mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-26 21:22:27 -06:00
683 lines
28 KiB
Python
683 lines
28 KiB
Python
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"""
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The DoInterestManager keeps track of which parent/zones that we currently
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have interest in. When you want to "look" into a zone you add an interest
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to that zone. When you want to get rid of, or ignore, the objects in that
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zone, remove interest in that zone.
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p.s. A great deal of this code is just code moved from ClientRepository.py.
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"""
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from pandac.PandaModules import *
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from MsgTypes import *
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from direct.showbase.PythonUtil import *
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from direct.showbase import DirectObject
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from PyDatagram import PyDatagram
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from direct.directnotify.DirectNotifyGlobal import directNotify
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import types
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from direct.showbase.PythonUtil import report
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class InterestState:
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StateActive = 'Active'
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StatePendingDel = 'PendingDel'
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def __init__(self, desc, state, context, event, parentId, zoneIdList,
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eventCounter, auto=False):
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self.desc = desc
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self.state = state
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self.context = context
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# We must be ready to keep track of multiple events. If somebody
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# requested an interest to be removed and we get a second request
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# for removal of the same interest before we get a response for the
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# first interest removal, we now have two parts of the codebase
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# waiting for a response on the removal of a single interest.
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self.events = []
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self.eventCounter = eventCounter
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if event:
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self.addEvent(event)
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self.parentId = parentId
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self.zoneIdList = zoneIdList
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self.auto = auto
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def addEvent(self, event):
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self.events.append(event)
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self.eventCounter.num += 1
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def getEvents(self):
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return list(self.events)
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def clearEvents(self):
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self.eventCounter.num -= len(self.events)
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assert self.eventCounter.num >= 0
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self.events = []
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def sendEvents(self):
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for event in self.events:
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messenger.send(event)
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self.clearEvents()
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def setDesc(self, desc):
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self.desc = desc
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def isPendingDelete(self):
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return self.state == InterestState.StatePendingDel
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def __repr__(self):
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return 'InterestState(desc=%s, state=%s, context=%s, event=%s, parentId=%s, zoneIdList=%s)' % (
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self.desc, self.state, self.context, self.events, self.parentId, self.zoneIdList)
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class InterestHandle:
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"""This class helps to ensure that valid handles get passed in to DoInterestManager funcs"""
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def __init__(self, id):
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self._id = id
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def asInt(self):
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return self._id
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def __eq__(self, other):
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if type(self) == type(other):
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return self._id == other._id
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return self._id == other
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def __repr__(self):
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return '%s(%s)' % (self.__class__.__name__, self._id)
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# context value for interest changes that have no complete event
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NO_CONTEXT = 0
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class DoInterestManager(DirectObject.DirectObject):
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"""
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Top level Interest Manager
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"""
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notify = directNotify.newCategory("DoInterestManager")
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# 'handle' is a number that represents a single interest set that the
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# client has requested; the interest set may be modified
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_HandleSerialNum = 0
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# high bit is reserved for server interests
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_HandleMask = 0x7FFF
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# 'context' refers to a single request to change an interest set
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_ContextIdSerialNum = 100
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_ContextIdMask = 0x3FFFFFFF # avoid making Python create a long
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_interests = {}
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if __debug__:
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_debug_interestHistory = []
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_debug_maxDescriptionLen = 40
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_SerialGen = SerialNumGen()
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_SerialNum = serialNum()
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def __init__(self):
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assert DoInterestManager.notify.debugCall()
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DirectObject.DirectObject.__init__(self)
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self._addInterestEvent = uniqueName('DoInterestManager-Add')
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self._removeInterestEvent = uniqueName('DoInterestManager-Remove')
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self._noNewInterests = False
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self._completeDelayedCallback = None
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# keep track of request contexts that have not completed
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self._completeEventCount = ScratchPad(num=0)
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self._allInterestsCompleteCallbacks = []
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self.InterestDebug = config.GetBool('interest-debug', False)
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def __verbose(self):
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return self.InterestDebug or self.getVerbose()
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def _getAnonymousEvent(self, desc):
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return 'anonymous-%s-%s' % (desc, DoInterestManager._SerialGen.next())
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def setNoNewInterests(self, flag):
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self._noNewInterests = flag
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def noNewInterests(self):
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return self._noNewInterests
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def setAllInterestsCompleteCallback(self, callback):
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if ((self._completeEventCount.num == 0) and
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(self._completeDelayedCallback is None)):
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callback()
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else:
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self._allInterestsCompleteCallbacks.append(callback)
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def getAllInterestsCompleteEvent(self):
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return 'allInterestsComplete-%s' % DoInterestManager._SerialNum
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def resetInterestStateForConnectionLoss(self):
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DoInterestManager._interests.clear()
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self._completeEventCount = ScratchPad(num=0)
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if __debug__:
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self._addDebugInterestHistory("RESET", "", 0, 0, 0, [])
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def isValidInterestHandle(self, handle):
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# pass in a handle (or anything else) and this will return true if it is
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# still a valid interest handle
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if not isinstance(handle, InterestHandle):
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return False
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return handle.asInt() in DoInterestManager._interests
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def updateInterestDescription(self, handle, desc):
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iState = DoInterestManager._interests.get(handle.asInt())
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if iState:
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iState.setDesc(desc)
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def addInterest(self, parentId, zoneIdList, description, event=None):
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"""
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Look into a (set of) zone(s).
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"""
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assert DoInterestManager.notify.debugCall()
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handle = self._getNextHandle()
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# print 'base.cr.addInterest(',description,',',handle,'):',globalClock.getFrameCount()
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if self._noNewInterests:
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DoInterestManager.notify.warning(
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"addInterest: addingInterests on delete: %s" % (handle))
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return
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# make sure we've got parenting rules set in the DC
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if parentId not in (self.getGameDoId(),):
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parent = self.getDo(parentId)
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if not parent:
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DoInterestManager.notify.error(
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'addInterest: attempting to add interest under unknown object %s' % parentId)
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else:
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if not parent.hasParentingRules():
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DoInterestManager.notify.error(
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'addInterest: no setParentingRules defined in the DC for object %s (%s)'
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'' % (parentId, parent.__class__.__name__))
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if event:
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contextId = self._getNextContextId()
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else:
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contextId = 0
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# event = self._getAnonymousEvent('addInterest')
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DoInterestManager._interests[handle] = InterestState(
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description, InterestState.StateActive, contextId, event, parentId, zoneIdList, self._completeEventCount)
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if self.__verbose():
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print 'CR::INTEREST.addInterest(handle=%s, parentId=%s, zoneIdList=%s, description=%s, event=%s)' % (
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handle, parentId, zoneIdList, description, event)
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self._sendAddInterest(handle, contextId, parentId, zoneIdList, description)
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if event:
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messenger.send(self._getAddInterestEvent(), [event])
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assert self.printInterestsIfDebug()
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return InterestHandle(handle)
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def addAutoInterest(self, parentId, zoneIdList, description):
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"""
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Look into a (set of) zone(s).
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"""
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assert DoInterestManager.notify.debugCall()
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handle = self._getNextHandle()
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if self._noNewInterests:
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DoInterestManager.notify.warning(
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"addInterest: addingInterests on delete: %s" % (handle))
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return
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# make sure we've got parenting rules set in the DC
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if parentId not in (self.getGameDoId(),):
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parent = self.getDo(parentId)
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if not parent:
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DoInterestManager.notify.error(
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'addInterest: attempting to add interest under unknown object %s' % parentId)
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else:
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if not parent.hasParentingRules():
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DoInterestManager.notify.error(
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'addInterest: no setParentingRules defined in the DC for object %s (%s)'
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'' % (parentId, parent.__class__.__name__))
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DoInterestManager._interests[handle] = InterestState(
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description, InterestState.StateActive, 0, None, parentId, zoneIdList, self._completeEventCount, True)
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if self.__verbose():
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print 'CR::INTEREST.addInterest(handle=%s, parentId=%s, zoneIdList=%s, description=%s)' % (
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handle, parentId, zoneIdList, description)
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assert self.printInterestsIfDebug()
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return InterestHandle(handle)
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def removeInterest(self, handle, event = None):
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"""
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Stop looking in a (set of) zone(s)
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"""
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# print 'base.cr.removeInterest(',handle,'):',globalClock.getFrameCount()
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assert DoInterestManager.notify.debugCall()
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assert isinstance(handle, InterestHandle)
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existed = False
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if not event:
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event = self._getAnonymousEvent('removeInterest')
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handle = handle.asInt()
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if handle in DoInterestManager._interests:
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existed = True
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intState = DoInterestManager._interests[handle]
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if event:
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messenger.send(self._getRemoveInterestEvent(),
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[event, intState.parentId, intState.zoneIdList])
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if intState.isPendingDelete():
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self.notify.warning(
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'removeInterest: interest %s already pending removal' %
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handle)
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# this interest is already pending delete, so let's just tack this
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# callback onto the list
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if event is not None:
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intState.addEvent(event)
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else:
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if len(intState.events) > 0:
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# we're not pending a removal, but we have outstanding events?
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# probably we are waiting for an add/alter complete.
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# should we send those events now?
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assert self.notify.warning('removeInterest: abandoning events: %s' %
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intState.events)
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intState.clearEvents()
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intState.state = InterestState.StatePendingDel
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contextId = self._getNextContextId()
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intState.context = contextId
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if event:
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intState.addEvent(event)
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self._sendRemoveInterest(handle, contextId)
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if not event:
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self._considerRemoveInterest(handle)
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if self.__verbose():
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print 'CR::INTEREST.removeInterest(handle=%s, event=%s)' % (
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handle, event)
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else:
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DoInterestManager.notify.warning(
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"removeInterest: handle not found: %s" % (handle))
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assert self.printInterestsIfDebug()
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return existed
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def removeAutoInterest(self, handle):
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"""
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Stop looking in a (set of) zone(s)
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"""
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assert DoInterestManager.notify.debugCall()
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assert isinstance(handle, InterestHandle)
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existed = False
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handle = handle.asInt()
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if handle in DoInterestManager._interests:
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existed = True
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intState = DoInterestManager._interests[handle]
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if intState.isPendingDelete():
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self.notify.warning(
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'removeInterest: interest %s already pending removal' %
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handle)
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# this interest is already pending delete, so let's just tack this
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# callback onto the list
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else:
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if len(intState.events) > 0:
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# we're not pending a removal, but we have outstanding events?
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# probably we are waiting for an add/alter complete.
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# should we send those events now?
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self.notify.warning('removeInterest: abandoning events: %s' %
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intState.events)
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intState.clearEvents()
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intState.state = InterestState.StatePendingDel
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self._considerRemoveInterest(handle)
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if self.__verbose():
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print 'CR::INTEREST.removeAutoInterest(handle=%s)' % (handle)
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else:
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DoInterestManager.notify.warning(
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"removeInterest: handle not found: %s" % (handle))
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assert self.printInterestsIfDebug()
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return existed
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@report(types = ['args'], dConfigParam = 'guildmgr')
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def removeAIInterest(self, handle):
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"""
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handle is NOT an InterestHandle. It's just a bare integer representing an
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AI opened interest. We're making the client close down this interest since
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the AI has trouble removing interests(that its opened) when the avatar goes
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offline. See GuildManager(UD) for how it's being used.
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"""
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self._sendRemoveAIInterest(handle)
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def alterInterest(self, handle, parentId, zoneIdList, description=None,
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event=None):
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"""
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Removes old interests and adds new interests.
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Note that when an interest is changed, only the most recent
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change's event will be triggered. Previous events are abandoned.
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If this is a problem, consider opening multiple interests.
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"""
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assert DoInterestManager.notify.debugCall()
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assert isinstance(handle, InterestHandle)
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#assert not self._noNewInterests
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handle = handle.asInt()
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if self._noNewInterests:
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DoInterestManager.notify.warning(
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"alterInterest: addingInterests on delete: %s" % (handle))
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return
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exists = False
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if event is None:
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event = self._getAnonymousEvent('alterInterest')
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if handle in DoInterestManager._interests:
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if description is not None:
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DoInterestManager._interests[handle].desc = description
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else:
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description = DoInterestManager._interests[handle].desc
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# are we overriding an existing change?
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if DoInterestManager._interests[handle].context != NO_CONTEXT:
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DoInterestManager._interests[handle].clearEvents()
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contextId = self._getNextContextId()
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DoInterestManager._interests[handle].context = contextId
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DoInterestManager._interests[handle].parentId = parentId
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DoInterestManager._interests[handle].zoneIdList = zoneIdList
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DoInterestManager._interests[handle].addEvent(event)
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if self.__verbose():
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print 'CR::INTEREST.alterInterest(handle=%s, parentId=%s, zoneIdList=%s, description=%s, event=%s)' % (
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handle, parentId, zoneIdList, description, event)
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self._sendAddInterest(handle, contextId, parentId, zoneIdList, description, action='modify')
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exists = True
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assert self.printInterestsIfDebug()
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else:
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DoInterestManager.notify.warning(
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"alterInterest: handle not found: %s" % (handle))
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return exists
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def openAutoInterests(self, obj):
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if hasattr(obj, '_autoInterestHandle'):
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# must be multiple inheritance
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self.notify.debug('openAutoInterests(%s): interests already open' % obj.__class__.__name__)
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return
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autoInterests = obj.getAutoInterests()
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obj._autoInterestHandle = None
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if not len(autoInterests):
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return
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obj._autoInterestHandle = self.addAutoInterest(obj.doId, autoInterests, '%s-autoInterest' % obj.__class__.__name__)
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def closeAutoInterests(self, obj):
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if not hasattr(obj, '_autoInterestHandle'):
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# must be multiple inheritance
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self.notify.debug('closeAutoInterests(%s): interests already closed' % obj)
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return
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if obj._autoInterestHandle is not None:
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self.removeAutoInterest(obj._autoInterestHandle)
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del obj._autoInterestHandle
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# events for InterestWatcher
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def _getAddInterestEvent(self):
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return self._addInterestEvent
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def _getRemoveInterestEvent(self):
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return self._removeInterestEvent
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def _getInterestState(self, handle):
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return DoInterestManager._interests[handle]
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def _getNextHandle(self):
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handle = DoInterestManager._HandleSerialNum
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while True:
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handle = (handle + 1) & DoInterestManager._HandleMask
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# skip handles that are already in use
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if handle not in DoInterestManager._interests:
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break
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DoInterestManager.notify.warning(
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'interest %s already in use' % handle)
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DoInterestManager._HandleSerialNum = handle
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return DoInterestManager._HandleSerialNum
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def _getNextContextId(self):
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contextId = DoInterestManager._ContextIdSerialNum
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while True:
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contextId = (contextId + 1) & DoInterestManager._ContextIdMask
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# skip over the 'no context' id
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if contextId != NO_CONTEXT:
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break
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DoInterestManager._ContextIdSerialNum = contextId
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return DoInterestManager._ContextIdSerialNum
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def _considerRemoveInterest(self, handle):
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"""
|
||
|
Consider whether we should cull the interest set.
|
||
|
"""
|
||
|
assert DoInterestManager.notify.debugCall()
|
||
|
|
||
|
if handle in DoInterestManager._interests:
|
||
|
if DoInterestManager._interests[handle].isPendingDelete():
|
||
|
# make sure there is no pending event for this interest
|
||
|
if DoInterestManager._interests[handle].context == NO_CONTEXT:
|
||
|
assert len(DoInterestManager._interests[handle].events) == 0
|
||
|
del DoInterestManager._interests[handle]
|
||
|
|
||
|
if __debug__:
|
||
|
def printInterestsIfDebug(self):
|
||
|
if DoInterestManager.notify.getDebug():
|
||
|
self.printInterests()
|
||
|
return 1 # for assert
|
||
|
|
||
|
def _addDebugInterestHistory(self, action, description, handle,
|
||
|
contextId, parentId, zoneIdList):
|
||
|
if description is None:
|
||
|
description = ''
|
||
|
DoInterestManager._debug_interestHistory.append(
|
||
|
(action, description, handle, contextId, parentId, zoneIdList))
|
||
|
DoInterestManager._debug_maxDescriptionLen = max(
|
||
|
DoInterestManager._debug_maxDescriptionLen, len(description))
|
||
|
|
||
|
def printInterestHistory(self):
|
||
|
print "***************** Interest History *************"
|
||
|
format = '%9s %' + str(DoInterestManager._debug_maxDescriptionLen) + 's %6s %6s %9s %s'
|
||
|
print format % (
|
||
|
"Action", "Description", "Handle", "Context", "ParentId",
|
||
|
"ZoneIdList")
|
||
|
for i in DoInterestManager._debug_interestHistory:
|
||
|
print format % tuple(i)
|
||
|
print "Note: interests with a Context of 0 do not get" \
|
||
|
" done/finished notices."
|
||
|
|
||
|
def printInterestSets(self):
|
||
|
print "******************* Interest Sets **************"
|
||
|
format = '%6s %' + str(DoInterestManager._debug_maxDescriptionLen) + 's %11s %11s %8s %8s %8s'
|
||
|
print format % (
|
||
|
"Handle", "Description",
|
||
|
"ParentId", "ZoneIdList",
|
||
|
"State", "Context",
|
||
|
"Event")
|
||
|
for id, state in DoInterestManager._interests.items():
|
||
|
if len(state.events) == 0:
|
||
|
event = ''
|
||
|
elif len(state.events) == 1:
|
||
|
event = state.events[0]
|
||
|
else:
|
||
|
event = state.events
|
||
|
print format % (id, state.desc,
|
||
|
state.parentId, state.zoneIdList,
|
||
|
state.state, state.context,
|
||
|
event)
|
||
|
print "************************************************"
|
||
|
|
||
|
def printInterests(self):
|
||
|
self.printInterestHistory()
|
||
|
self.printInterestSets()
|
||
|
|
||
|
def _sendAddInterest(self, handle, contextId, parentId, zoneIdList, description,
|
||
|
action=None):
|
||
|
"""
|
||
|
Part of the new otp-server code.
|
||
|
|
||
|
handle is a client-side created number that refers to
|
||
|
a set of interests. The same handle number doesn't
|
||
|
necessarily have any relationship to the same handle
|
||
|
on another client.
|
||
|
"""
|
||
|
assert DoInterestManager.notify.debugCall()
|
||
|
if __debug__:
|
||
|
if isinstance(zoneIdList, types.ListType):
|
||
|
zoneIdList.sort()
|
||
|
if action is None:
|
||
|
action = 'add'
|
||
|
self._addDebugInterestHistory(
|
||
|
action, description, handle, contextId, parentId, zoneIdList)
|
||
|
if parentId == 0:
|
||
|
DoInterestManager.notify.error(
|
||
|
'trying to set interest to invalid parent: %s' % parentId)
|
||
|
datagram = PyDatagram()
|
||
|
# Add message type
|
||
|
if isinstance(zoneIdList, types.ListType):
|
||
|
vzl = list(zoneIdList)
|
||
|
vzl.sort()
|
||
|
uniqueElements(vzl)
|
||
|
datagram.addUint16(CLIENT_ADD_INTEREST_MULTIPLE)
|
||
|
datagram.addUint32(contextId)
|
||
|
datagram.addUint16(handle)
|
||
|
datagram.addUint32(parentId)
|
||
|
datagram.addUint16(len(vzl))
|
||
|
for zone in vzl:
|
||
|
datagram.addUint32(zone)
|
||
|
else:
|
||
|
datagram.addUint16(CLIENT_ADD_INTEREST)
|
||
|
datagram.addUint32(contextId)
|
||
|
datagram.addUint16(handle)
|
||
|
datagram.addUint32(parentId)
|
||
|
datagram.addUint32(zoneIdList)
|
||
|
self.send(datagram)
|
||
|
|
||
|
def _sendRemoveInterest(self, handle, contextId):
|
||
|
"""
|
||
|
handle is a client-side created number that refers to
|
||
|
a set of interests. The same handle number doesn't
|
||
|
necessarily have any relationship to the same handle
|
||
|
on another client.
|
||
|
"""
|
||
|
assert DoInterestManager.notify.debugCall()
|
||
|
assert handle in DoInterestManager._interests
|
||
|
datagram = PyDatagram()
|
||
|
# Add message type
|
||
|
datagram.addUint16(CLIENT_REMOVE_INTEREST)
|
||
|
datagram.addUint32(contextId)
|
||
|
datagram.addUint16(handle)
|
||
|
self.send(datagram)
|
||
|
if __debug__:
|
||
|
state = DoInterestManager._interests[handle]
|
||
|
self._addDebugInterestHistory(
|
||
|
"remove", state.desc, handle, contextId,
|
||
|
state.parentId, state.zoneIdList)
|
||
|
|
||
|
def _sendRemoveAIInterest(self, handle):
|
||
|
"""
|
||
|
handle is a bare int, NOT an InterestHandle. Use this to
|
||
|
close an AI opened interest.
|
||
|
"""
|
||
|
datagram = PyDatagram()
|
||
|
# Add message type
|
||
|
datagram.addUint16(CLIENT_REMOVE_INTEREST)
|
||
|
datagram.addUint16((1<<15) + handle)
|
||
|
self.send(datagram)
|
||
|
|
||
|
def cleanupWaitAllInterestsComplete(self):
|
||
|
if self._completeDelayedCallback is not None:
|
||
|
self._completeDelayedCallback.destroy()
|
||
|
self._completeDelayedCallback = None
|
||
|
|
||
|
def queueAllInterestsCompleteEvent(self, frames=5):
|
||
|
# wait for N frames, if no new interests, send out all-done event
|
||
|
# calling this is OK even if there are no pending interest completes
|
||
|
def checkMoreInterests():
|
||
|
# if there are new interests, cancel this delayed callback, another
|
||
|
# will automatically be scheduled when all interests complete
|
||
|
# print 'checkMoreInterests(',self._completeEventCount.num,'):',globalClock.getFrameCount()
|
||
|
return self._completeEventCount.num > 0
|
||
|
def sendEvent():
|
||
|
messenger.send(self.getAllInterestsCompleteEvent())
|
||
|
for callback in self._allInterestsCompleteCallbacks:
|
||
|
callback()
|
||
|
self._allInterestsCompleteCallbacks = []
|
||
|
self.cleanupWaitAllInterestsComplete()
|
||
|
self._completeDelayedCallback = FrameDelayedCall(
|
||
|
'waitForAllInterestCompletes',
|
||
|
callback=sendEvent,
|
||
|
frames=frames,
|
||
|
cancelFunc=checkMoreInterests)
|
||
|
checkMoreInterests = None
|
||
|
sendEvent = None
|
||
|
|
||
|
def handleInterestDoneMessage(self, di):
|
||
|
"""
|
||
|
This handles the interest done messages and may dispatch an event
|
||
|
"""
|
||
|
assert DoInterestManager.notify.debugCall()
|
||
|
contextId = di.getUint32()
|
||
|
handle = di.getUint16()
|
||
|
if self.__verbose():
|
||
|
print 'CR::INTEREST.interestDone(handle=%s)' % handle
|
||
|
DoInterestManager.notify.debug(
|
||
|
"handleInterestDoneMessage--> Received handle %s, context %s" % (
|
||
|
handle, contextId))
|
||
|
if handle in DoInterestManager._interests:
|
||
|
eventsToSend = []
|
||
|
# if the context matches, send out the event
|
||
|
if contextId == DoInterestManager._interests[handle].context:
|
||
|
DoInterestManager._interests[handle].context = NO_CONTEXT
|
||
|
# the event handlers may call back into the interest manager. Send out
|
||
|
# the events after we're once again in a stable state.
|
||
|
#DoInterestManager._interests[handle].sendEvents()
|
||
|
eventsToSend = list(DoInterestManager._interests[handle].getEvents())
|
||
|
DoInterestManager._interests[handle].clearEvents()
|
||
|
else:
|
||
|
DoInterestManager.notify.debug(
|
||
|
"handleInterestDoneMessage--> handle: %s: Expecting context %s, got %s" % (
|
||
|
handle, DoInterestManager._interests[handle].context, contextId))
|
||
|
if __debug__:
|
||
|
state = DoInterestManager._interests[handle]
|
||
|
self._addDebugInterestHistory(
|
||
|
"finished", state.desc, handle, contextId, state.parentId,
|
||
|
state.zoneIdList)
|
||
|
self._considerRemoveInterest(handle)
|
||
|
for event in eventsToSend:
|
||
|
messenger.send(event)
|
||
|
else:
|
||
|
DoInterestManager.notify.warning(
|
||
|
"handleInterestDoneMessage: handle not found: %s" % (handle))
|
||
|
# if there are no more outstanding interest-completes, send out global all-done event
|
||
|
if self._completeEventCount.num == 0:
|
||
|
self.queueAllInterestsCompleteEvent()
|
||
|
assert self.printInterestsIfDebug()
|
||
|
|
||
|
if __debug__:
|
||
|
import unittest
|
||
|
|
||
|
class AsyncTestCase(unittest.TestCase):
|
||
|
def setCompleted(self):
|
||
|
self._async_completed = True
|
||
|
def isCompleted(self):
|
||
|
return getattr(self, '_async_completed', False)
|
||
|
|
||
|
class AsyncTestSuite(unittest.TestSuite):
|
||
|
pass
|
||
|
|
||
|
class AsyncTestLoader(unittest.TestLoader):
|
||
|
suiteClass = AsyncTestSuite
|
||
|
|
||
|
class AsyncTextTestRunner(unittest.TextTestRunner):
|
||
|
def run(self, testCase):
|
||
|
result = self._makeResult()
|
||
|
startTime = time.time()
|
||
|
test(result)
|
||
|
stopTime = time.time()
|
||
|
timeTaken = stopTime - startTime
|
||
|
result.printErrors()
|
||
|
self.stream.writeln(result.separator2)
|
||
|
run = result.testsRun
|
||
|
self.stream.writeln("Ran %d test%s in %.3fs" %
|
||
|
(run, run != 1 and "s" or "", timeTaken))
|
||
|
self.stream.writeln()
|
||
|
if not result.wasSuccessful():
|
||
|
self.stream.write("FAILED (")
|
||
|
failed, errored = map(len, (result.failures, result.errors))
|
||
|
if failed:
|
||
|
self.stream.write("failures=%d" % failed)
|
||
|
if errored:
|
||
|
if failed: self.stream.write(", ")
|
||
|
self.stream.write("errors=%d" % errored)
|
||
|
self.stream.writeln(")")
|
||
|
else:
|
||
|
self.stream.writeln("OK")
|
||
|
return result
|
||
|
|
||
|
class TestInterestAddRemove(AsyncTestCase, DirectObject.DirectObject):
|
||
|
def testInterestAdd(self):
|
||
|
event = uniqueName('InterestAdd')
|
||
|
self.acceptOnce(event, self.gotInterestAddResponse)
|
||
|
self.handle = base.cr.addInterest(base.cr.GameGlobalsId, 100, 'TestInterest', event=event)
|
||
|
def gotInterestAddResponse(self):
|
||
|
event = uniqueName('InterestRemove')
|
||
|
self.acceptOnce(event, self.gotInterestRemoveResponse)
|
||
|
base.cr.removeInterest(self.handle, event=event)
|
||
|
def gotInterestRemoveResponse(self):
|
||
|
self.setCompleted()
|
||
|
|
||
|
def runTests():
|
||
|
suite = unittest.makeSuite(TestInterestAddRemove)
|
||
|
unittest.AsyncTextTestRunner(verbosity=2).run(suite)
|