Poodletooth-iLand/dependencies/panda/direct/distributed/DistributedNodeAI.py

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2015-03-03 16:10:12 -06:00
from pandac.PandaModules import NodePath
import DistributedObjectAI
import GridParent
import types
class DistributedNodeAI(DistributedObjectAI.DistributedObjectAI, NodePath):
def __init__(self, air, name=None):
# Be careful not to create multiple NodePath objects
try:
self.DistributedNodeAI_initialized
except:
self.DistributedNodeAI_initialized = 1
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
if name is None:
name = self.__class__.__name__
NodePath.__init__(self, name)
self.gridParent = None
def delete(self):
if self.gridParent:
self.gridParent.delete()
self.gridParent = None
if not self.isEmpty():
self.removeNode()
DistributedObjectAI.DistributedObjectAI.delete(self)
def setLocation(self, parentId, zoneId, teleport=0):
# Redefine DistributedObject setLocation, so that when
# location is set to the ocean grid, we can update our parenting
# under gridParent
DistributedObjectAI.DistributedObjectAI.setLocation(self, parentId, zoneId)
parentObj = self.air.doId2do.get(parentId)
if parentObj:
if parentObj.isGridParent():
if not self.gridParent:
self.gridParent = GridParent.GridParent(self)
self.gridParent.setGridParent(parentObj, zoneId)
else:
if self.gridParent:
self.gridParent.delete()
self.gridParent = None
# NOTE: at this point the avatar has been detached from the scene
# graph. Someone else needs to reparent him to something in the scene graph
# TODO: handle DistributedNode parenting
### setParent ###
def b_setParent(self, parentToken):
if type(parentToken) == types.StringType:
self.setParentStr(parentToken)
else:
self.setParent(parentToken)
self.d_setParent(parentToken)
def d_setParent(self, parentToken):
if type(parentToken) == type(''):
self.sendUpdate("setParentStr", [parentToken])
else:
self.sendUpdate("setParent", [parentToken])
def setParentStr(self, parentToken):
self.notify.debug('setParentStr(%s): %s' % (self.doId, parentToken))
if len(parentToken) > 0:
self.do_setParent(parentToken)
def setParent(self, parentToken):
self.notify.debug('setParent(%s): %s' % (self.doId, parentToken))
if parentToken == 0:
senderId = self.air.getAvatarIdFromSender()
self.air.writeServerEvent('suspicious', senderId, 'setParent(0)')
else:
self.do_setParent(parentToken)
def do_setParent(self, parentToken):
self.getParentMgr().requestReparent(self, parentToken)
###### set pos and hpr functions #######
# setX provided by NodePath
def d_setX(self, x):
self.sendUpdate("setX", [x])
# setY provided by NodePath
def d_setY(self, y):
self.sendUpdate("setY", [y])
# setZ provided by NodePath
def d_setZ(self, z):
self.sendUpdate("setZ", [z])
# setH provided by NodePath
def d_setH(self, h):
self.sendUpdate("setH", [h])
# setP provided by NodePath
def d_setP(self, p):
self.sendUpdate("setP", [p])
# setR provided by NodePath
def d_setR(self, r):
self.sendUpdate("setR", [r])
def setXY(self, x, y):
self.setX(x)
self.setY(y)
def d_setXY(self, x, y):
self.sendUpdate("setXY", [x, y])
# setPos provided by NodePath
def d_setPos(self, x, y, z):
self.sendUpdate("setPos", [x, y, z])
# setHpr provided by NodePath
def d_setHpr(self, h, p, r):
self.sendUpdate("setHpr", [h, p, r])
def setXYH(self, x, y, h):
self.setX(x)
self.setY(y)
self.setH(h)
def d_setXYH(self, x, y, h):
self.sendUpdate("setXYH", [x, y, h])
def b_setXYZH(self, x, y, z, h):
self.setXYZH(x, y, z, h)
self.d_setXYZH(x, y, z, h)
def setXYZH(self, x, y, z, h):
self.setPos(x, y, z)
self.setH(h)
def getXYZH(self):
pos = self.getPos()
h = self.getH()
return pos[0], pos[1], pos[2], h
def d_setXYZH(self, x, y, z, h):
self.sendUpdate("setXYZH", [x, y, z, h])
# setPosHpr provided by NodePath
def b_setPosHpr(self, x, y, z, h, p, r):
self.setPosHpr(x, y, z, h, p, r)
self.d_setPosHpr(x, y, z, h, p, r)
def d_setPosHpr(self, x, y, z, h, p, r):
self.sendUpdate("setPosHpr", [x, y, z, h, p, r])