Poodletooth-iLand/toontown/toon/DistributedToon.py

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import copy
from direct.controls.GravityWalker import GravityWalker
from direct.directnotify import DirectNotifyGlobal
from direct.distributed import DistributedObject
from direct.distributed import DistributedSmoothNode
from direct.distributed.ClockDelta import *
from direct.distributed.MsgTypes import *
from direct.fsm import ClassicFSM
from direct.interval.IntervalGlobal import Sequence, Wait, Func, Parallel, SoundInterval
from direct.showbase import PythonUtil
from direct.task.Task import Task
import operator
from panda3d.core import *
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import random
import time
import Experience
import InventoryNew
import TTEmote
import Toon
from otp.ai.MagicWordGlobal import *
from otp.avatar import Avatar, DistributedAvatar
from otp.avatar import DistributedPlayer
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from otp.chat import TalkAssistant, ChatUtil
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from otp.otpbase import OTPGlobals
from otp.otpbase import OTPLocalizer
from otp.speedchat import SCDecoders
from toontown.catalog import CatalogItem
from toontown.catalog import CatalogItemList
from toontown.chat import ResistanceChat
from toontown.chat import ToonChatGarbler
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from otp.nametag.NametagConstants import *
from otp.margins.WhisperPopup import *
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from toontown.coghq import CogDisguiseGlobals
from toontown.distributed import DelayDelete
from toontown.distributed import DelayDelete
from toontown.distributed.DelayDeletable import DelayDeletable
from toontown.effects.ScavengerHuntEffects import *
from toontown.estate import DistributedGagTree
from toontown.estate import FlowerBasket
from toontown.estate import FlowerCollection
from toontown.estate import GardenDropGame
from toontown.estate import GardenGlobals
from toontown.fishing import FishCollection
from toontown.fishing import FishTank
from toontown.friends import FriendHandle
from toontown.golf import GolfGlobals
from toontown.hood import ZoneUtil
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from otp.nametag import NametagGroup
from otp.nametag.NametagGroup import *
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from toontown.parties import PartyGlobals
from toontown.parties.InviteInfo import InviteInfo
from toontown.parties.PartyGlobals import InviteStatus, PartyStatus
from toontown.parties.PartyInfo import PartyInfo
from toontown.parties.PartyReplyInfo import PartyReplyInfoBase
from toontown.parties.SimpleMailBase import SimpleMailBase
from toontown.shtiker.OptionsPage import speedChatStyles
from toontown.speedchat import TTSCDecoders
from toontown.suit import SuitDNA
from toontown.toonbase import TTLocalizer
from toontown.toonbase import ToontownGlobals
from toontown.battle import BattleParticles
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if base.wantKarts:
from toontown.racing.KartDNA import *
class DistributedToon(DistributedPlayer.DistributedPlayer, Toon.Toon, DistributedSmoothNode.DistributedSmoothNode, DelayDeletable):
notify = DirectNotifyGlobal.directNotify.newCategory('DistributedToon')
partyNotify = DirectNotifyGlobal.directNotify.newCategory('DistributedToon_Party')
chatGarbler = ToonChatGarbler.ToonChatGarbler()
def __init__(self, cr, bFake = False):
try:
self.DistributedToon_initialized
return
except:
self.DistributedToon_initialized = 1
DistributedPlayer.DistributedPlayer.__init__(self, cr)
Toon.Toon.__init__(self)
DistributedSmoothNode.DistributedSmoothNode.__init__(self, cr)
self.bFake = bFake
self.kart = None
self.trophyScore = 0
self.trophyStar = None
self.trophyStarSpeed = 0
self.NPCFriendsDict = {}
self.earnedExperience = None
self.track = None
self.effect = None
self.maxCarry = 0
self.disguisePageFlag = 0
self.sosPageFlag = 0
self.disguisePage = None
self.sosPage = None
self.gardenPage = None
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self.emoteAccess = [0] * 27
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self.cogTypes = [0, 0, 0, 0]
self.cogLevels = [0, 0, 0, 0]
self.cogParts = [0, 0, 0, 0]
self.cogMerits = [0, 0, 0, 0]
self.savedCheesyEffect = ToontownGlobals.CENormal
self.savedCheesyHoodId = 0
self.savedCheesyExpireTime = 0
if hasattr(base, 'wantPets') and base.wantPets:
self.petTrickPhrases = []
self.customMessages = []
self.resistanceMessages = []
self.cogSummonsEarned = []
self.catalogNotify = ToontownGlobals.NoItems
self.mailboxNotify = ToontownGlobals.NoItems
self.simpleMailNotify = ToontownGlobals.NoItems
self.inviteMailNotify = ToontownGlobals.NoItems
self.catalogScheduleCurrentWeek = 0
self.catalogScheduleNextTime = 0
self.monthlyCatalog = CatalogItemList.CatalogItemList()
self.weeklyCatalog = CatalogItemList.CatalogItemList()
self.backCatalog = CatalogItemList.CatalogItemList()
self.onOrder = CatalogItemList.CatalogItemList(store=CatalogItem.Customization | CatalogItem.DeliveryDate)
self.onGiftOrder = CatalogItemList.CatalogItemList(store=CatalogItem.Customization | CatalogItem.DeliveryDate)
self.mailboxContents = CatalogItemList.CatalogItemList(store=CatalogItem.Customization)
self.awardMailboxContents = CatalogItemList.CatalogItemList(store=CatalogItem.Customization)
self.onAwardOrder = CatalogItemList.CatalogItemList(store=CatalogItem.Customization | CatalogItem.DeliveryDate)
self.splash = None
self.tossTrack = None
self.pieTracks = {}
self.splatTracks = {}
self.lastTossedPie = 0
self.clothesTopsList = []
self.clothesBottomsList = []
self.hatList = []
self.glassesList = []
self.backpackList = []
self.shoesList = []
self.tunnelTrack = None
self.tunnelPivotPos = [-14, -6, 0]
self.tunnelCenterOffset = 9.0
self.tunnelCenterInfluence = 0.6
self.pivotAngle = 90 + 45
self.houseId = 0
self.money = 0
self.bankMoney = 0
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self.maxMoney = 0
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self.maxBankMoney = 0
self.emblems = [0, 0]
self.petId = 0
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self.petTutorialDone = False
self.fishBingoTutorialDone = False
self.fishBingoMarkTutorialDone = False
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self.accessories = []
if base.wantKarts:
self.kartDNA = [-1] * getNumFields()
self.flowerCollection = None
self.shovel = 0
self.shovelSkill = 0
self.shovelModel = None
self.wateringCan = 0
self.wateringCanSkill = 0
self.wateringCanModel = None
self.gardenSpecials = []
self.unlimitedSwing = 0
self.soundSequenceList = []
self.boardingParty = None
self.__currentDialogue = None
self.mail = None
self.invites = []
self.hostedParties = []
self.partiesInvitedTo = []
self.partyReplyInfoBases = []
self.buffs = []
self.redeemedCodes = []
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self.ignored = []
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self.reported = []
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self.trueFriends = []
self.specialInventory = [0, 0, 0, 0, 0]
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def disable(self):
for soundSequence in self.soundSequenceList:
soundSequence.finish()
self.soundSequenceList = []
if self.boardingParty:
self.boardingParty.demandDrop()
self.boardingParty = None
self.ignore('clientCleanup')
self.stopAnimations()
self.clearCheesyEffect()
self.stopBlink()
self.stopSmooth()
self.stopLookAroundNow()
self.setGhostMode(0)
if self.track != None:
self.track.finish()
DelayDelete.cleanupDelayDeletes(self.track)
self.track = None
if self.effect != None:
self.effect.destroy()
self.effect = None
if self.splash != None:
self.splash.destroy()
self.splash = None
if self.emote != None:
self.emote.finish()
self.emote = None
self.cleanupPies()
if self.isDisguised:
self.takeOffSuit()
if self.tunnelTrack:
self.tunnelTrack.finish()
self.tunnelTrack = None
self.setTrophyScore(0)
if self.doId in self.cr.toons:
del self.cr.toons[self.doId]
DistributedPlayer.DistributedPlayer.disable(self)
def delete(self):
try:
self.DistributedToon_deleted
except:
self.DistributedToon_deleted = 1
DistributedPlayer.DistributedPlayer.delete(self)
Toon.Toon.delete(self)
DistributedSmoothNode.DistributedSmoothNode.delete(self)
def generate(self):
DistributedPlayer.DistributedPlayer.generate(self)
DistributedSmoothNode.DistributedSmoothNode.generate(self)
self.cr.toons[self.doId] = self
if base.cr.trophyManager != None:
base.cr.trophyManager.d_requestTrophyScore()
self.startBlink()
self.startSmooth()
self.accept('clientCleanup', self._handleClientCleanup)
def announceGenerate(self):
DistributedPlayer.DistributedPlayer.announceGenerate(self)
if self.animFSM.getCurrentState().getName() == 'off':
self.setAnimState('neutral')
def _handleClientCleanup(self):
if self.track != None:
DelayDelete.cleanupDelayDeletes(self.track)
def setDNAString(self, dnaString):
Toon.Toon.setDNAString(self, dnaString)
def setAdminAccess(self, access):
DistributedPlayer.DistributedPlayer.setAdminAccess(self, access)
self.removeGMIcon()
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if self.isAdmin():
self.setGMIcon(access)
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def setDNA(self, dna):
oldHat = self.getHat()
oldGlasses = self.getGlasses()
oldBackpack = self.getBackpack()
oldShoes = self.getShoes()
self.setHat(0, 0, 0)
self.setGlasses(0, 0, 0)
self.setBackpack(0, 0, 0)
self.setShoes(0, 0, 0)
Toon.Toon.setDNA(self, dna)
self.setHat(*oldHat)
self.setGlasses(*oldGlasses)
self.setBackpack(*oldBackpack)
self.setShoes(*oldShoes)
def setHat(self, idx, textureIdx, colorIdx):
Toon.Toon.setHat(self, idx, textureIdx, colorIdx)
def setGlasses(self, idx, textureIdx, colorIdx):
Toon.Toon.setGlasses(self, idx, textureIdx, colorIdx)
def setBackpack(self, idx, textureIdx, colorIdx):
Toon.Toon.setBackpack(self, idx, textureIdx, colorIdx)
def setShoes(self, idx, textureIdx, colorIdx):
Toon.Toon.setShoes(self, idx, textureIdx, colorIdx)
def setExperience(self, experience):
self.experience = Experience.Experience(experience, self)
if self.inventory:
self.inventory.updateGUI()
def setInventory(self, inventoryNetString):
if not self.inventory:
self.inventory = InventoryNew.InventoryNew(self, inventoryNetString)
self.inventory.updateInvString(inventoryNetString)
def setLastHood(self, lastHood):
self.lastHood = lastHood
def setBattleId(self, battleId):
self.battleId = battleId
messenger.send('ToonBattleIdUpdate', [self.doId])
def b_setSCToontask(self, taskId, toNpcId, toonProgress, msgIndex):
self.setSCToontask(taskId, toNpcId, toonProgress, msgIndex)
self.d_setSCToontask(taskId, toNpcId, toonProgress, msgIndex)
return None
def d_setSCToontask(self, taskId, toNpcId, toonProgress, msgIndex):
messenger.send('wakeup')
self.sendUpdate('setSCToontask', [taskId,
toNpcId,
toonProgress,
msgIndex])
def setSCToontask(self, taskId, toNpcId, toonProgress, msgIndex):
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if base.localAvatar.isIgnored(self.doId):
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return
chatString = TTSCDecoders.decodeTTSCToontaskMsg(taskId, toNpcId, toonProgress, msgIndex)
if chatString:
self.setChatAbsolute(chatString, CFSpeech | CFQuicktalker | CFTimeout)
def sendLogSuspiciousEvent(self, msg):
localAvatar.sendUpdate('logSuspiciousEvent', ['%s for %s' % (msg, self.doId)])
def d_reqSCResistance(self, msgIndex):
messenger.send('wakeup')
nearbyPlayers = self.getNearbyPlayers(ResistanceChat.EFFECT_RADIUS)
self.sendUpdate('reqSCResistance', [msgIndex, nearbyPlayers])
def getNearbyPlayers(self, radius, includeSelf = True):
nearbyToons = []
toonIds = self.cr.getObjectsOfExactClass(DistributedToon)
for toonId, toon in toonIds.items():
if toon is not self:
dist = toon.getDistance(self)
if dist < radius:
nearbyToons.append(toonId)
if includeSelf:
nearbyToons.append(self.doId)
return nearbyToons
def setSCResistance(self, msgIndex, nearbyToons = []):
chatString = TTSCDecoders.decodeTTSCResistanceMsg(msgIndex)
if chatString:
self.setChatAbsolute(chatString, CFSpeech | CFTimeout)
ResistanceChat.doEffect(msgIndex, self, nearbyToons)
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def d_battleSOS(self, sendToId):
self.cr.ttsFriendsManager.d_battleSOS(sendToId)
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def battleSOS(self, requesterId):
avatar = base.cr.identifyAvatar(requesterId)
if isinstance(avatar, (DistributedToon, FriendHandle.FriendHandle)):
self.setSystemMessage(requesterId,
TTLocalizer.MovieSOSWhisperHelp % avatar.getName(),
whisperType=WTBattleSOS
)
elif avatar:
self.notify.warning('got battleSOS from non-toon %s' % requesterId)
def getDialogueArray(self, *args):
if hasattr(self, 'animalSound'):
dialogueArrays = [
Toon.DogDialogueArray,
Toon.CatDialogueArray,
Toon.HorseDialogueArray,
Toon.MouseDialogueArray,
Toon.RabbitDialogueArray,
Toon.DuckDialogueArray,
Toon.MonkeyDialogueArray,
Toon.BearDialogueArray,
Toon.PigDialogueArray,
]
return dialogueArrays[self.animalSound]
return Toon.Toon.getDialogueArray(self, *args)
def setDefaultShard(self, shard):
self.defaultShard = shard
def setDefaultZone(self, zoneId):
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if not ZoneUtil.getCanonicalHoodId(zoneId) in ToontownGlobals.hoodNameMap:
self.defaultZone = ToontownGlobals.ToontownCentral
return
if ZoneUtil.getCanonicalHoodId(zoneId) == ToontownGlobals.FunnyFarm:
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self.defaultZone = ToontownGlobals.ToontownCentral
return
if self.getHp() <= 0 and zoneId in ToontownGlobals.HQToSafezone:
self.defaultZone = ToontownGlobals.HQToSafezone[zoneId]
return
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self.defaultZone = zoneId
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def __starSpin1(self, task):
now = globalClock.getFrameTime()
r = now * 90 % 360.0
self.trophyStar1.setH(r)
return Task.cont
def isAvFriend(self, avId):
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return base.cr.isFriend(avId)
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def setTalkWhisper(self, avId, chat):
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if not base.cr.chatAgent.verifyMessage(chat):
return
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if not localAvatar.acceptingNonFriendWhispers:
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if not self.isAvFriend(avId):
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return
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if base.localAvatar.isIgnored(avId):
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return
if base.localAvatar.sleepFlag == 1:
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if not base.cr.identifyAvatar(avId) == base.localAvatar:
base.cr.ttsFriendsManager.d_sleepAutoReply(avId)
if base.whiteList:
chat = base.whiteList.processThroughAll(chat, self.chatGarbler)
self.displayTalkWhisper(avId, chat)
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def setSleepAutoReply(self, fromId):
pass
def _isValidWhisperSource(self, source):
return isinstance(source, (DistributedToon, FriendHandle.FriendHandle))
def setWhisperSCEmoteFrom(self, fromId, emoteId):
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handle = base.cr.identifyAvatar(fromId)
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if handle == None:
return
if not self._isValidWhisperSource(handle):
self.notify.warning('setWhisperSCEmoteFrom non-toon %s' % fromId)
return
if not localAvatar.acceptingNonFriendWhispers:
if not self.isAvFriend(fromId):
return
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if base.localAvatar.isIgnored(fromId):
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return
if base.localAvatar.sleepFlag == 1:
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if not handle == base.localAvatar:
base.cr.ttsFriendsManager.d_sleepAutoReply(fromId)
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chatString = SCDecoders.decodeSCEmoteWhisperMsg(emoteId, handle.getName())
if chatString:
self.displayWhisper(fromId, chatString, WTEmote)
base.talkAssistant.receiveAvatarWhisperSpeedChat(TalkAssistant.SPEEDCHAT_EMOTE, emoteId, fromId)
return
def setWhisperSCFrom(self, fromId, msgIndex):
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handle = base.cr.identifyAvatar(fromId)
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if handle == None:
return
if not self._isValidWhisperSource(handle):
self.notify.warning('setWhisperSCFrom non-toon %s' % fromId)
return
if not localAvatar.acceptingNonFriendWhispers:
if not self.isAvFriend(fromId):
return
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if base.localAvatar.isIgnored(fromId):
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return
if base.localAvatar.sleepFlag == 1:
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if not handle == base.localAvatar:
base.cr.ttsFriendsManager.d_sleepAutoReply(fromId)
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chatString = SCDecoders.decodeSCStaticTextMsg(msgIndex)
if chatString:
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self.displayWhisper(fromId, chatString, WTNormal)
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base.talkAssistant.receiveAvatarWhisperSpeedChat(TalkAssistant.SPEEDCHAT_NORMAL, msgIndex, fromId)
return
def setWhisperSCCustomFrom(self, fromId, msgIndex):
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handle = base.cr.identifyAvatar(fromId)
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if handle == None:
return
if not localAvatar.acceptingNonFriendWhispers:
if not self.isAvFriend(fromId):
return
return DistributedPlayer.DistributedPlayer.setWhisperSCCustomFrom(self, fromId, msgIndex)
def whisperSCToontaskTo(self, taskId, toNpcId, toonProgress, msgIndex, sendToId):
messenger.send('wakeup')
base.cr.ttsFriendsManager.d_whisperSCToontaskTo(sendToId, taskId,
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toNpcId, toonProgress, msgIndex
)
def setWhisperSCToontaskFrom(self, fromId, taskId, toNpcId, toonProgress, msgIndex):
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sender = base.cr.identifyAvatar(fromId)
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if sender is None:
return
if not localAvatar.acceptingNonFriendWhispers:
if not self.isAvFriend(fromId):
return
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if base.localAvatar.isIgnored(fromId):
return
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chatString = TTSCDecoders.decodeTTSCToontaskMsg(taskId, toNpcId, toonProgress, msgIndex)
if chatString:
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self.displayWhisper(fromId, chatString, WTNormal)
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def getNPCFriendsDict(self):
return self.NPCFriendsDict
def getNPCFriendCount(self, npcId):
return self.NPCFriendsDict.get(npcId, 0)
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def setNPCFriendsDict(self, NPCFriendsList):
NPCFriendsDict = {}
for friendPair in NPCFriendsList:
NPCFriendsDict[friendPair[0]] = friendPair[1]
self.NPCFriendsDict = NPCFriendsDict
def setHatList(self, clothesList):
self.hatList = clothesList
def getHatList(self):
return self.hatList
def setGlassesList(self, clothesList):
self.glassesList = clothesList
def getGlassesList(self):
return self.glassesList
def setBackpackList(self, clothesList):
self.backpackList = clothesList
def getBackpackList(self):
return self.backpackList
def setShoesList(self, clothesList):
self.shoesList = clothesList
def getShoesList(self):
return self.shoesList
def isTrunkFull(self, extraAccessories = 0):
numAccessories = (len(self.hatList) + len(self.glassesList) + len(self.backpackList) + len(self.shoesList)) / 3
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return numAccessories + extraAccessories >= ToontownGlobals.MaxAccessories
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def setMaxClothes(self, max):
self.maxClothes = max
def getMaxClothes(self):
return self.maxClothes
def getClothesTopsList(self):
return self.clothesTopsList
def setClothesTopsList(self, clothesList):
self.clothesTopsList = clothesList
def getClothesBottomsList(self):
return self.clothesBottomsList
def setClothesBottomsList(self, clothesList):
self.clothesBottomsList = clothesList
def catalogGenClothes(self, avId):
if avId == self.doId:
self.generateToonClothes()
self.loop('neutral')
def catalogGenAccessories(self, avId):
if avId == self.doId:
self.generateToonAccessories()
self.loop('neutral')
def isClosetFull(self, extraClothes = 0):
numClothes = len(self.clothesTopsList) / 4 + len(self.clothesBottomsList) / 2
return numClothes + extraClothes >= self.maxClothes
def setMaxHp(self, hitPoints):
DistributedPlayer.DistributedPlayer.setMaxHp(self, hitPoints)
if self.inventory:
self.inventory.updateGUI()
def died(self):
messenger.send(self.uniqueName('died'))
if self.isLocal():
target_sz = ZoneUtil.getSafeZoneId(self.defaultZone)
place = self.cr.playGame.getPlace()
if place and place.fsm:
place.fsm.request('died', [{'loader': ZoneUtil.getLoaderName(target_sz),
'where': ZoneUtil.getWhereName(target_sz, 1),
'how': 'teleportIn',
'hoodId': target_sz,
'zoneId': target_sz,
'shardId': None,
'avId': -1,
'battle': 1}])
return
def setHoodsVisited(self, hoods):
self.hoodsVisited = hoods
if ToontownGlobals.SellbotHQ in hoods or ToontownGlobals.CashbotHQ in hoods or ToontownGlobals.LawbotHQ in hoods or ToontownGlobals.BossbotHQ in hoods:
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self.setDisguisePageFlag(1)
def wrtReparentTo(self, parent):
DistributedSmoothNode.DistributedSmoothNode.wrtReparentTo(self, parent)
def setTutorialAck(self, tutorialAck):
self.tutorialAck = tutorialAck
def getTutorialAck(self):
return self.tutorialAck
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def setEarnedExperience(self, earnedExp):
self.earnedExperience = earnedExp
def b_setTunnelIn(self, endX, tunnelOrigin):
timestamp = globalClockDelta.getFrameNetworkTime()
pos = tunnelOrigin.getPos(render)
h = tunnelOrigin.getH(render)
self.setTunnelIn(timestamp, endX, pos[0], pos[1], pos[2], h)
self.d_setTunnelIn(timestamp, endX, pos[0], pos[1], pos[2], h)
def d_setTunnelIn(self, timestamp, endX, x, y, z, h):
self.sendUpdate('setTunnelIn', [timestamp,
endX,
x,
y,
z,
h])
def setTunnelIn(self, timestamp, endX, x, y, z, h):
t = globalClockDelta.networkToLocalTime(timestamp)
self.handleTunnelIn(t, endX, x, y, z, h)
def getTunnelInToonTrack(self, endX, tunnelOrigin):
pivotNode = tunnelOrigin.attachNewNode(self.uniqueName('pivotNode'))
pivotNode.setPos(*self.tunnelPivotPos)
pivotNode.setHpr(0, 0, 0)
pivotY = pivotNode.getY(tunnelOrigin)
endY = 5.0
straightLerpDur = abs(endY - pivotY) / ToontownGlobals.ToonForwardSpeed
pivotDur = 2.0
pivotLerpDur = pivotDur * (90.0 / self.pivotAngle)
self.reparentTo(pivotNode)
self.setPos(0, 0, 0)
self.setX(tunnelOrigin, endX)
targetX = self.getX()
self.setX(self.tunnelCenterOffset + (targetX - self.tunnelCenterOffset) * (1.0 - self.tunnelCenterInfluence))
self.setHpr(tunnelOrigin, 0, 0, 0)
pivotNode.setH(-self.pivotAngle)
return Sequence(Wait(0.8), Parallel(LerpHprInterval(pivotNode, pivotDur, hpr=Point3(0, 0, 0), name=self.uniqueName('tunnelInPivot')), Sequence(Wait(pivotDur - pivotLerpDur), LerpPosInterval(self, pivotLerpDur, pos=Point3(targetX, 0, 0), name=self.uniqueName('tunnelInPivotLerpPos')))), Func(self.wrtReparentTo, render), Func(pivotNode.removeNode), LerpPosInterval(self, straightLerpDur, pos=Point3(endX, endY, 0.1), other=tunnelOrigin, name=self.uniqueName('tunnelInStraightLerp')))
def handleTunnelIn(self, startTime, endX, x, y, z, h):
self.stopSmooth()
tunnelOrigin = render.attachNewNode('tunnelOrigin')
tunnelOrigin.setPosHpr(x, y, z, h, 0, 0)
if self.tunnelTrack:
self.tunnelTrack.finish()
self.tunnelTrack = Sequence(self.getTunnelInToonTrack(endX, tunnelOrigin), Func(tunnelOrigin.removeNode), Func(self.startSmooth))
tOffset = globalClock.getFrameTime() - (startTime + self.smoother.getDelay())
if tOffset < 0.0:
self.tunnelTrack = Sequence(Wait(-tOffset), self.tunnelTrack)
self.tunnelTrack.start()
else:
self.tunnelTrack.start(tOffset)
def b_setTunnelOut(self, startX, startY, tunnelOrigin):
timestamp = globalClockDelta.getFrameNetworkTime()
pos = tunnelOrigin.getPos(render)
h = tunnelOrigin.getH(render)
self.setTunnelOut(timestamp, startX, startY, pos[0], pos[1], pos[2], h)
self.d_setTunnelOut(timestamp, startX, startY, pos[0], pos[1], pos[2], h)
def d_setTunnelOut(self, timestamp, startX, startY, x, y, z, h):
self.sendUpdate('setTunnelOut', [timestamp,
startX,
startY,
x,
y,
z,
h])
def setTunnelOut(self, timestamp, startX, startY, x, y, z, h):
t = globalClockDelta.networkToLocalTime(timestamp)
self.handleTunnelOut(t, startX, startY, x, y, z, h)
def getTunnelOutToonTrack(self, startX, startY, tunnelOrigin):
startPos = self.getPos(tunnelOrigin)
startHpr = self.getHpr(tunnelOrigin)
reducedAvH = PythonUtil.fitDestAngle2Src(startHpr[0], 180)
pivotNode = tunnelOrigin.attachNewNode(self.uniqueName('pivotNode'))
pivotNode.setPos(*self.tunnelPivotPos)
pivotNode.setHpr(0, 0, 0)
pivotY = pivotNode.getY(tunnelOrigin)
straightLerpDur = abs(startY - pivotY) / ToontownGlobals.ToonForwardSpeed
pivotDur = 2.0
pivotLerpDur = pivotDur * (90.0 / self.pivotAngle)
def getTargetPos(self = self):
pos = self.getPos()
return Point3(self.tunnelCenterOffset + (pos[0] - self.tunnelCenterOffset) * (1.0 - self.tunnelCenterInfluence), pos[1], pos[2])
return Sequence(Parallel(LerpPosInterval(self, straightLerpDur, pos=Point3(startX, pivotY, 0.1), startPos=startPos, other=tunnelOrigin, name=self.uniqueName('tunnelOutStraightLerp')), LerpHprInterval(self, straightLerpDur * 0.8, hpr=Point3(reducedAvH, 0, 0), startHpr=startHpr, other=tunnelOrigin, name=self.uniqueName('tunnelOutStraightLerpHpr'))), Func(self.wrtReparentTo, pivotNode), Parallel(LerpHprInterval(pivotNode, pivotDur, hpr=Point3(-self.pivotAngle, 0, 0), name=self.uniqueName('tunnelOutPivot')), LerpPosInterval(self, pivotLerpDur, pos=getTargetPos, name=self.uniqueName('tunnelOutPivotLerpPos'))), Func(self.wrtReparentTo, render), Func(pivotNode.removeNode))
def handleTunnelOut(self, startTime, startX, startY, x, y, z, h):
tunnelOrigin = render.attachNewNode('tunnelOrigin')
tunnelOrigin.setPosHpr(x, y, z, h, 0, 0)
if self.tunnelTrack:
self.tunnelTrack.finish()
self.tunnelTrack = Sequence(Func(self.stopSmooth), self.getTunnelOutToonTrack(startX, startY, tunnelOrigin), Func(self.detachNode), Func(tunnelOrigin.removeNode))
tOffset = globalClock.getFrameTime() - (startTime + self.smoother.getDelay())
if tOffset < 0.0:
self.tunnelTrack = Sequence(Wait(-tOffset), self.tunnelTrack)
self.tunnelTrack.start()
else:
self.tunnelTrack.start(tOffset)
def enterTeleportOut(self, *args, **kw):
Toon.Toon.enterTeleportOut(self, *args, **kw)
if self.track:
self.track.delayDelete = DelayDelete.DelayDelete(self, 'enterTeleportOut')
def exitTeleportOut(self):
if self.track != None:
DelayDelete.cleanupDelayDeletes(self.track)
Toon.Toon.exitTeleportOut(self)
return
def b_setAnimState(self, animName, animMultiplier = 1.0, callback = None, extraArgs = []):
self.d_setAnimState(animName, animMultiplier, None, extraArgs)
self.setAnimState(animName, animMultiplier, None, None, callback, extraArgs)
return
def d_setAnimState(self, animName, animMultiplier = 1.0, timestamp = None, extraArgs = []):
timestamp = globalClockDelta.getFrameNetworkTime()
self.sendUpdate('setAnimState', [animName, animMultiplier, timestamp])
def setAnimState(self, animName, animMultiplier = 1.0, timestamp = None, animType = None, callback = None, extraArgs = []):
if not animName or animName == 'None':
return
if timestamp == None:
ts = 0.0
else:
ts = globalClockDelta.localElapsedTime(timestamp)
if base.config.GetBool('check-invalid-anims', True):
if animMultiplier > 1.0 and animName in ['neutral']:
animMultiplier = 1.0
if self.animFSM.getStateNamed(animName):
self.animFSM.request(animName, [animMultiplier,
ts,
callback,
extraArgs])
self.cleanupPieInHand()
return
def b_setEmoteState(self, animIndex, animMultiplier):
self.setEmoteState(animIndex, animMultiplier)
self.d_setEmoteState(animIndex, animMultiplier)
def d_setEmoteState(self, animIndex, animMultiplier):
timestamp = globalClockDelta.getFrameNetworkTime()
self.sendUpdate('setEmoteState', [animIndex, animMultiplier, timestamp])
def setEmoteState(self, animIndex, animMultiplier, timestamp = None):
if animIndex == TTEmote.EmoteClear:
return
if timestamp == None:
ts = 0.0
else:
ts = globalClockDelta.localElapsedTime(timestamp)
callback = None
extraArgs = []
extraArgs.insert(0, animIndex)
self.doEmote(animIndex, animMultiplier, ts, callback, extraArgs)
return
def setCogStatus(self, cogStatusList):
self.cogs = cogStatusList
def setCogCount(self, cogCountList):
self.cogCounts = cogCountList
if hasattr(self, 'suitPage'):
self.suitPage.updatePage()
def setCogRadar(self, radar):
self.cogRadar = radar
if hasattr(self, 'suitPage'):
self.suitPage.updateCogRadarButtons(radar)
def setBuildingRadar(self, radar):
self.buildingRadar = radar
if hasattr(self, 'suitPage'):
self.suitPage.updateBuildingRadarButtons(radar)
def setCogTypes(self, types):
self.cogTypes = types
if self.disguisePage:
self.disguisePage.updatePage()
def setCogLevels(self, levels):
self.cogLevels = levels
if self.disguisePage:
self.disguisePage.updatePage()
def getCogLevels(self):
return self.cogLevels
def setCogParts(self, parts):
self.cogParts = parts
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messenger.send(self.uniqueName('cogMeritsChange'))
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if self.disguisePage:
self.disguisePage.updatePage()
def getCogParts(self):
return self.cogParts
def setCogMerits(self, merits):
self.cogMerits = merits
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messenger.send(self.uniqueName('cogMeritsChange'))
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if self.disguisePage:
self.disguisePage.updatePage()
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def getCogMerits(self):
return self.cogMerits
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def readyForPromotion(self, dept):
merits = base.localAvatar.cogMerits[dept]
totalMerits = CogDisguiseGlobals.getTotalMerits(self, dept)
if merits >= totalMerits:
return 1
else:
return 0
def setCogIndex(self, index):
self.cogIndex = index
if self.cogIndex == -1:
if self.isDisguised:
self.takeOffSuit()
else:
parts = self.getCogParts()
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if CogDisguiseGlobals.isSuitComplete(parts, index):
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cogIndex = self.cogTypes[index] + SuitDNA.suitsPerDept * index
cog = SuitDNA.suitHeadTypes[cogIndex]
self.putOnSuit(cog)
else:
self.putOnSuit(index, rental=True)
def isCog(self):
if self.cogIndex == -1:
return 0
else:
return 1
def setDisguisePageFlag(self, flag):
if flag and hasattr(self, 'book'):
self.loadDisguisePages()
self.disguisePageFlag = flag
def setSosPageFlag(self, flag):
if flag and hasattr(self, 'book'):
self.loadSosPages()
self.sosPageFlag = flag
def setFishCollection(self, genusList, speciesList, weightList):
self.fishCollection = FishCollection.FishCollection()
self.fishCollection.makeFromNetLists(genusList, speciesList, weightList)
def getFishCollection(self):
return self.fishCollection
def setMaxFishTank(self, maxTank):
self.maxFishTank = maxTank
def getMaxFishTank(self):
return self.maxFishTank
def setFishTank(self, genusList, speciesList, weightList):
self.fishTank = FishTank.FishTank()
self.fishTank.makeFromNetLists(genusList, speciesList, weightList)
messenger.send(self.uniqueName('fishTankChange'))
def getFishTank(self):
return self.fishTank
def isFishTankFull(self):
return len(self.fishTank) >= self.maxFishTank
def setFishingRod(self, rodId):
self.fishingRod = rodId
if self == base.localAvatar:
messenger.send('refreshFishingRod')
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def getFishingRod(self):
return self.fishingRod
def setMaxFishingRod(self, rodId):
self.maxFishingRod = rodId
if self == base.localAvatar:
messenger.send('refreshFishingRod')
def getMaxFishingRod(self):
return self.maxFishingRod
def requestFishingRod(self, rodId):
if not 0 <= rodId <= self.maxFishingRod:
return
self.sendUpdate('requestFishingRod', [rodId])
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def setFishingTrophies(self, trophyList):
self.fishingTrophies = trophyList
def getFishingTrophies(self):
return self.fishingTrophies
def setQuests(self, flattenedQuests):
questList = []
questLen = 5
for i in xrange(0, len(flattenedQuests), questLen):
questList.append(flattenedQuests[i:i + questLen])
self.quests = questList
if self == base.localAvatar:
messenger.send('questsChanged')
def setQuestCarryLimit(self, limit):
self.questCarryLimit = limit
if self == base.localAvatar:
messenger.send('questsChanged')
def getQuestCarryLimit(self):
return self.questCarryLimit
def d_requestDeleteQuest(self, questDesc):
self.sendUpdate('requestDeleteQuest', [list(questDesc)])
def setMaxCarry(self, maxCarry):
self.maxCarry = maxCarry
if self.inventory:
self.inventory.updateGUI()
def getMaxCarry(self):
return self.maxCarry
def setCheesyEffect(self, effect, hoodId, expireTime):
self.savedCheesyEffect = effect
self.savedCheesyHoodId = hoodId
self.savedCheesyExpireTime = expireTime
if self == base.localAvatar:
self.notify.debug('setCheesyEffect(%s, %s, %s)' % (effect, hoodId, expireTime))
if effect != ToontownGlobals.CENormal:
serverTime = time.time() + self.cr.getServerDelta()
duration = expireTime * 60 - serverTime
if duration < 0:
self.notify.debug('effect should have expired %s ago.' % PythonUtil.formatElapsedSeconds(-duration))
else:
self.notify.debug('effect will expire in %s.' % PythonUtil.formatElapsedSeconds(duration))
if self.activeState == DistributedObject.ESGenerated:
self.reconsiderCheesyEffect(lerpTime=0.5)
else:
self.reconsiderCheesyEffect()
def reconsiderCheesyEffect(self, lerpTime = 0):
effect = self.savedCheesyEffect
hoodId = self.savedCheesyHoodId
if not self.cr.areCheesyEffectsAllowed():
effect = ToontownGlobals.CENormal
if hoodId != 0:
try:
currentHoodId = base.cr.playGame.hood.id
except:
currentHoodId = None
if hoodId == 1:
if currentHoodId == ToontownGlobals.ToontownCentral:
effect = ToontownGlobals.CENormal
elif currentHoodId != None and currentHoodId != hoodId:
effect = ToontownGlobals.CENormal
if self.ghostMode:
effect = ToontownGlobals.CEGhost
self.applyCheesyEffect(effect, lerpTime=lerpTime)
return
def setGhostMode(self, flag):
if self.ghostMode != flag:
self.ghostMode = flag
if not hasattr(self, 'cr'):
return
if self.activeState <= DistributedObject.ESDisabled:
self.notify.debug('not applying cheesy effect to disabled Toon')
elif self.activeState == DistributedObject.ESGenerating:
self.reconsiderCheesyEffect()
elif self.activeState == DistributedObject.ESGenerated:
self.reconsiderCheesyEffect(lerpTime=0.5)
else:
self.notify.warning('unknown activeState: %s' % self.activeState)
self.showNametag2d()
self.showNametag3d()
if hasattr(self, 'collNode'):
if self.ghostMode:
self.collNode.setCollideMask(ToontownGlobals.GhostBitmask)
else:
self.collNode.setCollideMask(ToontownGlobals.WallBitmask | ToontownGlobals.PieBitmask)
if self.isLocal():
if self.ghostMode:
self.useGhostControls()
else:
self.useWalkControls()
if hasattr(base, 'wantPets') and base.wantPets:
def setPetTrickPhrases(self, petTricks):
self.petTrickPhrases = petTricks
if self.isLocal():
messenger.send('petTrickPhrasesChanged')
def setCustomMessages(self, customMessages):
self.customMessages = customMessages
if self.isLocal():
messenger.send('customMessagesChanged')
def setResistanceMessages(self, resistanceMessages):
self.resistanceMessages = resistanceMessages
if self.isLocal():
messenger.send('resistanceMessagesChanged')
def getResistanceMessageCharges(self, textId):
msgs = self.resistanceMessages
for i in xrange(len(msgs)):
if msgs[i][0] == textId:
return msgs[i][1]
return 0
def setCatalogSchedule(self, currentWeek, nextTime):
self.catalogScheduleCurrentWeek = currentWeek
self.catalogScheduleNextTime = nextTime
if self.isLocal():
self.notify.debug('setCatalogSchedule(%s, %s)' % (currentWeek, nextTime))
if nextTime:
serverTime = time.time() + self.cr.getServerDelta()
duration = nextTime * 60 - serverTime
self.notify.debug('next catalog in %s.' % PythonUtil.formatElapsedSeconds(duration))
def setCatalog(self, monthlyCatalog, weeklyCatalog, backCatalog):
self.monthlyCatalog = CatalogItemList.CatalogItemList(monthlyCatalog)
self.weeklyCatalog = CatalogItemList.CatalogItemList(weeklyCatalog)
self.backCatalog = CatalogItemList.CatalogItemList(backCatalog)
if config.GetBool('want-house-types', False):
from toontown.catalog import CatalogHouseItem
self.backCatalog.extend(CatalogHouseItem.getAllHouses())
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if self.catalogNotify == ToontownGlobals.NewItems:
self.catalogNotify = ToontownGlobals.OldItems
def setCatalogNotify(self, catalogNotify, mailboxNotify):
if len(self.weeklyCatalog) + len(self.monthlyCatalog) == 0:
catalogNotify = ToontownGlobals.NoItems
if len(self.mailboxContents) == 0:
mailboxNotify = ToontownGlobals.NoItems
self.catalogNotify = catalogNotify
self.mailboxNotify = mailboxNotify
if self.isLocal():
self.gotCatalogNotify = 1
self.refreshOnscreenButtons()
def setDeliverySchedule(self, onOrder):
self.onOrder = CatalogItemList.CatalogItemList(onOrder, store=CatalogItem.Customization | CatalogItem.DeliveryDate)
if self == base.localAvatar:
nextTime = self.onOrder.getNextDeliveryDate()
if nextTime != None:
serverTime = time.time() + self.cr.getServerDelta()
duration = nextTime * 60 - serverTime
self.notify.debug('next delivery in %s.' % PythonUtil.formatElapsedSeconds(duration))
messenger.send('setDeliverySchedule-%s' % self.doId)
return
def setMailboxContents(self, mailboxContents):
self.mailboxContents = CatalogItemList.CatalogItemList(mailboxContents, store=CatalogItem.Customization)
messenger.send('setMailboxContents-%s' % self.doId)
def setAwardSchedule(self, onOrder):
self.onAwardOrder = CatalogItemList.CatalogItemList(onOrder, store=CatalogItem.Customization | CatalogItem.DeliveryDate)
if self == base.localAvatar:
nextTime = self.onAwardOrder.getNextDeliveryDate()
if nextTime != None:
serverTime = time.time() + self.cr.getServerDelta()
duration = nextTime * 60 - serverTime
self.notify.debug('next delivery in %s.' % PythonUtil.formatElapsedSeconds(duration))
messenger.send('setAwardSchedule-%s' % self.doId)
return
def setAwardMailboxContents(self, awardMailboxContents):
self.notify.debug('Setting awardMailboxContents to %s.' % awardMailboxContents)
self.awardMailboxContents = CatalogItemList.CatalogItemList(awardMailboxContents, store=CatalogItem.Customization)
self.notify.debug('awardMailboxContents is %s.' % self.awardMailboxContents)
messenger.send('setAwardMailboxContents-%s' % self.doId)
def setAwardNotify(self, awardNotify):
self.notify.debug('setAwardNotify( %s )' % awardNotify)
self.awardNotify = awardNotify
if self.isLocal():
self.gotCatalogNotify = 1
self.refreshOnscreenButtons()
def setGiftSchedule(self, onGiftOrder):
self.onGiftOrder = CatalogItemList.CatalogItemList(onGiftOrder, store=CatalogItem.Customization | CatalogItem.DeliveryDate)
if self == base.localAvatar:
nextTime = self.onGiftOrder.getNextDeliveryDate()
if nextTime != None:
serverTime = time.time() + self.cr.getServerDelta()
duration = nextTime * 60 - serverTime
self.notify.debug('next delivery in %s.' % PythonUtil.formatElapsedSeconds(duration))
return
def playSplashEffect(self, x, y, z):
if localAvatar.zoneId not in [ToontownGlobals.DonaldsDock, ToontownGlobals.OutdoorZone] and (not hasattr(localAvatar, 'inEstate') or localAvatar.inEstate != 1):
if random.random() < 0.1:
self.sendLogSuspiciousEvent('AvatarHackWarning! playing hacked splash effect')
return
from toontown.effects import Splash
if self.splash == None:
self.splash = Splash.Splash(render)
self.splash.setPos(x, y, z)
self.splash.setScale(2)
self.splash.play()
place = base.cr.playGame.getPlace()
if place:
if hasattr(place.loader, 'submergeSound'):
base.playSfx(place.loader.submergeSound, node=self)
return
def d_playSplashEffect(self, x, y, z):
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self.playSplashEffect(x, y, z)
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self.sendUpdate('playSplashEffect', [x, y, z])
def setTrackAccess(self, trackArray):
self.trackArray = trackArray
if self.inventory:
self.inventory.updateGUI()
def getTrackAccess(self):
return self.trackArray
def hasTrackAccess(self, track):
return self.trackArray[track]
def setTrackProgress(self, trackId, progress):
self.trackProgressId = trackId
self.trackProgress = progress
if hasattr(self, 'trackPage'):
self.trackPage.updatePage()
def getTrackProgress(self):
return [self.trackProgressId, self.trackProgress]
def getTrackProgressAsArray(self, maxLength = 15):
shifts = map(operator.rshift, maxLength * [self.trackProgress], range(maxLength - 1, -1, -1))
digits = map(operator.mod, shifts, maxLength * [2])
digits.reverse()
return digits
def setTeleportAccess(self, teleportZoneArray):
self.teleportZoneArray = teleportZoneArray
def getTeleportAccess(self):
return self.teleportZoneArray
def hasTeleportAccess(self, zoneId):
return zoneId in self.teleportZoneArray
def setScavengerHunt(self, scavengerHuntArray):
self.scavengerHuntArray = scavengerHuntArray
def getScavengerHunt(self):
return self.scavengerHuntArray
def setQuestHistory(self, questList):
self.questHistory = questList
def getQuestHistory(self):
return self.questHistory
def setRewardHistory(self, rewardTier, rewardList):
self.rewardTier = rewardTier
self.rewardHistory = rewardList
def getRewardHistory(self):
return (self.rewardTier, self.rewardHistory)
def doSmoothTask(self, task):
self.smoother.computeAndApplySmoothPosHpr(self, self)
self.setSpeed(self.smoother.getSmoothForwardVelocity(), self.smoother.getSmoothRotationalVelocity())
return Task.cont
def d_setParent(self, parentToken):
DistributedSmoothNode.DistributedSmoothNode.d_setParent(self, parentToken)
def setEmoteAccess(self, bits):
if bits[26]:
bits.remove(bits[26])
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self.emoteAccess = bits
if self == base.localAvatar:
messenger.send('emotesChanged')
def b_setHouseId(self, id):
self.setHouseId(id)
self.d_setHouseId(id)
def d_setHouseId(self, id):
self.sendUpdate('setHouseId', [id])
def setHouseId(self, id):
self.houseId = id
def getHouseId(self):
return self.houseId
def b_setSpeedChatStyleIndex(self, index):
realIndexToSend = 0
if type(index) == type(0) and 0 <= index and index < len(speedChatStyles):
realIndexToSend = index
self.setSpeedChatStyleIndex(realIndexToSend)
self.d_setSpeedChatStyleIndex(realIndexToSend)
def d_setSpeedChatStyleIndex(self, index):
realIndexToSend = 0
if type(index) == type(0) and 0 <= index and index < len(speedChatStyles):
realIndexToSend = index
self.sendUpdate('setSpeedChatStyleIndex', [realIndexToSend])
def setSpeedChatStyleIndex(self, index):
realIndexToUse = 0
if type(index) == type(0) and 0 <= index and index < len(speedChatStyles):
realIndexToUse = index
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else:
base.cr.centralLogger.writeClientEvent('Hacker victim setSpeedChatStyleIndex invalid attacking toon = %d' % self.doId)
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self.speedChatStyleIndex = realIndexToUse
nameKey, arrowColor, rolloverColor, frameColor = speedChatStyles[realIndexToUse]
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self.nametag.setQtColor(VBase4(frameColor[0], frameColor[1], frameColor[2], 1))
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if self.isLocal():
messenger.send('SpeedChatStyleChange', [])
def getSpeedChatStyleIndex(self):
return self.speedChatStyleIndex
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def setMaxMoney(self, maxMoney):
self.maxMoney = maxMoney
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def getMaxMoney(self):
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return self.maxMoney
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def setMoney(self, money):
if money != self.money:
self.money = money
messenger.send(self.uniqueName('moneyChange'), [self.money])
def getMoney(self):
return self.money
def setMaxBankMoney(self, maxMoney):
self.maxBankMoney = maxMoney
def getMaxBankMoney(self):
return self.maxBankMoney
def setBankMoney(self, money):
self.bankMoney = money
messenger.send(self.uniqueName('bankMoneyChange'), [self.bankMoney])
def getBankMoney(self):
return self.bankMoney
def getTotalMoney(self):
return self.getBankMoney() + self.getMoney()
def takeMoney(self, money):
self.sendUpdate('takeMoney', [money])
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def setEmblems(self, emblems):
if self.emblems != emblems:
self.emblems = emblems
messenger.send(self.uniqueName('emblemsChange'), [self.emblems])
def getEmblems(self):
return self.emblems
def isEnoughEmblemsToBuy(self, itemEmblemPrices):
for emblemIndex, emblemPrice in enumerate(itemEmblemPrices):
if emblemIndex >= len(self.emblems):
return False
if self.emblems[emblemIndex] < emblemPrice:
return False
return True
def isEnoughMoneyAndEmblemsToBuy(self, moneyPrice, itemEmblemPrices):
if self.getTotalMoney() < moneyPrice:
return False
for emblemIndex, emblemPrice in enumerate(itemEmblemPrices):
if emblemIndex >= len(self.emblems):
return False
if self.emblems[emblemIndex] < emblemPrice:
return False
return True
def presentPie(self, x, y, z, h, timestamp32):
if self.numPies <= 0:
return
lastTossTrack = Sequence()
if self.tossTrack:
lastTossTrack = self.tossTrack
tossTrack = None
ts = globalClockDelta.localElapsedTime(timestamp32, bits=32)
ts -= self.smoother.getDelay()
ival = self.getPresentPieInterval(x, y, z, h)
if ts > 0:
startTime = ts
lastTossTrack.finish()
else:
ival = Sequence(Wait(-ts), ival)
lastTossTrack.finish()
startTime = 0
ival = Sequence(ival)
ival.start(startTime)
self.tossTrack = ival
return
def tossPie(self, x, y, z, h, sequence, power, throwType, timestamp32):
if self.numPies <= 0:
return
if self.numPies != ToontownGlobals.FullPies:
self.setNumPies(self.numPies - 1)
self.lastTossedPie = globalClock.getFrameTime()
lastTossTrack = Sequence()
if self.tossTrack:
lastTossTrack = self.tossTrack
tossTrack = None
lastPieTrack = Sequence()
if sequence in self.pieTracks:
lastPieTrack = self.pieTracks[sequence]
del self.pieTracks[sequence]
ts = globalClockDelta.localElapsedTime(timestamp32, bits=32)
ts -= self.smoother.getDelay()
toss, pie, flyPie = self.getTossPieInterval(x, y, z, h, power, throwType)
if ts > 0:
startTime = ts
lastTossTrack.finish()
lastPieTrack.finish()
else:
toss = Sequence(Wait(-ts), toss)
pie = Sequence(Wait(-ts), pie)
lastTossTrack.finish()
lastPieTrack.finish()
startTime = 0
self.tossTrack = toss
toss.start(startTime)
pie = Sequence(pie, Func(self.pieFinishedFlying, sequence))
self.pieTracks[sequence] = pie
pie.start(startTime)
def pieFinishedFlying(self, sequence):
if sequence in self.pieTracks:
del self.pieTracks[sequence]
def pieFinishedSplatting(self, sequence):
if sequence in self.splatTracks:
del self.splatTracks[sequence]
def pieSplat(self, x, y, z, sequence, pieCode, timestamp32):
if self.isLocal():
return
elapsed = globalClock.getFrameTime() - self.lastTossedPie
if elapsed > 30:
return
lastPieTrack = Sequence()
if sequence in self.pieTracks:
lastPieTrack = self.pieTracks[sequence]
del self.pieTracks[sequence]
if sequence in self.splatTracks:
lastSplatTrack = self.splatTracks[sequence]
del self.splatTracks[sequence]
lastSplatTrack.finish()
ts = globalClockDelta.localElapsedTime(timestamp32, bits=32)
ts -= self.smoother.getDelay()
splat = self.getPieSplatInterval(x, y, z, pieCode)
splat = Sequence(Func(messenger.send, 'pieSplat', [self, pieCode]), splat)
if ts > 0:
startTime = ts
lastPieTrack.finish()
else:
splat = Sequence(Wait(-ts), splat)
startTime = 0
splat = Sequence(splat, Func(self.pieFinishedSplatting, sequence))
self.splatTracks[sequence] = splat
splat.start(startTime)
def cleanupPies(self):
for track in self.pieTracks.values():
track.finish()
self.pieTracks = {}
for track in self.splatTracks.values():
track.finish()
self.splatTracks = {}
self.cleanupPieInHand()
def cleanupPieInHand(self):
if self.tossTrack:
self.tossTrack.finish()
self.tossTrack = None
self.cleanupPieModel()
def setNumPies(self, numPies):
self.numPies = numPies
if self.isLocal():
self.updatePieButton()
if numPies == 0:
self.interruptPie()
def setPieType(self, pieType):
self.pieType = pieType
if self.isLocal():
self.updatePieButton()
def setTrophyScore(self, score):
self.trophyScore = score
if self.trophyStar != None:
self.trophyStar.removeNode()
self.trophyStar = None
if self.trophyStarSpeed != 0:
taskMgr.remove(self.uniqueName('starSpin'))
self.trophyStarSpeed = 0
if self.trophyScore >= ToontownGlobals.TrophyStarLevels[4]:
self.trophyStar = loader.loadModel('phase_3.5/models/gui/name_star')
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np = NodePath(self.nametag.getNameIcon())
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self.trophyStar.reparentTo(np)
self.trophyStar.setScale(2)
self.trophyStar.setColor(ToontownGlobals.TrophyStarColors[4])
self.trophyStarSpeed = 15
if self.trophyScore >= ToontownGlobals.TrophyStarLevels[5]:
taskMgr.add(self.__starSpin, self.uniqueName('starSpin'))
elif self.trophyScore >= ToontownGlobals.TrophyStarLevels[2]:
self.trophyStar = loader.loadModel('phase_3.5/models/gui/name_star')
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np = NodePath(self.nametag.getNameIcon())
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self.trophyStar.reparentTo(np)
self.trophyStar.setScale(1.5)
self.trophyStar.setColor(ToontownGlobals.TrophyStarColors[2])
self.trophyStarSpeed = 10
if self.trophyScore >= ToontownGlobals.TrophyStarLevels[3]:
taskMgr.add(self.__starSpin, self.uniqueName('starSpin'))
elif self.trophyScore >= ToontownGlobals.TrophyStarLevels[0]:
self.trophyStar = loader.loadModel('phase_3.5/models/gui/name_star')
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np = NodePath(self.nametag.getNameIcon())
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self.trophyStar.reparentTo(np)
self.trophyStar.setScale(1.5)
self.trophyStar.setColor(ToontownGlobals.TrophyStarColors[0])
self.trophyStarSpeed = 8
if self.trophyScore >= ToontownGlobals.TrophyStarLevels[1]:
taskMgr.add(self.__starSpin, self.uniqueName('starSpin'))
self.setHeadPositions()
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def __starSpin(self, task):
now = globalClock.getFrameTime()
r = now * self.trophyStarSpeed % 360.0
self.trophyStar.setR(r)
return Task.cont
def getZoneId(self):
place = base.cr.playGame.getPlace()
if place:
return place.getZoneId()
else:
return None
return None
def getRequestID(self):
return CLIENT_GET_AVATAR_DETAILS
def announceBingo(self):
self.setChatAbsolute(TTLocalizer.FishBingoBingo, CFSpeech | CFTimeout)
def squish(self, damage):
if self == base.localAvatar:
base.cr.playGame.getPlace().fsm.request('squished')
self.stunToon()
self.setZ(self.getZ(render) + 0.025)
def d_squish(self, damage):
self.sendUpdate('squish', [damage])
def b_squish(self, damage):
if not self.isStunned:
self.squish(damage)
self.d_squish(damage)
self.playDialogueForString('!')
def getShadowJoint(self):
return Toon.Toon.getShadowJoint(self)
if base.wantKarts:
def hasKart(self):
return self.kartDNA[KartDNA.bodyType] != -1
def getKartDNA(self):
return self.kartDNA
def setTickets(self, numTickets):
self.tickets = numTickets
def getTickets(self):
return self.tickets
def getAccessoryByType(self, accType):
return self.kartDNA[accType]
def setCurrentKart(self, avId):
self.kartId = avId
def releaseKart(self):
self.kartId = None
return
def setKartBodyType(self, bodyType):
self.kartDNA[KartDNA.bodyType] = bodyType
def getKartBodyType(self):
return self.kartDNA[KartDNA.bodyType]
def setKartBodyColor(self, bodyColor):
self.kartDNA[KartDNA.bodyColor] = bodyColor
def getKartBodyColor(self):
return self.kartDNA[KartDNA.bodyColor]
def setKartAccessoryColor(self, accColor):
self.kartDNA[KartDNA.accColor] = accColor
def getKartAccessoryColor(self):
return self.kartDNA[KartDNA.accColor]
def setKartEngineBlockType(self, ebType):
self.kartDNA[KartDNA.ebType] = ebType
def getKartEngineBlockType(self):
return self.kartDNA[KartDNA.ebType]
def setKartSpoilerType(self, spType):
self.kartDNA[KartDNA.spType] = spType
def getKartSpoilerType(self):
return self.kartDNA[KartDNA.spType]
def setKartFrontWheelWellType(self, fwwType):
self.kartDNA[KartDNA.fwwType] = fwwType
def getKartFrontWheelWellType(self):
return self.kartDNA[KartDNA.fwwType]
def setKartBackWheelWellType(self, bwwType):
self.kartDNA[KartDNA.bwwType] = bwwType
def getKartBackWheelWellType(self):
return self.kartDNA[KartDNA.bwwType]
def setKartRimType(self, rimsType):
self.kartDNA[KartDNA.rimsType] = rimsType
def setKartDecalType(self, decalType):
self.kartDNA[KartDNA.decalType] = decalType
def getKartDecalType(self):
return self.kartDNA[KartDNA.decalType]
def getKartRimType(self):
return self.kartDNA[KartDNA.rimsType]
def setKartAccessoriesOwned(self, accessories):
while len(accessories) < 16:
accessories.append(-1)
self.accessories = accessories
def getKartAccessoriesOwned(self):
owned = copy.deepcopy(self.accessories)
while InvalidEntry in owned:
owned.remove(InvalidEntry)
return owned
def requestKartDNAFieldUpdate(self, dnaField, fieldValue):
self.notify.debug('requestKartDNAFieldUpdate - dnaField %s, fieldValue %s' % (dnaField, fieldValue))
self.sendUpdate('updateKartDNAField', [dnaField, fieldValue])
def requestAddOwnedAccessory(self, accessoryId):
self.notify.debug('requestAddOwnedAccessor - purchased accessory %s' % accessoryId)
self.sendUpdate('addOwnedAccessory', [accessoryId])
def requestRemoveOwnedAccessory(self, accessoryId):
self.notify.debug('requestRemoveOwnedAccessor - removed accessory %s' % accessoryId)
self.sendUpdate('removeOwnedAccessory', [accessoryId])
def setKartingTrophies(self, trophyList):
self.kartingTrophies = trophyList
def getKartingTrophies(self):
return self.kartingTrophies
def setKartingHistory(self, history):
self.kartingHistory = history
def getKartingHistory(self):
return self.kartingHistory
def setKartingPersonalBest(self, bestTimes):
self.kartingPersonalBest = bestTimes
def getKartingPersonalBest(self):
return self.kartingPersonalBest
def setKartingPersonalBest2(self, bestTimes2):
self.kartingPersonalBest2 = bestTimes2
def getKartingPersonalBest2(self):
return self.kartingPersonalBest2
def getKartingPersonalBestAll(self):
return self.kartingPersonalBest + self.kartingPersonalBest2
if hasattr(base, 'wantPets') and base.wantPets:
def setPetId(self, petId):
self.petId = petId
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if self.isLocal():
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base.cr.addPetToFriendsMap()
def getPetId(self):
return self.petId
def hasPet(self):
return self.petId != 0
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def b_setPetTutorialDone(self, done):
self.d_setPetTutorialDone(done)
self.setPetTutorialDone(done)
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def d_setPetTutorialDone(self, done):
self.sendUpdate('setPetTutorialDone', [done])
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def setPetTutorialDone(self, done):
self.petTutorialDone = done
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def b_setFishBingoTutorialDone(self, done):
self.d_setFishBingoTutorialDone(done)
self.setFishBingoTutorialDone(done)
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def d_setFishBingoTutorialDone(self, done):
self.sendUpdate('setFishBingoTutorialDone', [done])
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def setFishBingoTutorialDone(self, done):
self.fishBingoTutorialDone = done
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def b_setFishBingoMarkTutorialDone(self, done):
self.d_setFishBingoMarkTutorialDone(done)
self.setFishBingoMarkTutorialDone(done)
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def d_setFishBingoMarkTutorialDone(self, done):
self.sendUpdate('setFishBingoMarkTutorialDone', [done])
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def setFishBingoMarkTutorialDone(self, done):
self.fishBingoMarkTutorialDone = done
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def b_setPetMovie(self, petId, flag):
self.d_setPetMovie(petId, flag)
self.setPetMovie(petId, flag)
def d_setPetMovie(self, petId, flag):
self.sendUpdate('setPetMovie', [petId, flag])
def setPetMovie(self, petId, flag):
pass
def lookupPetDNA(self):
if self.petId and not self.petDNA:
from toontown.pets import PetDetail
PetDetail.PetDetail(self.petId, self.__petDetailsLoaded)
def __petDetailsLoaded(self, pet):
self.petDNA = pet.style
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def trickOrTreatTargetMet(self, beanAmount):
if self.effect:
self.effect.stop()
self.effect = TrickOrTreatTargetEffect(beanAmount)
self.effect.play()
def winterCarolingTargetMet(self, beanAmount):
if self.effect:
self.effect.stop()
self.effect = WinterCarolingEffect(beanAmount)
self.effect.play()
def d_reqCogSummons(self, type, suitIndex):
self.sendUpdate('reqCogSummons', [type, suitIndex])
def cogSummonsResponse(self, returnCode, suitIndex, doId):
messenger.send('cog-summons-response', [returnCode, suitIndex, doId])
def setCogSummonsEarned(self, cogSummonsEarned):
self.cogSummonsEarned = cogSummonsEarned
def getCogSummonsEarned(self):
return self.cogSummonsEarned
def hasCogSummons(self, suitIndex, type = None):
summons = self.getCogSummonsEarned()
curSetting = summons[suitIndex]
if type == 'building':
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return curSetting & 1
elif type == 'invasion':
return curSetting & 2
elif type == 'cogdo':
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return curSetting & 4
elif type == 'skelinvasion':
return curSetting & 8
elif type == 'waiterinvasion':
return curSetting & 16
elif type == 'v2invasion':
return curSetting & 32
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return curSetting
def setFlowerCollection(self, speciesList, varietyList):
self.flowerCollection = FlowerCollection.FlowerCollection()
self.flowerCollection.makeFromNetLists(speciesList, varietyList)
def getFlowerCollection(self):
return self.flowerCollection
def setMaxFlowerBasket(self, maxFlowerBasket):
self.maxFlowerBasket = maxFlowerBasket
def getMaxFlowerBasket(self):
return self.maxFlowerBasket
def isFlowerBasketFull(self):
return len(self.flowerBasket) >= self.maxFlowerBasket
def setFlowerBasket(self, speciesList, varietyList):
self.flowerBasket = FlowerBasket.FlowerBasket()
self.flowerBasket.makeFromNetLists(speciesList, varietyList)
messenger.send('flowerBasketUpdated')
def getFlowerBasket(self):
return self.flowerBasket
def setShovel(self, shovelId):
self.shovel = shovelId
def attachShovel(self):
self.shovelModel = self.getShovelModel()
self.shovelModel.reparentTo(self.rightHand)
return self.shovelModel
def detachShovel(self):
if self.shovelModel:
self.shovelModel.removeNode()
def getShovelModel(self):
shovels = loader.loadModel('phase_5.5/models/estate/shovels')
shovelId = ['A',
'B',
'C',
'D'][self.shovel]
shovel = shovels.find('**/shovel' + shovelId)
shovel.setH(-90)
shovel.setP(216)
shovel.setX(0.2)
shovel.detachNode()
shovels.removeNode()
return shovel
def setShovelSkill(self, skillLevel):
self.shovelSkill = skillLevel
def getBoxCapability(self):
return GardenGlobals.getShovelPower(self.shovel, self.shovelSkill)
def setWateringCan(self, wateringCanId):
self.wateringCan = wateringCanId
def attachWateringCan(self):
self.wateringCanModel = self.getWateringCanModel()
self.wateringCanModel.reparentTo(self.rightHand)
return self.wateringCanModel
def detachWateringCan(self):
if self.wateringCanModel:
self.wateringCanModel.removeNode()
def getWateringCanModel(self):
scalePosHprsTable = ((0.25, 0.1, 0, 0.2, -90, -125, -45),
(0.2, 0.0, 0.25, 0.2, -90, -125, -45),
(0.2, 0.2, 0.1, 0.2, -90, -125, -45),
(0.2, 0.0, 0.25, 0.2, -90, -125, -45))
cans = loader.loadModel('phase_5.5/models/estate/watering_cans')
canId = ['A',
'B',
'C',
'D'][self.wateringCan]
can = cans.find('**/water_can' + canId)
can.setScale(scalePosHprsTable[self.wateringCan][0])
can.setPos(scalePosHprsTable[self.wateringCan][1], scalePosHprsTable[self.wateringCan][2], scalePosHprsTable[self.wateringCan][3])
can.setHpr(scalePosHprsTable[self.wateringCan][4], scalePosHprsTable[self.wateringCan][5], scalePosHprsTable[self.wateringCan][6])
can.detachNode()
cans.removeNode()
if hasattr(base, 'rwc'):
if base.rwc:
if hasattr(self, 'wateringCan2'):
self.wateringCan2.removeNode()
self.wateringCan2 = can.copyTo(self.rightHand)
else:
self.wateringCan2.removeNode()
return can
def setWateringCanSkill(self, skillLevel):
self.wateringCanSkill = skillLevel
def setGardenSpecials(self, specials):
self.gardenSpecials = specials
if hasattr(self, 'gardenPage') and self.gardenPage:
self.gardenPage.updatePage()
def getGardenSpecials(self):
return self.gardenSpecials
def getMyTrees(self):
treeDict = self.cr.getObjectsOfClass(DistributedGagTree.DistributedGagTree)
trees = []
for tree in treeDict.values():
if tree.getOwnerId() == self.doId:
trees.append(tree)
if not trees:
pass
return trees
def isTreePlanted(self, track, level):
trees = self.getMyTrees()
for tree in trees:
if tree.gagTrack == track and tree.gagLevel == level:
return True
return False
def doIHaveRequiredTrees(self, track, level):
trees = self.getMyTrees()
trackAndLevelList = []
for tree in trees:
trackAndLevelList.append((tree.gagTrack, tree.gagLevel))
haveRequired = True
for curLevel in xrange(level):
testTuple = (track, curLevel)
if testTuple not in trackAndLevelList:
haveRequired = False
break
return haveRequired
def setTrackBonusLevel(self, trackArray):
self.trackBonusLevel = trackArray
if self.inventory:
self.inventory.updateGUI()
def getTrackBonusLevel(self, track = None):
if track == None:
return self.trackBonusLevel
else:
return self.trackBonusLevel[track]
return
def checkGagBonus(self, track, level):
trackBonus = self.getTrackBonusLevel(track)
return trackBonus >= level
def setGardenTrophies(self, trophyList):
self.gardenTrophies = trophyList
def getGardenTrophies(self):
return self.gardenTrophies
def useSpecialResponse(self, returnCode):
messenger.send('use-special-response', [returnCode])
def setGardenStarted(self, bStarted):
self.gardenStarted = bStarted
def getGardenStarted(self):
return self.gardenStarted
def sendToGolfCourse(self, zoneId):
hoodId = self.cr.playGame.hood.hoodId
golfRequest = {'loader': 'safeZoneLoader',
'where': 'golfcourse',
'how': 'teleportIn',
'hoodId': hoodId,
'zoneId': zoneId,
'shardId': None,
'avId': -1}
base.cr.playGame.getPlace().requestLeave(golfRequest)
return
def getGolfTrophies(self):
return self.golfTrophies
def getGolfCups(self):
return self.golfCups
def setGolfHistory(self, history):
self.golfHistory = history
self.golfTrophies = GolfGlobals.calcTrophyListFromHistory(self.golfHistory)
self.golfCups = GolfGlobals.calcCupListFromHistory(self.golfHistory)
if hasattr(self, 'book'):
self.addGolfPage()
def getGolfHistory(self):
return self.golfHistory
def hasPlayedGolf(self):
retval = False
for historyValue in self.golfHistory:
if historyValue:
retval = True
break
return retval
def setPackedGolfHoleBest(self, packedHoleBest):
unpacked = GolfGlobals.unpackGolfHoleBest(packedHoleBest)
self.setGolfHoleBest(unpacked)
def setGolfHoleBest(self, holeBest):
self.golfHoleBest = holeBest
def getGolfHoleBest(self):
return self.golfHoleBest
def setGolfCourseBest(self, courseBest):
self.golfCourseBest = courseBest
def getGolfCourseBest(self):
return self.golfCourseBest
def setUnlimitedSwing(self, unlimitedSwing):
self.unlimitedSwing = unlimitedSwing
def getUnlimitedSwing(self):
return self.unlimitedSwing
def getPinkSlips(self):
return self.specialInventory[0]
def getCrateKeys(self):
return self.specialInventory[1]
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def setSpecialInventory(self, specialInventory):
self.specialInventory = specialInventory
def getSpecialInventory(self):
return self.specialInventory
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def setDisplayName(self, str):
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if not self.isDisguised:
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self.setFancyNametag(name=str)
else:
self.removeFancyNametag()
Avatar.Avatar.setDisplayName(self, str)
def setFancyNametag(self, name=None):
if name is None:
name = self.getName()
if self.getNametagStyle() >= len(TTLocalizer.NametagFonts):
self.nametag.setFont(ToontownGlobals.getToonFont())
else:
self.nametag.setFont(ToontownGlobals.getNametagFont(self.getNametagStyle()))
Avatar.Avatar.setDisplayName(self, name)
def removeFancyNametag(self):
self.nametag.clearShadow()
def getNametagStyle(self):
if hasattr(self, 'nametagStyle'):
return self.nametagStyle
else:
return 0
def setNametagStyle(self, nametagStyle):
if hasattr(self, 'gmToonLockStyle') and self.gmToonLockStyle:
return
if base.config.GetBool('want-nametag-avids', 0):
nametagStyle = 0
self.nametagStyle = nametagStyle
self.setDisplayName(self.getName())
def getNametagStyles(self):
return self.nametagStyles
def setNametagStyles(self, nametagStyles):
self.nametagStyles = nametagStyles
if self == base.localAvatar:
messenger.send('refreshNametagStyle')
def requestNametagStyle(self, nametagStyle):
if nametagStyle not in self.nametagStyles:
return
self.sendUpdate('requestNametagStyle', [nametagStyle])
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def getAvIdName(self):
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return '%s\n%s' % (self.getName(), self.doId)
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def playCurrentDialogue(self, dialogue, chatFlags, interrupt = 1):
if interrupt and self.__currentDialogue is not None:
self.__currentDialogue.stop()
self.__currentDialogue = dialogue
if dialogue:
base.playSfx(dialogue, node=self)
elif chatFlags & CFSpeech != 0:
if self.nametag.getNumChatPages() > 0:
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self.playDialogueForString(self.nametag.getChat())
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if self.soundChatBubble != None:
base.playSfx(self.soundChatBubble, node=self)
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elif self.nametag.getChatStomp():
self.playDialogueForString(self.nametag.getStompText(), self.nametag.getStompDelay())
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def playDialogueForString(self, chatString, delay = 0.0):
if len(chatString) == 0:
return
searchString = chatString.lower()
if searchString.find(OTPLocalizer.DialogSpecial) >= 0:
type = 'special'
elif searchString.find(OTPLocalizer.DialogExclamation) >= 0:
type = 'exclamation'
elif searchString.find(OTPLocalizer.DialogQuestion) >= 0:
type = 'question'
elif random.randint(0, 1):
type = 'statementA'
else:
type = 'statementB'
stringLength = len(chatString)
if stringLength <= OTPLocalizer.DialogLength1:
length = 1
elif stringLength <= OTPLocalizer.DialogLength2:
length = 2
elif stringLength <= OTPLocalizer.DialogLength3:
length = 3
else:
length = 4
self.playDialogue(type, length, delay)
def playDialogue(self, type, length, delay = 0.0):
dialogueArray = self.getDialogueArray()
if dialogueArray == None:
return
sfxIndex = None
if type == 'statementA' or type == 'statementB':
if length == 1:
sfxIndex = 0
elif length == 2:
sfxIndex = 1
elif length >= 3:
sfxIndex = 2
elif type == 'question':
sfxIndex = 3
elif type == 'exclamation':
sfxIndex = 4
elif type == 'special':
sfxIndex = 5
else:
self.notify.error('unrecognized dialogue type: ', type)
if sfxIndex != None and sfxIndex < len(dialogueArray) and dialogueArray[sfxIndex] != None:
soundSequence = Sequence(Wait(delay), SoundInterval(dialogueArray[sfxIndex], node=None, listenerNode=base.localAvatar, loop=0, volume=1.0))
self.soundSequenceList.append(soundSequence)
soundSequence.start()
self.cleanUpSoundList()
return
def cleanUpSoundList(self):
removeList = []
for soundSequence in self.soundSequenceList:
if soundSequence.isStopped():
removeList.append(soundSequence)
for soundSequence in removeList:
self.soundSequenceList.remove(soundSequence)
def setChatAbsolute(self, chatString, chatFlags, dialogue = None, interrupt = 1, quiet = 0):
DistributedAvatar.DistributedAvatar.setChatAbsolute(self, chatString, chatFlags, dialogue, interrupt)
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def displayTalk(self, chatString):
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flags = CFSpeech | CFTimeout
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if ChatUtil.isThought(chatString):
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flags = CFThought
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chatString = ChatUtil.removeThoughtPrefix(chatString)
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self.nametag.setChat(chatString, flags)
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if base.toonChatSounds:
self.playCurrentDialogue(None, flags, interrupt=1)
def setMail(self, mail):
DistributedToon.partyNotify.debug('setMail called with %d mail items' % len(mail))
self.mail = []
for i in xrange(len(mail)):
oneMailItem = mail[i]
newMail = SimpleMailBase(*oneMailItem)
self.mail.append(newMail)
def setSimpleMailNotify(self, simpleMailNotify):
DistributedToon.partyNotify.debug('setSimpleMailNotify( %s )' % simpleMailNotify)
self.simpleMailNotify = simpleMailNotify
if self.isLocal():
self.gotCatalogNotify = 1
self.refreshOnscreenButtons()
def setInviteMailNotify(self, inviteMailNotify):
DistributedToon.partyNotify.debug('setInviteMailNotify( %s )' % inviteMailNotify)
self.inviteMailNotify = inviteMailNotify
if self.isLocal():
self.gotCatalogNotify = 1
self.refreshOnscreenButtons()
def setInvites(self, invites):
DistributedToon.partyNotify.debug('setInvites called passing in %d invites.' % len(invites))
self.invites = []
for i in xrange(len(invites)):
oneInvite = invites[i]
newInvite = InviteInfo(*oneInvite)
self.invites.append(newInvite)
def updateInviteMailNotify(self):
invitesInMailbox = self.getInvitesToShowInMailbox()
newInvites = 0
readButNotRepliedInvites = 0
for invite in invitesInMailbox:
if invite.status == PartyGlobals.InviteStatus.NotRead:
newInvites += 1
elif invite.status == PartyGlobals.InviteStatus.ReadButNotReplied:
readButNotRepliedInvites += 1
if newInvites:
self.setInviteMailNotify(ToontownGlobals.NewItems)
elif readButNotRepliedInvites:
self.setInviteMailNotify(ToontownGlobals.OldItems)
else:
self.setInviteMailNotify(ToontownGlobals.NoItems)
def getInvitesToShowInMailbox(self):
result = []
for invite in self.invites:
appendInvite = True
if invite.status == InviteStatus.Accepted or invite.status == InviteStatus.Rejected:
appendInvite = False
if appendInvite:
partyInfo = self.getOnePartyInvitedTo(invite.partyId)
if not partyInfo:
appendInvite = False
if appendInvite:
if partyInfo.status == PartyGlobals.PartyStatus.Cancelled:
appendInvite = False
if appendInvite:
endDate = partyInfo.endTime.date()
curDate = base.cr.toontownTimeManager.getCurServerDateTime().date()
if endDate < curDate:
appendInvite = False
if appendInvite:
result.append(invite)
return result
def getNumInvitesToShowInMailbox(self):
result = len(self.getInvitesToShowInMailbox())
return result
def setHostedParties(self, hostedParties):
DistributedToon.partyNotify.debug('setHostedParties called passing in %d parties.' % len(hostedParties))
self.hostedParties = []
for i in xrange(len(hostedParties)):
hostedInfo = hostedParties[i]
newParty = PartyInfo(*hostedInfo)
self.hostedParties.append(newParty)
def setPartiesInvitedTo(self, partiesInvitedTo):
DistributedToon.partyNotify.debug('setPartiesInvitedTo called passing in %d parties.' % len(partiesInvitedTo))
self.partiesInvitedTo = []
for i in xrange(len(partiesInvitedTo)):
partyInfo = partiesInvitedTo[i]
newParty = PartyInfo(*partyInfo)
self.partiesInvitedTo.append(newParty)
self.updateInviteMailNotify()
def getOnePartyInvitedTo(self, partyId):
result = None
for i in xrange(len(self.partiesInvitedTo)):
partyInfo = self.partiesInvitedTo[i]
if partyInfo.partyId == partyId:
result = partyInfo
break
return result
def getInviteForPartyId(self, partyId):
result = None
for invite in self.invites:
if invite.partyId == partyId:
result = invite
break
return result
def setPartyReplies(self, replies):
DistributedToon.partyNotify.debug('setPartyReplies called passing in %d parties.' % len(replies))
self.partyReplyInfoBases = []
for i in xrange(len(replies)):
partyReply = replies[i]
repliesForOneParty = PartyReplyInfoBase(*partyReply)
self.partyReplyInfoBases.append(repliesForOneParty)
def setPartyCanStart(self, partyId):
DistributedToon.partyNotify.debug('setPartyCanStart called passing in partyId=%s' % partyId)
for partyInfo in self.hostedParties:
if partyInfo.partyId == partyId:
partyInfo.status = PartyGlobals.PartyStatus.CanStart
from toontown.shtiker import EventsPage
if hasattr(self, 'eventsPage') and base.localAvatar.book.entered and base.localAvatar.book.isOnPage(self.eventsPage) and self.eventsPage.getMode() == EventsPage.EventsPage_Host:
base.localAvatar.eventsPage.loadHostedPartyInfo()
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self.setSystemMessage(0, TTLocalizer.PartyCanStart, WTSystem)
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def setPartyStatus(self, partyId, newStatus):
DistributedToon.partyNotify.debug('setPartyCanStatus called passing in partyId=%s status=%s' % (partyId, newStatus))
found = False
for partyInfo in self.hostedParties:
if partyInfo.partyId == partyId:
partyInfo.status = newStatus
found = True
break
for partyInfo in self.partiesInvitedTo:
if partyInfo.partyId == partyId:
partyInfo.status = newStatus
found = True
from toontown.shtiker import EventsPage
if hasattr(self, 'eventsPage') and base.localAvatar.book.entered and base.localAvatar.book.isOnPage(self.eventsPage) and self.eventsPage.getMode() == EventsPage.EventsPage_Invited:
base.localAvatar.eventsPage.loadInvitations()
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if newStatus == PartyStatus.Started and hasattr(self, 'setSystemMessage'):
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invite = self.getInviteForPartyId(partyId)
if invite:
name = ' '
host = base.cr.identifyAvatar(partyInfo.hostId)
if host:
name = host.getName()
if invite.status == InviteStatus.Accepted:
displayStr = TTLocalizer.PartyHasStartedAcceptedInvite % TTLocalizer.GetPossesive(name)
else:
displayStr = TTLocalizer.PartyHasStartedNotAcceptedInvite % TTLocalizer.GetPossesive(name)
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self.setSystemMessage(partyInfo.hostId, displayStr, WTSystem)
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break
if not found:
self.notify.warning("setPartyCanStart can't find partyId=% status=%d" % (partyId, newStatus))
def announcePartyStarted(self, partyId):
DistributedToon.partyNotify.debug('announcePartyStarted')
return
for partyReplyInfo in self.partyReplyInfoBases:
if partyReplyInfo.partyId == partyId:
for singleReply in partyReplyInfo.replies:
toonId = singleReply.inviteeId
if base.cr.isFriend(toonId):
if base.cr.isFriendOnline(toonId):
if singleReply.status == InviteStatus.Accepted:
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self.whisperSCTo(5302, toonId)
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else:
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self.whisperSCTo(5302, toonId)
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def updateInvite(self, inviteKey, newStatus):
DistributedToon.partyNotify.debug('updateInvite( inviteKey=%d, newStatus=%s )' % (inviteKey, InviteStatus.getString(newStatus)))
for invite in self.invites:
if invite.inviteKey == inviteKey:
invite.status = newStatus
self.updateInviteMailNotify()
break
def updateReply(self, partyId, inviteeId, newStatus):
DistributedToon.partyNotify.debug('updateReply( partyId=%d, inviteeId=%d, newStatus=%s )' % (partyId, inviteeId, InviteStatus.getString(newStatus)))
for partyReplyInfoBase in self.partyReplyInfoBases:
if partyReplyInfoBase.partyId == partyId:
for reply in partyReplyInfoBase.replies:
if reply.inviteeId == inviteeId:
reply.status = newStatus
break
def toonUp(self, hpGained, hasInteractivePropBonus = False):
if self.hp == None or hpGained < 0:
return
oldHp = self.hp
if self.hp + hpGained <= 0:
self.hp += hpGained
else:
self.hp = min(max(self.hp, 0) + hpGained, self.maxHp)
hpGained = self.hp - max(oldHp, 0)
if hpGained > 0:
self.showHpText(hpGained, hasInteractivePropBonus=hasInteractivePropBonus)
self.hpChange(quietly=0)
return
def showHpText(self, number, bonus = 0, scale = 1, hasInteractivePropBonus = False):
if self.HpTextEnabled and not self.ghostMode:
if number != 0:
if self.hpText:
self.hideHpText()
self.HpTextGenerator.setFont(OTPGlobals.getSignFont())
if number < 0:
self.HpTextGenerator.setText(str(number))
else:
hpGainedStr = '+' + str(number)
if hasInteractivePropBonus:
hpGainedStr += '\n' + TTLocalizer.InteractivePropTrackBonusTerms[0]
self.HpTextGenerator.setText(hpGainedStr)
self.HpTextGenerator.clearShadow()
self.HpTextGenerator.setAlign(TextNode.ACenter)
if bonus == 1:
r = 1.0
g = 1.0
b = 0
a = 1
elif bonus == 2:
r = 1.0
g = 0.5
b = 0
a = 1
elif number < 0:
r = 0.9
g = 0
b = 0
a = 1
else:
r = 0
g = 0.9
b = 0
a = 1
self.HpTextGenerator.setTextColor(r, g, b, a)
self.hpTextNode = self.HpTextGenerator.generate()
self.hpText = self.attachNewNode(self.hpTextNode)
self.hpText.setScale(scale)
self.hpText.setBillboardPointEye()
self.hpText.setBin('fixed', 100)
self.hpText.setPos(0, 0, self.height / 2)
seq = Sequence(self.hpText.posInterval(1.0, Point3(0, 0, self.height + 1.5), blendType='easeOut'), Wait(0.85), self.hpText.colorInterval(0.1, Vec4(r, g, b, 0)), Func(self.hideHpText))
seq.start()
def setAnimalSound(self, index):
self.animalSound = index
def setBuffs(self, buffs):
self.buffs = buffs
self.applyBuffs()
def setRedeemedCodes(self, redeemedCodes):
self.redeemedCodes = redeemedCodes
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def b_setIgnored(self, ignored):
self.setIgnored(ignored)
self.d_setIgnored(ignored)
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def setIgnored(self, ignored):
self.ignored = ignored
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def d_setIgnored(self, ignored):
self.sendUpdate('setIgnored', [ignored])
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def isIgnored(self, doId):
return doId in self.ignored
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def addIgnore(self, doId):
if not self.isIgnored(doId):
self.ignored.append(doId)
self.d_setIgnored(self.ignored)
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def removeIgnore(self, doId):
if self.isIgnored(doId):
self.ignored.remove(doId)
self.d_setIgnored(self.ignored)
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def setReported(self, reported):
self.reported = reported
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def isReported(self, doId):
return doId in self.reported
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def addReport(self, doId):
if not self.isReported(doId):
self.reported.append(doId)
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def setFriendsList(self, friendsList):
DistributedPlayer.DistributedPlayer.setFriendsList(self, friendsList)
messenger.send('friendsListChanged')
Toon.reconsiderAllToonsUnderstandable()
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def setTrueFriends(self, trueFriends):
self.trueFriends = trueFriends
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Toon.reconsiderAllToonsUnderstandable()
messenger.send('friendsListChanged')
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def isTrueFriends(self, doId):
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return base.cr.wantTrueFriends() and doId in self.trueFriends
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def applyBuffs(self):
for id, timestamp in enumerate(self.buffs):
if id == ToontownGlobals.BMovementSpeed:
if not timestamp:
return
if self.zoneId is None:
return
if ZoneUtil.isDynamicZone(self.zoneId):
return
if ZoneUtil.getWhereName(self.zoneId, True) not in ('playground', 'street', 'toonInterior', 'cogHQExterior', 'factoryExterior'):
return
self.controlManager.setSpeeds(
ToontownGlobals.ToonForwardSpeed * ToontownGlobals.BMovementSpeedMultiplier,
ToontownGlobals.ToonJumpForce,
ToontownGlobals.ToonReverseSpeed * ToontownGlobals.BMovementSpeedMultiplier,
ToontownGlobals.ToonRotateSpeed * ToontownGlobals.BMovementSpeedMultiplier)
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def setStats(self, stats):
self.stats = stats
if self == base.localAvatar:
messenger.send('refreshStats')
def getStats(self):
return self.stats
def getStat(self, index):
return self.stats[index]
def wipeStats(self):
self.sendUpdate('wipeStats')
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@magicWord(category=CATEGORY_COMMUNITY_MANAGER)
def globalTeleport():
"""
Activates the global teleport cheat.
"""
invoker = spellbook.getInvoker()
invoker.sendUpdate('setTeleportOverride', [1])
invoker.setTeleportAccess(list(ToontownGlobals.HoodsForTeleportAll))
return 'Global teleport has been activated.'
@magicWord(category=CATEGORY_ADMINISTRATOR, types=[int])
def zone(zoneId):
"""
Changes the invoker's zone ID.
"""
base.cr.sendSetZoneMsg(zoneId, [zoneId])
return 'You have been moved to zone %d.' % zoneId
@magicWord(category=CATEGORY_ADMINISTRATOR)
def blackCat():
"""
Ask the black cat manager to turn you into a cat.
"""
base.cr.blackCatMgr.requestBlackCatTransformation()
@magicWord(category=CATEGORY_COMMUNITY_MANAGER)
def toggleGM():
invoker = spellbook.getInvoker()
if invoker.gmIcon:
invoker.setWantAdminTag(False)
invoker.removeGMIcon()
invoker.setNametagName()#setName(invoker.getName())
else:
invoker.setWantAdminTag(True)
invoker.setGMIcon(invoker.getAdminAccess())
invoker.setNametagName()#setName(invoker.getName())
@magicWord(category=CATEGORY_COMMUNITY_MANAGER, types=[str])
def showParticle(name):
"""
Shows a particle.
"""
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particle = BattleParticles.createParticleEffect(name)
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if particle:
particle.start(spellbook.getTarget())
return 'Successfully started particle!'
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return 'Particle %s does not exist.' % name