Poodletooth-iLand/toontown/safezone/MMPlayground.py

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from toontown.classicchars import CCharPaths
from direct.fsm import ClassicFSM, State
import random
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from toontown.safezone import Playground
from toontown.toonbase import TTLocalizer
from toontown.toonbase import ToontownGlobals
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class MMPlayground(Playground.Playground):
def __init__(self, loader, parentFSM, doneEvent):
Playground.Playground.__init__(self, loader, parentFSM, doneEvent)
self.activityFsm = ClassicFSM.ClassicFSM('Activity', [State.State('off', self.enterOff, self.exitOff, ['OnPiano']), State.State('OnPiano', self.enterOnPiano, self.exitOnPiano, ['off'])], 'off', 'off')
self.activityFsm.enterInitialState()
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def showPaths(self):
self.showPathPoints(CCharPaths.getPaths(TTLocalizer.Minnie))
def enterOff(self):
return None
def exitOff(self):
return None
def enterOnPiano(self):
base.localAvatar.b_setParent(ToontownGlobals.SPMinniesPiano)
def exitOnPiano(self):
base.localAvatar.b_setParent(ToontownGlobals.SPRender)