Poodletooth-iLand/toontown/estate/DistributedStatuaryAI.py

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from direct.directnotify import DirectNotifyGlobal
from toontown.estate.DistributedLawnDecorAI import DistributedLawnDecorAI
class DistributedStatuaryAI(DistributedLawnDecorAI):
notify = DirectNotifyGlobal.directNotify.newCategory("DistributedStatuaryAI")
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def __init__(self, air):
DistributedLawnDecorAI.__init__(self, air)
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self.air = air
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def setTypeIndex(self, typeIndex):
self.typeIndex = typeIndex
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def getTypeIndex(self):
return self.typeIndex
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def setOwnerPlot(self, owner):
self.ownerPlot = owner
def getOwnerPlot(self):
return self.ownerPlot
def setWaterLevel(self, waterLevel):
self.waterLevel = waterLevel
def getWaterLevel(self):
return self.waterLevel
def setGrowthLevel(self, growthLevel):
self.growthLevel = growthLevel
def getGrowthLevel(self):
return self.growthLevel