Poodletooth-iLand/panda/direct/gui/DirectScrolledFrame.py

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2015-03-03 16:10:12 -06:00
"""Undocumented Module"""
__all__ = ['DirectScrolledFrame']
from pandac.PandaModules import *
import DirectGuiGlobals as DGG
from DirectFrame import *
from DirectScrollBar import *
"""
import DirectScrolledFrame
d = DirectScrolledFrame(borderWidth=(0, 0))
"""
class DirectScrolledFrame(DirectFrame):
"""
DirectScrolledFrame -- a special frame that uses DirectScrollBar to
implement a small window (the frameSize) into a potentially much
larger virtual canvas (the canvasSize, scrolledFrame.getCanvas()).
Unless specified otherwise, scroll bars are automatically created
and managed as needed, based on the relative sizes od the
frameSize and the canvasSize. You can also set manageScrollBars =
0 and explicitly position and hide or show the scroll bars
yourself.
"""
def __init__(self, parent = None, **kw):
optiondefs = (
# Define type of DirectGuiWidget
('pgFunc', PGScrollFrame, None),
('frameSize', (-0.5, 0.5, -0.5, 0.5), None),
('canvasSize', (-1, 1, -1, 1), self.setCanvasSize),
('manageScrollBars', 1, self.setManageScrollBars),
('autoHideScrollBars', 1, self.setAutoHideScrollBars),
('scrollBarWidth', 0.08, None),
('borderWidth', (0.01, 0.01), self.setBorderWidth),
)
# Merge keyword options with default options
self.defineoptions(kw, optiondefs)
# Initialize superclasses
DirectFrame.__init__(self, parent)
# The scrollBarWidth parameter is just used at scroll bar
# construction time, and supplies a default frame. It does
# not override an explicit frame specified on the scroll bar.
# If you want to change the frame width after construction,
# you must specify their frameSize tuples explicitly.
w = self['scrollBarWidth']
self.verticalScroll = self.createcomponent(
"verticalScroll", (), None,
DirectScrollBar, (self,),
borderWidth = self['borderWidth'],
frameSize = (-w / 2.0, w / 2.0, -1, 1),
orientation = DGG.VERTICAL)
self.horizontalScroll = self.createcomponent(
"horizontalScroll", (), None,
DirectScrollBar, (self,),
borderWidth = self['borderWidth'],
frameSize = (-1, 1, -w / 2.0, w / 2.0),
orientation = DGG.HORIZONTAL)
self.guiItem.setVerticalSlider(self.verticalScroll.guiItem)
self.guiItem.setHorizontalSlider(self.horizontalScroll.guiItem)
self.canvas = NodePath(self.guiItem.getCanvasNode())
# Call option initialization functions
self.initialiseoptions(DirectScrolledFrame)
def setCanvasSize(self):
f = self['canvasSize']
self.guiItem.setVirtualFrame(f[0], f[1], f[2], f[3])
def getCanvas(self):
return self.canvas
def setManageScrollBars(self):
self.guiItem.setManagePieces(self['manageScrollBars'])
def setAutoHideScrollBars(self):
self.guiItem.setAutoHide(self['autoHideScrollBars'])
def commandFunc(self):
if self['command']:
apply(self['command'], self['extraArgs'])
def destroy(self):
# Destroy children of the canvas
for child in self.canvas.getChildren():
childGui = self.guiDict.get(child.getName())
if childGui:
childGui.destroy()
else:
parts = child.getName().split('-')
simpleChildGui = self.guiDict.get(parts[-1])
if simpleChildGui:
simpleChildGui.destroy()
self.verticalScroll.destroy()
self.horizontalScroll.destroy()
del self.verticalScroll
del self.horizontalScroll
DirectFrame.destroy(self)