Poodletooth-iLand/dependencies/panda/direct/interval/IntervalTest.py

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2015-03-03 16:10:12 -06:00
"""Undocumented Module"""
__all__ = []
if __name__ == "__main__":
from direct.directbase import DirectStart
from pandac.PandaModules import *
from IntervalGlobal import *
from direct.actor.Actor import *
from direct.directutil import Mopath
boat = loader.loadModel('models/misc/smiley')
boat.reparentTo(render)
donald = Actor()
donald.loadModel("phase_6/models/char/donald-wheel-1000")
donald.loadAnims({"steer":"phase_6/models/char/donald-wheel-wheel"})
donald.reparentTo(boat)
dock = loader.loadModel('models/misc/smiley')
dock.reparentTo(render)
sound = loader.loadSfx('phase_6/audio/sfx/SZ_DD_waterlap.mp3')
foghorn = loader.loadSfx('phase_6/audio/sfx/SZ_DD_foghorn.mp3')
mp = Mopath.Mopath()
mp.loadFile(Filename('phase_6/paths/dd-e-w'))
# Set up the boat
boatMopath = MopathInterval(mp, boat, 'boatpath')
boatTrack = Track([boatMopath], 'boattrack')
BOAT_START = boatTrack.getIntervalStartTime('boatpath')
BOAT_END = boatTrack.getIntervalEndTime('boatpath')
# This will create an anim interval that is posed every frame
donaldSteerInterval = ActorInterval(donald, 'steer')
# This will create an anim interval that is started at t = 0 and then
# loops for 10 seconds
donaldLoopInterval = ActorInterval(donald, 'steer', loop=1, duration = 10.0)
donaldSteerTrack = Track([donaldSteerInterval, donaldLoopInterval],
name = 'steerTrack')
# Make the dock lerp up so that it's up when the boat reaches the end of
# its mopath
dockLerp = LerpPosHprInterval(dock, 5.0,
pos=Point3(0, 0, -5),
hpr=Vec3(0, 0, 0),
name='dock-lerp')
# We need the dock's state to be defined before the lerp
dockPos = PosHprInterval(dock, dock.getPos(), dock.getHpr(), 1.0, 'dockpos')
dockUpTime = BOAT_END - dockLerp.getDuration()
hpr2 = Vec3(90.0, 90.0, 90.0)
dockLerp2 = LerpHprInterval(dock, 3.0, hpr2, name='hpr-lerp')
dockTrack = Track([dockLerp2, dockPos, dockLerp], 'docktrack')
dockTrack.setIntervalStartTime('dock-lerp', dockUpTime)
dockTrack.setIntervalStartTime('hpr-lerp', BOAT_START)
# Start the water sound 5 seconds after the boat starts moving
waterStartTime = BOAT_START + 5.0
waterSound = SoundInterval(sound, name='watersound')
soundTrack = Track([waterSound], 'soundtrack')
soundTrack.setIntervalStartTime('watersound', waterStartTime)
# Throw an event when the water track ends
eventTime = soundTrack.getIntervalEndTime('watersound')
waterDone = EventInterval('water-is-done')
waterEventTrack = Track([waterDone])
waterEventTrack.setIntervalStartTime('water-is-done', eventTime)
def handleWaterDone():
print 'water is done'
# Interval can handle its own event
messenger.accept('water-is-done', waterDone, handleWaterDone)
foghornStartTime = BOAT_START + 4.0
foghornSound = SoundInterval(foghorn, name='foghorn')
soundTrack2 = Track([(foghornStartTime, foghornSound)], 'soundtrack2')
mtrack = MultiTrack([boatTrack, dockTrack, soundTrack, soundTrack2, waterEventTrack,
donaldSteerTrack])
# Print out MultiTrack parameters
print(mtrack)
### Using lambdas and functions ###
# Using a lambda
i1 = FunctionInterval(lambda: base.transitions.fadeOut())
i2 = FunctionInterval(lambda: base.transitions.fadeIn())
def caughtIt():
print 'Caught here-is-an-event'
class DummyAcceptor(DirectObject):
pass
da = DummyAcceptor()
i3 = AcceptInterval(da, 'here-is-an-event', caughtIt)
i4 = EventInterval('here-is-an-event')
i5 = IgnoreInterval(da, 'here-is-an-event')
# Using a function
def printDone():
print 'done'
i6 = FunctionInterval(printDone)
# Create track
t1 = Track([
# Fade out
(0.0, i1),
# Fade in
(2.0, i2),
# Accept event
(4.0, i3),
# Throw it,
(5.0, i4),
# Ignore event
(6.0, i5),
# Throw event again and see if ignore worked
(7.0, i4),
# Print done
(8.0, i6)], name = 'demo')
print(t1)
### Specifying interval start times during track construction ###
# Interval start time can be specified relative to three different points:
# PREVIOUS_END
# PREVIOUS_START
# TRACK_START
startTime = 0.0
def printStart():
global startTime
startTime = globalClock.getFrameTime()
print 'Start'
def printPreviousStart():
global startTime
currTime = globalClock.getFrameTime()
print 'PREVIOUS_END %0.2f' % (currTime - startTime)
def printPreviousEnd():
global startTime
currTime = globalClock.getFrameTime()
print 'PREVIOUS_END %0.2f' % (currTime - startTime)
def printTrackStart():
global startTime
currTime = globalClock.getFrameTime()
print 'TRACK_START %0.2f' % (currTime - startTime)
def printArguments(a, b, c):
print 'My args were %d, %d, %d' % (a, b, c)
i1 = FunctionInterval(printStart)
# Just to take time
i2 = LerpPosInterval(camera, 2.0, Point3(0, 10, 5))
# This will be relative to end of camera move
i3 = FunctionInterval(printPreviousEnd)
# Just to take time
i4 = LerpPosInterval(camera, 2.0, Point3(0, 0, 5))
# This will be relative to the start of the camera move
i5 = FunctionInterval(printPreviousStart)
# This will be relative to track start
i6 = FunctionInterval(printTrackStart)
# This will print some arguments
# This will be relative to track start
i7 = FunctionInterval(printArguments, extraArgs = [1, 10, 100])
# Create the track, if you don't specify offset type in tuple it defaults to
# relative to TRACK_START (first entry below)
t2 = Track([(0.0, i1), # i1 start at t = 0, duration = 0.0
(1.0, i2, TRACK_START), # i2 start at t = 1, duration = 2.0
(2.0, i3, PREVIOUS_END), # i3 start at t = 5, duration = 0.0
(1.0, i4, PREVIOUS_END), # i4 start at t = 6, duration = 2.0
(3.0, i5, PREVIOUS_START), # i5 start at t = 9, duration = 0.0
(10.0, i6, TRACK_START), # i6 start at t = 10, duration = 0.0
(12.0, i7)], # i7 start at t = 12, duration = 0.0
name = 'startTimeDemo')
print(t2)
# Play tracks
# mtrack.play()
# t1.play()
# t2.play()
def test(n):
lerps = []
for i in range(n):
lerps.append(LerpPosHprInterval(dock, 5.0,
pos=Point3(0, 0, -5),
hpr=Vec3(0, 0, 0),
startPos=dock.getPos(),
startHpr=dock.getHpr(),
name='dock-lerp'))
lerps.append(EventInterval("joe"))
t = Track(lerps)
mt = MultiTrack([t])
# return mt
test(5)
run()