mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-10-31 16:57:54 +00:00
60 lines
2.5 KiB
Python
60 lines
2.5 KiB
Python
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from pandac.PandaModules import *
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from direct.distributed.ClockDelta import *
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from direct.distributed import DistributedObject
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from toontown.toonbase import ToontownGlobals
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from direct.task import Task
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SPIN_RATE = 12.5
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class DistributedDGFlower(DistributedObject.DistributedObject):
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def __init__(self, cr):
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DistributedObject.DistributedObject.__init__(self, cr)
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def generate(self):
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DistributedObject.DistributedObject.generate(self)
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self.bigFlower = loader.loadModel('phase_8/models/props/DG_flower-mod.bam')
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self.bigFlower.setPos(1.39, 92.91, 2.0)
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self.bigFlower.setScale(2.5)
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self.bigFlower.reparentTo(render)
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self.flowerCollSphere = CollisionSphere(0, 0, 0, 4.5)
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self.flowerCollSphereNode = CollisionNode('bigFlowerCollide')
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self.flowerCollSphereNode.addSolid(self.flowerCollSphere)
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self.flowerCollSphereNode.setCollideMask(ToontownGlobals.WallBitmask)
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self.bigFlower.attachNewNode(self.flowerCollSphereNode)
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self.flowerTrigSphere = CollisionSphere(0, 0, 0, 6.0)
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self.flowerTrigSphere.setTangible(0)
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self.flowerTrigSphereNode = CollisionNode('bigFlowerTrigger')
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self.flowerTrigSphereNode.addSolid(self.flowerTrigSphere)
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self.flowerTrigSphereNode.setCollideMask(ToontownGlobals.WallBitmask)
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self.bigFlower.attachNewNode(self.flowerTrigSphereNode)
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taskMgr.add(self.__flowerSpin, self.taskName('DG-flowerSpin'))
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self.accept('enterbigFlowerTrigger', self.__flowerEnter)
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self.accept('exitbigFlowerTrigger', self.__flowerExit)
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def disable(self):
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DistributedObject.DistributedObject.disable(self)
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taskMgr.remove(self.taskName('DG-flowerRaise'))
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taskMgr.remove(self.taskName('DG-flowerSpin'))
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self.ignore('enterbigFlowerTrigger')
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self.ignore('exitbigFlowerTrigger')
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def delete(self):
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DistributedObject.DistributedObject.delete(self)
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self.bigFlower.removeNode()
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del self.bigFlower
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del self.flowerCollSphere
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del self.flowerCollSphereNode
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def __flowerSpin(self, task):
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self.bigFlower.setH(self.bigFlower.getH() + SPIN_RATE*globalClock.getDt())
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return Task.cont
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def __flowerEnter(self, collisionEntry):
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self.sendUpdate('avatarEnter', [])
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def __flowerExit(self, collisionEntry):
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self.sendUpdate('avatarExit', [])
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def setHeight(self, newHeight):
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pos = self.bigFlower.getPos()
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self.bigFlower.posInterval(0.5, (pos[0], pos[1], newHeight)).start()
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