mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-29 06:32:40 -06:00
155 lines
6 KiB
Python
155 lines
6 KiB
Python
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from toontown.toonbase.ToonBaseGlobal import *
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from otp.otpbase import OTPGlobals
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from direct.interval.IntervalGlobal import *
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import ArrowKeys
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from direct.task.Task import Task
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class TwoDDrive:
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notify = DirectNotifyGlobal.directNotify.newCategory('TwoDDrive')
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TASK_NAME = 'TwoDDriveTask'
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SET_ATREST_HEADING_TASK = 'setAtRestHeadingTask'
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def __init__(self, game, speed, maxFrameMove = None, customCollisionCallback = None, priority = 0, setHeading = 1, upHeading = 0):
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self.game = game
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self.speed = speed
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self.maxFrameMove = maxFrameMove
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self.customCollisionCallback = customCollisionCallback
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self.priority = priority
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self.setHeading = setHeading
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self.upHeading = upHeading
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self.arrowKeys = ArrowKeys.ArrowKeys()
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self.wasUpReleased = True
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self.lt = base.localAvatar
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base.localAvatar.useTwoDControls()
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base.localAvatar.controlManager.currentControls.avatarControlJumpForce = 30.0
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self.ONE_JUMP_PER_UP_PRESSED = True
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self.lastAction = None
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self.isMovingX = False
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return
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def destroy(self):
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self.game = None
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base.localAvatar.controlManager.currentControls.avatarControlJumpForce = 24.0
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base.localAvatar.useWalkControls()
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self.arrowKeys.destroy()
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del self.arrowKeys
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del self.customCollisionCallback
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self.lastAction = None
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return
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def start(self):
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self.notify.debug('start')
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self.__placeToonHOG(self.lt.getPos())
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base.localAvatar.enableAvatarControls()
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taskMgr.remove(TwoDDrive.TASK_NAME)
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taskMgr.add(self.__update, TwoDDrive.TASK_NAME, priority=self.priority)
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def __placeToonHOG(self, pos, h = None):
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if h == None:
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h = self.lt.getH()
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self.lt.setPos(pos)
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self.lt.setH(h)
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self.lastPos = pos
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self.atRestHeading = h
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self.oldAtRestHeading = h
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self.lastXVel = 0
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self.lastYVel = 0
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return
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def stop(self):
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self.notify.debug('stop')
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base.localAvatar.disableAvatarControls()
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taskMgr.remove(TwoDDrive.TASK_NAME)
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taskMgr.remove(TwoDDrive.SET_ATREST_HEADING_TASK)
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if hasattr(self, 'turnLocalToonIval'):
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if self.turnLocalToonIval.isPlaying():
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self.turnLocalToonIval.pause()
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del self.turnLocalToonIval
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base.localAvatar.setSpeed(0, 0)
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base.localAvatar.stopSound()
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def __update(self, task):
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vel = Vec3(0, 0, 0)
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xVel = 0
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yVel = 0
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if self.ONE_JUMP_PER_UP_PRESSED:
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if not self.arrowKeys.upPressed():
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self.wasUpReleased = True
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elif self.arrowKeys.upPressed() and self.wasUpReleased:
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self.wasUpReleased = False
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if not self.game.isHeadInFloor:
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if localAvatar.controlManager.currentControls == localAvatar.controlManager.get('twoD'):
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base.localAvatar.controlManager.currentControls.jumpPressed()
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elif self.arrowKeys.upPressed():
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if not self.game.isHeadInFloor:
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if localAvatar.controlManager.currentControls == localAvatar.controlManager.get('twoD'):
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base.localAvatar.controlManager.currentControls.jumpPressed()
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if self.arrowKeys.leftPressed():
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xVel -= 1
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if self.arrowKeys.rightPressed():
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xVel += 1
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vel.setX(xVel)
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vel.setY(yVel)
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vel.normalize()
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vel *= self.speed
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if abs(xVel) > 0:
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if not self.isMovingX:
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self.isMovingX = True
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messenger.send('avatarMovingX')
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elif self.isMovingX:
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self.isMovingX = False
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messenger.send('avatarStoppedX')
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speed = vel.length()
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action = self.lt.setSpeed(speed, 0)
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if action != self.lastAction:
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self.lastAction = action
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if action == OTPGlobals.RUN_INDEX:
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base.localAvatar.runSound()
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else:
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base.localAvatar.stopSound()
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if self.setHeading:
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self.__handleHeading(xVel, yVel)
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toonPos = self.lt.getPos()
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dt = globalClock.getDt()
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posOffset = vel * dt
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if self.customCollisionCallback:
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toonPos = self.customCollisionCallback(toonPos, toonPos + posOffset)
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else:
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toonPos += posOffset
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self.lt.setPos(toonPos)
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self.lastPos = toonPos
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return Task.cont
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def __handleHeading(self, xVel, yVel):
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def getHeading(xVel, yVel):
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angTab = [[None, 0, 180], [-90, -45, -135], [90, 45, 135]]
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return angTab[xVel][yVel] + self.upHeading
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def orientToon(angle, self = self):
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startAngle = self.lt.getH()
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startAngle = fitSrcAngle2Dest(startAngle, angle)
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dur = 0.1 * abs(startAngle - angle) / 90
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self.turnLocalToonIval = LerpHprInterval(self.lt, dur, Point3(angle, 0, 0), startHpr=Point3(startAngle, 0, 0), name='TwoDDriveLerpHpr')
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self.turnLocalToonIval.start()
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if self.atRestHeading != self.oldAtRestHeading:
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self.oldAtRestHeading = self.atRestHeading
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messenger.send('avatarOrientationChanged', [self.atRestHeading])
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if xVel != self.lastXVel or yVel != self.lastYVel:
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taskMgr.remove(TwoDDrive.SET_ATREST_HEADING_TASK)
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if not (xVel or yVel):
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orientToon(self.atRestHeading)
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else:
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curHeading = getHeading(xVel, yVel)
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if ((self.lastXVel and self.lastYVel) and not (xVel and yVel)):
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def setAtRestHeading(task, self = self, angle = curHeading):
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self.atRestHeading = angle
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return Task.done
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taskMgr.doMethodLater(0.05, setAtRestHeading, TwoDDrive.SET_ATREST_HEADING_TASK)
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else:
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self.atRestHeading = curHeading
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orientToon(curHeading)
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self.lastXVel = xVel
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self.lastYVel = yVel
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