mirror of
https://github.com/Sneed-Group/Poodletooth-iLand
synced 2024-12-25 20:52:26 -06:00
673 lines
28 KiB
Python
673 lines
28 KiB
Python
|
from pandac.PandaModules import *
|
||
|
from direct.task import Task
|
||
|
from direct.task.TaskManagerGlobal import * # taskMgr
|
||
|
from direct.directnotify import DirectNotifyGlobal
|
||
|
from direct.distributed.DoInterestManager import DoInterestManager
|
||
|
from direct.distributed.DoCollectionManager import DoCollectionManager
|
||
|
from direct.showbase import GarbageReport
|
||
|
from PyDatagram import PyDatagram
|
||
|
from PyDatagramIterator import PyDatagramIterator
|
||
|
|
||
|
import types
|
||
|
import imp
|
||
|
import gc
|
||
|
|
||
|
__all__ = ["ConnectionRepository", "GCTrigger"]
|
||
|
|
||
|
vfs = VirtualFileSystem.getGlobalPtr()
|
||
|
|
||
|
class ConnectionRepository(
|
||
|
DoInterestManager, DoCollectionManager, CConnectionRepository):
|
||
|
"""
|
||
|
This is a base class for things that know how to establish a
|
||
|
connection (and exchange datagrams) with a gameserver. This
|
||
|
includes ClientRepository and AIRepository.
|
||
|
"""
|
||
|
notify = DirectNotifyGlobal.directNotify.newCategory("ConnectionRepository")
|
||
|
taskPriority = -30
|
||
|
taskChain = None
|
||
|
|
||
|
CM_HTTP=0
|
||
|
CM_NET=1
|
||
|
CM_NATIVE=2
|
||
|
|
||
|
gcNotify = directNotify.newCategory("GarbageCollect")
|
||
|
|
||
|
GarbageCollectTaskName = "allowGarbageCollect"
|
||
|
GarbageThresholdTaskName = "adjustGarbageCollectThreshold"
|
||
|
|
||
|
def __init__(self, connectMethod, config, hasOwnerView = False,
|
||
|
threadedNet = None):
|
||
|
assert self.notify.debugCall()
|
||
|
if threadedNet is None:
|
||
|
# Default value.
|
||
|
threadedNet = config.GetBool('threaded-net', False)
|
||
|
|
||
|
# let the C connection repository know whether we're supporting
|
||
|
# 'owner' views of distributed objects (i.e. 'receives ownrecv',
|
||
|
# 'I own this object and have a separate view of it regardless of
|
||
|
# where it currently is located')
|
||
|
CConnectionRepository.__init__(self, hasOwnerView, threadedNet)
|
||
|
self.setWantMessageBundling(config.GetBool('want-message-bundling', 1))
|
||
|
# DoInterestManager.__init__ relies on CConnectionRepository being
|
||
|
# initialized
|
||
|
DoInterestManager.__init__(self)
|
||
|
DoCollectionManager.__init__(self)
|
||
|
self.setPythonRepository(self)
|
||
|
|
||
|
# Create a unique ID number for each ConnectionRepository in
|
||
|
# the world, helpful for sending messages specific to each one.
|
||
|
self.uniqueId = hash(self)
|
||
|
|
||
|
# Accept this hook so that we can respond to lost-connection
|
||
|
# events in the main thread, instead of within the network
|
||
|
# thread (if there is one).
|
||
|
self.accept(self._getLostConnectionEvent(), self.lostConnection)
|
||
|
|
||
|
self.config = config
|
||
|
|
||
|
if self.config.GetBool('verbose-repository'):
|
||
|
self.setVerbose(1)
|
||
|
|
||
|
# Set this to 'http' to establish a connection to the server
|
||
|
# using the HTTPClient interface, which ultimately uses the
|
||
|
# OpenSSL socket library (even though SSL is not involved).
|
||
|
# This is not as robust a socket library as NET's, but the
|
||
|
# HTTPClient interface does a good job of negotiating the
|
||
|
# connection over an HTTP proxy if one is in use.
|
||
|
#
|
||
|
# Set it to 'net' to use Panda's net interface
|
||
|
# (e.g. QueuedConnectionManager, etc.) to establish the
|
||
|
# connection. This is a higher-level layer build on top of
|
||
|
# the low-level "native net" library. There is no support for
|
||
|
# proxies. This is a good, general choice.
|
||
|
#
|
||
|
# Set it to 'native' to use Panda's low-level native net
|
||
|
# interface directly. This is much faster than either http or
|
||
|
# net for high-bandwidth (e.g. server) applications, but it
|
||
|
# doesn't support the simulated delay via the start_delay()
|
||
|
# call.
|
||
|
#
|
||
|
# Set it to 'default' to use an appropriate interface
|
||
|
# according to the type of ConnectionRepository we are
|
||
|
# creating.
|
||
|
userConnectMethod = self.config.GetString('connect-method', 'default')
|
||
|
if userConnectMethod == 'http':
|
||
|
connectMethod = self.CM_HTTP
|
||
|
elif userConnectMethod == 'net':
|
||
|
connectMethod = self.CM_NET
|
||
|
elif userConnectMethod == 'native':
|
||
|
connectMethod = self.CM_NATIVE
|
||
|
|
||
|
self.connectMethod = connectMethod
|
||
|
if self.connectMethod == self.CM_HTTP:
|
||
|
self.notify.info("Using connect method 'http'")
|
||
|
elif self.connectMethod == self.CM_NET:
|
||
|
self.notify.info("Using connect method 'net'")
|
||
|
elif self.connectMethod == self.CM_NATIVE:
|
||
|
self.notify.info("Using connect method 'native'")
|
||
|
|
||
|
self.connectHttp = None
|
||
|
self.http = None
|
||
|
|
||
|
# This DatagramIterator is constructed once, and then re-used
|
||
|
# each time we read a datagram.
|
||
|
self.private__di = PyDatagramIterator()
|
||
|
|
||
|
self.recorder = None
|
||
|
self.readerPollTaskObj = None
|
||
|
|
||
|
# This is the string that is appended to symbols read from the
|
||
|
# DC file. The AIRepository will redefine this to 'AI'.
|
||
|
self.dcSuffix = ''
|
||
|
|
||
|
self._serverAddress = ''
|
||
|
|
||
|
if self.config.GetBool('gc-save-all', 1):
|
||
|
# set gc to preserve every object involved in a cycle, even ones that
|
||
|
# would normally be freed automatically during garbage collect
|
||
|
# allows us to find and fix these cycles, reducing or eliminating the
|
||
|
# need to run garbage collects
|
||
|
# garbage collection CPU usage is O(n), n = number of Python objects
|
||
|
gc.set_debug(gc.DEBUG_SAVEALL)
|
||
|
|
||
|
if self.config.GetBool('want-garbage-collect-task', 1):
|
||
|
# manual garbage-collect task
|
||
|
taskMgr.add(self._garbageCollect, self.GarbageCollectTaskName, 200)
|
||
|
# periodically increase gc threshold if there is no garbage
|
||
|
taskMgr.doMethodLater(self.config.GetFloat('garbage-threshold-adjust-delay', 5 * 60.),
|
||
|
self._adjustGcThreshold, self.GarbageThresholdTaskName)
|
||
|
|
||
|
self._gcDefaultThreshold = gc.get_threshold()
|
||
|
|
||
|
def _getLostConnectionEvent(self):
|
||
|
return self.uniqueName('lostConnection')
|
||
|
|
||
|
def _garbageCollect(self, task=None):
|
||
|
# allow a collect
|
||
|
# enable automatic garbage collection
|
||
|
gc.enable()
|
||
|
# creating an object with gc enabled causes garbage collection to trigger if appropriate
|
||
|
gct = GCTrigger()
|
||
|
# disable the automatic garbage collect during the rest of the frame
|
||
|
gc.disable()
|
||
|
return Task.cont
|
||
|
|
||
|
def _adjustGcThreshold(self, task):
|
||
|
# do an unconditional collect to make sure gc.garbage has a chance to be
|
||
|
# populated before we start increasing the auto-collect threshold
|
||
|
# don't distribute the leak check from the client to the AI, they both
|
||
|
# do these garbage checks independently over time
|
||
|
numGarbage = GarbageReport.checkForGarbageLeaks()
|
||
|
if numGarbage == 0:
|
||
|
self.gcNotify.debug('no garbage found, doubling gc threshold')
|
||
|
a, b, c = gc.get_threshold()
|
||
|
gc.set_threshold(min(a * 2, 1 << 30), b, c)
|
||
|
|
||
|
task.delayTime = task.delayTime * 2
|
||
|
retVal = Task.again
|
||
|
|
||
|
else:
|
||
|
self.gcNotify.warning('garbage found, reverting gc threshold')
|
||
|
# the process is producing garbage, stick to the default collection threshold
|
||
|
gc.set_threshold(*self._gcDefaultThreshold)
|
||
|
retVal = Task.done
|
||
|
|
||
|
return retVal
|
||
|
|
||
|
def generateGlobalObject(self, doId, dcname, values=None):
|
||
|
def applyFieldValues(distObj, dclass, values):
|
||
|
for i in range(dclass.getNumInheritedFields()):
|
||
|
field = dclass.getInheritedField(i)
|
||
|
if field.asMolecularField() == None:
|
||
|
value = values.get(field.getName(), None)
|
||
|
if value is None and field.isRequired():
|
||
|
# Gee, this could be better. What would really be
|
||
|
# nicer is to get value from field.getDefaultValue
|
||
|
# or similar, but that returns a binary string, not
|
||
|
# a python tuple, like the following does. If you
|
||
|
# want to change something better, please go ahead.
|
||
|
packer = DCPacker()
|
||
|
packer.beginPack(field)
|
||
|
packer.packDefaultValue()
|
||
|
packer.endPack()
|
||
|
|
||
|
unpacker = DCPacker()
|
||
|
unpacker.setUnpackData(packer.getString())
|
||
|
unpacker.beginUnpack(field)
|
||
|
value = unpacker.unpackObject()
|
||
|
unpacker.endUnpack()
|
||
|
if value is not None:
|
||
|
function = getattr(distObj, field.getName())
|
||
|
if function is not None:
|
||
|
function(*value)
|
||
|
else:
|
||
|
self.notify.error("\n\n\nNot able to find %s.%s"%(
|
||
|
distObj.__class__.__name__, field.getName()))
|
||
|
|
||
|
# Look up the dclass
|
||
|
dclass = self.dclassesByName.get(dcname+self.dcSuffix)
|
||
|
if dclass is None:
|
||
|
#print "\n\n\nNeed to define", dcname+self.dcSuffix
|
||
|
self.notify.warning("Need to define %s" % (dcname+self.dcSuffix))
|
||
|
dclass = self.dclassesByName.get(dcname+'AI')
|
||
|
if dclass is None:
|
||
|
dclass = self.dclassesByName.get(dcname)
|
||
|
# Create a new distributed object, and put it in the dictionary
|
||
|
#distObj = self.generateWithRequiredFields(dclass, doId, di)
|
||
|
|
||
|
# Construct a new one
|
||
|
classDef = dclass.getClassDef()
|
||
|
if classDef == None:
|
||
|
self.notify.error("Could not create an undefined %s object."%(
|
||
|
dclass.getName()))
|
||
|
distObj = classDef(self)
|
||
|
distObj.dclass = dclass
|
||
|
# Assign it an Id
|
||
|
distObj.doId = doId
|
||
|
# Put the new do in the dictionary
|
||
|
self.doId2do[doId] = distObj
|
||
|
# Update the required fields
|
||
|
distObj.generateInit() # Only called when constructed
|
||
|
distObj.generate()
|
||
|
if values is not None:
|
||
|
applyFieldValues(distObj, dclass, values)
|
||
|
distObj.announceGenerate()
|
||
|
distObj.parentId = 0
|
||
|
distObj.zoneId = 0
|
||
|
# updateRequiredFields calls announceGenerate
|
||
|
return distObj
|
||
|
|
||
|
def readDCFile(self, dcFileNames = None):
|
||
|
"""
|
||
|
Reads in the dc files listed in dcFileNames, or if
|
||
|
dcFileNames is None, reads in all of the dc files listed in
|
||
|
the Config.prc file.
|
||
|
"""
|
||
|
|
||
|
dcFile = self.getDcFile()
|
||
|
dcFile.clear()
|
||
|
self.dclassesByName = {}
|
||
|
self.dclassesByNumber = {}
|
||
|
self.hashVal = 0
|
||
|
|
||
|
if isinstance(dcFileNames, types.StringTypes):
|
||
|
# If we were given a single string, make it a list.
|
||
|
dcFileNames = [dcFileNames]
|
||
|
|
||
|
dcImports = {}
|
||
|
if dcFileNames == None:
|
||
|
readResult = dcFile.readAll()
|
||
|
if not readResult:
|
||
|
self.notify.error("Could not read dc file.")
|
||
|
else:
|
||
|
searchPath = getModelPath().getValue()
|
||
|
for dcFileName in dcFileNames:
|
||
|
pathname = Filename(dcFileName)
|
||
|
vfs.resolveFilename(pathname, searchPath)
|
||
|
readResult = dcFile.read(pathname)
|
||
|
if not readResult:
|
||
|
self.notify.error("Could not read dc file: %s" % (pathname))
|
||
|
|
||
|
#if not dcFile.allObjectsValid():
|
||
|
# names = []
|
||
|
# for i in range(dcFile.getNumTypedefs()):
|
||
|
# td = dcFile.getTypedef(i)
|
||
|
# if td.isBogusTypedef():
|
||
|
# names.append(td.getName())
|
||
|
# nameList = ', '.join(names)
|
||
|
# self.notify.error("Undefined types in DC file: " + nameList)
|
||
|
|
||
|
self.hashVal = dcFile.getHash()
|
||
|
|
||
|
# Now import all of the modules required by the DC file.
|
||
|
for n in range(dcFile.getNumImportModules()):
|
||
|
moduleName = dcFile.getImportModule(n)[:]
|
||
|
|
||
|
# Maybe the module name is represented as "moduleName/AI".
|
||
|
suffix = moduleName.split('/')
|
||
|
moduleName = suffix[0]
|
||
|
suffix=suffix[1:]
|
||
|
if self.dcSuffix in suffix:
|
||
|
moduleName += self.dcSuffix
|
||
|
elif self.dcSuffix == 'UD' and 'AI' in suffix: #HACK:
|
||
|
moduleName += 'AI'
|
||
|
|
||
|
importSymbols = []
|
||
|
for i in range(dcFile.getNumImportSymbols(n)):
|
||
|
symbolName = dcFile.getImportSymbol(n, i)
|
||
|
|
||
|
# Maybe the symbol name is represented as "symbolName/AI".
|
||
|
suffix = symbolName.split('/')
|
||
|
symbolName = suffix[0]
|
||
|
suffix=suffix[1:]
|
||
|
if self.dcSuffix in suffix:
|
||
|
symbolName += self.dcSuffix
|
||
|
elif self.dcSuffix == 'UD' and 'AI' in suffix: #HACK:
|
||
|
symbolName += 'AI'
|
||
|
|
||
|
importSymbols.append(symbolName)
|
||
|
|
||
|
self.importModule(dcImports, moduleName, importSymbols)
|
||
|
|
||
|
# Now get the class definition for the classes named in the DC
|
||
|
# file.
|
||
|
for i in range(dcFile.getNumClasses()):
|
||
|
dclass = dcFile.getClass(i)
|
||
|
number = dclass.getNumber()
|
||
|
className = dclass.getName() + self.dcSuffix
|
||
|
|
||
|
# Does the class have a definition defined in the newly
|
||
|
# imported namespace?
|
||
|
classDef = dcImports.get(className)
|
||
|
if classDef is None and self.dcSuffix == 'UD': #HACK:
|
||
|
className = dclass.getName() + 'AI'
|
||
|
classDef = dcImports.get(className)
|
||
|
|
||
|
# Also try it without the dcSuffix.
|
||
|
if classDef == None:
|
||
|
className = dclass.getName()
|
||
|
classDef = dcImports.get(className)
|
||
|
if classDef is None:
|
||
|
self.notify.debug("No class definition for %s." % (className))
|
||
|
else:
|
||
|
if type(classDef) == types.ModuleType:
|
||
|
if not hasattr(classDef, className):
|
||
|
self.notify.warning("Module %s does not define class %s." % (className, className))
|
||
|
continue
|
||
|
classDef = getattr(classDef, className)
|
||
|
|
||
|
if type(classDef) != types.ClassType and type(classDef) != types.TypeType:
|
||
|
self.notify.error("Symbol %s is not a class name." % (className))
|
||
|
else:
|
||
|
dclass.setClassDef(classDef)
|
||
|
|
||
|
self.dclassesByName[className] = dclass
|
||
|
if number >= 0:
|
||
|
self.dclassesByNumber[number] = dclass
|
||
|
|
||
|
# Owner Views
|
||
|
if self.hasOwnerView():
|
||
|
ownerDcSuffix = self.dcSuffix + 'OV'
|
||
|
# dict of class names (without 'OV') that have owner views
|
||
|
ownerImportSymbols = {}
|
||
|
|
||
|
# Now import all of the modules required by the DC file.
|
||
|
for n in range(dcFile.getNumImportModules()):
|
||
|
moduleName = dcFile.getImportModule(n)
|
||
|
|
||
|
# Maybe the module name is represented as "moduleName/AI".
|
||
|
suffix = moduleName.split('/')
|
||
|
moduleName = suffix[0]
|
||
|
suffix=suffix[1:]
|
||
|
if ownerDcSuffix in suffix:
|
||
|
moduleName = moduleName + ownerDcSuffix
|
||
|
|
||
|
importSymbols = []
|
||
|
for i in range(dcFile.getNumImportSymbols(n)):
|
||
|
symbolName = dcFile.getImportSymbol(n, i)
|
||
|
|
||
|
# Check for the OV suffix
|
||
|
suffix = symbolName.split('/')
|
||
|
symbolName = suffix[0]
|
||
|
suffix=suffix[1:]
|
||
|
if ownerDcSuffix in suffix:
|
||
|
symbolName += ownerDcSuffix
|
||
|
importSymbols.append(symbolName)
|
||
|
ownerImportSymbols[symbolName] = None
|
||
|
|
||
|
self.importModule(dcImports, moduleName, importSymbols)
|
||
|
|
||
|
# Now get the class definition for the owner classes named
|
||
|
# in the DC file.
|
||
|
for i in range(dcFile.getNumClasses()):
|
||
|
dclass = dcFile.getClass(i)
|
||
|
if ((dclass.getName()+ownerDcSuffix) in ownerImportSymbols):
|
||
|
number = dclass.getNumber()
|
||
|
className = dclass.getName() + ownerDcSuffix
|
||
|
|
||
|
# Does the class have a definition defined in the newly
|
||
|
# imported namespace?
|
||
|
classDef = dcImports.get(className)
|
||
|
if classDef is None:
|
||
|
self.notify.error("No class definition for %s." % className)
|
||
|
else:
|
||
|
if type(classDef) == types.ModuleType:
|
||
|
if not hasattr(classDef, className):
|
||
|
self.notify.error("Module %s does not define class %s." % (className, className))
|
||
|
classDef = getattr(classDef, className)
|
||
|
dclass.setOwnerClassDef(classDef)
|
||
|
self.dclassesByName[className] = dclass
|
||
|
|
||
|
def importModule(self, dcImports, moduleName, importSymbols):
|
||
|
"""
|
||
|
Imports the indicated moduleName and all of its symbols
|
||
|
into the current namespace. This more-or-less reimplements
|
||
|
the Python import command.
|
||
|
"""
|
||
|
module = __import__(moduleName, globals(), locals(), importSymbols)
|
||
|
|
||
|
if importSymbols:
|
||
|
# "from moduleName import symbolName, symbolName, ..."
|
||
|
# Copy just the named symbols into the dictionary.
|
||
|
if importSymbols == ['*']:
|
||
|
# "from moduleName import *"
|
||
|
if hasattr(module, "__all__"):
|
||
|
importSymbols = module.__all__
|
||
|
else:
|
||
|
importSymbols = module.__dict__.keys()
|
||
|
|
||
|
for symbolName in importSymbols:
|
||
|
if hasattr(module, symbolName):
|
||
|
dcImports[symbolName] = getattr(module, symbolName)
|
||
|
else:
|
||
|
raise StandardError, 'Symbol %s not defined in module %s.' % (symbolName, moduleName)
|
||
|
else:
|
||
|
# "import moduleName"
|
||
|
|
||
|
# Copy the root module name into the dictionary.
|
||
|
|
||
|
# Follow the dotted chain down to the actual module.
|
||
|
components = moduleName.split('.')
|
||
|
dcImports[components[0]] = module
|
||
|
|
||
|
def getServerAddress(self):
|
||
|
return self._serverAddress
|
||
|
|
||
|
def connect(self, serverList,
|
||
|
successCallback = None, successArgs = [],
|
||
|
failureCallback = None, failureArgs = []):
|
||
|
"""
|
||
|
Attempts to establish a connection to the server. May return
|
||
|
before the connection is established. The two callbacks
|
||
|
represent the two functions to call (and their arguments) on
|
||
|
success or failure, respectively. The failure callback also
|
||
|
gets one additional parameter, which will be passed in first:
|
||
|
the return status code giving reason for failure, if it is
|
||
|
known.
|
||
|
"""
|
||
|
|
||
|
## if self.recorder and self.recorder.isPlaying():
|
||
|
|
||
|
## # If we have a recorder and it's already in playback mode,
|
||
|
## # don't actually attempt to connect to a gameserver since
|
||
|
## # we don't need to. Just let it play back the data.
|
||
|
## self.notify.info("Not connecting to gameserver; using playback data instead.")
|
||
|
|
||
|
## self.connectHttp = 1
|
||
|
## self.tcpConn = SocketStreamRecorder()
|
||
|
## self.recorder.addRecorder('gameserver', self.tcpConn)
|
||
|
|
||
|
## self.startReaderPollTask()
|
||
|
## if successCallback:
|
||
|
## successCallback(*successArgs)
|
||
|
## return
|
||
|
|
||
|
hasProxy = 0
|
||
|
if self.checkHttp():
|
||
|
proxies = self.http.getProxiesForUrl(serverList[0])
|
||
|
hasProxy = (proxies != 'DIRECT')
|
||
|
|
||
|
if hasProxy:
|
||
|
self.notify.info("Connecting to gameserver via proxy list: %s" % (proxies))
|
||
|
else:
|
||
|
self.notify.info("Connecting to gameserver directly (no proxy).")
|
||
|
|
||
|
#Redefine the connection to http or net in the default case
|
||
|
|
||
|
self.bootedIndex = None
|
||
|
self.bootedText = None
|
||
|
if self.connectMethod == self.CM_HTTP:
|
||
|
# In the HTTP case, we can't just iterate through the list
|
||
|
# of servers, because each server attempt requires
|
||
|
# spawning a request and then coming back later to check
|
||
|
# the success or failure. Instead, we start the ball
|
||
|
# rolling by calling the connect callback, which will call
|
||
|
# itself repeatedly until we establish a connection (or
|
||
|
# run out of servers).
|
||
|
|
||
|
ch = self.http.makeChannel(0)
|
||
|
self.httpConnectCallback(
|
||
|
ch, serverList, 0,
|
||
|
successCallback, successArgs,
|
||
|
failureCallback, failureArgs)
|
||
|
elif self.connectMethod == self.CM_NET or (not hasattr(self,"connectNative")):
|
||
|
# Try each of the servers in turn.
|
||
|
for url in serverList:
|
||
|
self.notify.info("Connecting to %s via NET interface." % (url.cStr()))
|
||
|
if self.tryConnectNet(url):
|
||
|
self.startReaderPollTask()
|
||
|
if successCallback:
|
||
|
successCallback(*successArgs)
|
||
|
return
|
||
|
|
||
|
# Failed to connect.
|
||
|
if failureCallback:
|
||
|
failureCallback(0, '', *failureArgs)
|
||
|
elif self.connectMethod == self.CM_NATIVE:
|
||
|
for url in serverList:
|
||
|
self.notify.info("Connecting to %s via Native interface." % (url.cStr()))
|
||
|
if self.connectNative(url):
|
||
|
self.startReaderPollTask()
|
||
|
if successCallback:
|
||
|
successCallback(*successArgs)
|
||
|
return
|
||
|
|
||
|
# Failed to connect.
|
||
|
if failureCallback:
|
||
|
failureCallback(0, '', *failureArgs)
|
||
|
else:
|
||
|
print "uh oh, we aren't using one of the tri-state CM variables"
|
||
|
failureCallback(0, '', *failureArgs)
|
||
|
|
||
|
def disconnect(self):
|
||
|
"""
|
||
|
Closes the previously-established connection.
|
||
|
"""
|
||
|
self.notify.info("Closing connection to server.")
|
||
|
self._serverAddress = ''
|
||
|
CConnectionRepository.disconnect(self)
|
||
|
self.stopReaderPollTask()
|
||
|
|
||
|
def shutdown(self):
|
||
|
self.ignoreAll()
|
||
|
CConnectionRepository.shutdown(self)
|
||
|
|
||
|
def httpConnectCallback(self, ch, serverList, serverIndex,
|
||
|
successCallback, successArgs,
|
||
|
failureCallback, failureArgs):
|
||
|
if ch.isConnectionReady():
|
||
|
self.setConnectionHttp(ch)
|
||
|
self._serverAddress = serverList[serverIndex-1]
|
||
|
self.notify.info("Successfully connected to %s." % (self._serverAddress.cStr()))
|
||
|
|
||
|
## if self.recorder:
|
||
|
## # If we have a recorder, we wrap the connect inside a
|
||
|
## # SocketStreamRecorder, which will trap incoming data
|
||
|
## # when the recorder is set to record mode. (It will
|
||
|
## # also play back data when the recorder is in playback
|
||
|
## # mode, but in that case we never get this far in the
|
||
|
## # code, since we just create an empty
|
||
|
## # SocketStreamRecorder without actually connecting to
|
||
|
## # the gameserver.)
|
||
|
## stream = SocketStreamRecorder(self.tcpConn, 1)
|
||
|
## self.recorder.addRecorder('gameserver', stream)
|
||
|
|
||
|
## # In this case, we pass ownership of the original
|
||
|
## # connection to the SocketStreamRecorder object.
|
||
|
## self.tcpConn.userManagesMemory = 0
|
||
|
## self.tcpConn = stream
|
||
|
|
||
|
self.startReaderPollTask()
|
||
|
if successCallback:
|
||
|
successCallback(*successArgs)
|
||
|
elif serverIndex < len(serverList):
|
||
|
# No connection yet, but keep trying.
|
||
|
|
||
|
url = serverList[serverIndex]
|
||
|
self.notify.info("Connecting to %s via HTTP interface." % (url.cStr()))
|
||
|
ch.preserveStatus()
|
||
|
|
||
|
ch.beginConnectTo(DocumentSpec(url))
|
||
|
ch.spawnTask(name = 'connect-to-server',
|
||
|
callback = self.httpConnectCallback,
|
||
|
extraArgs = [ch, serverList, serverIndex + 1,
|
||
|
successCallback, successArgs,
|
||
|
failureCallback, failureArgs])
|
||
|
else:
|
||
|
# No more servers to try; we have to give up now.
|
||
|
if failureCallback:
|
||
|
failureCallback(ch.getStatusCode(), ch.getStatusString(),
|
||
|
*failureArgs)
|
||
|
|
||
|
def checkHttp(self):
|
||
|
# Creates an HTTPClient, if possible, if we don't have one
|
||
|
# already. This might fail if the OpenSSL library isn't
|
||
|
# available. Returns the HTTPClient (also self.http), or None
|
||
|
# if not set.
|
||
|
|
||
|
if self.http == None:
|
||
|
try:
|
||
|
self.http = HTTPClient()
|
||
|
except:
|
||
|
pass
|
||
|
|
||
|
return self.http
|
||
|
|
||
|
def startReaderPollTask(self):
|
||
|
# Stop any tasks we are running now
|
||
|
self.stopReaderPollTask()
|
||
|
self.accept(CConnectionRepository.getOverflowEventName(),
|
||
|
self.handleReaderOverflow)
|
||
|
self.readerPollTaskObj = taskMgr.add(
|
||
|
self.readerPollUntilEmpty, self.uniqueName("readerPollTask"),
|
||
|
priority = self.taskPriority, taskChain = self.taskChain)
|
||
|
|
||
|
def stopReaderPollTask(self):
|
||
|
if self.readerPollTaskObj:
|
||
|
taskMgr.remove(self.readerPollTaskObj)
|
||
|
self.readerPollTaskObj = None
|
||
|
self.ignore(CConnectionRepository.getOverflowEventName())
|
||
|
|
||
|
def readerPollUntilEmpty(self, task):
|
||
|
while self.readerPollOnce():
|
||
|
pass
|
||
|
return Task.cont
|
||
|
|
||
|
def readerPollOnce(self):
|
||
|
if self.checkDatagram():
|
||
|
self.getDatagramIterator(self.private__di)
|
||
|
self.handleDatagram(self.private__di)
|
||
|
return 1
|
||
|
|
||
|
# Unable to receive a datagram: did we lose the connection?
|
||
|
if not self.isConnected():
|
||
|
self.stopReaderPollTask()
|
||
|
messenger.send(self.uniqueName('lostConnection'), taskChain = 'default')
|
||
|
return 0
|
||
|
|
||
|
def handleReaderOverflow(self):
|
||
|
# this is called if the incoming-datagram queue overflowed and
|
||
|
# we lost some data. Override and handle if desired.
|
||
|
pass
|
||
|
|
||
|
def lostConnection(self):
|
||
|
# This should be overrided by a derived class to handle an
|
||
|
# unexpectedly lost connection to the gameserver.
|
||
|
self.notify.warning("Lost connection to gameserver.")
|
||
|
|
||
|
def handleDatagram(self, di):
|
||
|
# This class is meant to be pure virtual, and any classes that
|
||
|
# inherit from it need to make their own handleDatagram method
|
||
|
pass
|
||
|
|
||
|
def send(self, datagram):
|
||
|
# Zero-length datagrams might freak out the server. No point
|
||
|
# in sending them, anyway.
|
||
|
if datagram.getLength() > 0:
|
||
|
## if self.notify.getDebug():
|
||
|
## print "ConnectionRepository sending datagram:"
|
||
|
## datagram.dumpHex(ostream)
|
||
|
|
||
|
self.sendDatagram(datagram)
|
||
|
|
||
|
# debugging funcs for simulating a network-plug-pull
|
||
|
def pullNetworkPlug(self):
|
||
|
self.notify.warning('*** SIMULATING A NETWORK-PLUG-PULL ***')
|
||
|
self.setSimulatedDisconnect(1)
|
||
|
|
||
|
def networkPlugPulled(self):
|
||
|
return self.getSimulatedDisconnect()
|
||
|
|
||
|
def restoreNetworkPlug(self):
|
||
|
if self.networkPlugPulled():
|
||
|
self.notify.info('*** RESTORING SIMULATED PULLED-NETWORK-PLUG ***')
|
||
|
self.setSimulatedDisconnect(0)
|
||
|
|
||
|
def uniqueName(self, idString):
|
||
|
return ("%s-%s" % (idString, self.uniqueId))
|
||
|
|
||
|
class GCTrigger:
|
||
|
# used to trigger garbage collection
|
||
|
pass
|