Poodletooth-iLand/toontown/safezone/OZPlayground.py

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Python
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2015-03-03 22:10:12 +00:00
from pandac.PandaModules import *
from toontown.toonbase import ToontownGlobals
import Playground
from toontown.launcher import DownloadForceAcknowledge
from toontown.building import Elevator
from toontown.toontowngui import TTDialog
from toontown.toonbase import TTLocalizer
from toontown.racing import RaceGlobals
from direct.fsm import State
from toontown.safezone import PicnicBasket
from toontown.safezone import GolfKart
from direct.task.Task import Task
class OZPlayground(Playground.Playground):
waterLevel = -0.53
def __init__(self, loader, parentFSM, doneEvent):
Playground.Playground.__init__(self, loader, parentFSM, doneEvent)
self.parentFSM = parentFSM
self.picnicBasketBlockDoneEvent = 'picnicBasketBlockDone'
self.cameraSubmerged = -1
self.toonSubmerged = -1
self.fsm.addState(State.State('picnicBasketBlock', self.enterPicnicBasketBlock, self.exitPicnicBasketBlock, ['walk']))
state = self.fsm.getStateNamed('walk')
state.addTransition('picnicBasketBlock')
self.picnicBasketDoneEvent = 'picnicBasketDone'
def load(self):
Playground.Playground.load(self)
def unload(self):
Playground.Playground.unload(self)
def enter(self, requestStatus):
Playground.Playground.enter(self, requestStatus)
def exit(self):
Playground.Playground.exit(self)
taskMgr.remove('oz-check-toon-underwater')
taskMgr.remove('oz-check-cam-underwater')
self.loader.hood.setNoFog()
def doRequestLeave(self, requestStatus):
self.fsm.request('trialerFA', [requestStatus])
def enterDFA(self, requestStatus):
doneEvent = 'dfaDoneEvent'
self.accept(doneEvent, self.enterDFACallback, [requestStatus])
self.dfa = DownloadForceAcknowledge.DownloadForceAcknowledge(doneEvent)
if requestStatus['hoodId'] == ToontownGlobals.MyEstate:
self.dfa.enter(base.cr.hoodMgr.getPhaseFromHood(ToontownGlobals.MyEstate))
else:
self.dfa.enter(5)
def enterStart(self):
self.cameraSubmerged = 0
self.toonSubmerged = 0
taskMgr.add(self.__checkToonUnderwater, 'oz-check-toon-underwater')
taskMgr.add(self.__checkCameraUnderwater, 'oz-check-cam-underwater')
def __checkCameraUnderwater(self, task):
if camera.getZ(render) < self.waterLevel:
self.__submergeCamera()
else:
self.__emergeCamera()
return Task.cont
def __checkToonUnderwater(self, task):
if base.localAvatar.getZ() < -4.0:
self.__submergeToon()
else:
self.__emergeToon()
return Task.cont
def __submergeCamera(self):
if self.cameraSubmerged == 1:
return
self.loader.hood.setUnderwaterFog()
base.playSfx(self.loader.underwaterSound, looping=1, volume=0.8)
self.cameraSubmerged = 1
self.walkStateData.setSwimSoundAudible(1)
def __emergeCamera(self):
if self.cameraSubmerged == 0:
return
self.loader.hood.setNoFog()
self.loader.underwaterSound.stop()
self.cameraSubmerged = 0
self.walkStateData.setSwimSoundAudible(0)
def __submergeToon(self):
if self.toonSubmerged == 1:
return
base.playSfx(self.loader.submergeSound)
if base.config.GetBool('disable-flying-glitch') == 0:
self.fsm.request('walk')
self.walkStateData.fsm.request('swimming', [self.loader.swimSound])
pos = base.localAvatar.getPos(render)
base.localAvatar.d_playSplashEffect(pos[0], pos[1], self.waterLevel)
self.toonSubmerged = 1
def __emergeToon(self):
if self.toonSubmerged == 0:
return
self.walkStateData.fsm.request('walking')
self.toonSubmerged = 0
def enterTeleportIn(self, requestStatus):
reason = requestStatus.get('reason')
if reason == RaceGlobals.Exit_Barrier:
requestStatus['nextState'] = 'popup'
self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RaceTimeout, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
elif reason == RaceGlobals.Exit_Slow:
requestStatus['nextState'] = 'popup'
self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RacerTooSlow, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
elif reason == RaceGlobals.Exit_BarrierNoRefund:
requestStatus['nextState'] = 'popup'
self.dialog = TTDialog.TTDialog(text=TTLocalizer.KartRace_RaceTimeoutNoRefund, command=self.__cleanupDialog, style=TTDialog.Acknowledge)
self.toonSubmerged = -1
taskMgr.remove('oz-check-toon-underwater')
Playground.Playground.enterTeleportIn(self, requestStatus)
def teleportInDone(self):
self.toonSubmerged = -1
taskMgr.add(self.__checkToonUnderwater, 'oz-check-toon-underwater')
Playground.Playground.teleportInDone(self)
def __cleanupDialog(self, value):
if self.dialog:
self.dialog.cleanup()
self.dialog = None
if hasattr(self, 'fsm'):
self.fsm.request('walk', [1])
return
def enterPicnicBasketBlock(self, picnicBasket):
base.localAvatar.laffMeter.start()
base.localAvatar.b_setAnimState('off', 1)
base.localAvatar.cantLeaveGame = 1
self.accept(self.picnicBasketDoneEvent, self.handlePicnicBasketDone)
self.trolley = PicnicBasket.PicnicBasket(self, self.fsm, self.picnicBasketDoneEvent, picnicBasket.getDoId(), picnicBasket.seatNumber)
self.trolley.load()
self.trolley.enter()
def exitPicnicBasketBlock(self):
base.localAvatar.laffMeter.stop()
base.localAvatar.cantLeaveGame = 0
self.ignore(self.trolleyDoneEvent)
self.trolley.unload()
self.trolley.exit()
del self.trolley
def detectedPicnicTableSphereCollision(self, picnicBasket):
self.fsm.request('picnicBasketBlock', [picnicBasket])
def handleStartingBlockDone(self, doneStatus):
self.notify.debug('handling StartingBlock done event')
where = doneStatus['where']
if where == 'reject':
self.fsm.request('walk')
elif where == 'exit':
self.fsm.request('walk')
elif where == 'racetrack':
self.doneStatus = doneStatus
messenger.send(self.doneEvent)
else:
self.notify.error('Unknown mode: ' + where + ' in handleStartingBlockDone')
def handlePicnicBasketDone(self, doneStatus):
self.notify.debug('handling picnic basket done event')
mode = doneStatus['mode']
if mode == 'reject':
self.fsm.request('walk')
elif mode == 'exit':
self.fsm.request('walk')
else:
self.notify.error('Unknown mode: ' + mode + ' in handlePicnicBasketDone')
def showPaths(self):
from toontown.classicchars import CCharPaths
from toontown.toonbase import TTLocalizer
self.showPathPoints(CCharPaths.getPaths(TTLocalizer.Chip))