Poodletooth-iLand/toontown/safezone/DistributedGameTableAI.py

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Python
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2015-03-03 22:10:12 +00:00
from direct.distributed import DistributedObjectAI
class DistributedGameTableAI(DistributedObjectAI.DistributedObjectAI):
def __init__(self, air):
DistributedObjectAI.DistributedObjectAI.__init__(self, air)
self.posHpr = (0, 0, 0, 0, 0, 0)
# Required Fields:
def setPosHpr(self, x, y, z, h, p, r):
self.posHpr = (x, y, z, h, p, r)
def getPosHpr(self):
return self.posHpr
# Receive Fields:
def requestJoin(self, seatIndex):
avId = self.air.getAvatarIdFromSender()
self.sendUpdateToAvatarId(avId, 'rejectJoin', [])
def requestExit(self):
pass