Poodletooth-iLand/toontown/distributed/ToontownInternalRepository.py

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from direct.distributed.AstronInternalRepository import AstronInternalRepository
from otp.distributed.OtpDoGlobals import *
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from toontown.distributed.ToontownNetMessengerAI import ToontownNetMessengerAI
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class ToontownInternalRepository(AstronInternalRepository):
GameGlobalsId = OTP_DO_ID_TOONTOWN
dbId = 4003
def __init__(self, baseChannel, serverId=None, dcFileNames=None,
dcSuffix='AI', connectMethod=None, threadedNet=None):
AstronInternalRepository.__init__(
self, baseChannel, serverId=serverId, dcFileNames=dcFileNames,
dcSuffix=dcSuffix, connectMethod=connectMethod, threadedNet=threadedNet)
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def handleConnected(self):
self.__messenger = ToontownNetMessengerAI(self)
def sendNetEvent(self, message, sentArgs=[]):
self.__messenger.send(message, sentArgs)
def addExitEvent(self, message):
dg = self.__messenger.prepare(message)
self.addPostRemove(dg)
def handleDatagram(self, di):
msgType = self.getMsgType()
if msgType == self.__messenger.msgType:
self.__messenger.handle(msgType, di)
return
AstronInternalRepository.handleDatagram(self, di)
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def getAvatarIdFromSender(self):
return self.getMsgSender() & 0xFFFFFFFF
def getAccountIdFromSender(self):
return (self.getMsgSender()>>32) & 0xFFFFFFFF
def _isValidPlayerLocation(self, parentId, zoneId):
if zoneId < 1000 and zoneId != 1:
return False
return True