Poodletooth-iLand/toontown/safezone/CheckersBoard.py

337 lines
7.3 KiB
Python
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1980-01-02 02:56:35 +00:00
class CheckersBoard:
def __init__(self):
self.squareList = []
for x in xrange(32):
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self.squareList.append(CheckersTile(x))
self.squareList[0].setAdjacent([None,
None,
4,
None])
self.squareList[1].setAdjacent([None,
4,
5,
None])
self.squareList[2].setAdjacent([None,
5,
6,
None])
self.squareList[3].setAdjacent([None,
6,
7,
None])
self.squareList[4].setAdjacent([0,
8,
9,
1])
self.squareList[5].setAdjacent([1,
9,
10,
2])
self.squareList[6].setAdjacent([2,
10,
11,
3])
self.squareList[7].setAdjacent([3,
11,
None,
None])
self.squareList[8].setAdjacent([None,
None,
12,
4])
self.squareList[9].setAdjacent([4,
12,
13,
5])
self.squareList[10].setAdjacent([5,
13,
14,
6])
self.squareList[11].setAdjacent([6,
14,
15,
7])
self.squareList[12].setAdjacent([8,
16,
17,
9])
self.squareList[13].setAdjacent([9,
17,
18,
10])
self.squareList[14].setAdjacent([10,
18,
19,
11])
self.squareList[15].setAdjacent([11,
19,
None,
None])
self.squareList[16].setAdjacent([None,
None,
20,
12])
self.squareList[17].setAdjacent([12,
20,
21,
13])
self.squareList[18].setAdjacent([13,
21,
22,
14])
self.squareList[19].setAdjacent([14,
22,
23,
15])
self.squareList[20].setAdjacent([16,
24,
25,
17])
self.squareList[21].setAdjacent([17,
25,
26,
18])
self.squareList[22].setAdjacent([18,
26,
27,
19])
self.squareList[23].setAdjacent([19,
27,
None,
None])
self.squareList[24].setAdjacent([None,
None,
28,
20])
self.squareList[25].setAdjacent([20,
28,
29,
21])
self.squareList[26].setAdjacent([21,
29,
30,
22])
self.squareList[27].setAdjacent([22,
30,
31,
23])
self.squareList[28].setAdjacent([24,
None,
None,
25])
self.squareList[29].setAdjacent([25,
None,
None,
26])
self.squareList[30].setAdjacent([26,
None,
None,
27])
self.squareList[31].setAdjacent([27,
None,
None,
None])
self.squareList[0].setJumps([None,
None,
9,
None])
self.squareList[1].setJumps([None,
8,
10,
None])
self.squareList[2].setJumps([None,
9,
11,
None])
self.squareList[3].setJumps([None,
10,
None,
None])
self.squareList[4].setJumps([None,
None,
13,
None])
self.squareList[5].setJumps([None,
12,
14,
None])
self.squareList[6].setJumps([None,
13,
15,
None])
self.squareList[7].setJumps([None,
14,
None,
None])
self.squareList[8].setJumps([None,
None,
17,
1])
self.squareList[9].setJumps([0,
16,
18,
2])
self.squareList[10].setJumps([1,
17,
19,
3])
self.squareList[11].setJumps([2,
18,
None,
None])
self.squareList[12].setJumps([None,
None,
21,
5])
self.squareList[13].setJumps([4,
20,
22,
6])
self.squareList[14].setJumps([5,
21,
23,
7])
self.squareList[15].setJumps([6,
22,
None,
None])
self.squareList[16].setJumps([None,
None,
25,
9])
self.squareList[17].setJumps([8,
24,
26,
10])
self.squareList[18].setJumps([9,
25,
27,
11])
self.squareList[19].setJumps([10,
26,
None,
None])
self.squareList[20].setJumps([None,
None,
29,
13])
self.squareList[21].setJumps([12,
28,
30,
14])
self.squareList[22].setJumps([13,
29,
31,
15])
self.squareList[23].setJumps([14,
30,
None,
None])
self.squareList[24].setJumps([None,
None,
None,
17])
self.squareList[25].setJumps([16,
None,
None,
18])
self.squareList[26].setJumps([17,
None,
None,
19])
self.squareList[27].setJumps([18,
None,
None,
None])
self.squareList[28].setJumps([None,
None,
None,
21])
self.squareList[29].setJumps([20,
None,
None,
22])
self.squareList[30].setJumps([21,
None,
None,
23])
self.squareList[31].setJumps([22,
None,
None,
None])
return
def delete(self):
for x in self.squareList:
x.delete()
del self.squareList
def getSquare(self, arrayLoc):
return self.squareList[arrayLoc]
def getState(self, squareNum):
return self.squareList[squareNum].getState()
def setState(self, squareNum, newState):
self.squareList[squareNum].setState(newState)
def getAdjacent(self, squareNum):
return self.squareList[squareNum].adjacent
def getStates(self):
retList = []
for x in xrange(32):
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retList.append(self.squareList[x].getState())
return retList
def setStates(self, squares):
y = 0
for x in xrange(32):
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self.squareList[x].setState(squares[x])
def getJumps(self, squareNum):
return self.squareList[squareNum].jumps
class CheckersTile:
def __init__(self, tileNum):
self.tileNum = tileNum
self.state = 0
self.adjacent = []
self.jumps = []
def delete(self):
del self.tileNum
del self.state
del self.adjacent
def setJumps(self, jumpList):
for x in jumpList:
self.jumps.append(x)
def getJumps(self):
return self.jumps
def setAdjacent(self, adjList):
for x in adjList:
self.adjacent.append(x)
def getAdjacent(self):
return self.adjacent
def setState(self, newState):
self.state = newState
def getState(self):
return self.state
def getNum(self):
return self.tileNum