mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 20:22:33 -06:00
265 lines
7.5 KiB
Python
265 lines
7.5 KiB
Python
|
from direct.task import Task
|
||
|
from direct.fsm import FSM, ClassicFSM, State
|
||
|
from direct.showbase.PythonUtil import randFloat, Functor
|
||
|
from direct.directnotify import DirectNotifyGlobal
|
||
|
from toontown.pets import PetConstants
|
||
|
from toontown.toon import DistributedToonAI
|
||
|
|
||
|
class PetGoal(FSM.FSM):
|
||
|
notify = DirectNotifyGlobal.directNotify.newCategory('PetGoal')
|
||
|
SerialNum = 0
|
||
|
|
||
|
def __init__(self):
|
||
|
FSM.FSM.__init__(self, self.__class__.__name__)
|
||
|
self.goalMgr = None
|
||
|
self.pet = None
|
||
|
self.brain = None
|
||
|
self.removeOnDone = 0
|
||
|
self.serialNum = PetGoal.SerialNum
|
||
|
PetGoal.SerialNum += 1
|
||
|
self.fsm = ClassicFSM.ClassicFSM('PetGoalFSM', [State.State('off', self.enterOff, self.exitOff, ['background']), State.State('background', self.enterBackground, self.exitBackground, ['foreground']), State.State('foreground', self.enterForeground, self.exitForeground, ['background'])], 'off', 'off')
|
||
|
self.fsm.enterInitialState()
|
||
|
return
|
||
|
|
||
|
def destroy(self):
|
||
|
if hasattr(self, 'fsm'):
|
||
|
self.fsm.requestFinalState()
|
||
|
del self.fsm
|
||
|
self.cleanup()
|
||
|
|
||
|
def _removeSelf(self):
|
||
|
self.goalMgr.removeGoal(self)
|
||
|
|
||
|
def getDoneEvent(self):
|
||
|
return 'PetGoalDone-%s' % self.serialNum
|
||
|
|
||
|
def announceDone(self):
|
||
|
if self.removeOnDone:
|
||
|
self._removeSelf()
|
||
|
messenger.send(self.getDoneEvent())
|
||
|
if self.removeOnDone:
|
||
|
self.destroy()
|
||
|
|
||
|
def setGoalMgr(self, goalMgr):
|
||
|
self.goalMgr = goalMgr
|
||
|
self.pet = goalMgr.pet
|
||
|
self.brain = self.pet.brain
|
||
|
self.fsm.request('background')
|
||
|
|
||
|
def clearGoalMgr(self):
|
||
|
self.goalMgr = None
|
||
|
self.pet = None
|
||
|
self.brain = None
|
||
|
self.fsm.requestFinalState()
|
||
|
return
|
||
|
|
||
|
def getPriority(self):
|
||
|
return PetConstants.PriorityDefault
|
||
|
|
||
|
def enterOff(self):
|
||
|
pass
|
||
|
|
||
|
def exitOff(self):
|
||
|
pass
|
||
|
|
||
|
def enterBackground(self):
|
||
|
pass
|
||
|
|
||
|
def exitBackground(self):
|
||
|
pass
|
||
|
|
||
|
def enterForeground(self):
|
||
|
pass
|
||
|
|
||
|
def exitForeground(self):
|
||
|
pass
|
||
|
|
||
|
def __repr__(self):
|
||
|
return self.__str__()
|
||
|
|
||
|
def __str__(self):
|
||
|
return '%s: %s' % (self.__class__.__name__, self.getPriority())
|
||
|
|
||
|
|
||
|
class InteractWithAvatar(PetGoal):
|
||
|
SerialNum = 0
|
||
|
|
||
|
def __init__(self, avatar):
|
||
|
PetGoal.__init__(self)
|
||
|
self.avatar = avatar
|
||
|
self.serialNum = InteractWithAvatar.SerialNum
|
||
|
InteractWithAvatar.SerialNum += 1
|
||
|
self.transitionDoLaterName = '%s-doLater-%s' % (InteractWithAvatar.__name__, self.serialNum)
|
||
|
|
||
|
def destroy(self):
|
||
|
PetGoal.destroy(self)
|
||
|
if hasattr(self, 'avatar'):
|
||
|
del self.avatar
|
||
|
|
||
|
def enterForeground(self):
|
||
|
self.request('Chase')
|
||
|
|
||
|
def exitForeground(self):
|
||
|
self.request('Off')
|
||
|
|
||
|
def enterChase(self):
|
||
|
PetGoal.notify.debug('enterChase')
|
||
|
if self.brain.lookingAt(self.avatar.doId):
|
||
|
|
||
|
def goToInteract(task = None, self = self):
|
||
|
self.request('Interact')
|
||
|
return Task.done
|
||
|
|
||
|
taskMgr.doMethodLater(0.0001, goToInteract, self.transitionDoLaterName)
|
||
|
else:
|
||
|
self.accept(self.brain.getObserveEventAttendingAvStart(self.avatar.doId), Functor(self.request, 'Interact'))
|
||
|
self.brain._chase(self.avatar)
|
||
|
return
|
||
|
|
||
|
def exitChase(self):
|
||
|
self.ignore(self.brain.getObserveEventAttendingAvStart(self.avatar.doId))
|
||
|
taskMgr.remove(self.transitionDoLaterName)
|
||
|
|
||
|
def enterInteract(self):
|
||
|
PetGoal.notify.debug('enterInteract')
|
||
|
if self._chaseAvInInteractMode():
|
||
|
self.accept(self.brain.getObserveEventAttendingAvStop(self.avatar.doId), Functor(self.request, 'Chase'))
|
||
|
self.startInteract()
|
||
|
|
||
|
def exitInteract(self):
|
||
|
self.stopInteract()
|
||
|
self.ignore(self.brain.getObserveEventAttendingAvStop(self.avatar.doId))
|
||
|
|
||
|
def startInteract(self):
|
||
|
pass
|
||
|
|
||
|
def stopInteract(self):
|
||
|
pass
|
||
|
|
||
|
def _chaseAvInInteractMode(self):
|
||
|
return True
|
||
|
|
||
|
def __str__(self):
|
||
|
return '%s-%s: %s' % (self.__class__.__name__, self.avatar.doId, self.getPriority())
|
||
|
|
||
|
|
||
|
class Wander(PetGoal):
|
||
|
|
||
|
def enterForeground(self):
|
||
|
self.brain._wander()
|
||
|
|
||
|
|
||
|
class ChaseAvatar(PetGoal):
|
||
|
|
||
|
def __init__(self, avatar):
|
||
|
PetGoal.__init__(self)
|
||
|
self.avatar = avatar
|
||
|
self.isToon = isinstance(self.avatar, DistributedToonAI.DistributedToonAI)
|
||
|
|
||
|
def destroy(self):
|
||
|
PetGoal.destroy(self)
|
||
|
if hasattr(self, 'avatar'):
|
||
|
del self.avatar
|
||
|
|
||
|
def setGoalMgr(self, goalMgr):
|
||
|
PetGoal.setGoalMgr(self, goalMgr)
|
||
|
self.basePriority = PetConstants.PriorityChaseAv
|
||
|
|
||
|
def getPriority(self):
|
||
|
priority = self.basePriority
|
||
|
if self.isToon and self.pet.mood.getDominantMood() == 'hunger':
|
||
|
priority *= PetConstants.HungerChaseToonScale
|
||
|
lastInteractTime = self.brain.lastInteractTime.get(self.avatar.doId)
|
||
|
if lastInteractTime is not None:
|
||
|
elapsed = globalClock.getFrameTime() - lastInteractTime
|
||
|
if elapsed < PetConstants.GettingAttentionGoalScaleDur:
|
||
|
priority *= PetConstants.GettingAttentionGoalScale
|
||
|
return priority
|
||
|
|
||
|
def enterForeground(self):
|
||
|
self.brain._chase(self.avatar)
|
||
|
|
||
|
def __str__(self):
|
||
|
return '%s-%s: %s' % (self.__class__.__name__, self.avatar.doId, self.getPriority())
|
||
|
|
||
|
|
||
|
class ChaseAvatarLeash(PetGoal):
|
||
|
|
||
|
def __init__(self, avId):
|
||
|
PetGoal.__init__(self)
|
||
|
self.avId = avId
|
||
|
|
||
|
def getPriority(self):
|
||
|
return PetConstants.PriorityDebugLeash
|
||
|
|
||
|
def enterForeground(self):
|
||
|
av = simbase.air.doId2do.get(self.avId)
|
||
|
if av:
|
||
|
self.brain._chase(av)
|
||
|
else:
|
||
|
self._removeSelf()
|
||
|
|
||
|
def __str__(self):
|
||
|
return '%s-%s: %s' % (self.__class__.__name__, self.avatar.doId, self.getPriority())
|
||
|
|
||
|
|
||
|
class FleeFromAvatar(PetGoal):
|
||
|
|
||
|
def __init__(self, avatar):
|
||
|
PetGoal.__init__(self)
|
||
|
self.avatar = avatar
|
||
|
|
||
|
def destroy(self):
|
||
|
PetGoal.destroy(self)
|
||
|
if hasattr(self, 'avatar'):
|
||
|
del self.avatar
|
||
|
|
||
|
def getPriority(self):
|
||
|
priority = PetConstants.PriorityFleeFromAvatar
|
||
|
if self.avatar.doId == self.goalMgr.pet.ownerId:
|
||
|
priority *= PetConstants.FleeFromOwnerScale
|
||
|
return priority
|
||
|
|
||
|
def enterForeground(self):
|
||
|
self.brain._chase(self.avatar)
|
||
|
|
||
|
def __str__(self):
|
||
|
return '%s-%s: %s' % (self.__class__.__name__, self.avatar.doId, self.getPriority())
|
||
|
|
||
|
|
||
|
class DoTrick(InteractWithAvatar):
|
||
|
|
||
|
def __init__(self, avatar, trickId):
|
||
|
InteractWithAvatar.__init__(self, avatar)
|
||
|
self.trickId = trickId
|
||
|
self.removeOnDone = 1
|
||
|
|
||
|
def getPriority(self):
|
||
|
return PetConstants.PriorityDoTrick
|
||
|
|
||
|
def setGoalMgr(self, goalMgr):
|
||
|
goalMgr._setHasTrickGoal(True)
|
||
|
InteractWithAvatar.setGoalMgr(self, goalMgr)
|
||
|
|
||
|
def clearGoalMgr(self):
|
||
|
self.goalMgr._setHasTrickGoal(False)
|
||
|
InteractWithAvatar.clearGoalMgr(self)
|
||
|
|
||
|
def _chaseAvInInteractMode(self):
|
||
|
return False
|
||
|
|
||
|
def startInteract(self):
|
||
|
self.brain._doTrick(self.trickId, self.avatar)
|
||
|
self.trickDoneEvent = self.pet.actionFSM.getTrickDoneEvent()
|
||
|
self.accept(self.trickDoneEvent, self.announceDone)
|
||
|
|
||
|
def stopInteract(self):
|
||
|
self.ignore(self.trickDoneEvent)
|
||
|
del self.trickDoneEvent
|
||
|
|
||
|
def __str__(self):
|
||
|
return '%s-%s-%s: %s' % (self.__class__.__name__,
|
||
|
self.avatar.doId,
|
||
|
self.trickId,
|
||
|
self.getPriority())
|