Poodletooth-iLand/toontown/estate/DistributedChangingStatuaryAI.py

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from direct.directnotify import DirectNotifyGlobal
from toontown.estate.DistributedStatuaryAI import DistributedStatuaryAI
class DistributedChangingStatuaryAI(DistributedStatuaryAI):
notify = DirectNotifyGlobal.directNotify.newCategory("DistributedChangingStatuaryAI")
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def __init__(self, air):
DistributedStatuaryAI.__init__(self, air)
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self.air = air
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self.growthLevel = -1
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def setGrowthLevel(self, growthLevel):
self.growthLevel = growthLevel
def getGrowthLevel(self):
return self.growthLevel