCogPartFrame, toon))
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track.append(Wait(1.0))
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track += partList
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track.append(Wait(1.0))
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questList = self.getQuestIntervalList(toon, deathList, toonList, origQuestsList, itemList, helpfulToonsList)
if questList:
avQuests = []
for i in xrange(0, len(origQuestsList), 5):
avQuests.append(origQuestsList[i:i + 5])
track.append(Func(self.initQuestFrame, toon, copy.deepcopy(avQuests)))
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track.append(Wait(1.0))
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track += questList
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track.append(Wait(2.0))
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track.append(Wait(0.25))
if trackEnded:
track.append(Func(self.vanishFrames))
track.append(Fanfare.makeFanfare(0, toon)[0])
for i in xrange(len(endTracks)):
if endTracks[i] is 1:
track += self.getEndTrackIntervalList(toon, toonList, i)
track.append(Func(self.cleanupEndTrack))
return track
def testMovie(self, otherToons = []):
track = Sequence()
track.append(Func(self.show))
expTrack = self.getExpTrack(base.localAvatar, [1999,
0,
20,
30,
10,
0,
60], [2,
0,
2,
6,
1,
0,
8], [3,
1,
3,
0,
2,
2,
1,
1,
30,
2,
1,
0], [], [], [], [0,
0,
0,
0], [0,
0,
0,
0], [], [base.localAvatar] + otherToons)
track.append(expTrack)
if len(track) > 0:
track.append(Func(self.hide))
track.append(Func(base.localAvatar.loop, 'neutral'))
track.append(Func(base.localAvatar.startUpdateSmartCamera))
track.start()
base.localAvatar.loop('victory')
base.localAvatar.stopUpdateSmartCamera()
camera.setPosHpr(0, 8, base.localAvatar.getHeight() * 0.66, 179, 15, 0)
else:
self.notify.debug('no experience, no movie.')
return None
def _handleSkip(self):
messenger.send(self.SkipBattleMovieEvent)