mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-24 04:02:40 -06:00
217 lines
8.4 KiB
Python
217 lines
8.4 KiB
Python
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CFNoQuitButton=256
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CFPageButton=16
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CFQuicktalker=4
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CFQuitButton=32
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CFReversed=64
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CFSndOpenchat=128
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CFSpeech=1
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CFThought=2
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CFTimeout=8
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CCNormal = 0
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CCNoChat = 1
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CCNonPlayer = 2
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CCSuit = 3
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CCToonBuilding = 4
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CCSuitBuilding = 5
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CCHouseBuilding = 6
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CCSpeedChat = 7
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CCFreeChat = 8
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NAMETAG_COLORS = {
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CCNormal: (
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# Normal FG BG
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((0.3, 0.3, 0.7, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Click FG BG
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((0.3, 0.3, 0.7, 1.0), (0.2, 0.2, 0.2, 0.6), # Name
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(1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Hover FG BG
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((0.5, 0.5, 1.0, 1.0), (1.0, 1.0, 1.0, 1.0), # Name
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(0.0, 0.6, 0.6, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Disable FG BG
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((0.3, 0.3, 0.7, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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),
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CCNoChat: (
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# Normal FG BG
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((0.8, 0.4, 0.0, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Click FG BG
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((1.0, 0.5, 0.5, 1.0), (0.2, 0.2, 0.2, 0.6), # Name
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(1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Hover FG BG
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((1.0, 0.5, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0), # Name
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(0.0, 0.6, 0.6, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Disable FG BG
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((0.8, 0.4, 0.0, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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),
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CCNonPlayer: (
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# Normal FG BG
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((0.8, 0.4, 0.0, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Click FG BG
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((0.8, 0.4, 0.0, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Hover FG BG
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((0.8, 0.4, 0.0, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Disable FG BG
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((0.8, 0.4, 0.0, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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),
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CCSuit: (
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# Normal FG BG
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((0.2, 0.2, 0.2, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Click FG BG
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((0.2, 0.2, 0.2, 1.0), (0.2, 0.2, 0.2, 0.6), # Name
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(1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Hover FG BG
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((0.4, 0.4, 0.4, 1.0), (1.0, 1.0, 1.0, 0.7), # Name
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(0.0, 0.6, 0.6, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Disable FG BG
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((0.2, 0.2, 0.2, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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),
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CCSuitBuilding: (
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# Normal FG BG
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((0.5, 0.5, 0.5, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Click FG BG
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((0.5, 0.5, 0.5, 1.0), (0.2, 0.2, 0.2, 0.6), # Name
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(1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Hover FG BG
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((0.7, 0.7, 0.7, 1.0), (1.0, 1.0, 1.0, 0.7), # Name
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(0.0, 0.6, 0.6, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Disable FG BG
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((0.5, 0.5, 0.5, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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),
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CCToonBuilding: (
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# Normal FG BG
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((0.2, 0.6, 0.9, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Click FG BG
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((0.2, 0.6, 0.9, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Hover FG BG
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((0.2, 0.6, 0.9, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Disable FG BG
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((0.2, 0.6, 0.9, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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),
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CCHouseBuilding: (
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# Normal FG BG
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((0.2, 0.6, 0.9, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Click FG BG
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((0.2, 0.2, 0.5, 1.0), (0.2, 0.2, 0.2, 0.6), # Name
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(1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Hover FG BG
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((0.5, 0.5, 1.0, 1.0), (1.0, 1.0, 1.0, 1.0), # Name
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(0.0, 0.6, 0.6, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Disable FG BG
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((0.0, 0.6, 0.2, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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),
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CCSpeedChat: (
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# Normal FG BG
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((0.0, 0.6, 0.2, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Click FG BG
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((0.0, 0.5, 0.0, 1.0), (0.5, 0.5, 0.5, 0.6), # Name
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(1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Hover FG BG
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((0.0, 0.7, 0.2, 1.0), (1.0, 1.0, 1.0, 0.7), # Name
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(0.0, 0.6, 0.6, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Disable FG BG
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((0.0, 0.6, 0.2, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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),
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CCFreeChat: (
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# Normal FG BG
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((0.3, 0.3, 0.7, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Click FG BG
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((0.2, 0.2, 0.5, 1.0), (0.2, 0.2, 0.2, 0.6), # Name
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(1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Hover FG BG
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((0.5, 0.5, 1.0, 1.0), (1.0, 1.0, 1.0, 1.0), # Name
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(0.0, 0.6, 0.6, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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# Disable FG BG
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((0.3, 0.3, 0.7, 1.0), (0.8, 0.8, 0.8, 0.5), # Name
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(0.0, 0.0, 0.0, 1.0), (1.0, 1.0, 1.0, 1.0)), # Chat
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),
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}
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ARROW_COLORS = {
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CCSuit: (0.8, 0.4, 0.0, 1.0),
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}
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DEFAULT_WORDWRAPS = {
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CCNormal: 7.5,
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CCNoChat: 7.5,
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CCNonPlayer: 7.5,
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CCSuit: 7.5,
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CCToonBuilding: 8.5,
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CCSuitBuilding: 8.5,
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CCHouseBuilding: 10.0,
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CCSpeedChat: 7.5,
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CCFreeChat: 7.5
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}
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WTNormal = 0
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WTQuickTalker = 1
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WTSystem = 2
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WTBattleSOS = 3
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WTEmote = 4
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WTToontownBoardingGroup = 5
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WHISPER_COLORS = {
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WTNormal: (
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# Normal FG BG
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.6, 0.8, 0.6)),
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# Click FG BG
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)),
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# Hover FG BG
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.9, 0.6)),
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# Disable FG BG
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)),
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),
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WTQuickTalker: (
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# Normal FG BG
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.6, 0.8, 0.6)),
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# Click FG BG
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)),
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# Hover FG BG
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.9, 0.6)),
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# Disable FG BG
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((0.0, 0.0, 0.0, 1.0), (0.2, 0.7, 0.8, 0.6)),
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),
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WTSystem: (
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# Normal FG BG
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)),
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# Click FG BG
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)),
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# Hover FG BG
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.4, 1.0, 0.6)),
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# Disable FG BG
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((0.0, 0.0, 0.0, 1.0), (0.8, 0.3, 0.6, 0.6)),
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),
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# TODO: WTBattleSOS
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WTEmote: (
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# Normal FG BG
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.5, 0.1, 0.6)),
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# Click FG BG
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((1.0, 0.5, 0.5, 1.0), (1.0, 1.0, 1.0, 0.8)),
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# Hover FG BG
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.6, 0.2, 0.6)),
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# Disable FG BG
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((0.0, 0.0, 0.0, 1.0), (0.9, 0.6, 0.1, 0.6)),
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),
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# TODO: WTToontownBoardingGroup
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}
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