Poodletooth-iLand/toontown/cogdominium/DistCogdoMazeGameAI.py

52 lines
1.1 KiB
Python
Raw Normal View History

2015-03-03 16:10:12 -06:00
from direct.directnotify import DirectNotifyGlobal
from toontown.cogdominium.DistCogdoGameAI import DistCogdoGameAI
class DistCogdoMazeGameAI(DistCogdoGameAI):
notify = DirectNotifyGlobal.directNotify.newCategory("DistCogdoMazeGameAI")
def requestAction(self, todo0, todo1):
pass
def doAction(self, todo0, todo1, todo2):
pass
def setNumSuits(self, todo0):
pass
def requestUseGag(self, todo0, todo1, todo2, todo3):
pass
def toonUsedGag(self, todo0, todo1, todo2, todo3, todo4):
pass
def requestSuitHitByGag(self, todo0, todo1):
pass
def suitHitByGag(self, todo0, todo1, todo2):
pass
def requestHitBySuit(self, todo0, todo1, todo2):
pass
def toonHitBySuit(self, todo0, todo1, todo2, todo3):
pass
def requestHitByDrop(self):
pass
def toonHitByDrop(self, todo0):
pass
def requestPickUp(self, todo0):
pass
def pickUp(self, todo0, todo1, todo2):
pass
def requestGag(self, todo0):
pass
def hasGag(self, todo0, todo1):
pass